Beispiel #1
0
    virtual void RenderSceneCB()
    {
        m_pGameCamera->OnRender();        

        PickingPhase();
        RenderPhase();
               
        glutSwapBuffers();
    }
Beispiel #2
0
		virtual void RenderSceneCB(){
			m_pGameCamera->OnRender();
			
			m_pEffect->SetGUI(0);
			RenderPhase();
			//MousePhase(); 

			glDisable(GL_DEPTH_TEST);			//Disable 3D-Things
			
			m_pEffect->SetGUI(1);
			GuiPhase();
			
			glEnable(GL_DEPTH_TEST);			//Reaktivate 3D-Things
		
			glutSwapBuffers();
		}