//***************************************************************************** // // Main application entry function. // //***************************************************************************** int main(void) { tBoolean bRetcode; smplStatus_t eRetcode; ioctlToken_t eToken; // // Set the system clock to run at 50MHz from the PLL // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // NB: We don't call PinoutSet() in this testcase since the EM header // expansion board doesn't currently have an I2C ID EEPROM. If we did // call PinoutSet() this would configure all the EPI pins for SDRAM and // we don't want to do this. // g_eDaughterType = DAUGHTER_NONE; // // Enable peripherals required to drive the LCD. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOE); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOH); // // Configure SysTick for a 10Hz interrupt. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Initialize the display driver. // Kitronix320x240x16_SSD2119Init(); // // Initialize the touch screen driver. // TouchScreenInit(); // // Set the touch screen event handler. // TouchScreenCallbackSet(WidgetPointerMessage); // // Add the compile-time defined widgets to the widget tree. // WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sHeading); // // Initialize the status string. // UpdateStatus("Initializing..."); // // Paint the widget tree to make sure they all appear on the display. // WidgetPaint(WIDGET_ROOT); // // Initialize the SimpliciTI BSP. // BSP_Init(); // // Set the SimpliciTI device address using the current Ethernet MAC address // to ensure something like uniqueness. // bRetcode = SetSimpliciTIAddress(); // // Did we have a problem with the address? // if(!bRetcode) { // // Yes - make sure the display is updated then hang the app. // WidgetMessageQueueProcess(); while(1) { // // MAC address is not set so hang the app. // } } // // Turn on both our LEDs // SetLED(1, true); SetLED(2, true); UpdateStatus("Waiting..."); // // Initialize the SimpliciTI stack but don't set any receive callback. // while(1) { eRetcode = SMPL_Init((uint8_t (*)(linkID_t))0); if(eRetcode == SMPL_SUCCESS) { break; } ToggleLED(1); ToggleLED(2); SPIN_ABOUT_A_SECOND; } // This code example changes the Link token to be distributed to those who // Join. For the example here this should be done before anyone joins so // the Join context is defaulted to OFF for this scenario. See the // smpl_config.dat file. After the link token is set the Join context must // be enabled. // // NOTE that this is done after initialization. For APs the init sequence // consists of a step in which a link token is generated. The sequence here // overrides that setting. It can be used to distribute different link // tokens to different devices. The sequence here is a simple example of // how to use the IOCTL interface to set the Link token for subsequent // Joiners. // // You might want to be careful about following this particular example if // you are restoring from NV unless you are setting a fixed value as is // done here. Unconditionally setting a random value will make it // essentially impossible for newly joining devices to link to devices that // joined before the AP was reset since they will have different link // tokens. // eToken.tokenType = TT_LINK; eToken.token.linkToken = 0x78563412; SMPL_Ioctl(IOCTL_OBJ_TOKEN, IOCTL_ACT_SET, &eToken); // // Enable join context. // SMPL_Ioctl(IOCTL_OBJ_AP_JOIN, IOCTL_ACT_ON, 0); // // Tell the user what's up. // UpdateStatus("Access point active."); // // Do nothing after this - the SimpliciTI stack code handles all the // access point function required. // while(1) { // // Process the widget message queue. // WidgetMessageQueueProcess(); } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { unsigned long ulButton, ulPrevious, ulLastTickCount; tBoolean bLastSuspend; // // Set the clocking to run from the PLL at 50MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Enable the UART. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); GPIOPinConfigure(GPIO_PA0_U0RX); GPIOPinConfigure(GPIO_PA1_U0TX); ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); UARTStdioInit(0); UARTprintf("\033[2JKeyboard device application\n"); // // Enable the GPIO that is used for the on-board push button. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_GPIOPinTypeGPIOInput(GPIO_PORTB_BASE, GPIO_PIN_4); ROM_GPIOPadConfigSet(GPIO_PORTB_BASE, GPIO_PIN_4, GPIO_STRENGTH_2MA, GPIO_PIN_TYPE_STD_WPU); // // Enable the GPIO that is used for the on-board LED. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); ROM_GPIOPinTypeGPIOOutput(GPIO_PORTD_BASE, GPIO_PIN_0); ROM_GPIOPinWrite(GPIO_PORTD_BASE, GPIO_PIN_0, 0); // // Not configured initially. // g_bConnected = false; g_bSuspended = false; bLastSuspend = false; // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, USB_MODE_DEVICE, 0); // // Pass our device information to the USB HID device class driver, // initialize the USB // controller and connect the device to the bus. // USBDHIDKeyboardInit(0, &g_sKeyboardDevice); // // Set the system tick to fire 100 times per second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // The main loop starts here. We begin by waiting for a host connection // then drop into the main keyboard handling section. If the host // disconnects, we return to the top and wait for a new connection. // ulPrevious = 1; while(1) { // // Tell the user what we are doing and provide some basic instructions. // UARTprintf("Waiting for host...\n"); // // Wait for USB configuration to complete. // while(!g_bConnected) { } // // Update the status. // UARTprintf("Host connected...\n"); // // Enter the idle state. // g_eKeyboardState = STATE_IDLE; // // Assume that the bus is not currently suspended if we have just been // configured. // bLastSuspend = false; // // Keep transfering characters from the UART to the USB host for as // long as we are connected to the host. // while(g_bConnected) { // // Remember the current time. // ulLastTickCount = g_ulSysTickCount; // // Has the suspend state changed since last time we checked? // if(bLastSuspend != g_bSuspended) { // // Yes - the state changed so update the display. // bLastSuspend = g_bSuspended; UARTprintf(bLastSuspend ? "Bus suspended...\n" : "Host connected...\n"); } // // See if the button was just pressed. // ulButton = ROM_GPIOPinRead(GPIO_PORTB_BASE, GPIO_PIN_4); if((ulButton == 0) && (ulPrevious != 0)) { // // If the bus is suspended then resume it. Otherwise, type // some "random" characters. // if(g_bSuspended) { // // We are suspended so request a remote wakeup. // USBDHIDKeyboardRemoteWakeupRequest( (void *)&g_sKeyboardDevice); } else { SendString("Make the Switch to TI Microcontrollers!"); } } ulPrevious = ulButton; // // Wait for at least 1 system tick to have gone by before we poll // the buttons again. // while(g_ulSysTickCount == ulLastTickCount) { // // Hang around doing nothing. // } } // // Dropping out of the previous loop indicates that the host has // disconnected so go back and wait for reconnection. // if(g_bConnected == false) { UARTprintf("Host disconnected...\n"); } } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { // // Turn on stacking of FPU registers if FPU is used in the ISR. // FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 40MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_5 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Set the system tick to fire 100 times per second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Enable the Debug UART. // ConfigureUART(); // // Print the welcome message to the terminal. // UARTprintf("\033[2JAir Mouse Application\n"); // // Configure desired interrupt priorities. This makes certain that the DCM // is fed data at a consistent rate. Lower numbers equal higher priority. // ROM_IntPrioritySet(INT_I2C3, 0x00); ROM_IntPrioritySet(INT_GPIOB, 0x10); ROM_IntPrioritySet(FAULT_SYSTICK, 0x20); ROM_IntPrioritySet(INT_UART1, 0x60); ROM_IntPrioritySet(INT_UART0, 0x70); ROM_IntPrioritySet(INT_WTIMER5B, 0x80); // // Configure the USB D+ and D- pins. