Beispiel #1
0
D3D9Mesh::D3D9Mesh(GraphicsDevice &_GD)
{
    _Mesh = NULL;
    _Vertices = NULL;
    _Indices = NULL;
    SetGD(_GD);
}
Beispiel #2
0
Mesh::Mesh(GraphicsDevice &GD)
{
    _Vertices = 0;
    _Indices = 0;
    _VertexCount = 0;
    _IndexCount = 0;
    SetGD(GD);
}