/** * Return true if this profile has a primary weapon preference */ bool BotProfile::HasPrimaryPreference( void ) const { for( int i=0; i<m_weaponPreferenceCount; ++i ) { if (IsPrimaryWeapon( m_weaponPreference[i] )) return true; } return false; }
func IsSecondaryWeapon() { return IsWeapon() && !IsPrimaryWeapon(); }
func QueryRejectDeparture(object clonk) { return IsPrimaryWeapon(); }