//*****************************************************************************
//
// Main application entry function.
//
//*****************************************************************************
int
main(void)
{
    tBoolean bRetcode;
    smplStatus_t eRetcode;
    ioctlToken_t eToken;

    //
    // Set the system clock to run at 50MHz from the PLL
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // NB: We don't call PinoutSet() in this testcase since the EM header
    // expansion board doesn't currently have an I2C ID EEPROM.  If we did
    // call PinoutSet() this would configure all the EPI pins for SDRAM and
    // we don't want to do this.
    //
    g_eDaughterType = DAUGHTER_NONE;

    //
    // Enable peripherals required to drive the LCD.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOE);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOH);

    //
    // Configure SysTick for a 10Hz interrupt.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND);
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();

    //
    // Initialize the display driver.
    //
    Kitronix320x240x16_SSD2119Init();

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit();

    //
    // Set the touch screen event handler.
    //
    TouchScreenCallbackSet(WidgetPointerMessage);

    //
    // Add the compile-time defined widgets to the widget tree.
    //
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sHeading);

    //
    // Initialize the status string.
    //
    UpdateStatus("Initializing...");

    //
    // Paint the widget tree to make sure they all appear on the display.
    //
    WidgetPaint(WIDGET_ROOT);

    //
    // Initialize the SimpliciTI BSP.
    //
    BSP_Init();

    //
    // Set the SimpliciTI device address using the current Ethernet MAC address
    // to ensure something like uniqueness.
    //
    bRetcode = SetSimpliciTIAddress();

    //
    // Did we have a problem with the address?
    //
    if(!bRetcode)
    {
        //
        // Yes - make sure the display is updated then hang the app.
        //
        WidgetMessageQueueProcess();
        while(1)
        {
            //
            // MAC address is not set so hang the app.
            //
        }
    }

    //
    // Turn on both our LEDs
    //
    SetLED(1, true);
    SetLED(2, true);

    UpdateStatus("Waiting...");

    //
    // Initialize the SimpliciTI stack but don't set any receive callback.
    //
    while(1)
    {
        eRetcode = SMPL_Init((uint8_t (*)(linkID_t))0);

        if(eRetcode == SMPL_SUCCESS)
        {
            break;
        }

        ToggleLED(1);
        ToggleLED(2);
        SPIN_ABOUT_A_SECOND;
    }

    // This code example changes the Link token to be distributed to those who
    // Join. For the example here this should be done before anyone joins so
    // the Join context is defaulted to OFF for this scenario. See the
    // smpl_config.dat file. After the link token is set the Join context must
    // be enabled.
    //
    // NOTE that this is done after initialization. For APs the init sequence
    // consists of a step in which a link token is generated. The sequence here
    // overrides that setting. It can be used to distribute different link
    // tokens to different devices. The sequence here is a simple example of
    // how to use the IOCTL interface to set the Link token for subsequent
    // Joiners.
    //
    // You might want to be careful about following this particular example if
    // you are restoring from NV unless you are setting a fixed value as is
    // done here.  Unconditionally setting a random value will make it
    // essentially impossible for newly joining devices to link to devices that
    // joined before the AP was reset since they will have different link
    // tokens.
    //
    eToken.tokenType       = TT_LINK;
    eToken.token.linkToken = 0x78563412;

    SMPL_Ioctl(IOCTL_OBJ_TOKEN, IOCTL_ACT_SET, &eToken);

    //
    // Enable join context.
    //
    SMPL_Ioctl(IOCTL_OBJ_AP_JOIN, IOCTL_ACT_ON, 0);

    //
    // Tell the user what's up.
    //
    UpdateStatus("Access point active.");

    //
    // Do nothing after this - the SimpliciTI stack code handles all the
    // access point function required.
    //
    while(1)
    {
        //
        // Process the widget message queue.
        //
        WidgetMessageQueueProcess();
    }
}
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    unsigned long ulButton, ulPrevious, ulLastTickCount;
    tBoolean bLastSuspend;

    //
    // Set the clocking to run from the PLL at 50MHz.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Enable the UART.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA);
    GPIOPinConfigure(GPIO_PA0_U0RX);
    GPIOPinConfigure(GPIO_PA1_U0TX);
    ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1);
    UARTStdioInit(0);
    UARTprintf("\033[2JKeyboard device application\n");

    //
    // Enable the GPIO that is used for the on-board push button.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB);
    ROM_GPIOPinTypeGPIOInput(GPIO_PORTB_BASE, GPIO_PIN_4);
    ROM_GPIOPadConfigSet(GPIO_PORTB_BASE, GPIO_PIN_4, GPIO_STRENGTH_2MA,
                         GPIO_PIN_TYPE_STD_WPU);

    //
    // Enable the GPIO that is used for the on-board LED.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD);
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTD_BASE, GPIO_PIN_0);
    ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_0, 0);

    //
    // Not configured initially.
    //
    g_bConnected = false;
    g_bSuspended = false;
    bLastSuspend = false;

    //
    // Enable the peripherals used by this example.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA);

    //
    // Set the USB stack mode to Device mode with VBUS monitoring.
    //
    USBStackModeSet(0, USB_MODE_DEVICE, 0);

    //
    // Pass our device information to the USB HID device class driver,
    // initialize the USB
    // controller and connect the device to the bus.
    //
    USBDHIDKeyboardInit(0, &g_sKeyboardDevice);

    //
    // Set the system tick to fire 100 times per second.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // The main loop starts here.  We begin by waiting for a host connection
    // then drop into the main keyboard handling section.  If the host
    // disconnects, we return to the top and wait for a new connection.
    //
    ulPrevious = 1;
    while(1)
    {
        //
        // Tell the user what we are doing and provide some basic instructions.
        //
        UARTprintf("Waiting for host...\n");

        //
        // Wait for USB configuration to complete. 
        //
        while(!g_bConnected)
        {
        }

        //
        // Update the status.
        //
        UARTprintf("Host connected...\n");

        //
        // Enter the idle state.
        //
        g_eKeyboardState = STATE_IDLE;

        //
        // Assume that the bus is not currently suspended if we have just been
        // configured.
        //
        bLastSuspend = false;

        //
        // Keep transfering characters from the UART to the USB host for as
        // long as we are connected to the host.
        //
        while(g_bConnected)
        {
            //
            // Remember the current time.
            //
            ulLastTickCount = g_ulSysTickCount;

            //
            // Has the suspend state changed since last time we checked?
            //
            if(bLastSuspend != g_bSuspended)
            {
                //
                // Yes - the state changed so update the display.
                //
                bLastSuspend = g_bSuspended;
                UARTprintf(bLastSuspend ? "Bus suspended...\n" :
                           "Host connected...\n");
            }

            //
            // See if the button was just pressed.
            //
            ulButton = ROM_GPIOPinRead(GPIO_PORTB_BASE, GPIO_PIN_4);
            if((ulButton == 0) && (ulPrevious != 0))
            {
                //
                // If the bus is suspended then resume it.  Otherwise, type
                // some "random" characters.
                //
                if(g_bSuspended)
                {
                    //
                    // We are suspended so request a remote wakeup.
                    //
                    USBDHIDKeyboardRemoteWakeupRequest(
                                                   (void *)&g_sKeyboardDevice);
                }
                else
                {
                    SendString("Make the Switch to TI Microcontrollers!");
                }
            }
            ulPrevious = ulButton;

            //
            // Wait for at least 1 system tick to have gone by before we poll
            // the buttons again.
            //
            while(g_ulSysTickCount == ulLastTickCount)
            {
                //
                // Hang around doing nothing.
                //
            }
        }

        //
        // Dropping out of the previous loop indicates that the host has
        // disconnected so go back and wait for reconnection.
        //
        if(g_bConnected == false)
        {
            UARTprintf("Host disconnected...\n");
        }
    }
}
Beispiel #3
0
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    //
    // Turn on stacking of FPU registers if FPU is used in the ISR.
    //
    FPULazyStackingEnable();

    //
    // Set the clocking to run from the PLL at 40MHz.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_5 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Set the system tick to fire 100 times per second.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // Enable the Debug UART.
    //
    ConfigureUART();

    //
    // Print the welcome message to the terminal.
    //
    UARTprintf("\033[2JAir Mouse Application\n");

    //
    // Configure desired interrupt priorities. This makes certain that the DCM
    // is fed data at a consistent rate. Lower numbers equal higher priority.
    //
    ROM_IntPrioritySet(INT_I2C3, 0x00);
    ROM_IntPrioritySet(INT_GPIOB, 0x10);
    ROM_IntPrioritySet(FAULT_SYSTICK, 0x20);
    ROM_IntPrioritySet(INT_UART1, 0x60);
    ROM_IntPrioritySet(INT_UART0, 0x70);
    ROM_IntPrioritySet(INT_WTIMER5B, 0x80);

    //
    // Configure the USB D+ and D- pins.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD);
    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTD_BASE, GPIO_PIN_5 | GPIO_PIN_4);

    //
    // Pass the USB library our device information, initialize the USB
    // controller and connect the device to the bus.
    //
    USBDHIDMouseCompositeInit(0, &g_sMouseDevice, &g_psCompDevices[0]);
    USBDHIDKeyboardCompositeInit(0, &g_sKeyboardDevice, &g_psCompDevices[1]);

    //
    // Set the USB stack mode to Force Device mode.
    //
    USBStackModeSet(0, eUSBModeForceDevice, 0);

    //
    // Pass the device information to the USB library and place the device
    // on the bus.
    //
    USBDCompositeInit(0, &g_sCompDevice, DESCRIPTOR_DATA_SIZE,
                      g_pui8DescriptorData);

    //
    // User Interface Init
    //
    ButtonsInit();
    RGBInit(0);
    RGBEnable();

    //
    // Initialize the motion sub system.
    //
    MotionInit();

    //
    // Initialize the Radio Systems.
    //
    LPRFInit();

    //
    // Drop into the main loop.
    //
    while(1)
    {

        //
        // Check for and handle timer tick events.
        //
        if(HWREGBITW(&g_ui32Events, USB_TICK_EVENT) == 1)
        {
            //
            // Clear the Tick event flag. Set in SysTick interrupt handler.
            //
            HWREGBITW(&g_ui32Events, USB_TICK_EVENT) = 0;