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTD_BASE, GPIO_PIN_5 | GPIO_PIN_4); // // Pass the USB library our device information, initialize the USB // controller and connect the device to the bus. // USBDHIDMouseCompositeInit(0, &g_sMouseDevice, &g_psCompDevices[0]); USBDHIDKeyboardCompositeInit(0, &g_sKeyboardDevice, &g_psCompDevices[1]); // // Set the USB stack mode to Force Device mode. // USBStackModeSet(0, eUSBModeForceDevice, 0); // // Pass the device information to the USB library and place the device // on the bus. // USBDCompositeInit(0, &g_sCompDevice, DESCRIPTOR_DATA_SIZE, g_pui8DescriptorData); // // User Interface Init // ButtonsInit(); RGBInit(0); RGBEnable(); // // Initialize the motion sub system. // MotionInit(); // // Initialize the Radio Systems. // LPRFInit(); // // Drop into the main loop. // while(1) { // // Check for and handle timer tick events. // if(HWREGBITW(&g_ui32Events, USB_TICK_EVENT) == 1) { // // Clear the Tick event flag. Set in SysTick interrupt handler. // HWREGBITW(&g_ui32Events, USB_TICK_EVENT) = 0; // // Each tick period handle wired mouse and keyboard. // if(HWREGBITW(&g_ui32USBFlags, FLAG_CONNECTED) == 1) { MouseMoveHandler(); KeyboardMain(); } } // // Check for LPRF tick events. LPRF Ticks are slower since UART to // RNP is much slower data connection than the USB. // if(HWREGBITW(&g_ui32Events, LPRF_TICK_EVENT) == 1) { // // Clear the event flag. // HWREGBITW(&g_ui32Events, LPRF_TICK_EVENT) = 0; // // Perform the LPRF Main task handling // LPRFMain(); } // // Check for and handle motion events. // if((HWREGBITW(&g_ui32Events, MOTION_EVENT) == 1) || (HWREGBITW(&g_ui32Events, MOTION_ERROR_EVENT) == 1)) { // // Clear the motion event flag. Set in the Motion I2C interrupt // handler when an I2C transaction to get sensor data is complete. // HWREGBITW(&g_ui32Events, MOTION_EVENT) = 0; // // Process the motion data that has been captured // MotionMain(); } } }
int main(void) { unsigned long ulPHYMR0; tBoolean bButtonWasPressed = false; tMotorState sMotorState=STATE_STOPPED; tWaveHeader sWaveHeader; unsigned long ulWaveIndex = 1; int losL,losH; ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_ETH); ulPHYMR0 = ROM_EthernetPHYRead(ETH_BASE, PHY_MR0); ROM_EthernetPHYWrite(ETH_BASE, PHY_MR0, ulPHYMR0 | PHY_MR0_PWRDN); // Display96x16x1Init(true); // Display96x16x1StringDraw("MOTOR", 29, 0); // Display96x16x1StringDraw("DEMO", 31, 1); LEDsInit(); LED_On(LED_1); PushButtonsInit(); BumpSensorsInit(); MotorsInit(); ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 100); ROM_SysTickEnable(); ROM_SysTickIntEnable(); SoundInit(); // WaveOpen((unsigned long *) sWaveClips[ulWaveIndex].pucWav, &sWaveHeader); //mozliwe ze trzeba przed kazdym odtworzeniem ;/ // while(WaveOpen((unsigned long *) // sWaveClips[ulWaveIndex].pucWav, // &sWaveHeader) != WAVE_OK);//do zablokowania w razie bledu for(;;) { tBoolean bButtonIsPressed; tBoolean bBumperIsPressed[2]; bButtonIsPressed = !PushButtonGetDebounced((tButton)1); bBumperIsPressed[0] = !BumpSensorGetDebounced((tBumper)0); bBumperIsPressed[1] = !BumpSensorGetDebounced((tBumper)1); switch(sMotorState) { case STATE_STOPPED: { if(bButtonIsPressed && !bButtonWasPressed) { sterowanie(0,50,50); sMotorState = STATE_RUNNING; } break; } case STATE_RUNNING: { if(bButtonIsPressed && !bButtonWasPressed) { MotorStop((tSide)0); MotorStop((tSide)1); sMotorState = STATE_STOPPED; } else if(bBumperIsPressed[0]) { MotorStop((tSide)0); MotorStop((tSide)1); // WavePlayStart(&sWaveHeader); mozliwe ze tu losL =10+ g_ulTickCount % 20;//i dać los zamiast 15,mamy losowe skrecanie(10-30) losH =40+ g_ulTickCount % 30;//i dać los zamiast 60,mamy losowe skrecanie(40-70) sterowanie(1,losL,losH); sMotorState = STATE_TYL; } else if(bBumperIsPressed[1]){ MotorStop((tSide)0); MotorStop((tSide)1); losL =10+ g_ulTickCount % 20;//i dać los zamiast 15,mamy losowe skrecanie(10-30) losH =40+ g_ulTickCount % 30;//i dać los zamiast 60,mamy losowe skrecanie(40-70) sterowanie(1,losH,losL); // WavePlayStart(&sWaveHeader); mozliwe ze tu sMotorState = STATE_TYL; } break; } case STATE_TYL: {//cofanie tez moze byc losowe np losH+losL(50-100)+160=(210-260) while(cofanie<250); MotorStop((tSide)0); MotorStop((tSide)1); sterowanie(0,50,50); sMotorState = STATE_RUNNING; break; } default: { MotorStop((tSide)1); MotorStop((tSide)0); sMotorState = STATE_STOPPED; break; } } bButtonWasPressed = bButtonIsPressed; } }
//***************************************************************************** // // Main application entry function. // //***************************************************************************** int main(void) { tBoolean bRetcode; // // Set the system clock to run at 50MHz from the PLL // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // NB: We don't call PinoutSet() in this testcase since the EM header // expansion board doesn't currently have an I2C ID EEPROM. If we did // call PinoutSet() this would configure all the EPI pins for SDRAM and // we don't want to do this. // g_eDaughterType = DAUGHTER_NONE; // // Enable peripherals required to drive the LCD. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOE); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOH); // // Configure SysTick for a 10Hz interrupt. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Initialize the display driver. // Kitronix320x240x16_SSD2119Init(); // // Initialize the touch screen driver. // TouchScreenInit(); // // Set the touch screen event handler. // TouchScreenCallbackSet(WidgetPointerMessage); // // Add the compile-time defined widgets to the widget tree. // WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sHeading); // // Initialize the status string. // UpdateStatus(true, "Joining network..."); // // Paint the widget tree to make sure they all appear on the display. // WidgetPaint(WIDGET_ROOT); // // Initialize the SimpliciTI BSP. // BSP_Init(); // // Set the SimpliciTI device address using the current Ethernet MAC address // to ensure something like uniqueness. // bRetcode = SetSimpliciTIAddress(); // // Did we have a problem with the address? // if(!bRetcode) { // // Yes - make sure the display is updated then hang the app. // WidgetMessageQueueProcess(); while(1) { // // MAC address is not set so hang the app. // } } // // Turn both "LEDs" off. // SetLED(1, false); SetLED(2, false); // // Keep trying to join (a side effect of successful initialization) until // successful. Toggle LEDS to indicate that joining has not occurred. // while(SMPL_SUCCESS != SMPL_Init(0)) { ToggleLED(1); ToggleLED(2); SPIN_ABOUT_A_SECOND; } // // We have joined the network so turn on both "LEDs" to indicate this. // SetLED(1, true); SetLED(2, true); UpdateStatus(true, "Joined network"); // // Link to the access point which is now listening for us and continue // processing. This function does not return. // LinkTo(); }
//***************************************************************************** // // The main application. It configures the board and then enters a loop // to show messages on the display and blink the LEDs. // //***************************************************************************** int main(void) { unsigned long ulPHYMR0; unsigned long ulNextTickLED = 0; unsigned long ulNextTickDisplay = 0; unsigned long ulDisplayState = 0; // // Set the clocking to directly from the crystal // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Since the Ethernet is not used, power down the PHY to save battery. