/**
 * Return true if this profile has a primary weapon preference
 */
bool BotProfile::HasPrimaryPreference( void ) const
{
    for( int i=0; i<m_weaponPreferenceCount; ++i )
    {
        if (IsPrimaryWeapon( m_weaponPreference[i] ))
            return true;
    }

    return false;
}
Beispiel #2
0
func IsSecondaryWeapon() { return IsWeapon() && !IsPrimaryWeapon(); }
Beispiel #3
0
func QueryRejectDeparture(object clonk)
{
	return IsPrimaryWeapon();
}