Beispiel #1
0
void nofFisher::Serialize_nofFisher(SerializedGameData* sgd) const
{
    Serialize_nofFarmhand(sgd);

    sgd->PushUnsignedChar(fishing_dir);
    sgd->PushBool(successful);
}
Beispiel #2
0
void nofCharburner::Serialize(SerializedGameData* sgd) const
{
    Serialize_nofFarmhand(sgd);

    sgd->PushBool(harvest);
    sgd->PushUnsignedChar(static_cast<unsigned char>(wt));
}
Beispiel #3
0
void nofFarmer::Serialize_nofFarmer(SerializedGameData * sgd) const
{
	Serialize_nofFarmhand(sgd);

	sgd->PushBool(harvest);
}