            //
            // Each tick period handle wired mouse and keyboard.
            //
            if(HWREGBITW(&g_ui32USBFlags, FLAG_CONNECTED) == 1)
            {
                MouseMoveHandler();
                KeyboardMain();
            }
        }

        //
        // Check for LPRF tick events.  LPRF Ticks are slower since UART to
        // RNP is much slower data connection than the USB.
        //
        if(HWREGBITW(&g_ui32Events, LPRF_TICK_EVENT) == 1)
        {
            //
            // Clear the event flag.
            //
            HWREGBITW(&g_ui32Events, LPRF_TICK_EVENT) = 0;

            //
            // Perform the LPRF Main task handling
            //
            LPRFMain();

        }

        //
        // Check for and handle motion events.
        //
        if((HWREGBITW(&g_ui32Events, MOTION_EVENT) == 1) ||
           (HWREGBITW(&g_ui32Events, MOTION_ERROR_EVENT) == 1))
        {
            //
            // Clear the motion event flag. Set in the Motion I2C interrupt
            // handler when an I2C transaction to get sensor data is complete.
            //
            HWREGBITW(&g_ui32Events, MOTION_EVENT) = 0;

            //
            // Process the motion data that has been captured
            //
            MotionMain();
        }
    }
}
Beispiel #4
0
int
main(void)
{
    unsigned long ulPHYMR0;
    tBoolean bButtonWasPressed = false;
    tMotorState sMotorState=STATE_STOPPED;
    tWaveHeader sWaveHeader;
    unsigned long ulWaveIndex = 1;
    int losL,losH;
    
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_ETH);
    ulPHYMR0 = ROM_EthernetPHYRead(ETH_BASE, PHY_MR0);
    ROM_EthernetPHYWrite(ETH_BASE, PHY_MR0, ulPHYMR0 | PHY_MR0_PWRDN);

	         	 // Display96x16x1Init(true);
	        	//  Display96x16x1StringDraw("MOTOR", 29, 0);
	         	 //  Display96x16x1StringDraw("DEMO", 31, 1);

    LEDsInit();
    LED_On(LED_1);
    PushButtonsInit();
    BumpSensorsInit();
    MotorsInit();
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 100);
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();
    SoundInit();
    // WaveOpen((unsigned long *) sWaveClips[ulWaveIndex].pucWav, &sWaveHeader);
    //mozliwe ze trzeba przed kazdym odtworzeniem ;/
   // while(WaveOpen((unsigned long *)
     //                            sWaveClips[ulWaveIndex].pucWav,
       //                          &sWaveHeader) != WAVE_OK);//do zablokowania w razie bledu
    for(;;)
    {

       
            tBoolean bButtonIsPressed;
            tBoolean bBumperIsPressed[2];

            bButtonIsPressed = !PushButtonGetDebounced((tButton)1);
            bBumperIsPressed[0] = !BumpSensorGetDebounced((tBumper)0);
            bBumperIsPressed[1] = !BumpSensorGetDebounced((tBumper)1);

            switch(sMotorState)
            {
                case STATE_STOPPED:
                {
                    if(bButtonIsPressed && !bButtonWasPressed)
                    {
                    	sterowanie(0,50,50);
                        sMotorState = STATE_RUNNING;
                    }
                    break;
                }

                 case STATE_RUNNING:
                {
                	 
                    if(bButtonIsPressed && !bButtonWasPressed)
                    {
                        MotorStop((tSide)0);
                        MotorStop((tSide)1);
                        sMotorState = STATE_STOPPED;
                    }

                    else if(bBumperIsPressed[0])
                    {
                         MotorStop((tSide)0);
                         MotorStop((tSide)1);
                //       WavePlayStart(&sWaveHeader); mozliwe ze tu
                	losL =10+ g_ulTickCount % 20;//i dać los zamiast 15,mamy losowe skrecanie(10-30)
                     	losH =40+ g_ulTickCount % 30;//i dać los zamiast 60,mamy losowe skrecanie(40-70)
                         sterowanie(1,losL,losH);
                	 sMotorState = STATE_TYL;
                    }

                    else if(bBumperIsPressed[1]){
                          MotorStop((tSide)0);
                          MotorStop((tSide)1);
                      	  losL =10+ g_ulTickCount % 20;//i dać los zamiast 15,mamy losowe skrecanie(10-30)
                     	  losH =40+ g_ulTickCount % 30;//i dać los zamiast 60,mamy losowe skrecanie(40-70)
                          sterowanie(1,losH,losL);
                //       WavePlayStart(&sWaveHeader); mozliwe ze tu
                          sMotorState = STATE_TYL;
                          }
                    break;
                }

               case STATE_TYL:
                {//cofanie tez moze byc losowe np losH+losL(50-100)+160=(210-260)
                	 while(cofanie<250);
                        MotorStop((tSide)0);
                        MotorStop((tSide)1);
                        sterowanie(0,50,50);
                        sMotorState = STATE_RUNNING;

                    break;
                }
                
               default:
                {
                    MotorStop((tSide)1);
                    MotorStop((tSide)0);
                    sMotorState = STATE_STOPPED;
                  break;
                }
            } 

           bButtonWasPressed = bButtonIsPressed;

         
    } 
}
//*****************************************************************************
//
// Main application entry function.
//
//*****************************************************************************
int
main(void)
{
    tBoolean bRetcode;

    //
    // Set the system clock to run at 50MHz from the PLL
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // NB: We don't call PinoutSet() in this testcase since the EM header
    // expansion board doesn't currently have an I2C ID EEPROM.  If we did
    // call PinoutSet() this would configure all the EPI pins for SDRAM and
    // we don't want to do this.
    //
    g_eDaughterType = DAUGHTER_NONE;

    //
    // Enable peripherals required to drive the LCD.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOE);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOH);

    //
    // Configure SysTick for a 10Hz interrupt.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND);
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();

    //
    // Initialize the display driver.
    //
    Kitronix320x240x16_SSD2119Init();

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit();

    //
    // Set the touch screen event handler.
    //
    TouchScreenCallbackSet(WidgetPointerMessage);

    //
    // Add the compile-time defined widgets to the widget tree.
    //
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sHeading);

    //
    // Initialize the status string.
    //
    UpdateStatus(true, "Joining network...");

    //
    // Paint the widget tree to make sure they all appear on the display.
    //
    WidgetPaint(WIDGET_ROOT);

    //
    // Initialize the SimpliciTI BSP.
    //
    BSP_Init();

    //
    // Set the SimpliciTI device address using the current Ethernet MAC address
    // to ensure something like uniqueness.
    //
    bRetcode = SetSimpliciTIAddress();

    //
    // Did we have a problem with the address?
    //
    if(!bRetcode)
    {
        //
        // Yes - make sure the display is updated then hang the app.
        //
        WidgetMessageQueueProcess();
        while(1)
        {
            //
            // MAC address is not set so hang the app.
            //
        }
    }

    //
    // Turn both "LEDs" off.
    //
    SetLED(1, false);
    SetLED(2, false);

    //
    // Keep trying to join (a side effect of successful initialization) until
    // successful.  Toggle LEDS to indicate that joining has not occurred.
    //
    while(SMPL_SUCCESS != SMPL_Init(0))
    {
      ToggleLED(1);
      ToggleLED(2);
      SPIN_ABOUT_A_SECOND;
    }

    //
    // We have joined the network so turn on both "LEDs" to indicate this.
    //
    SetLED(1, true);
    SetLED(2, true);
    UpdateStatus(true, "Joined network");

    //
    // Link to the access point which is now listening for us and continue
    // processing.  This function does not return.
    //
    LinkTo();
}
//*****************************************************************************
//
// The main application.  It configures the board and then enters a loop
// to show messages on the display and blink the LEDs.
//
//*****************************************************************************
int
main(void)
{
    unsigned long ulPHYMR0;
    unsigned long ulNextTickLED = 0;
    unsigned long ulNextTickDisplay = 0;
    unsigned long ulDisplayState = 0;

    //
    // Set the clocking to directly from the crystal
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Since the Ethernet is not used, power down the PHY to save battery.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_ETH);
    ulPHYMR0 = ROM_EthernetPHYRead(ETH_BASE, PHY_MR0);
    ROM_EthernetPHYWrite(ETH_BASE, PHY_MR0, ulPHYMR0 | PHY_MR0_PWRDN);

    //
    // Initialize the board display
    //
    Display96x16x1Init(true);

    //
    // Initialize the GPIO used for the LEDs, and then turn one LED on
    // and the other off
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF);
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_4 | GPIO_PIN_5);
    ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_4, 0);
    ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_5, GPIO_PIN_5);

    //
    // Set up and enable the SysTick timer to use as a time reference.
    // It will be set up for a 100 ms tick.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 10);
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();

    //
    // Enter loop to run forever, blinking LEDs and printing messages to
    // the display
    //
    for(;;)
    {
        //
        // If LED blink period has timed out, then toggle LEDs.
        //
        if(g_ulTickCount >= ulNextTickLED)
        {
            //
            // Set next LED toggle timeout for 1 second
            //
            ulNextTickLED += 10;

            //
            // Toggle the state of each LED
            //
            ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_4 | GPIO_PIN_5,
                             ~ROM_GPIOPinRead(GPIO_PORTF_BASE,
                                              GPIO_PIN_4 | GPIO_PIN_5));
        }

        //
        // If display interval has elapsed, then update display state
        //
        if(g_ulTickCount >= ulNextTickDisplay)
        {
            //
            // Process the display state.  Each state, the display does
            // something different.
            //
            // Odd time intervals are used, like 5.3 seconds, to keep the
            // display updates out of sync with the LED blinking which is
            // happening on a 1 second interval.  This is just for cosmetic
            // effect, there is no technical reason it needs to be that way.
            //
            switch(ulDisplayState)
            {
                //
                // Initial state, show TEXAS INSTRUMENTS for 5.3 seconds
                //
                case 0:
                {
                    Display96x16x1StringDraw("TEXAS", 29, 0);
                    Display96x16x1StringDraw("INSTRUMENTS", 11, 1);
                    ulNextTickDisplay += 53;
                    ulDisplayState = 1;
                    break;
                }