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_ETH); ulPHYMR0 = ROM_EthernetPHYRead(ETH_BASE, PHY_MR0); ROM_EthernetPHYWrite(ETH_BASE, PHY_MR0, ulPHYMR0 | PHY_MR0_PWRDN); // // Initialize the board display // Display96x16x1Init(true); // // Initialize the GPIO used for the LEDs, and then turn one LED on // and the other off // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF); ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_4 | GPIO_PIN_5); ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_4, 0); ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_5, GPIO_PIN_5); // // Set up and enable the SysTick timer to use as a time reference. // It will be set up for a 100 ms tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 10); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Enter loop to run forever, blinking LEDs and printing messages to // the display // for(;;) { // // If LED blink period has timed out, then toggle LEDs. // if(g_ulTickCount >= ulNextTickLED) { // // Set next LED toggle timeout for 1 second // ulNextTickLED += 10; // // Toggle the state of each LED // ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_4 | GPIO_PIN_5, ~ROM_GPIOPinRead(GPIO_PORTF_BASE, GPIO_PIN_4 | GPIO_PIN_5)); } // // If display interval has elapsed, then update display state // if(g_ulTickCount >= ulNextTickDisplay) { // // Process the display state. Each state, the display does // something different. // // Odd time intervals are used, like 5.3 seconds, to keep the // display updates out of sync with the LED blinking which is // happening on a 1 second interval. This is just for cosmetic // effect, there is no technical reason it needs to be that way. // switch(ulDisplayState) { // // Initial state, show TEXAS INSTRUMENTS for 5.3 seconds // case 0: { Display96x16x1StringDraw("TEXAS", 29, 0); Display96x16x1StringDraw("INSTRUMENTS", 11, 1); ulNextTickDisplay += 53; ulDisplayState = 1; break; } // // Next, clear display for 1.3 seconds // case 1: { Display96x16x1Clear(); ulNextTickDisplay += 13; ulDisplayState = 2; break; } // // Show STELLARIS for 5.3 seconds // case 2: { Display96x16x1StringDraw("STELLARIS", 21, 0); ulNextTickDisplay += 53; ulDisplayState = 3; break; } // // Clear the previous message and then show EVALBOT on // the second line for 5.3 seconds // case 3: { Display96x16x1Clear(); Display96x16x1StringDraw("EVALBOT", 27, 1); ulNextTickDisplay += 53; ulDisplayState = 4; break; } // // Clear display for 1.3 seconds, then go back to start // case 4: { Display96x16x1Clear(); ulNextTickDisplay += 13; ulDisplayState = 0; break; } // // Default state. Should never get here, but if so just // go back to starting state. // default: { ulDisplayState = 0; break; } } // end switch } // end if } // end for(;;) }
int main_simple(void) { static uint32_t g_ui32SrcBuf[MEM_BUFFER_SIZE]; static uint32_t g_ui32DstBuf[MEM_BUFFER_SIZE]; /* Set up clock for 120MHz */ MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ | SYSCTL_OSC_MAIN | SYSCTL_USE_PLL | SYSCTL_CFG_VCO_480), 120000000); /* Set up SysTick timer */ ROM_SysTickPeriodSet(0xffffffff); ROM_SysTickEnable(); /* Enable interrupts */ ROM_IntMasterEnable(); init_dma_memcpy(UDMA_CHANNEL_SW); { /* Scope out the counter */ uint_fast16_t ui16Idx; /* Fill source buffer with varying numbers */ for(ui16Idx = 0; ui16Idx < MEM_BUFFER_SIZE; ui16Idx++) { g_ui32SrcBuf[ui16Idx] = ui16Idx; } } void *cbfn_ptr[2] = {&set_udma_txfer_done, NULL}; volatile unsigned int t0 = (ROM_SysTickValueGet()); dma_memcpy( g_ui32DstBuf, g_ui32SrcBuf, MEM_BUFFER_SIZE, UDMA_CHANNEL_SW, cbfn_ptr[0] ); /* Wait for udma txfer to complete */ while (!udma_txfer_done); volatile unsigned int t1 = (ROM_SysTickValueGet()); memcpy(g_ui32DstBuf, g_ui32SrcBuf, MEM_BUFFER_SIZE); volatile unsigned int t2 = (ROM_SysTickValueGet()); t2 = t1 - t2; /* Calc time taken for memcpy */ t1 = t0 - t1; /* Calc time taken for dma_memcpy */ volatile uint32_t count_past_dma = 0; /* Wait around compare txfer times */ while (1){ count_past_dma++; } return 0; }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { uint32_t ui32TxCount; uint32_t ui32RxCount; tRectangle sRect; char pcBuffer[16]; uint32_t ui32Fullness; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Erratum workaround for silicon revision A1. VBUS must have pull-down. // if(CLASS_IS_TM4C123 && REVISION_IS_A1) { HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1; } // // Not configured initially. // g_bUSBConfigured = false; // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-dev-serial", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Show the various static text elements on the color STN display. // GrStringDraw(&g_sContext, "Tx #",-1, 0, 12, false); GrStringDraw(&g_sContext, "Tx buf", -1, 0, 22, false); GrStringDraw(&g_sContext, "Rx #", -1, 0, 32, false); GrStringDraw(&g_sContext, "Rx buf", -1, 0, 42, false); DrawBufferMeter(&g_sContext, 40, 22); DrawBufferMeter(&g_sContext, 40, 42); // // Enable the UART that we will be redirecting. // ROM_SysCtlPeripheralEnable(USB_UART_PERIPH); // // Enable and configure the UART RX and TX pins // ROM_SysCtlPeripheralEnable(TX_GPIO_PERIPH); ROM_SysCtlPeripheralEnable(RX_GPIO_PERIPH); ROM_GPIOPinTypeUART(TX_GPIO_BASE, TX_GPIO_PIN); ROM_GPIOPinTypeUART(RX_GPIO_BASE, RX_GPIO_PIN); // // TODO: Add code to configure handshake GPIOs if required. // // // Set the default UART configuration. // ROM_UARTConfigSetExpClk(USB_UART_BASE, ROM_SysCtlClockGet(), DEFAULT_BIT_RATE, DEFAULT_UART_CONFIG); ROM_UARTFIFOLevelSet(USB_UART_BASE, UART_FIFO_TX4_8, UART_FIFO_RX4_8); // // Configure and enable UART interrupts. // ROM_UARTIntClear(USB_UART_BASE, ROM_UARTIntStatus(USB_UART_BASE, false)); ROM_UARTIntEnable(USB_UART_BASE, (UART_INT_OE | UART_INT_BE | UART_INT_PE | UART_INT_FE | UART_INT_RT | UART_INT_TX | UART_INT_RX)); // // Enable the system tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Tell the user what we are up to. // DisplayStatus(&g_sContext, " Configuring... "); // // Initialize the transmit and receive buffers. // USBBufferInit(&g_sTxBuffer); USBBufferInit(&g_sRxBuffer); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, eUSBModeDevice, 0); // // Pass our device information to the USB library and place the device // on the bus. // USBDCDCInit(0, &g_sCDCDevice); // // Wait for initial configuration to complete. // DisplayStatus(&g_sContext, "Waiting for host"); // // Clear our local byte counters. // ui32RxCount = 0; ui32TxCount = 0; // // Enable interrupts now that the application is ready to start. // ROM_IntEnable(USB_UART_INT); // // Main application loop. // while(1) { // // Have we been asked to update the status display? // if(g_ui32Flags & COMMAND_STATUS_UPDATE) { // // Clear the command flag // ROM_IntMasterDisable(); g_ui32Flags &= ~COMMAND_STATUS_UPDATE; ROM_IntMasterEnable(); DisplayStatus(&g_sContext, g_pcStatus); } // // Has there been any transmit traffic since we last checked? // if(ui32TxCount != g_ui32UARTTxCount) { // // Take a snapshot of the latest transmit count. // ui32TxCount = g_ui32UARTTxCount; // // Update the display of bytes transmitted by the UART. // usnprintf(pcBuffer, 16, "%d ", ui32TxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 40, 12, true); // // Update the RX buffer fullness. Remember that the buffers are // named relative to the USB whereas the status display is from // the UART's perspective. The USB's receive buffer is the UART's // transmit buffer. // ui32Fullness = ((USBBufferDataAvailable(&g_sRxBuffer) * 100) / UART_BUFFER_SIZE); UpdateBufferMeter(&g_sContext, ui32Fullness, 40, 22); } // // Has there been any receive traffic since we last checked? // if(ui32RxCount != g_ui32UARTRxCount) { // // Take a snapshot of the latest receive count. // ui32RxCount = g_ui32UARTRxCount; // // Update the display of bytes received by the UART. // usnprintf(pcBuffer, 16, "%d ", ui32RxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 40, 32, true); // // Update the TX buffer fullness. Remember that the buffers are // named relative to the USB whereas the status display is from // the UART's perspective. The USB's transmit buffer is the UART's // receive buffer. // ui32Fullness = ((USBBufferDataAvailable(&g_sTxBuffer) * 100) / UART_BUFFER_SIZE); UpdateBufferMeter(&g_sContext, ui32Fullness, 40, 42); } } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { // // Set the clocking to run from the PLL at 50MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOH); // // Enable the UART. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); GPIOPinConfigure(GPIO_PA0_U0RX); GPIOPinConfigure(GPIO_PA1_U0TX); ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); UARTStdioInit(0); UARTprintf("\033[2JHost Keyboard Application\n"); // // Configure SysTick for a 100Hz interrupt. