inline void Display_SetAlpha(float fAlpha) { InternalGetValue().Display_SetAlpha(fAlpha); }
inline void Display_SetXYScale(float fXScale, float fYScale) { InternalGetValue().Display_SetXYScale(fXScale, fYScale); }
inline void Display_SetZScale(float fZScale) { InternalGetValue().Display_SetZScale(fZScale); }
/// \copydoc VScaleformValue::Invoke() inline const VScaleformValue Invoke(const char* szMethodName, const VScaleformValue *pArgs, unsigned int uiNumArgs) { return InternalGetValue().Invoke(szMethodName, pArgs, uiNumArgs); }
/// \copydoc VScaleformValue::Display_GotoLabeledFrame inline bool Display_GotoLabeledFrame(const char* szLabel, bool bPlay = false) { return InternalGetValue().Display_GotoLabeledFrame(szLabel, bPlay); }
inline void SetArrayElement(unsigned int uiIndex, const VScaleformValue& value) { InternalGetValue().SetArrayElement(uiIndex, value); }
/// \copydoc VScaleformValue::SetMember() inline bool SetMember(const char* szMemberName, const VScaleformValue& value) { return InternalGetValue().SetMember(szMemberName, value); }
// Display Info Setters (Object references are set directly). inline void Display_SetVisible(bool bVisible) { InternalGetValue().Display_SetVisible(bVisible); }
inline void Display_SetX(float fX) { InternalGetValue().Display_SetX(fX); }
inline void SetNumber(float fValue) { WaitForAdvanceFinished(); InternalGetValue().SetNumber(fValue); UpdateActionScript(); }
inline void SetString(const char* szString) { WaitForAdvanceFinished(); InternalGetValue().SetString(szString); UpdateActionScript(); }
inline void SetUInt(unsigned int uiValue) { WaitForAdvanceFinished(); InternalGetValue().SetUInt(uiValue); UpdateActionScript(); }
inline void SetInt(int iValue) { WaitForAdvanceFinished(); InternalGetValue().SetInt(iValue); UpdateActionScript(); }
inline void SetBool(bool bValue) { WaitForAdvanceFinished(); InternalGetValue().SetBool(bValue); UpdateActionScript(); }
inline void Display_SetFOV(float fFov) { InternalGetValue().Display_SetFOV(fFov); }
inline void Display_SetXY(float fX, float fY) { InternalGetValue().Display_SetXY(fX, fY); }
inline void SetArraySize(unsigned int uiSize) { InternalGetValue().SetArraySize(uiSize); }
inline void Display_SetZ(float fZ) { InternalGetValue().Display_SetZ(fZ); }
/// \copydoc VScaleformValue::GetMemberValue() inline const VScaleformValue GetMemberValue(const char* szMemberName) { return InternalGetValue().GetMemberValue(szMemberName); }
inline void Display_SetXYRotation(float fXDeg, float fYDeg) { InternalGetValue().Display_SetXYRotation(fXDeg, fYDeg); }
/// \copydoc VScaleformValue::DeleteMember() inline bool DeleteMember(const char* szMemberName) { return InternalGetValue().DeleteMember(szMemberName); }
inline void Display_SetRotation(float fDeg) { InternalGetValue().Display_SetRotation(fDeg); }
inline void SetNull() { WaitForAdvanceFinished(); InternalGetValue().SetNull(); UpdateActionScript(); }
/// \copydoc VScaleformValue::Display_GotoFrame inline bool Display_GotoFrame(unsigned int uiFrameIndex, bool bPlay = false) { return InternalGetValue().Display_GotoFrame(uiFrameIndex, bPlay); }