                //
                // Next, clear display for 1.3 seconds
                //
                case 1:
                {
                    Display96x16x1Clear();
                    ulNextTickDisplay += 13;
                    ulDisplayState = 2;
                    break;
                }

                //
                // Show STELLARIS for 5.3 seconds
                //
                case 2:
                {
                    Display96x16x1StringDraw("STELLARIS", 21, 0);
                    ulNextTickDisplay += 53;
                    ulDisplayState = 3;
                    break;
                }

                //
                // Clear the previous message and then show EVALBOT on
                // the second line for 5.3 seconds
                //
                case 3:
                {
                    Display96x16x1Clear();
                    Display96x16x1StringDraw("EVALBOT", 27, 1);
                    ulNextTickDisplay += 53;
                    ulDisplayState = 4;
                    break;
                }

                //
                // Clear display for 1.3 seconds, then go back to start
                //
                case 4:
                {
                    Display96x16x1Clear();
                    ulNextTickDisplay += 13;
                    ulDisplayState = 0;
                    break;
                }

                //
                // Default state.  Should never get here, but if so just
                // go back to starting state.
                //
                default:
                {
                    ulDisplayState = 0;
                    break;
                }
            } // end switch
        } // end if
    } // end for(;;)
}
Beispiel #7
0
int main_simple(void)
{

    static uint32_t g_ui32SrcBuf[MEM_BUFFER_SIZE];
    static uint32_t g_ui32DstBuf[MEM_BUFFER_SIZE];

    /* Set up clock for 120MHz */
    MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                            SYSCTL_OSC_MAIN |
                            SYSCTL_USE_PLL |
                            SYSCTL_CFG_VCO_480), 120000000);

    /* Set up SysTick timer */
    ROM_SysTickPeriodSet(0xffffffff);
    ROM_SysTickEnable();

    /* Enable interrupts */
    ROM_IntMasterEnable();

    init_dma_memcpy(UDMA_CHANNEL_SW);

    { /* Scope out the counter */
        uint_fast16_t ui16Idx;

        /* Fill source buffer with varying numbers */
        for(ui16Idx = 0; ui16Idx < MEM_BUFFER_SIZE; ui16Idx++)
        {
            g_ui32SrcBuf[ui16Idx] = ui16Idx;
        }
    }

    void *cbfn_ptr[2] = {&set_udma_txfer_done, NULL};

    volatile unsigned int t0 = (ROM_SysTickValueGet());

    dma_memcpy(
        g_ui32DstBuf,
        g_ui32SrcBuf,
        MEM_BUFFER_SIZE,
        UDMA_CHANNEL_SW,
        cbfn_ptr[0]
    );

    /* Wait for udma txfer to complete */
    while (!udma_txfer_done);

    volatile unsigned int t1 = (ROM_SysTickValueGet());

    memcpy(g_ui32DstBuf, g_ui32SrcBuf, MEM_BUFFER_SIZE);
    volatile unsigned int t2 = (ROM_SysTickValueGet());

    t2 = t1 - t2; /* Calc time taken for memcpy */
    t1 = t0 - t1; /* Calc time taken for dma_memcpy */

    volatile uint32_t count_past_dma = 0;

    /* Wait around compare txfer times */
    while (1){
        count_past_dma++;
    }

    return 0;

}
Beispiel #8
0
//*****************************************************************************
//
// This is the main application entry function.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32TxCount;
    uint32_t ui32RxCount;
    tRectangle sRect;
    char pcBuffer[16];
    uint32_t ui32Fullness;

    //
    // Enable lazy stacking for interrupt handlers.  This allows floating-point
    // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPULazyStackingEnable();

    //
    // Set the clocking to run from the PLL at 50MHz
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Configure the required pins for USB operation.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG);
    ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN);
    ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL);
    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7);
    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1);

    //
    // Erratum workaround for silicon revision A1.  VBUS must have pull-down.
    //
    if(CLASS_IS_TM4C123 && REVISION_IS_A1)
    {
        HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1;
    }

    //
    // Not configured initially.
    //
    g_bUSBConfigured = false;

    //
    // Initialize the display driver.
    //
    CFAL96x64x16Init();

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sCFAL96x64x16);

    //
    // Fill the top 15 rows of the screen with blue to create the banner.
    //
    sRect.i16XMin = 0;
    sRect.i16YMin = 0;
    sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1;
    sRect.i16YMax = 9;
    GrContextForegroundSet(&g_sContext, ClrDarkBlue);
    GrRectFill(&g_sContext, &sRect);

    //
    // Put a white box around the banner.
    //
    GrContextForegroundSet(&g_sContext, ClrWhite);
    GrRectDraw(&g_sContext, &sRect);

    //
    // Put the application name in the middle of the banner.
    //
    GrContextFontSet(&g_sContext, g_psFontFixed6x8);
    GrStringDrawCentered(&g_sContext, "usb-dev-serial", -1,
                         GrContextDpyWidthGet(&g_sContext) / 2, 4, 0);

    //
    // Show the various static text elements on the color STN display.
    //
    GrStringDraw(&g_sContext, "Tx #",-1, 0, 12, false);
    GrStringDraw(&g_sContext, "Tx buf", -1, 0, 22, false);
    GrStringDraw(&g_sContext, "Rx #", -1, 0, 32, false);
    GrStringDraw(&g_sContext, "Rx buf", -1, 0, 42, false);
    DrawBufferMeter(&g_sContext, 40, 22);
    DrawBufferMeter(&g_sContext, 40, 42);

    //
    // Enable the UART that we will be redirecting.
    //
    ROM_SysCtlPeripheralEnable(USB_UART_PERIPH);

    //
    // Enable and configure the UART RX and TX pins
    //
    ROM_SysCtlPeripheralEnable(TX_GPIO_PERIPH);
    ROM_SysCtlPeripheralEnable(RX_GPIO_PERIPH);
    ROM_GPIOPinTypeUART(TX_GPIO_BASE, TX_GPIO_PIN);
    ROM_GPIOPinTypeUART(RX_GPIO_BASE, RX_GPIO_PIN);

    //
    // TODO: Add code to configure handshake GPIOs if required.
    //

    //
    // Set the default UART configuration.
    //
    ROM_UARTConfigSetExpClk(USB_UART_BASE, ROM_SysCtlClockGet(),
                            DEFAULT_BIT_RATE, DEFAULT_UART_CONFIG);
    ROM_UARTFIFOLevelSet(USB_UART_BASE, UART_FIFO_TX4_8, UART_FIFO_RX4_8);

    //
    // Configure and enable UART interrupts.
    //
    ROM_UARTIntClear(USB_UART_BASE, ROM_UARTIntStatus(USB_UART_BASE, false));
    ROM_UARTIntEnable(USB_UART_BASE, (UART_INT_OE | UART_INT_BE | UART_INT_PE |
                      UART_INT_FE | UART_INT_RT | UART_INT_TX | UART_INT_RX));

    //
    // Enable the system tick.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // Tell the user what we are up to.
    //
    DisplayStatus(&g_sContext, " Configuring... ");

    //
    // Initialize the transmit and receive buffers.
    //
    USBBufferInit(&g_sTxBuffer);
    USBBufferInit(&g_sRxBuffer);

    //
    // Set the USB stack mode to Device mode with VBUS monitoring.
    //
    USBStackModeSet(0, eUSBModeDevice, 0);

    //
    // Pass our device information to the USB library and place the device
    // on the bus.
    //
    USBDCDCInit(0, &g_sCDCDevice);

    //
    // Wait for initial configuration to complete.
    //
    DisplayStatus(&g_sContext, "Waiting for host");

    //
    // Clear our local byte counters.
    //
    ui32RxCount = 0;
    ui32TxCount = 0;

    //
    // Enable interrupts now that the application is ready to start.
    //
    ROM_IntEnable(USB_UART_INT);

    //
    // Main application loop.
    //
    while(1)
    {

        //
        // Have we been asked to update the status display?
        //
        if(g_ui32Flags & COMMAND_STATUS_UPDATE)
        {
            //
            // Clear the command flag
            //
            ROM_IntMasterDisable();
            g_ui32Flags &= ~COMMAND_STATUS_UPDATE;
            ROM_IntMasterEnable();

            DisplayStatus(&g_sContext, g_pcStatus);
        }

        //
        // Has there been any transmit traffic since we last checked?
        //
        if(ui32TxCount != g_ui32UARTTxCount)
        {
            //
            // Take a snapshot of the latest transmit count.
            //
            ui32TxCount = g_ui32UARTTxCount;

            //
            // Update the display of bytes transmitted by the UART.
            //
            usnprintf(pcBuffer, 16, "%d ", ui32TxCount);
            GrStringDraw(&g_sContext, pcBuffer, -1, 40, 12, true);

            //
            // Update the RX buffer fullness. Remember that the buffers are
            // named relative to the USB whereas the status display is from
            // the UART's perspective. The USB's receive buffer is the UART's
            // transmit buffer.
            //
            ui32Fullness = ((USBBufferDataAvailable(&g_sRxBuffer) * 100) /
                          UART_BUFFER_SIZE);

            UpdateBufferMeter(&g_sContext, ui32Fullness, 40, 22);
        }

        //
        // Has there been any receive traffic since we last checked?
        //
        if(ui32RxCount != g_ui32UARTRxCount)
        {
            //
            // Take a snapshot of the latest receive count.
            //
            ui32RxCount = g_ui32UARTRxCount;

            //
            // Update the display of bytes received by the UART.
            //
            usnprintf(pcBuffer, 16, "%d ", ui32RxCount);
            GrStringDraw(&g_sContext, pcBuffer, -1, 40, 32, true);

            //
            // Update the TX buffer fullness. Remember that the buffers are
            // named relative to the USB whereas the status display is from
            // the UART's perspective. The USB's transmit buffer is the UART's
            // receive buffer.
            //
            ui32Fullness = ((USBBufferDataAvailable(&g_sTxBuffer) * 100) /
                          UART_BUFFER_SIZE);