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Enable Clocking to the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0); // // Configure the power pins for host controller. // GPIOPinConfigure(GPIO_PH3_USB0EPEN); GPIOPinConfigure(GPIO_PH4_USB0PFLT); ROM_GPIOPinTypeUSBDigital(GPIO_PORTH_BASE, GPIO_PIN_3 | GPIO_PIN_4); // // Initially wait for device connection. // g_eUSBState = STATE_NO_DEVICE; // // Initialize the USB stack mode and pass in a mode callback. // USBStackModeSet(0, USB_MODE_OTG, ModeCallback); // // Register the host class drivers. // USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ulNumHostClassDrivers); // // Open an instance of the keyboard driver. The keyboard does not need // to be present at this time, this just save a place for it and allows // the applications to be notified when a keyboard is present. // g_ulKeyboardInstance = USBHKeyboardOpen(KeyboardCallback, g_pucBuffer, KEYBOARD_MEMORY_SIZE); // // Initialize the power configuration. This sets the power enable signal // to be active high and does not enable the power fault. // USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER); // // Initialize the USB controller for OTG operation with a 2ms polling // rate. // USBOTGModeInit(0, 2000, g_pHCDPool, HCD_MEMORY_SIZE); // // The main loop for the application. // while(1) { // // Tell the OTG state machine how much time has passed in // milliseconds since the last call. // USBOTGMain(GetTickms()); switch(g_eUSBState) { // // This state is entered when they keyboard is first detected. // case STATE_KEYBOARD_INIT: { // // Initialized the newly connected keyboard. // USBHKeyboardInit(g_ulKeyboardInstance); // // Proceed to the keyboard connected state. // g_eUSBState = STATE_KEYBOARD_CONNECTED; USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers); break; } case STATE_KEYBOARD_UPDATE: { // // If the application detected a change that required an // update to be sent to the keyboard to change the modifier // state then call it and return to the connected state. // g_eUSBState = STATE_KEYBOARD_CONNECTED; USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers); break; } case STATE_KEYBOARD_CONNECTED: { // // Nothing is currently done in the main loop when the keyboard // is connected. // break; } case STATE_UNKNOWN_DEVICE: { // // Nothing to do as the device is unknown. // break; } case STATE_NO_DEVICE: { // // Nothing is currently done in the main loop when the keyboard // is not connected. // break; } default: { break; } } } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { uint_fast32_t ui32LastTickCount; bool bLastSuspend; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Enable the GPIO port that is used for the on-board LED. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF); // // Enable the GPIO pin for the Blue LED (PF2). // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_1 | GPIO_PIN_2 | GPIO_PIN_3); // // Enable the UART. // ConfigureUART(); UARTprintf("Keyboard device application\n"); // Configure USB0DM & USB0DP (PD4 & PD5) ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); SysCtlGPIOAHBEnable(SYSCTL_PERIPH_GPIOD); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTD_AHB_BASE, GPIO_PIN_4 | GPIO_PIN_5); //Configure USB0ID & USB0VBUS (PB0 & PB1) // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); // ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Erratum workaround for silicon revision A1. VBUS must have pull-down. // if(CLASS_IS_TM4C123 && REVISION_IS_A1) { HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1; } // // Initialize the buttons driver // ButtonsInit(); // // Not configured initially. // g_bConnected = false; g_bSuspended = false; bLastSuspend = false; // // Initialize the USB stack for device mode. // //USBStackModeSet(0, eUSBModeDevice, 0); USBStackModeSet(0, eUSBModeForceDevice, 0); // // Pass our device information to the USB HID device class driver, // initialize the USB // controller and connect the device to the bus. // USBDHIDKeyboardInit(0, &g_sKeyboardDevice); // // Set the system tick to fire 100 times per second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // The main loop starts here. We begin by waiting for a host connection // then drop into the main keyboard handling section. If the host // disconnects, we return to the top and wait for a new connection. // while(1) { uint8_t ui8Buttons; uint8_t ui8ButtonsChanged; // // Tell the user what we are doing and provide some basic instructions. // UARTprintf("Waiting for host...\n"); // // Wait here until USB device is connected to a host. // while(!g_bConnected) { } // // Update the status. // UARTprintf("Host connected...\n"); // // Enter the idle state. // g_eKeyboardState = STATE_IDLE; // // Assume that the bus is not currently suspended if we have just been // configured. // bLastSuspend = false; // // Keep transferring characters from the UART to the USB host for as // long as we are connected to the host. // while(g_bConnected) { // // Remember the current time. // ui32LastTickCount = g_ui32SysTickCount; // // Has the suspend state changed since last time we checked? // if(bLastSuspend != g_bSuspended) { // // Yes - the state changed so update the display. // bLastSuspend = g_bSuspended; UARTprintf(bLastSuspend ? "Bus suspended...\n" :"Host connected...\n"); } // // See if the button was just pressed. // ui8Buttons = ButtonsPoll(&ui8ButtonsChanged, 0); if(BUTTON_PRESSED(LEFT_BUTTON, ui8Buttons, ui8ButtonsChanged)) { // // If the bus is suspended then resume it. Otherwise, type // some "random" characters. // if(g_bSuspended) { USBDHIDKeyboardRemoteWakeupRequest( (void *)&g_sKeyboardDevice); } else { SendString("Make the Switch to TI Microcontrollers!"); } } // // Wait for at least 1 system tick to have gone by before we poll // the buttons again. // while(g_ui32SysTickCount == ui32LastTickCount) { } } // // Dropping out of the previous loop indicates that the host has // disconnected so go back and wait for reconnection. // if(g_bConnected == false) { UARTprintf("Host disconnected...\n"); } } }
//***************************************************************************** // // This example demonstrates how to use the uDMA controller to transfer data // between memory buffers and to and from a peripheral, in this case a UART. // The uDMA controller is configured to repeatedly transfer a block of data // from one memory buffer to another. It is also set up to repeatedly copy a // block of data from a buffer to the UART output. The UART data is looped // back so the same data is received, and the uDMA controlled is configured to // continuously receive the UART data using ping-pong buffers. // // The processor is put to sleep when it is not doing anything, and this allows // collection of CPU usage data to see how much CPU is being used while the // data transfers are ongoing. // //***************************************************************************** int main(void) { static unsigned long ulPrevSeconds; static unsigned long ulPrevXferCount; static unsigned long ulPrevUARTCount = 0; unsigned long ulXfersCompleted; unsigned long ulBytesTransferred; volatile unsigned long ulLoop; // g_uiSsiTxBufA=&g_u16PixelData[0][0]; g_uiSsiTxBufB=g_uiSsiTxBufA+SSI_TXBUF_SIZE; // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50 MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_2_5 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Enable peripherals to operate when CPU is in sleep. // ROM_SysCtlPeripheralClockGating(true); // // Enable the GPIO port that is used for the on-board LED. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOE); // // Enable the GPIO pins for the LED (PF2). // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_2); GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, GPIO_PIN_2); // Reset Pin ROM_GPIOPinTypeGPIOOutput(GPIO_PORTE_BASE, GPIO_PIN_3|GPIO_PIN_4|GPIO_PIN_5); //Blank Pin //ROM_GPIOPinTypeGPIOOutput(GPIO_PORTE_BASE, GPIO_PIN_5); // // Initialize the UART. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UART0); GPIOPinConfigure(GPIO_PA0_U0RX); GPIOPinConfigure(GPIO_PA1_U0TX); ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); UARTStdioInit(0); UARTprintf("\033[2JuDMA Example\n"); // // Show the clock frequency on the display. // UARTprintf("Stellaris @ %u MHz\n\n", ROM_SysCtlClockGet() / 1000000); // // Show statistics headings. // UARTprintf("CPU Memory UART Remaining\n"); UARTprintf("Usage Transfers Transfers Time\n"); // // Configure SysTick to occur 100 times per second, to use as a time // reference. Enable SysTick to generate interrupts. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Initialize the CPU usage measurement routine. // CPUUsageInit(ROM_SysCtlClockGet(), SYSTICKS_PER_SECOND, 2); // // Enable the uDMA controller at the system level. Enable it to continue // to run while the processor is in sleep. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UDMA); // // Enable the uDMA controller error interrupt. This interrupt will occur // if there is a bus error during a transfer. // ROM_IntEnable(INT_UDMAERR); // // Enable the uDMA controller. // ROM_uDMAEnable(); // // Point at the control table to use for channel control structures. // ROM_uDMAControlBaseSet(ucControlTable); // // Initialize the uDMA memory to memory transfers. // InitSWTransfer(); //Reset Set BLAK HIGH and reset MSP430 GPIOPinWrite(GPIO_PORTE_BASE, GPIO_PIN_5, GPIO_PIN_5); GPIOPinWrite(GPIO_PORTE_BASE, GPIO_PIN_4, GPIO_PIN_4); // // Initialize the uDMA UART transfers. // InitSSI2Transfer(); //InitUART1Transfer(); // Release Blank Pin SysCtlDelay(SysCtlClockGet() / 20 / 3); GPIOPinWrite(GPIO_PORTE_BASE, GPIO_PIN_5, 0); // // Remember the current SysTick seconds count. // ulPrevSeconds = g_ulSeconds; // // Remember the current count of memory buffer transfers. // ulPrevXferCount = g_ulMemXferCount; // // Loop until the button is pressed. The processor is put to sleep // in this loop so that CPU utilization can be measured. // while(1) { // // Check to see if one second has elapsed. If so, the make some // updates. // if(g_ulSeconds != ulPrevSeconds) { // // Turn on the LED as a heartbeat // GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, GPIO_PIN_2); // // Print a message to the display showing the CPU usage percent. // The fractional part of the percent value is ignored. // UARTprintf("\r%3d%% ", g_ulCPUUsage >> 16); // // Remember the new seconds count. // ulPrevSeconds = g_ulSeconds; // // Calculate how many memory transfers have occurred since the last // second. // ulXfersCompleted = g_ulMemXferCount - ulPrevXferCount; // // Remember the new transfer count. // ulPrevXferCount = g_ulMemXferCount; // // Compute how many bytes were transferred in the memory transfer // since the last second. // ulBytesTransferred = ulXfersCompleted * MEM_BUFFER_SIZE * 4; // // Print a message showing the memory transfer rate. // if(ulBytesTransferred >= 100000000) { UARTprintf("%3d MB/s ", ulBytesTransferred / 1000000); } else if(ulBytesTransferred >= 10000000) { UARTprintf("%2d.%01d MB/s ", ulBytesTransferred / 1000000, (ulBytesTransferred % 1000000) / 100000); } else if(ulBytesTransferred >= 1000000) { UARTprintf("%1d.%02d MB/s ", ulBytesTransferred / 1000000, (ulBytesTransferred % 1000000) / 10000); } else if(ulBytesTransferred >= 100000) { UARTprintf("%3d KB/s ", ulBytesTransferred / 1000); } else if(ulBytesTransferred >= 10000) { UARTprintf("%2d.%01d KB/s ", ulBytesTransferred / 1000, (ulBytesTransferred % 1000) / 100); } else if(ulBytesTransferred >= 1000) { UARTprintf("%1d.%02d KB/s ", ulBytesTransferred / 1000, (ulBytesTransferred % 1000) / 10); } else if(ulBytesTransferred >= 100) { UARTprintf("%3d B/s ", ulBytesTransferred); } else if(ulBytesTransferred >= 10) { UARTprintf("%2d B/s ", ulBytesTransferred); } else { UARTprintf("%1d B/s ", ulBytesTransferred); } // // Calculate how many UART transfers have occurred since the last // second. // ulXfersCompleted = (g_ulRxBufACount + g_ulRxBufBCount - ulPrevUARTCount); // // Remember the new UART transfer count. // ulPrevUARTCount = g_ulRxBufACount + g_ulRxBufBCount; // // Compute how many bytes were transferred by the UART. The number // of bytes received is multiplied by 2 so that the TX bytes // transferred are also accounted for. // ulBytesTransferred = ulXfersCompleted * SSI_RXBUF_SIZE * 2; // // Print a message showing the UART transfer rate. // if(ulBytesTransferred >= 1000000) { UARTprintf("%1d.%02d MB/s ", ulBytesTransferred / 1000000, (ulBytesTransferred % 1000000) / 10000); } else if(ulBytesTransferred >= 100000) { UARTprintf("%3d KB/s ", ulBytesTransferred / 1000); } else if(ulBytesTransferred >= 10000) { UARTprintf("%2d.%01d KB/s ", ulBytesTransferred / 1000, (ulBytesTransferred % 1000) / 100); } else if(ulBytesTransferred >= 1000) { UARTprintf("%1d.%02d KB/s ", ulBytesTransferred / 1000, (ulBytesTransferred % 1000) / 10); } else if(ulBytesTransferred >= 100) { UARTprintf("%3d B/s ", ulBytesTransferred); } else if(ulBytesTransferred >= 10) { UARTprintf("%2d B/s ", ulBytesTransferred); } else { UARTprintf("%1d B/s ", ulBytesTransferred); } // // Print a spinning line to make it more apparent that there is // something happening. // UARTprintf("%2ds", TEST_TIME - ulPrevSeconds); // // Turn off the LED. // GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, 0); } // // Put the processor to sleep if there is nothing to do. This allows // the CPU usage routine to measure the number of free CPU cycles. // If the processor is sleeping a lot, it can be hard to connect to // the target with the debugger. // ROM_SysCtlSleep(); // // See if we have run long enough and exit the loop if so. // if(g_ulSeconds >= TEST_TIME) { break; } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { ROM_FPULazyStackingEnable(); // Set the clocking to run from the PLL at 50MHz. ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // Configure USB pins SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); GPIOPinTypeUSBAnalog(GPIO_PORTD_BASE, GPIO_PIN_4 | GPIO_PIN_5); // Set the system tick to fire 100 times per second. ROM_SysTickEnable(); ROM_SysTickIntEnable(); ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); // Initialize the on board buttons ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF); // Right button is muxed so you need to unlock and configure HWREG(GPIO_PORTF_BASE + GPIO_O_LOCK) = GPIO_LOCK_KEY_DD; HWREG(GPIO_PORTF_BASE + GPIO_O_CR) |= 0x01; HWREG(GPIO_PORTF_BASE + GPIO_O_LOCK) = 0; ROM_GPIOPinTypeGPIOInput(GPIO_PORTF_BASE, GPIO_PIN_4 |GPIO_PIN_0); ROM_GPIOPadConfigSet(GPIO_PORTF_BASE, GPIO_PIN_4 |GPIO_PIN_0, GPIO_STRENGTH_2MA, GPIO_PIN_TYPE_STD_WPU); // Enable Output Status Light ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF); ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_3); // Set initial LED Status to RED to indicate not connected ROM_GPIOPinWrite(GPIO_PORTF_BASE,GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_3, 2); // Set the USB stack mode to Device mode with VBUS monitoring. USBStackModeSet(0, USB_MODE_DEVICE, 0); // Pass the USB library our device information, initialize the USB // controller and connect the device to the bus. USBDHIDCustomHidInit(0, (tUSBDHIDCustomHidDevice *)&g_sCustomHidDevice); // Drop into the main loop. while(1) { // Wait for USB configuration to complete. while(!g_bConnected) { ROM_GPIOPinWrite(GPIO_PORTF_BASE,GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_3, 2); } // Update the status to green when connected. ROM_GPIOPinWrite(GPIO_PORTF_BASE,GPIO_PIN_1|GPIO_PIN_2|GPIO_PIN_3, 8); // Now keep processing the customhid as long as the host is connected. while(g_bConnected) { // If it is time to check the buttons and send a customhid report then do so. if(HWREGBITW(&g_ulCommands, TICK_EVENT) == 1) { HWREGBITW(&g_ulCommands, TICK_EVENT) = 0; CustomHidChangeHandler(); } } } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { unsigned long ulLastTickCount; tBoolean bLastSuspend; tRectangle sRect; tContext sContext; long lCenterX; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Erratum workaround for silicon revision A1. VBUS must have pull-down. // if(CLASS_IS_BLIZZARD && REVISION_IS_A1) { HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1; } // // Enable the GPIO that is used for the on-board LED. