Beispiel #1
0
void CGSH_Direct3D9::OnDeviceResetting()
{
	m_triangleVb.Reset();
	m_quadVb.Reset();
	m_framebuffers.clear();
	m_depthbuffers.clear();
	TexCache_Flush();
	m_currentTexture.Reset();
}
Beispiel #2
0
void CGSH_HleOglWin32::OnSettingsDialogDestroyed()
{
	LoadSettings();
	TexCache_Flush();
	PalCache_Flush();
}