            UpdateBufferMeter(&g_sContext, ui32Fullness, 40, 42);
        }
    }
}
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    //
    // Set the clocking to run from the PLL at 50MHz.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Enable the peripherals used by this example.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOH);

    //
    // Enable the UART.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA);
    GPIOPinConfigure(GPIO_PA0_U0RX);
    GPIOPinConfigure(GPIO_PA1_U0TX);
    ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1);
    UARTStdioInit(0);
    UARTprintf("\033[2JHost Keyboard Application\n");

    //
    // Configure SysTick for a 100Hz interrupt.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND);
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();

    //
    // Enable Clocking to the USB controller.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0);

    //
    // Configure the power pins for host controller.
    //
    GPIOPinConfigure(GPIO_PH3_USB0EPEN);
    GPIOPinConfigure(GPIO_PH4_USB0PFLT);
    ROM_GPIOPinTypeUSBDigital(GPIO_PORTH_BASE, GPIO_PIN_3 | GPIO_PIN_4);

    //
    // Initially wait for device connection.
    //
    g_eUSBState = STATE_NO_DEVICE;

    //
    // Initialize the USB stack mode and pass in a mode callback.
    //
    USBStackModeSet(0, USB_MODE_OTG, ModeCallback);

    //
    // Register the host class drivers.
    //
    USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ulNumHostClassDrivers);

    //
    // Open an instance of the keyboard driver.  The keyboard does not need
    // to be present at this time, this just save a place for it and allows
    // the applications to be notified when a keyboard is present.
    //
    g_ulKeyboardInstance = USBHKeyboardOpen(KeyboardCallback, g_pucBuffer,
                                            KEYBOARD_MEMORY_SIZE);

    //
    // Initialize the power configuration. This sets the power enable signal
    // to be active high and does not enable the power fault.
    //
    USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER);

    //
    // Initialize the USB controller for OTG operation with a 2ms polling
    // rate.
    //
    USBOTGModeInit(0, 2000, g_pHCDPool, HCD_MEMORY_SIZE);

    //
    // The main loop for the application.
    //
    while(1)
    {
        //
        // Tell the OTG state machine how much time has passed in
        // milliseconds since the last call.
        //
        USBOTGMain(GetTickms());

        switch(g_eUSBState)
        {
            //
            // This state is entered when they keyboard is first detected.
            //
            case STATE_KEYBOARD_INIT:
            {
                //
                // Initialized the newly connected keyboard.
                //
                USBHKeyboardInit(g_ulKeyboardInstance);

                //
                // Proceed to the keyboard connected state.
                //
                g_eUSBState = STATE_KEYBOARD_CONNECTED;

                USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers);

                break;
            }

            case STATE_KEYBOARD_UPDATE:
            {
                //
                // If the application detected a change that required an
                // update to be sent to the keyboard to change the modifier
                // state then call it and return to the connected state.
                //
                g_eUSBState = STATE_KEYBOARD_CONNECTED;

                USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers);

                break;
            }

            case STATE_KEYBOARD_CONNECTED:
            {
                //
                // Nothing is currently done in the main loop when the keyboard
                // is connected.
                //
                break;
            }

            case STATE_UNKNOWN_DEVICE:
            {
                //
                // Nothing to do as the device is unknown.
                //
                break;
            }

            case STATE_NO_DEVICE:
            {
                //
                // Nothing is currently done in the main loop when the keyboard
                // is not connected.
                //
                break;
            }

            default:
            {
                break;
            }
        }
    }
}
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    uint_fast32_t ui32LastTickCount;
    bool bLastSuspend;


    //
    // Enable lazy stacking for interrupt handlers.  This allows floating-point
    // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPULazyStackingEnable();

    //
    // Set the clocking to run from the PLL at 50MHz.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Enable the GPIO port that is used for the on-board LED.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF);

    //
    // Enable the GPIO pin for the Blue LED (PF2).
    //
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_1 | GPIO_PIN_2 | GPIO_PIN_3);

    //
    // Enable the UART.
    //
    ConfigureUART();
    UARTprintf("Keyboard device application\n");

    // Configure USB0DM & USB0DP (PD4 & PD5)
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD);
    SysCtlGPIOAHBEnable(SYSCTL_PERIPH_GPIOD);
    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTD_AHB_BASE, GPIO_PIN_4 | GPIO_PIN_5);

    //Configure USB0ID & USB0VBUS (PB0 & PB1)
//    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB);
//    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1);


    //
    // Erratum workaround for silicon revision A1.  VBUS must have pull-down.
    //
    if(CLASS_IS_TM4C123 && REVISION_IS_A1)
    {
        HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1;
    }


    //
    // Initialize the buttons driver
    //
    ButtonsInit();

    //
    // Not configured initially.
    //
    g_bConnected = false;
    g_bSuspended = false;
    bLastSuspend = false;

    //
    // Initialize the USB stack for device mode.
    //
    //USBStackModeSet(0, eUSBModeDevice, 0);
    USBStackModeSet(0, eUSBModeForceDevice, 0);
    //
    // Pass our device information to the USB HID device class driver,
    // initialize the USB
    // controller and connect the device to the bus.
    //
    USBDHIDKeyboardInit(0, &g_sKeyboardDevice);

    //
    // Set the system tick to fire 100 times per second.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // The main loop starts here.  We begin by waiting for a host connection
    // then drop into the main keyboard handling section.  If the host
    // disconnects, we return to the top and wait for a new connection.
    //
    while(1)
    {
        uint8_t ui8Buttons;
        uint8_t ui8ButtonsChanged;

        //
        // Tell the user what we are doing and provide some basic instructions.
        //
        UARTprintf("Waiting for host...\n");

        //
        // Wait here until USB device is connected to a host.
        //
        while(!g_bConnected)
        {
        }

        //
        // Update the status.
        //
        UARTprintf("Host connected...\n");

        //
        // Enter the idle state.
        //
        g_eKeyboardState = STATE_IDLE;

        //
        // Assume that the bus is not currently suspended if we have just been
        // configured.
        //
        bLastSuspend = false;

        //
        // Keep transferring characters from the UART to the USB host for as
        // long as we are connected to the host.
        //
        while(g_bConnected)
        {
            //
            // Remember the current time.
            //
            ui32LastTickCount = g_ui32SysTickCount;

            //
            // Has the suspend state changed since last time we checked?
            //
            if(bLastSuspend != g_bSuspended)
            {
                //
                // Yes - the state changed so update the display.
                //
                bLastSuspend = g_bSuspended;
                UARTprintf(bLastSuspend ? "Bus suspended...\n" :"Host connected...\n");
            }

            //
            // See if the button was just pressed.
            //
            ui8Buttons = ButtonsPoll(&ui8ButtonsChanged, 0);
            if(BUTTON_PRESSED(LEFT_BUTTON, ui8Buttons, ui8ButtonsChanged))
            {
                //
                // If the bus is suspended then resume it.  Otherwise, type
                // some "random" characters.
                //
                if(g_bSuspended)
                {
                    USBDHIDKeyboardRemoteWakeupRequest(
                                                   (void *)&g_sKeyboardDevice);
                }
                else
                {
                    SendString("Make the Switch to TI Microcontrollers!");
                }
            }

            //
            // Wait for at least 1 system tick to have gone by before we poll
            // the buttons again.
            //
            while(g_ui32SysTickCount == ui32LastTickCount)
            {

            }
        }

        //
        // Dropping out of the previous loop indicates that the host has
        // disconnected so go back and wait for reconnection.
        //

        if(g_bConnected == false)
                {
                    UARTprintf("Host disconnected...\n");
                }

    }
}
Beispiel #11
0
//*****************************************************************************
//
// This example demonstrates how to use the uDMA controller to transfer data
// between memory buffers and to and from a peripheral, in this case a UART.
// The uDMA controller is configured to repeatedly transfer a block of data
// from one memory buffer to another.  It is also set up to repeatedly copy a
// block of data from a buffer to the UART output.  The UART data is looped
// back so the same data is received, and the uDMA controlled is configured to
// continuously receive the UART data using ping-pong buffers.
//
// The processor is put to sleep when it is not doing anything, and this allows
// collection of CPU usage data to see how much CPU is being used while the
// data transfers are ongoing.
//
//*****************************************************************************
int
main(void)
{
    static unsigned long ulPrevSeconds;
    static unsigned long ulPrevXferCount;
    static unsigned long ulPrevUARTCount = 0;
    unsigned long ulXfersCompleted;
    unsigned long ulBytesTransferred;
    volatile unsigned long ulLoop;

    //
    g_uiSsiTxBufA=&g_u16PixelData[0][0];
    g_uiSsiTxBufB=g_uiSsiTxBufA+SSI_TXBUF_SIZE;
    // Enable lazy stacking for interrupt handlers.  This allows floating-point
 // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPULazyStackingEnable();

    //
    // Set the clocking to run from the PLL at 50 MHz.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_2_5 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Enable peripherals to operate when CPU is in sleep.
    //
    ROM_SysCtlPeripheralClockGating(true);

    //
    // Enable the GPIO port that is used for the on-board LED.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOE);

    //
    // Enable the GPIO pins for the LED (PF2).  
    //
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_2);
    GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, GPIO_PIN_2);
    
    // Reset Pin
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTE_BASE, GPIO_PIN_3|GPIO_PIN_4|GPIO_PIN_5);
    
    //Blank Pin
    
    //ROM_GPIOPinTypeGPIOOutput(GPIO_PORTE_BASE, GPIO_PIN_5);
   
    //
    // Initialize the UART.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA);
    ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UART0);
    GPIOPinConfigure(GPIO_PA0_U0RX);
    GPIOPinConfigure(GPIO_PA1_U0TX);
    ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1);
    UARTStdioInit(0);
    UARTprintf("\033[2JuDMA Example\n");

    //
    // Show the clock frequency on the display.
    //
    UARTprintf("Stellaris @ %u MHz\n\n", ROM_SysCtlClockGet() / 1000000);

    //
    // Show statistics headings.
    //
    UARTprintf("CPU    Memory     UART       Remaining\n");
    UARTprintf("Usage  Transfers  Transfers  Time\n");