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinTypeGPIOOutput(GPIO_PORTG_BASE, GPIO_PIN_2); ROM_GPIOPinWrite(GPIO_PORTG_BASE, GPIO_PIN_2, 0); // // Initialize the buttons driver // ButtonsInit(); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&sContext, &g_sCFAL96x64x16); lCenterX = GrContextDpyWidthGet(&sContext) / 2; // // Fill the top part of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&sContext) - 1; sRect.sYMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_pFontFixed6x8); GrStringDrawCentered(&sContext, "usb-dev-keyboard", -1, lCenterX, 4, 0); // // Not configured initially. // g_bConnected = false; g_bSuspended = false; bLastSuspend = false; // // Initialize the USB stack for device mode. // USBStackModeSet(0, USB_MODE_DEVICE, 0); // // Pass our device information to the USB HID device class driver, // initialize the USB // controller and connect the device to the bus. // USBDHIDKeyboardInit(0, &g_sKeyboardDevice); // // Set the system tick to fire 100 times per second. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // The main loop starts here. We begin by waiting for a host connection // then drop into the main keyboard handling section. If the host // disconnects, we return to the top and wait for a new connection. // while(1) { unsigned char ucButtons; unsigned char ucButtonsChanged; // // Tell the user what we are doing and provide some basic instructions. // GrStringDrawCentered(&sContext, " Waiting ", -1, lCenterX, 22, 1); GrStringDrawCentered(&sContext, " for host ... ", -1, lCenterX, 32, 1); // // Wait here until USB device is connected to a host. // while(!g_bConnected) { } // // Update the status. // GrStringDrawCentered(&sContext, " Host ", -1, lCenterX, 22, 1); GrStringDrawCentered(&sContext, " connected ... ", -1, lCenterX, 32, 1); // // Enter the idle state. // g_eKeyboardState = STATE_IDLE; // // Assume that the bus is not currently suspended if we have just been // configured. // bLastSuspend = false; // // Keep transferring characters from the UART to the USB host for as // long as we are connected to the host. // while(g_bConnected) { // // Remember the current time. // ulLastTickCount = g_ulSysTickCount; // // Has the suspend state changed since last time we checked? // if(bLastSuspend != g_bSuspended) { // // Yes - the state changed so update the display. // bLastSuspend = g_bSuspended; if(bLastSuspend) { GrStringDrawCentered(&sContext, " Bus ", -1, lCenterX, 22, 1); GrStringDrawCentered(&sContext, " suspended ... ", -1, lCenterX, 32, 1); } else { GrStringDrawCentered(&sContext, " Host ", -1, lCenterX, 22, 1); GrStringDrawCentered(&sContext, " connected ... ", -1, lCenterX, 32, 1); } } // // See if the button was just pressed. // ucButtons = ButtonsPoll(&ucButtonsChanged, 0); if(BUTTON_PRESSED(SELECT_BUTTON, ucButtons, ucButtonsChanged)) { // // If the bus is suspended then resume it. Otherwise, type // some "random" characters. // if(g_bSuspended) { USBDHIDKeyboardRemoteWakeupRequest( (void *)&g_sKeyboardDevice); } else { SendString("Make the Switch to TI Microcontrollers!"); } } // // Wait for at least 1 system tick to have gone by before we poll // the buttons again. // while(g_ulSysTickCount == ulLastTickCount) { } } } }
//***************************************************************************** // // Run the hibernate example. Use a loop to put the microcontroller into // hibernate mode, and to wake up based on time. Also allow the user to cause // it to hibernate and/or wake up based on button presses. // //***************************************************************************** int main(void) { uint32_t ui32Idx; uint32_t ui32Status = 0; uint32_t ui32HibernateCount = 0; tContext sContext; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the UART. // ConfigureUART(); // // Initialize the OLED display // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontFixed6x8); GrStringDrawCentered(&sContext, "hibernate", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Initialize the buttons driver // ButtonsInit(); // // Set up systick to generate interrupts at 100 Hz. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 100); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Enable the Hibernation module. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_HIBERNATE); // // Print wake cause message on display. // GrStringDrawCentered(&sContext, "Wake due to:", -1, GrContextDpyWidthGet(&sContext) / 2, Row(2) + 4, true); // // Check to see if Hibernation module is already active, which could mean // that the processor is waking from a hibernation. // if(HibernateIsActive()) { // // Read the status bits to see what caused the wake. // ui32Status = HibernateIntStatus(0); HibernateIntClear(ui32Status); // // Wake was due to the push button. // if(ui32Status & HIBERNATE_INT_PIN_WAKE) { GrStringDrawCentered(&sContext, "BUTTON", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // Wake was due to RTC match // else if(ui32Status & HIBERNATE_INT_RTC_MATCH_0) { GrStringDrawCentered(&sContext, "TIMEOUT", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // Wake is due to neither button nor RTC, so it must have been a hard // reset. // else { GrStringDrawCentered(&sContext, "RESET", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); } // // If the wake is due to button or RTC, then read the first location // from the battery backed memory, as the hibernation count. // if(ui32Status & (HIBERNATE_INT_PIN_WAKE | HIBERNATE_INT_RTC_MATCH_0)) { HibernateDataGet(&ui32HibernateCount, 1); } } // // Enable the Hibernation module. This should always be called, even if // the module was already enabled, because this function also initializes // some timing parameters. // HibernateEnableExpClk(ROM_SysCtlClockGet()); // // If the wake was not due to button or RTC match, then it was a reset. // if(!(ui32Status & (HIBERNATE_INT_PIN_WAKE | HIBERNATE_INT_RTC_MATCH_0))) { // // Configure the module clock source. // HibernateClockConfig(HIBERNATE_OSC_LOWDRIVE); // // Finish the wake cause message. // GrStringDrawCentered(&sContext, "RESET", -1, GrContextDpyWidthGet(&sContext) / 2, Row(3) + 4, true); // // Wait a couple of seconds in case we need to break in with the // debugger. // SysTickWait(3 * 100); // // Allow time for the crystal to power up. This line is separated from // the above to make it clear this is still needed, even if the above // delay is removed. // SysTickWait(15); } // // Print the count of times that hibernate has occurred. // usnprintf(g_pcBuf, sizeof(g_pcBuf), "Hib count=%4u", ui32HibernateCount); GrStringDrawCentered(&sContext, g_pcBuf, -1, GrContextDpyWidthGet(&sContext) / 2, Row(1) + 4, true); // // Print messages on the screen about hibernation. // GrStringDrawCentered(&sContext, "Select to Hib", -1, GrContextDpyWidthGet(&sContext) / 2, Row(4) + 4, true); GrStringDrawCentered(&sContext, "Wake in 5 s,", -1, GrContextDpyWidthGet(&sContext) / 2, Row(5) + 4, true); GrStringDrawCentered(&sContext, "or press Select", -1, GrContextDpyWidthGet(&sContext) / 2, Row(6) + 4, true); GrStringDrawCentered(&sContext, "for immed. wake.", -1, GrContextDpyWidthGet(&sContext) / 2, Row(7) + 4, true); // // Clear the button pressed flag, in case it was held down at the // beginning. // bSelectPressed = 0; // // Wait for user to press the button. // while(!bSelectPressed) { // // Wait a bit before looping again. // SysTickWait(10); } // // Tell user to release the button. // GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(4) + 4, true); GrStringDrawCentered(&sContext, " Release the ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(5) + 4, true); GrStringDrawCentered(&sContext, " button. ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(6) + 4, true); GrStringDrawCentered(&sContext, " ", -1, GrContextDpyWidthGet(&sContext) / 2, Row(7) + 4, true); // // Wait for user to release the button. // while(bSelectPressed) { } // // If hibernation count is very large, it may be that there was already // a value in the hibernate memory, so reset the count. // ui32HibernateCount = (ui32HibernateCount > 10000) ? 0 : ui32HibernateCount; // // Increment the hibernation count, and store it in the battery backed // memory. // ui32HibernateCount++; HibernateDataSet(&ui32HibernateCount, 1); // // Clear and enable the RTC and set the match registers to 5 seconds in the // future. Set both to same, though they could be set differently, the // first to match will cause a wake. // HibernateRTCSet(0); HibernateRTCEnable(); HibernateRTCMatchSet(0, 5); // // Set wake condition on pin or RTC match. Board will wake when 5 seconds // elapses, or when the button is pressed. // HibernateWakeSet(HIBERNATE_WAKE_PIN | HIBERNATE_WAKE_RTC); // // Request hibernation. // HibernateRequest(); // // Give it time to activate, it should never get past this wait. // SysTickWait(100); // // Should not have got here, something is wrong. Print an error message to // the user. // sRect.i16XMin = 0; sRect.i16XMax = 95; sRect.i16YMin = 0; sRect.i16YMax = 63; GrContextForegroundSet(&sContext, ClrBlack); GrRectFill(&sContext, &sRect); GrContextForegroundSet(&sContext, ClrWhite); ui32Idx = 0; while(g_pcErrorText[ui32Idx]) { GrStringDraw(&sContext, g_pcErrorText[ui32Idx], -1, Col(0), Row(ui32Idx), true); ui32Idx++; } // // Wait for the user to press the button, then restart the app. // bSelectPressed = 0; while(!bSelectPressed) { } // // Reset the processor. // ROM_SysCtlReset(); // // Finished. // while(1) { } }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { volatile uint32_t ui32Loop; uint32_t ui32TxCount; uint32_t ui32RxCount; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Enable the GPIO port that is used for the on-board LED. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF); // Enable the GPIO pins for the LED (PF2 & PF3). // ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_3 | GPIO_PIN_2); // // Open UART0 and show the application name on the UART. // ConfigureUART(); UARTprintf("\033[2JTiva C Series USB bulk device example\n"); UARTprintf("---------------------------------\n\n"); // // Not configured initially. // g_bUSBConfigured = false; // // Enable the GPIO peripheral used for USB, and configure the USB // pins. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTD_BASE, GPIO_PIN_4 | GPIO_PIN_5); // // Enable the system tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Tell the user what we are up to. // UARTprintf("Configuring USB\n"); // // Initialize the transmit and receive buffers. // USBBufferInit(&g_sTxBuffer); USBBufferInit(&g_sRxBuffer); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, eUSBModeForceDevice, 0); // // Pass our device information to the USB library and place the device // on the bus. // USBDBulkInit(0, &g_sBulkDevice); // // Wait for initial configuration to complete. // UARTprintf("Waiting for host...\n"); // // Clear our local byte counters. // ui32RxCount = 0; ui32TxCount = 0; // // Main application loop. // while(1) { // // See if any data has been transferred. // if((ui32TxCount != g_ui32TxCount) || (ui32RxCount != g_ui32RxCount)) { // // Has there been any transmit traffic since we last checked? // if(ui32TxCount != g_ui32TxCount) { // // Turn on the Green LED. // GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_3, GPIO_PIN_3); // // Delay for a bit. // for(ui32Loop = 0; ui32Loop < 150000; ui32Loop++) { } // // Turn off the Green LED. // GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_3, 0); // // Take a snapshot of the latest transmit count. // ui32TxCount = g_ui32TxCount; } // // Has there been any receive traffic since we last checked? // if(ui32RxCount != g_ui32RxCount) { // // Turn on the Blue LED. // GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, GPIO_PIN_2); // // Delay for a bit. // for(ui32Loop = 0; ui32Loop < 150000; ui32Loop++) { } // // Turn off the Blue LED. // GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_2, 0); // // Take a snapshot of the latest receive count. // ui32RxCount = g_ui32RxCount; } // // Update the display of bytes transferred. // UARTprintf("\rTx: %d Rx: %d", ui32TxCount, ui32RxCount); } } }
//***************************************************************************** // // The program main function. It performs initialization, then runs // a command processing loop to read commands from the console. // //***************************************************************************** int main(void) { uint32_t ui32DriveTimeout; uint32_t ui32SysClock; tContext sContext; // // Run from the PLL at 120 MHz. // ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ | SYSCTL_OSC_MAIN | SYSCTL_USE_PLL | SYSCTL_CFG_VCO_480), 120000000); // // Configure the device pins. // PinoutSet(); // // Initialize the display driver. // Kentec320x240x16_SSD2119Init(ui32SysClock); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119); // // Draw the application frame. // FrameDraw(&sContext, "usb-host-msc"); // // Configure SysTick for a 100Hz interrupt. // ROM_SysTickPeriodSet(ui32SysClock / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Enable the uDMA controller and set up the control table base. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); ROM_uDMAEnable(); ROM_uDMAControlBaseSet(g_sDMAControlTable); // // Initialize the touch screen driver. // TouchScreenInit(ui32SysClock); // // Set the touch screen event handler. // TouchScreenCallbackSet(WidgetPointerMessage); // // Add the compile-time defined widgets to the widget tree. // WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sBackground); // // Set some initial strings. // ListBoxTextAdd(&g_sDirList, "Waiting for device..."); // // Issue the initial paint request to the widgets then immediately call // the widget manager to process the paint message. This ensures that the // display is drawn as quickly as possible and saves the delay we would // otherwise experience if we processed the paint message after mounting // and reading the SD card. // WidgetPaint(WIDGET_ROOT); WidgetMessageQueueProcess(); // // Initially wait for device connection. // g_eState = STATE_NO_DEVICE; // // Initialize the USB stack for host mode. // USBStackModeSet(0, eUSBModeHost, 0); // // Register the host class drivers. // USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers); // // Open an instance of the mass storage class driver. // g_psMSCInstance = USBHMSCDriveOpen(0, MSCCallback); // // Initialize the drive timeout. // ui32DriveTimeout = USBMSC_DRIVE_RETRY; // // Initialize the power configuration. This sets the power enable signal // to be active high and does not enable the power fault. // USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER); // // Initialize the USB controller for host operation. // USBHCDInit(0, g_pHCDPool, HCD_MEMORY_SIZE); // // Initialize the file system. // FileInit(); // // Enter an (almost) infinite loop for reading and processing commands from // the user. // while(1) { // // Call the USB stack to keep it running. // USBHCDMain(); // // Process any messages in the widget message queue. This keeps the // display UI running. // WidgetMessageQueueProcess(); switch(g_eState) { case STATE_DEVICE_ENUM: { // // Take it easy on the Mass storage device if it is slow to // start up after connecting. // if(USBHMSCDriveReady(g_psMSCInstance) != 0) { // // Wait about 500ms before attempting to check if the // device is ready again. // ROM_SysCtlDelay(ui32SysClock / (3 * 2)); // // Decrement the retry count. // ui32DriveTimeout--; // // If the timeout is hit then go to the // STATE_TIMEOUT_DEVICE state. // if(ui32DriveTimeout == 0) { g_eState = STATE_TIMEOUT_DEVICE; } break; } // // Getting here means the device is ready. // Reset the CWD to the root directory. // g_cCwdBuf[0] = '/'; g_cCwdBuf[1] = 0; // // Set the initial directory level to the root // g_ui32Level = 0; // // Fill the list box with the files and directories found. // if(!PopulateFileListBox(true)) { // // If there were no errors reported, we are ready for // MSC operation. // g_eState = STATE_DEVICE_READY; } // // Set the Device Present flag. // g_ui32Flags = FLAGS_DEVICE_PRESENT; break; } // // If there is no device then just wait for one. // case STATE_NO_DEVICE: { if(g_ui32Flags == FLAGS_DEVICE_PRESENT) { // // Empty the list box on the display. // ListBoxClear(&g_sDirList); ListBoxTextAdd(&g_sDirList, "Waiting for device..."); WidgetPaint((tWidget *)&g_sDirList); // // Clear the Device Present flag. // g_ui32Flags &= ~FLAGS_DEVICE_PRESENT; } break; } // // An unknown device was connected. // case STATE_UNKNOWN_DEVICE: { // // If this is a new device then change the status. // if((g_ui32Flags & FLAGS_DEVICE_PRESENT) == 0) { // // Clear the screen and indicate that an unknown device // is present. // ListBoxClear(&g_sDirList); ListBoxTextAdd(&g_sDirList, "Unknown device."); WidgetPaint((tWidget *)&g_sDirList); } // // Set the Device Present flag. // g_ui32Flags = FLAGS_DEVICE_PRESENT; break; } // // The connected mass storage device is not reporting ready. // case STATE_TIMEOUT_DEVICE: { // // If this is the first time in this state then print a // message. // if((g_ui32Flags & FLAGS_DEVICE_PRESENT) == 0) { // // Clear the screen and indicate that an unknown device // is present. // ListBoxClear(&g_sDirList); ListBoxTextAdd(&g_sDirList, "Device Timeout."); WidgetPaint((tWidget *)&g_sDirList); } // // Set the Device Present flag. // g_ui32Flags = FLAGS_DEVICE_PRESENT; break; } // // Something has caused a power fault. // case STATE_POWER_FAULT: { break; } default: { break; } } } }