    //
    // Configure SysTick to occur 100 times per second, to use as a time
    // reference.  Enable SysTick to generate interrupts.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // Initialize the CPU usage measurement routine.
    //
    CPUUsageInit(ROM_SysCtlClockGet(), SYSTICKS_PER_SECOND, 2);

    //
    // Enable the uDMA controller at the system level.  Enable it to continue
    // to run while the processor is in sleep.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);
    ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UDMA);

    //
    // Enable the uDMA controller error interrupt.  This interrupt will occur
    // if there is a bus error during a transfer.
    //
    ROM_IntEnable(INT_UDMAERR);

    //
    // Enable the uDMA controller.
    //
    ROM_uDMAEnable();

    //
    // Point at the control table to use for channel control structures.
     //
    ROM_uDMAControlBaseSet(ucControlTable);

    //
    // Initialize the uDMA memory to memory transfers.
    //
    InitSWTransfer();

    
    //Reset Set BLAK HIGH and reset MSP430
    GPIOPinWrite(GPIO_PORTE_BASE, GPIO_PIN_5, GPIO_PIN_5);
    GPIOPinWrite(GPIO_PORTE_BASE, GPIO_PIN_4, GPIO_PIN_4);
    
    //
    // Initialize the uDMA UART transfers.
    //
    InitSSI2Transfer();
    //InitUART1Transfer();

    // Release Blank Pin
    SysCtlDelay(SysCtlClockGet() / 20 / 3);
    GPIOPinWrite(GPIO_PORTE_BASE, GPIO_PIN_5, 0);
    //
    // Remember the current SysTick seconds count.
    //
    ulPrevSeconds = g_ulSeconds;

    //
    // Remember the current count of memory buffer transfers.
    //
    ulPrevXferCount = g_ulMemXferCount;

    //
    // Loop until the button is pressed.  The processor is put to sleep
    // in this loop so that CPU utilization can be measured.
    //
    while(1)
    {
        //
        // Check to see if one second has elapsed.  If so, the make some
        // updates.
        //
        if(g_ulSeconds != ulPrevSeconds)
        {
            //
            // Turn on the LED as a heartbeat
            //
            GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, GPIO_PIN_2);
            
            //
            // Print a message to the display showing the CPU usage percent.
            // The fractional part of the percent value is ignored.
            //
            UARTprintf("\r%3d%%   ", g_ulCPUUsage >> 16);
            
            //
            // Remember the new seconds count.
            //
            ulPrevSeconds = g_ulSeconds;

            //
            // Calculate how many memory transfers have occurred since the last
            // second.
            //
            ulXfersCompleted = g_ulMemXferCount - ulPrevXferCount;

            //
            // Remember the new transfer count.
            //
            ulPrevXferCount = g_ulMemXferCount;

            //
            // Compute how many bytes were transferred in the memory transfer
            // since the last second.
            //
            ulBytesTransferred = ulXfersCompleted * MEM_BUFFER_SIZE * 4;

            //
            // Print a message showing the memory transfer rate.
            //
            if(ulBytesTransferred >= 100000000)
            {
                UARTprintf("%3d MB/s   ", ulBytesTransferred / 1000000);
            }
            else if(ulBytesTransferred >= 10000000)
            {
                UARTprintf("%2d.%01d MB/s  ", ulBytesTransferred / 1000000,
                           (ulBytesTransferred % 1000000) / 100000);
            }
            else if(ulBytesTransferred >= 1000000)
            {
                UARTprintf("%1d.%02d MB/s  ", ulBytesTransferred / 1000000,
                           (ulBytesTransferred % 1000000) / 10000);
            }
            else if(ulBytesTransferred >= 100000)
            {
                UARTprintf("%3d KB/s   ", ulBytesTransferred / 1000);
            }
            else if(ulBytesTransferred >= 10000)
            {
                UARTprintf("%2d.%01d KB/s  ", ulBytesTransferred / 1000,
                           (ulBytesTransferred % 1000) / 100);
            }
            else if(ulBytesTransferred >= 1000)
            {
                UARTprintf("%1d.%02d KB/s  ", ulBytesTransferred / 1000,
                           (ulBytesTransferred % 1000) / 10);
            }
            else if(ulBytesTransferred >= 100)
            {
                UARTprintf("%3d B/s    ", ulBytesTransferred);
            }
            else if(ulBytesTransferred >= 10)
            {
                UARTprintf("%2d B/s     ", ulBytesTransferred);
            }
            else
            {
                UARTprintf("%1d B/s      ", ulBytesTransferred);
            }

            //
            // Calculate how many UART transfers have occurred since the last
            // second.
            //
            ulXfersCompleted = (g_ulRxBufACount + g_ulRxBufBCount -
                                ulPrevUARTCount);

            //
            // Remember the new UART transfer count.
            //
            ulPrevUARTCount = g_ulRxBufACount + g_ulRxBufBCount;

            //
            // Compute how many bytes were transferred by the UART.  The number
            // of bytes received is multiplied by 2 so that the TX bytes
            // transferred are also accounted for.
            //
            ulBytesTransferred = ulXfersCompleted * SSI_RXBUF_SIZE * 2;

            //
            // Print a message showing the UART transfer rate.
            //
            if(ulBytesTransferred >= 1000000)
            {
                UARTprintf("%1d.%02d MB/s  ", ulBytesTransferred / 1000000,
                           (ulBytesTransferred % 1000000) / 10000);
            }
            else if(ulBytesTransferred >= 100000)
            {
                UARTprintf("%3d KB/s   ", ulBytesTransferred / 1000);
            }
            else if(ulBytesTransferred >= 10000)
            {
                UARTprintf("%2d.%01d KB/s  ", ulBytesTransferred / 1000,
                           (ulBytesTransferred % 1000) / 100);
            }
            else if(ulBytesTransferred >= 1000)
            {
                UARTprintf("%1d.%02d KB/s  ", ulBytesTransferred / 1000,
                           (ulBytesTransferred % 1000) / 10);
            }
            else if(ulBytesTransferred >= 100)
            {
                UARTprintf("%3d B/s    ", ulBytesTransferred);
            }
            else if(ulBytesTransferred >= 10)
            {
                UARTprintf("%2d B/s     ", ulBytesTransferred);
            }
            else
            {
                UARTprintf("%1d B/s      ", ulBytesTransferred);
            }

            //
            // Print a spinning line to make it more apparent that there is
            // something happening.
            //
            UARTprintf("%2ds", TEST_TIME - ulPrevSeconds);
            
            //
            // Turn off the LED.
            //
            GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, 0);
        }

        //
        // Put the processor to sleep if there is nothing to do.  This allows
        // the CPU usage routine to measure the number of free CPU cycles.
        // If the processor is sleeping a lot, it can be hard to connect to
        // the target with the debugger.
        //
        ROM_SysCtlSleep();

        //
        // See if we have run long enough and exit the loop if so.
        //
        if(g_ulSeconds >= TEST_TIME)
        {
            break;
        }
    }
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{

	ROM_FPULazyStackingEnable();
    // Set the clocking to run from the PLL at 50MHz.
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ);

    // Configure USB pins
    SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD);
    GPIOPinTypeUSBAnalog(GPIO_PORTD_BASE, GPIO_PIN_4 | GPIO_PIN_5);

    // Set the system tick to fire 100 times per second.
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);

    // Initialize the on board buttons
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF);
    // Right button is muxed so you need to unlock and configure
    HWREG(GPIO_PORTF_BASE + GPIO_O_LOCK) = GPIO_LOCK_KEY_DD;
    HWREG(GPIO_PORTF_BASE + GPIO_O_CR) |= 0x01;
    HWREG(GPIO_PORTF_BASE + GPIO_O_LOCK) = 0;
    ROM_GPIOPinTypeGPIOInput(GPIO_PORTF_BASE, GPIO_PIN_4 |GPIO_PIN_0);
    ROM_GPIOPadConfigSet(GPIO_PORTF_BASE, GPIO_PIN_4 |GPIO_PIN_0, GPIO_STRENGTH_2MA, GPIO_PIN_TYPE_STD_WPU);

    // Enable Output Status Light
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF);
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_3);
    // Set initial LED Status to RED to indicate not connected
     ROM_GPIOPinWrite(GPIO_PORTF_BASE,GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_3, 2);

    // Set the USB stack mode to Device mode with VBUS monitoring.
    USBStackModeSet(0, USB_MODE_DEVICE, 0);

    // Pass the USB library our device information, initialize the USB
    // controller and connect the device to the bus.
    USBDHIDCustomHidInit(0, (tUSBDHIDCustomHidDevice *)&g_sCustomHidDevice);

    // Drop into the main loop.
    while(1)
    {
        // Wait for USB configuration to complete.
        while(!g_bConnected)
        {
        	   ROM_GPIOPinWrite(GPIO_PORTF_BASE,GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_3, 2);
        }

        // Update the status to green when connected.
        ROM_GPIOPinWrite(GPIO_PORTF_BASE,GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_3, 8);

        // Now keep processing the customhid as long as the host is connected.
        while(g_bConnected)
        {
            // If it is time to check the buttons and send a customhid report then do so.
            if(HWREGBITW(&g_ulCommands, TICK_EVENT) == 1)
            {
               HWREGBITW(&g_ulCommands, TICK_EVENT) = 0;
               CustomHidChangeHandler();
            }
        }
    }
}
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    unsigned long ulLastTickCount;
    tBoolean bLastSuspend;
    tRectangle sRect;
    tContext sContext;
    long lCenterX;

    //
    // Enable lazy stacking for interrupt handlers.  This allows floating-point
    // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPULazyStackingEnable();

    //
    // Set the clocking to run from the PLL at 50MHz.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Configure the required pins for USB operation.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG);
    ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN);
    ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL);
    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7);
    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1);

    //
    // Erratum workaround for silicon revision A1.  VBUS must have pull-down.
    //
    if(CLASS_IS_BLIZZARD && REVISION_IS_A1)
    {
        HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1;
    }

    //
    // Enable the GPIO that is used for the on-board LED.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG);
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTG_BASE, GPIO_PIN_2);
    ROM_GPIOPinWrite(GPIO_PORTG_BASE, GPIO_PIN_2, 0);

    //
    // Initialize the buttons driver
    //
    ButtonsInit();

    //
    // Initialize the display driver.
    //
    CFAL96x64x16Init();

    //
    // Initialize the graphics context and find the middle X coordinate.
    //
    GrContextInit(&sContext, &g_sCFAL96x64x16);
    lCenterX = GrContextDpyWidthGet(&sContext) / 2;

    //
    // Fill the top part of the screen with blue to create the banner.
    //
    sRect.sXMin = 0;
    sRect.sYMin = 0;
    sRect.sXMax = GrContextDpyWidthGet(&sContext) - 1;
    sRect.sYMax = 9;
    GrContextForegroundSet(&sContext, ClrDarkBlue);
    GrRectFill(&sContext, &sRect);

    //
    // Change foreground for white text.
    //
    GrContextForegroundSet(&sContext, ClrWhite);

    //
    // Put the application name in the middle of the banner.
    //
    GrContextFontSet(&sContext, g_pFontFixed6x8);
    GrStringDrawCentered(&sContext, "usb-dev-keyboard", -1, lCenterX, 4, 0);

    //
    // Not configured initially.
    //
    g_bConnected = false;
    g_bSuspended = false;
    bLastSuspend = false;

    //
    // Initialize the USB stack for device mode.
    //
    USBStackModeSet(0, USB_MODE_DEVICE, 0);

    //
    // Pass our device information to the USB HID device class driver,
    // initialize the USB
    // controller and connect the device to the bus.
    //
    USBDHIDKeyboardInit(0, &g_sKeyboardDevice);

    //
    // Set the system tick to fire 100 times per second.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // The main loop starts here.  We begin by waiting for a host connection
    // then drop into the main keyboard handling section.  If the host
    // disconnects, we return to the top and wait for a new connection.
    //
    while(1)
    {
        unsigned char ucButtons;
        unsigned char ucButtonsChanged;

        //
        // Tell the user what we are doing and provide some basic instructions.
        //
        GrStringDrawCentered(&sContext, "    Waiting    ", -1, lCenterX, 22, 1);
        GrStringDrawCentered(&sContext, " for host ... ", -1, lCenterX, 32, 1);

        //
        // Wait here until USB device is connected to a host.
        //
        while(!g_bConnected)
        {
        }

        //
        // Update the status.
        //
        GrStringDrawCentered(&sContext, "     Host     ", -1, lCenterX, 22, 1);
        GrStringDrawCentered(&sContext, " connected ... ", -1, lCenterX, 32, 1);

        //
        // Enter the idle state.
        //
        g_eKeyboardState = STATE_IDLE;

        //
        // Assume that the bus is not currently suspended if we have just been
        // configured.
        //
        bLastSuspend = false;

        //
        // Keep transferring characters from the UART to the USB host for as
        // long as we are connected to the host.
        //
        while(g_bConnected)
        {
            //
            // Remember the current time.
            //
            ulLastTickCount = g_ulSysTickCount;

            //
            // Has the suspend state changed since last time we checked?
            //
            if(bLastSuspend != g_bSuspended)
            {
                //
                // Yes - the state changed so update the display.
                //
                bLastSuspend = g_bSuspended;
                if(bLastSuspend)
                {
                    GrStringDrawCentered(&sContext, "      Bus      ", -1,
                                         lCenterX, 22, 1);
                    GrStringDrawCentered(&sContext, " suspended ... ", -1,
                                         lCenterX, 32, 1);
                }
                else
                {
                    GrStringDrawCentered(&sContext, "     Host     ", -1,
                                         lCenterX, 22, 1);
                    GrStringDrawCentered(&sContext, " connected ... ",
                                         -1, lCenterX, 32, 1);
                }
            }

            //
            // See if the button was just pressed.
            //
            ucButtons = ButtonsPoll(&ucButtonsChanged, 0);
            if(BUTTON_PRESSED(SELECT_BUTTON, ucButtons, ucButtonsChanged))
            {
                //
                // If the bus is suspended then resume it.  Otherwise, type
                // some "random" characters.
                //
                if(g_bSuspended)
                {
                    USBDHIDKeyboardRemoteWakeupRequest(
                                                   (void *)&g_sKeyboardDevice);
                }
                else
                {
                    SendString("Make the Switch to TI Microcontrollers!");
                }
            }

            //
            // Wait for at least 1 system tick to have gone by before we poll
            // the buttons again.
            //
            while(g_ulSysTickCount == ulLastTickCount)
            {
            }
        }
    }
}
Beispiel #14
0
//*****************************************************************************
//
// Run the hibernate example.  Use a loop to put the microcontroller into
// hibernate mode, and to wake up based on time. Also allow the user to cause
// it to hibernate and/or wake up based on button presses.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32Idx;
    uint32_t ui32Status = 0;
    uint32_t ui32HibernateCount = 0;
    tContext sContext;
    tRectangle sRect;

    //
    // Enable lazy stacking for interrupt handlers.  This allows floating-point
    // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPULazyStackingEnable();

    //
    // Set the clocking to run directly from the crystal.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Initialize the UART.
    //
    ConfigureUART();

    //
    // Initialize the OLED display
    //
    CFAL96x64x16Init();

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sCFAL96x64x16);

    //
    // Fill the top 24 rows of the screen with blue to create the banner.
    //
    sRect.i16XMin = 0;
    sRect.i16YMin = 0;
    sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1;
    sRect.i16YMax = 9;
    GrContextForegroundSet(&sContext, ClrDarkBlue);
    GrRectFill(&sContext, &sRect);

    //
    // Change foreground for white text.
    //
    GrContextForegroundSet(&sContext, ClrWhite);

    //
    // Put the application name in the middle of the banner.
    //
    GrContextFontSet(&sContext, g_psFontFixed6x8);
    GrStringDrawCentered(&sContext, "hibernate", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 4, 0);

    //
    // Initialize the buttons driver
    //
    ButtonsInit();

    //
    // Set up systick to generate interrupts at 100 Hz.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 100);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // Enable the Hibernation module.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_HIBERNATE);

    //
    // Print wake cause message on display.
    //
    GrStringDrawCentered(&sContext, "Wake due to:", -1,
                         GrContextDpyWidthGet(&sContext) / 2, Row(2) + 4,
                         true);

    //
    // Check to see if Hibernation module is already active, which could mean
    // that the processor is waking from a hibernation.
    //
    if(HibernateIsActive())
    {
        //
        // Read the status bits to see what caused the wake.
        //
        ui32Status = HibernateIntStatus(0);
        HibernateIntClear(ui32Status);

        //
        // Wake was due to the push button.
        //
        if(ui32Status & HIBERNATE_INT_PIN_WAKE)
        {
            GrStringDrawCentered(&sContext, "BUTTON", -1,
                                 GrContextDpyWidthGet(&sContext) / 2,
                                 Row(3) + 4, true);
        }

        //
        // Wake was due to RTC match
        //
        else if(ui32Status & HIBERNATE_INT_RTC_MATCH_0)
        {
            GrStringDrawCentered(&sContext, "TIMEOUT", -1,
                                 GrContextDpyWidthGet(&sContext) / 2,
                                 Row(3) + 4, true);
        }

        //
        // Wake is due to neither button nor RTC, so it must have been a hard
        // reset.
        //
        else
        {
            GrStringDrawCentered(&sContext, "RESET", -1,
                                 GrContextDpyWidthGet(&sContext) / 2,
                                 Row(3) + 4, true);
        }

        //
        // If the wake is due to button or RTC, then read the first location
        // from the battery backed memory, as the hibernation count.
        //
        if(ui32Status & (HIBERNATE_INT_PIN_WAKE | HIBERNATE_INT_RTC_MATCH_0))
        {
            HibernateDataGet(&ui32HibernateCount, 1);
        }
    }

    //
    // Enable the Hibernation module.  This should always be called, even if
    // the module was already enabled, because this function also initializes
    // some timing parameters.
    //
    HibernateEnableExpClk(ROM_SysCtlClockGet());

    //
    // If the wake was not due to button or RTC match, then it was a reset.
    //
    if(!(ui32Status & (HIBERNATE_INT_PIN_WAKE | HIBERNATE_INT_RTC_MATCH_0)))
    {
        //
        // Configure the module clock source.
        //
        HibernateClockConfig(HIBERNATE_OSC_LOWDRIVE);

        //
        // Finish the wake cause message.
        //
        GrStringDrawCentered(&sContext, "RESET", -1,
                             GrContextDpyWidthGet(&sContext) / 2,
                             Row(3) + 4, true);

        //
        // Wait a couple of seconds in case we need to break in with the
        // debugger.
        //
        SysTickWait(3 * 100);

        //
        // Allow time for the crystal to power up.  This line is separated from
        // the above to make it clear this is still needed, even if the above
        // delay is removed.
        //
        SysTickWait(15);
    }

    //
    // Print the count of times that hibernate has occurred.
    //
    usnprintf(g_pcBuf, sizeof(g_pcBuf), "Hib count=%4u", ui32HibernateCount);
    GrStringDrawCentered(&sContext, g_pcBuf, -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(1) + 4, true);

    //
    // Print messages on the screen about hibernation.
    //
    GrStringDrawCentered(&sContext, "Select to Hib", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(4) + 4, true);
    GrStringDrawCentered(&sContext, "Wake in 5 s,", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(5) + 4, true);
    GrStringDrawCentered(&sContext, "or press Select", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(6) + 4, true);
    GrStringDrawCentered(&sContext, "for immed. wake.", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(7) + 4, true);

    //
    // Clear the button pressed flag, in case it was held down at the
    // beginning.
    //
    bSelectPressed = 0;

    //
    // Wait for user to press the button.
    //
    while(!bSelectPressed)
    {
        //
        // Wait a bit before looping again.
        //
        SysTickWait(10);
    }

    //
    // Tell user to release the button.
    //
    GrStringDrawCentered(&sContext, "                ", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(4) + 4, true);
    GrStringDrawCentered(&sContext, "   Release the  ", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(5) + 4, true);
    GrStringDrawCentered(&sContext, "     button.    ", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(6) + 4, true);
    GrStringDrawCentered(&sContext, "                ", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         Row(7) + 4, true);