//***************************************************************************** // // This example demonstrates how to use the uDMA controller to transfer data // between memory buffers and to and from a peripheral, in this case a UART. // The uDMA controller is configured to repeatedly transfer a block of data // from one memory buffer to another. It is also set up to repeatedly copy a // block of data from a buffer to the UART output. The UART data is looped // back so the same data is received, and the uDMA controlled is configured to // continuously receive the UART data using ping-pong buffers. // // The processor is put to sleep when it is not doing anything, and this allows // collection of CPU usage data to see how much CPU is being used while the // data transfers are ongoing. // //***************************************************************************** int main(void) { static unsigned long ulPrevSeconds; static unsigned long ulPrevXferCount; static unsigned long ulPrevUARTCount = 0; unsigned long ulXfersCompleted; unsigned long ulBytesTransferred; unsigned long ulButton; // // Set the clocking to run from the PLL at 50 MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Enable peripherals to operate when CPU is in sleep. // ROM_SysCtlPeripheralClockGating(true); // // Set the push button as an input with a pull-up. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_GPIODirModeSet(GPIO_PORTB_BASE, GPIO_PIN_4, GPIO_DIR_MODE_IN); ROM_GPIOPadConfigSet(GPIO_PORTB_BASE, GPIO_PIN_4, GPIO_STRENGTH_2MA, GPIO_PIN_TYPE_STD_WPU); // // Initialize the UART. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UART0); GPIOPinConfigure(GPIO_PA0_U0RX); GPIOPinConfigure(GPIO_PA1_U0TX); ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); UARTStdioInit(0); UARTprintf("\033[2JuDMA Example\n"); // // Show the clock frequency and exit instructions. // UARTprintf("Stellaris @ %u MHz\n", ROM_SysCtlClockGet() / 1000000); UARTprintf("Press button to use debugger.\n\n"); // // Show statistics headings. // UARTprintf("CPU Memory UART\n"); UARTprintf("Usage Transfers Transfers\n"); // // Configure SysTick to occur 100 times per second, to use as a time // reference. Enable SysTick to generate interrupts. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Initialize the CPU usage measurement routine. // CPUUsageInit(ROM_SysCtlClockGet(), SYSTICKS_PER_SECOND, 2); // // Enable the uDMA controller at the system level. Enable it to continue // to run while the processor is in sleep. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UDMA); // // Enable the uDMA controller error interrupt. This interrupt will occur // if there is a bus error during a transfer. // ROM_IntEnable(INT_UDMAERR); // // Enable the uDMA controller. // ROM_uDMAEnable(); // // Point at the control table to use for channel control structures. // ROM_uDMAControlBaseSet(ucControlTable); // // Initialize the uDMA memory to memory transfers. // InitSWTransfer(); // // Initialize the uDMA UART transfers. // InitUART1Transfer(); // // Remember the current SysTick seconds count. // ulPrevSeconds = g_ulSeconds; // // Remember the current count of memory buffer transfers. // ulPrevXferCount = g_ulMemXferCount; // // Loop until the button is pressed. The processor is put to sleep // in this loop so that CPU utilization can be measured. When the // processor is sleeping a lot, it can be hard to connect to the target // with the debugger. Pressing the button will cause this loop to exit // and the processor will no longer sleep. // while(1) { // // Check for the select button press. If the button is pressed, // then exit this loop. // ulButton = ROM_GPIOPinRead(GPIO_PORTB_BASE, GPIO_PIN_4); if(!ulButton) { break; } // // Check to see if one second has elapsed. If so, the make some // updates. // if(g_ulSeconds != ulPrevSeconds) { // // Print a message to the display showing the CPU usage percent. // The fractional part of the percent value is ignored. // UARTprintf("\r%3d%% ", g_ulCPUUsage >> 16); // // Remember the new seconds count. // ulPrevSeconds = g_ulSeconds; // // Calculate how many memory transfers have occurred since the last // second. // ulXfersCompleted = g_ulMemXferCount - ulPrevXferCount; // // Remember the new transfer count. // ulPrevXferCount = g_ulMemXferCount; // // Compute how many bytes were transferred in the memory transfer // since the last second. // ulBytesTransferred = ulXfersCompleted * MEM_BUFFER_SIZE * 4; // // Print a message showing the memory transfer rate. // if(ulBytesTransferred >= 100000000) { UARTprintf("%3d MB/s ", ulBytesTransferred / 1000000); } else if(ulBytesTransferred >= 10000000) { UARTprintf("%2d.%01d MB/s ", ulBytesTransferred / 1000000, (ulBytesTransferred % 1000000) / 100000); } else if(ulBytesTransferred >= 1000000) { UARTprintf("%1d.%02d MB/s ", ulBytesTransferred / 1000000, (ulBytesTransferred % 1000000) / 10000); } else if(ulBytesTransferred >= 100000) { UARTprintf("%3d KB/s ", ulBytesTransferred / 1000); } else if(ulBytesTransferred >= 10000) { UARTprintf("%2d.%01d KB/s ", ulBytesTransferred / 1000, (ulBytesTransferred % 1000) / 100); } else if(ulBytesTransferred >= 1000) { UARTprintf("%1d.%02d KB/s ", ulBytesTransferred / 1000, (ulBytesTransferred % 1000) / 10); } else if(ulBytesTransferred >= 100) { UARTprintf("%3d B/s ", ulBytesTransferred); } else if(ulBytesTransferred >= 10) { UARTprintf("%2d B/s ", ulBytesTransferred); } else { UARTprintf("%1d B/s ", ulBytesTransferred); } // // Calculate how many UART transfers have occurred since the last // second. // ulXfersCompleted = (g_ulRxBufACount + g_ulRxBufBCount - ulPrevUARTCount); // // Remember the new UART transfer count. // ulPrevUARTCount = g_ulRxBufACount + g_ulRxBufBCount; // // Compute how many bytes were transferred by the UART. The number // of bytes received is multiplied by 2 so that the TX bytes // transferred are also accounted for. // ulBytesTransferred = ulXfersCompleted * UART_RXBUF_SIZE * 2; // // Print a message showing the UART transfer rate. // if(ulBytesTransferred >= 1000000) { UARTprintf("%1d.%02d MB/s ", ulBytesTransferred / 1000000, (ulBytesTransferred % 1000000) / 10000); } else if(ulBytesTransferred >= 100000) { UARTprintf("%3d KB/s ", ulBytesTransferred / 1000); } else if(ulBytesTransferred >= 10000) { UARTprintf("%2d.%01d KB/s ", ulBytesTransferred / 1000, (ulBytesTransferred % 1000) / 100); } else if(ulBytesTransferred >= 1000) { UARTprintf("%1d.%02d KB/s ", ulBytesTransferred / 1000, (ulBytesTransferred % 1000) / 10); } else if(ulBytesTransferred >= 100) { UARTprintf("%3d B/s ", ulBytesTransferred); } else if(ulBytesTransferred >= 10) { UARTprintf("%2d B/s ", ulBytesTransferred); } else { UARTprintf("%1d B/s ", ulBytesTransferred); } // // Print a spinning line to make it more apparent that there is // something happening. // UARTprintf("%c", g_pcTwirl[ulPrevSeconds % 4]); } // // Put the processor to sleep if there is nothing to do. This allows // the CPU usage routine to measure the number of free CPU cycles. // If the processor is sleeping a lot, it can be hard to connect to // the target with the debugger. // ROM_SysCtlSleep(); }