    //
    // Wait for user to release the button.
    //
    while(bSelectPressed)
    {
    }

    //
    // If hibernation count is very large, it may be that there was already
    // a value in the hibernate memory, so reset the count.
    //
    ui32HibernateCount = (ui32HibernateCount > 10000) ? 0 : ui32HibernateCount;

    //
    // Increment the hibernation count, and store it in the battery backed
    // memory.
    //
    ui32HibernateCount++;
    HibernateDataSet(&ui32HibernateCount, 1);

    //
    // Clear and enable the RTC and set the match registers to 5 seconds in the
    // future. Set both to same, though they could be set differently, the
    // first to match will cause a wake.
    //
    HibernateRTCSet(0);
    HibernateRTCEnable();
    HibernateRTCMatchSet(0, 5);

    //
    // Set wake condition on pin or RTC match.  Board will wake when 5 seconds
    // elapses, or when the button is pressed.
    //
    HibernateWakeSet(HIBERNATE_WAKE_PIN | HIBERNATE_WAKE_RTC);

    //
    // Request hibernation.
    //
    HibernateRequest();

    //
    // Give it time to activate, it should never get past this wait.
    //
    SysTickWait(100);

    //
    // Should not have got here, something is wrong.  Print an error message to
    // the user.
    //
    sRect.i16XMin = 0;
    sRect.i16XMax = 95;
    sRect.i16YMin = 0;
    sRect.i16YMax = 63;
    GrContextForegroundSet(&sContext, ClrBlack);
    GrRectFill(&sContext, &sRect);
    GrContextForegroundSet(&sContext, ClrWhite);
    ui32Idx = 0;
    while(g_pcErrorText[ui32Idx])
    {
        GrStringDraw(&sContext, g_pcErrorText[ui32Idx], -1, Col(0),
                     Row(ui32Idx), true);
        ui32Idx++;
    }

    //
    // Wait for the user to press the button, then restart the app.
    //
    bSelectPressed = 0;
    while(!bSelectPressed)
    {
    }

    //
    // Reset the processor.
    //
    ROM_SysCtlReset();

    //
    // Finished.
    //
    while(1)
    {
    }
}
//*****************************************************************************
//
// This is the main application entry function.
//
//*****************************************************************************
int
main(void)
{
    volatile uint32_t ui32Loop;
    uint32_t ui32TxCount;
    uint32_t ui32RxCount;

    //
    // Enable lazy stacking for interrupt handlers.  This allows floating-point
    // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPULazyStackingEnable();

    //
    // Set the clocking to run from the PLL at 50MHz
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Enable the GPIO port that is used for the on-board LED.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF);

    // Enable the GPIO pins for the LED (PF2 & PF3).
    //
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_3 | GPIO_PIN_2);

    //
    // Open UART0 and show the application name on the UART.
    //
    ConfigureUART();

    UARTprintf("\033[2JTiva C Series USB bulk device example\n");
    UARTprintf("---------------------------------\n\n");

    //
    // Not configured initially.
    //
    g_bUSBConfigured = false;

    //
    // Enable the GPIO peripheral used for USB, and configure the USB
    // pins.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD);
    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTD_BASE, GPIO_PIN_4 | GPIO_PIN_5);

    //
    // Enable the system tick.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // Tell the user what we are up to.
    //
    UARTprintf("Configuring USB\n");

    //
    // Initialize the transmit and receive buffers.
    //
    USBBufferInit(&g_sTxBuffer);
    USBBufferInit(&g_sRxBuffer);

    //
    // Set the USB stack mode to Device mode with VBUS monitoring.
    //
    USBStackModeSet(0, eUSBModeForceDevice, 0);

    //
    // Pass our device information to the USB library and place the device
    // on the bus.
    //
    USBDBulkInit(0, &g_sBulkDevice);

    //
    // Wait for initial configuration to complete.
    //
    UARTprintf("Waiting for host...\n");

    //
    // Clear our local byte counters.
    //
    ui32RxCount = 0;
    ui32TxCount = 0;

    //
    // Main application loop.
    //
    while(1)
    {
        //
        // See if any data has been transferred.
        //
        if((ui32TxCount != g_ui32TxCount) || (ui32RxCount != g_ui32RxCount))
        {
            //
            // Has there been any transmit traffic since we last checked?
            //
            if(ui32TxCount != g_ui32TxCount)
            {
                //
                // Turn on the Green LED.
                //
                GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_3, GPIO_PIN_3);

                //
                // Delay for a bit.
                //
                for(ui32Loop = 0; ui32Loop < 150000; ui32Loop++)
                {
                }

                //
                // Turn off the Green LED.
                //
                GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_3, 0);

                //
                // Take a snapshot of the latest transmit count.
                //
                ui32TxCount = g_ui32TxCount;
            }

            //
            // Has there been any receive traffic since we last checked?
            //
            if(ui32RxCount != g_ui32RxCount)
            {
                //
                // Turn on the Blue LED.
                //
                GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, GPIO_PIN_2);

                //
                // Delay for a bit.
                //
                for(ui32Loop = 0; ui32Loop < 150000; ui32Loop++)
                {
                }

                //
                // Turn off the Blue LED.
                //
                GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, 0);

                //
                // Take a snapshot of the latest receive count.
                //
                ui32RxCount = g_ui32RxCount;
            }

            //
            // Update the display of bytes transferred.
            //
            UARTprintf("\rTx: %d  Rx: %d", ui32TxCount, ui32RxCount);
        }
    }
}
Beispiel #16
0
//*****************************************************************************
//
// The program main function.  It performs initialization, then runs
// a command processing loop to read commands from the console.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32DriveTimeout;
    uint32_t ui32SysClock;
    tContext sContext;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "usb-host-msc");

    //
    // Configure SysTick for a 100Hz interrupt.
    //
    ROM_SysTickPeriodSet(ui32SysClock / TICKS_PER_SECOND);
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();

    //
    // Enable the uDMA controller and set up the control table base.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);
    ROM_uDMAEnable();
    ROM_uDMAControlBaseSet(g_sDMAControlTable);

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);

    //
    // Set the touch screen event handler.
    //
    TouchScreenCallbackSet(WidgetPointerMessage);

    //
    // Add the compile-time defined widgets to the widget tree.
    //
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sBackground);

    //
    // Set some initial strings.
    //
    ListBoxTextAdd(&g_sDirList, "Waiting for device...");

    //
    // Issue the initial paint request to the widgets then immediately call
    // the widget manager to process the paint message.  This ensures that the
    // display is drawn as quickly as possible and saves the delay we would
    // otherwise experience if we processed the paint message after mounting
    // and reading the SD card.
    //
    WidgetPaint(WIDGET_ROOT);
    WidgetMessageQueueProcess();

    //
    // Initially wait for device connection.
    //
    g_eState = STATE_NO_DEVICE;

    //
    // Initialize the USB stack for host mode.
    //
    USBStackModeSet(0, eUSBModeHost, 0);

    //
    // Register the host class drivers.
    //
    USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers);

    //
    // Open an instance of the mass storage class driver.
    //
    g_psMSCInstance = USBHMSCDriveOpen(0, MSCCallback);

    //
    // Initialize the drive timeout.
    //
    ui32DriveTimeout = USBMSC_DRIVE_RETRY;

    //
    // Initialize the power configuration. This sets the power enable signal
    // to be active high and does not enable the power fault.
    //
    USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER);

    //
    // Initialize the USB controller for host operation.
    //
    USBHCDInit(0, g_pHCDPool, HCD_MEMORY_SIZE);

    //
    // Initialize the file system.
    //
    FileInit();

    //
    // Enter an (almost) infinite loop for reading and processing commands from
    // the user.
    //
    while(1)
    {
        //
        // Call the USB stack to keep it running.
        //
        USBHCDMain();

        //
        // Process any messages in the widget message queue.  This keeps the
        // display UI running.
        //
        WidgetMessageQueueProcess();

        switch(g_eState)
        {
            case STATE_DEVICE_ENUM:
            {
                //
                // Take it easy on the Mass storage device if it is slow to
                // start up after connecting.
                //
                if(USBHMSCDriveReady(g_psMSCInstance) != 0)
                {
                    //
                    // Wait about 500ms before attempting to check if the
                    // device is ready again.
                    //
                    ROM_SysCtlDelay(ui32SysClock / (3 * 2));

                    //
                    // Decrement the retry count.
                    //
                    ui32DriveTimeout--;

                    //
                    // If the timeout is hit then go to the
                    // STATE_TIMEOUT_DEVICE state.
                    //
                    if(ui32DriveTimeout == 0)
                    {
                        g_eState = STATE_TIMEOUT_DEVICE;
                    }
                    break;
                }

                //
                // Getting here means the device is ready.
                // Reset the CWD to the root directory.
                //
                g_cCwdBuf[0] = '/';
                g_cCwdBuf[1] = 0;

                //
                // Set the initial directory level to the root
                //
                g_ui32Level = 0;

                //
                // Fill the list box with the files and directories found.
                //
                if(!PopulateFileListBox(true))
                {
                    //
                    // If there were no errors reported, we are ready for
                    // MSC operation.
                    //
                    g_eState = STATE_DEVICE_READY;
                }

                //
                // Set the Device Present flag.
                //
                g_ui32Flags = FLAGS_DEVICE_PRESENT;
                break;
            }

            //
            // If there is no device then just wait for one.
            //
            case STATE_NO_DEVICE:
            {
                if(g_ui32Flags == FLAGS_DEVICE_PRESENT)
                {
                    //
                    // Empty the list box on the display.
                    //
                    ListBoxClear(&g_sDirList);
                    ListBoxTextAdd(&g_sDirList, "Waiting for device...");
                    WidgetPaint((tWidget *)&g_sDirList);

                    //
                    // Clear the Device Present flag.
                    //
                    g_ui32Flags &= ~FLAGS_DEVICE_PRESENT;
                }
                break;
            }

            //
            // An unknown device was connected.
            //
            case STATE_UNKNOWN_DEVICE:
            {
                //
                // If this is a new device then change the status.
                //
                if((g_ui32Flags & FLAGS_DEVICE_PRESENT) == 0)
                {
                    //
                    // Clear the screen and indicate that an unknown device
                    // is present.
                    //
                    ListBoxClear(&g_sDirList);
                    ListBoxTextAdd(&g_sDirList, "Unknown device.");
                    WidgetPaint((tWidget *)&g_sDirList);
                }
                //
                // Set the Device Present flag.
                //
                g_ui32Flags = FLAGS_DEVICE_PRESENT;
                break;
            }

            //
            // The connected mass storage device is not reporting ready.
            //
            case STATE_TIMEOUT_DEVICE:
            {
                //
                // If this is the first time in this state then print a
                // message.
                //
                if((g_ui32Flags & FLAGS_DEVICE_PRESENT) == 0)
                {
                    //
                    // Clear the screen and indicate that an unknown device
                    // is present.
                    //
                    ListBoxClear(&g_sDirList);
                    ListBoxTextAdd(&g_sDirList, "Device Timeout.");
                    WidgetPaint((tWidget *)&g_sDirList);
                }

                //
                // Set the Device Present flag.
                //
                g_ui32Flags = FLAGS_DEVICE_PRESENT;
                break;
            }

            //
            // Something has caused a power fault.
            //
            case STATE_POWER_FAULT:
            {
                break;
            }
            default:
            {
                break;
            }
        }
    }
}
//*****************************************************************************
//
// This example demonstrates how to use the uDMA controller to transfer data
// between memory buffers and to and from a peripheral, in this case a UART.
// The uDMA controller is configured to repeatedly transfer a block of data
// from one memory buffer to another.  It is also set up to repeatedly copy a
// block of data from a buffer to the UART output.  The UART data is looped
// back so the same data is received, and the uDMA controlled is configured to
// continuously receive the UART data using ping-pong buffers.
//
// The processor is put to sleep when it is not doing anything, and this allows
// collection of CPU usage data to see how much CPU is being used while the
// data transfers are ongoing.
//
//*****************************************************************************
int
main(void)
{
    static unsigned long ulPrevSeconds;
    static unsigned long ulPrevXferCount;
    static unsigned long ulPrevUARTCount = 0;
    unsigned long ulXfersCompleted;
    unsigned long ulBytesTransferred;
    unsigned long ulButton;

    //
    // Set the clocking to run from the PLL at 50 MHz.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Enable peripherals to operate when CPU is in sleep.
    //
    ROM_SysCtlPeripheralClockGating(true);

    //
    // Set the push button as an input with a pull-up.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB);
    ROM_GPIODirModeSet(GPIO_PORTB_BASE, GPIO_PIN_4, GPIO_DIR_MODE_IN);
    ROM_GPIOPadConfigSet(GPIO_PORTB_BASE, GPIO_PIN_4,
                         GPIO_STRENGTH_2MA, GPIO_PIN_TYPE_STD_WPU);

    //
    // Initialize the UART.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA);
    ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UART0);
    GPIOPinConfigure(GPIO_PA0_U0RX);
    GPIOPinConfigure(GPIO_PA1_U0TX);
    ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1);
    UARTStdioInit(0);
    UARTprintf("\033[2JuDMA Example\n");

    //
    // Show the clock frequency and exit instructions.
    //
    UARTprintf("Stellaris @ %u MHz\n", ROM_SysCtlClockGet() / 1000000);
    UARTprintf("Press button to use debugger.\n\n");

    //
    // Show statistics headings.
    //
    UARTprintf("CPU    Memory     UART\n");
    UARTprintf("Usage  Transfers  Transfers\n");

    //
    // Configure SysTick to occur 100 times per second, to use as a time
    // reference.  Enable SysTick to generate interrupts.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // Initialize the CPU usage measurement routine.
    //
    CPUUsageInit(ROM_SysCtlClockGet(), SYSTICKS_PER_SECOND, 2);

    //
    // Enable the uDMA controller at the system level.  Enable it to continue
    // to run while the processor is in sleep.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);
    ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UDMA);

    //
    // Enable the uDMA controller error interrupt.  This interrupt will occur
    // if there is a bus error during a transfer.
    //
    ROM_IntEnable(INT_UDMAERR);

    //
    // Enable the uDMA controller.
    //
    ROM_uDMAEnable();

    //
    // Point at the control table to use for channel control structures.
    //
    ROM_uDMAControlBaseSet(ucControlTable);

    //
    // Initialize the uDMA memory to memory transfers.
    //
    InitSWTransfer();

    //
    // Initialize the uDMA UART transfers.
    //
    InitUART1Transfer();

    //
    // Remember the current SysTick seconds count.
    //
    ulPrevSeconds = g_ulSeconds;

    //
    // Remember the current count of memory buffer transfers.
    //
    ulPrevXferCount = g_ulMemXferCount;

    //
    // Loop until the button is pressed.  The processor is put to sleep
    // in this loop so that CPU utilization can be measured.  When the
    // processor is sleeping a lot, it can be hard to connect to the target
    // with the debugger.  Pressing the button will cause this loop to exit
    // and the processor will no longer sleep.
    //
    while(1)
    {
        //
        // Check for the select button press.  If the button is pressed,
        // then exit this loop.
        //
        ulButton = ROM_GPIOPinRead(GPIO_PORTB_BASE, GPIO_PIN_4);
        if(!ulButton)
        {
            break;
        }

        //
        // Check to see if one second has elapsed.  If so, the make some
        // updates.
        //
        if(g_ulSeconds != ulPrevSeconds)
        {
            //
            // Print a message to the display showing the CPU usage percent.
            // The fractional part of the percent value is ignored.
            //
            UARTprintf("\r%3d%%   ", g_ulCPUUsage >> 16);

            //
            // Remember the new seconds count.
            //
            ulPrevSeconds = g_ulSeconds;

            //
            // Calculate how many memory transfers have occurred since the last
            // second.
            //
            ulXfersCompleted = g_ulMemXferCount - ulPrevXferCount;

            //
            // Remember the new transfer count.
            //
            ulPrevXferCount = g_ulMemXferCount;

            //
            // Compute how many bytes were transferred in the memory transfer
            // since the last second.
            //
            ulBytesTransferred = ulXfersCompleted * MEM_BUFFER_SIZE * 4;

            //
            // Print a message showing the memory transfer rate.
            //
            if(ulBytesTransferred >= 100000000)
            {
                UARTprintf("%3d MB/s   ", ulBytesTransferred / 1000000);
            }
            else if(ulBytesTransferred >= 10000000)
            {
                UARTprintf("%2d.%01d MB/s  ", ulBytesTransferred / 1000000,
                           (ulBytesTransferred % 1000000) / 100000);
            }
            else if(ulBytesTransferred >= 1000000)
            {
                UARTprintf("%1d.%02d MB/s  ", ulBytesTransferred / 1000000,
                           (ulBytesTransferred % 1000000) / 10000);
            }
            else if(ulBytesTransferred >= 100000)
            {
                UARTprintf("%3d KB/s   ", ulBytesTransferred / 1000);
            }
            else if(ulBytesTransferred >= 10000)
            {
                UARTprintf("%2d.%01d KB/s  ", ulBytesTransferred / 1000,
                           (ulBytesTransferred % 1000) / 100);
            }
            else if(ulBytesTransferred >= 1000)
            {
                UARTprintf("%1d.%02d KB/s  ", ulBytesTransferred / 1000,
                           (ulBytesTransferred % 1000) / 10);
            }
            else if(ulBytesTransferred >= 100)
            {
                UARTprintf("%3d B/s    ", ulBytesTransferred);
            }
            else if(ulBytesTransferred >= 10)
            {
                UARTprintf("%2d B/s     ", ulBytesTransferred);
            }
            else
            {
                UARTprintf("%1d B/s      ", ulBytesTransferred);
            }

            //
            // Calculate how many UART transfers have occurred since the last
            // second.
            //
            ulXfersCompleted = (g_ulRxBufACount + g_ulRxBufBCount -
                                ulPrevUARTCount);

            //
            // Remember the new UART transfer count.
            //
            ulPrevUARTCount = g_ulRxBufACount + g_ulRxBufBCount;

            //
            // Compute how many bytes were transferred by the UART.  The number
            // of bytes received is multiplied by 2 so that the TX bytes
            // transferred are also accounted for.
            //
            ulBytesTransferred = ulXfersCompleted * UART_RXBUF_SIZE * 2;

            //
            // Print a message showing the UART transfer rate.
            //
            if(ulBytesTransferred >= 1000000)
            {
                UARTprintf("%1d.%02d MB/s  ", ulBytesTransferred / 1000000,
                           (ulBytesTransferred % 1000000) / 10000);
            }
            else if(ulBytesTransferred >= 100000)
            {
                UARTprintf("%3d KB/s   ", ulBytesTransferred / 1000);
            }
            else if(ulBytesTransferred >= 10000)
            {
                UARTprintf("%2d.%01d KB/s  ", ulBytesTransferred / 1000,
                           (ulBytesTransferred % 1000) / 100);
            }
            else if(ulBytesTransferred >= 1000)
            {
                UARTprintf("%1d.%02d KB/s  ", ulBytesTransferred / 1000,
                           (ulBytesTransferred % 1000) / 10);
            }
            else if(ulBytesTransferred >= 100)
            {
                UARTprintf("%3d B/s    ", ulBytesTransferred);
            }
            else if(ulBytesTransferred >= 10)
            {
                UARTprintf("%2d B/s     ", ulBytesTransferred);
            }
            else
            {
                UARTprintf("%1d B/s      ", ulBytesTransferred);
            }

            //
            // Print a spinning line to make it more apparent that there is
            // something happening.
            //
            UARTprintf("%c", g_pcTwirl[ulPrevSeconds % 4]);
        }

        //
        // Put the processor to sleep if there is nothing to do.  This allows
        // the CPU usage routine to measure the number of free CPU cycles.
        // If the processor is sleeping a lot, it can be hard to connect to
        // the target with the debugger.
        //
        ROM_SysCtlSleep();
    }