/*! \internal Create's a RegionHandle, it's the caller's responsibility to release. Returns 0 if the QRegion overflows. */ RgnHandle QRegion::toQDRgnForUpdate_sys() const { RgnHandle rgnHandle = qt_mac_get_rgn(); if(d->qt_rgn && d->qt_rgn->numRects) { RgnHandle tmp_rgn = qt_mac_get_rgn(); int n = d->qt_rgn->numRects; const QRect *qt_r = (n == 1) ? &d->qt_rgn->extents : d->qt_rgn->rects.constData(); while (n--) { // detect overflow. Tested for use with HIViewSetNeedsDisplayInRegion // in QWidgetPrivate::update_sys(). enum { HIViewSetNeedsDisplayInRegionOverflow = 10000 }; // empirically determined conservative value if (qt_r->right() > HIViewSetNeedsDisplayInRegionOverflow || qt_r->bottom() > HIViewSetNeedsDisplayInRegionOverflow) { qt_mac_dispose_rgn(tmp_rgn); qt_mac_dispose_rgn(rgnHandle); return 0; } SetRectRgn(tmp_rgn, qMax(SHRT_MIN, qt_r->x()), qMax(SHRT_MIN, qt_r->y()), qMin(SHRT_MAX, qt_r->right() + 1), qMin(SHRT_MAX, qt_r->bottom() + 1)); UnionRgn(rgnHandle, tmp_rgn, rgnHandle); ++qt_r; } qt_mac_dispose_rgn(tmp_rgn); } return rgnHandle; }
static void renderspu_SystemSetRootVisibleRegion(GLint cRects, GLint *pRects) { /* Remember the visible region of the root window if there is one */ if (render_spu.hRootVisibleRegion) { DisposeRgn(render_spu.hRootVisibleRegion); render_spu.hRootVisibleRegion = 0; } if (cRects>0) { int i; render_spu.hRootVisibleRegion = NewRgn(); SetEmptyRgn (render_spu.hRootVisibleRegion); RgnHandle tmpRgn = NewRgn(); for (i=0; i<cRects; ++i) { SetRectRgn (tmpRgn, pRects[4*i] , pRects[4*i+1], pRects[4*i+2], pRects[4*i+3]); UnionRgn (render_spu.hRootVisibleRegion, tmpRgn, render_spu.hRootVisibleRegion); } DisposeRgn (tmpRgn); } }
void renderspu_SystemWindowVisibleRegion(WindowInfo *window, GLint cRects, const GLint* pRects) { CRASSERT(window); CRASSERT(window->window); /* Remember any additional clipping stuff e.g. seamless regions */ if (window->hVisibleRegion) { DisposeRgn(window->hVisibleRegion); window->hVisibleRegion = 0; } if (cRects>0) { int i; /* Create some temporary regions */ RgnHandle rgn = NewRgn(); SetEmptyRgn (rgn); RgnHandle tmpRgn = NewRgn(); for (i=0; i<cRects; ++i) { SetRectRgn (tmpRgn, pRects[4*i] , pRects[4*i+1], pRects[4*i+2], pRects[4*i+3]); //DEBUG_MSG_POETZSCH (("visible rect %d %d %d %d\n", pRects[4*i] , pRects[4*i+1], // pRects[4*i+2], pRects[4*i+3])); UnionRgn (rgn, tmpRgn, rgn); } DisposeRgn (tmpRgn); window->hVisibleRegion = rgn; } renderspu_SystemWindowApplyVisibleRegion(window); }
bool MCRegionIncludeRect(MCRegionRef self, const MCRectangle& rect) { Rect t_rect; SetRect(&t_rect, rect . x, rect . y, rect . x + rect . width, rect . y + rect . height); RgnHandle t_rect_rgn; t_rect_rgn = NewRgn(); RectRgn(t_rect_rgn, &t_rect); UnionRgn((RgnHandle)self, t_rect_rgn, (RgnHandle)self); DisposeRgn(t_rect_rgn); return true; }
void wxTopLevelWindowMac::MacInvalidate( const WXRECTPTR rect, bool eraseBackground ) { GrafPtr formerPort ; GetPort( &formerPort ) ; SetPortWindowPort( (WindowRef)m_macWindow ) ; m_macNeedsErasing |= eraseBackground ; // if we already know that we will have to erase, there's no need to track the rest if ( !m_macNeedsErasing) { // we end only here if eraseBackground is false // if we already have a difference between m_macNoEraseUpdateRgn and UpdateRgn // we will have to erase anyway RgnHandle updateRgn = NewRgn(); RgnHandle diffRgn = NewRgn() ; if ( updateRgn && diffRgn ) { GetWindowUpdateRgn( (WindowRef)m_macWindow , updateRgn ); Point pt = {0,0} ; LocalToGlobal( &pt ) ; OffsetRgn( updateRgn , -pt.h , -pt.v ) ; DiffRgn( updateRgn , (RgnHandle) m_macNoEraseUpdateRgn , diffRgn ) ; if ( !EmptyRgn( diffRgn ) ) { m_macNeedsErasing = true ; } } if ( updateRgn ) DisposeRgn( updateRgn ); if ( diffRgn ) DisposeRgn( diffRgn ); if ( !m_macNeedsErasing ) { RgnHandle rectRgn = NewRgn() ; SetRectRgn( rectRgn , ((Rect*)rect)->left , ((Rect*)rect)->top , ((Rect*)rect)->right , ((Rect*)rect)->bottom ) ; UnionRgn( (RgnHandle) m_macNoEraseUpdateRgn , rectRgn , (RgnHandle) m_macNoEraseUpdateRgn ) ; DisposeRgn( rectRgn ) ; } } InvalWindowRect( (WindowRef)m_macWindow , (Rect*)rect ) ; // turn this on to debug the refreshing cycle #if wxMAC_DEBUG_REDRAW PaintRect( rect ) ; #endif SetPort( formerPort ) ; }
void TkUnionRectWithRegion( XRectangle* rectangle, TkRegion src_region, TkRegion dest_region_return) { RgnHandle srcRgn = (RgnHandle) src_region; RgnHandle destRgn = (RgnHandle) dest_region_return; if (tmpRgn == NULL) { tmpRgn = NewRgn(); } SetRectRgn(tmpRgn, rectangle->x, rectangle->y, rectangle->x + rectangle->width, rectangle->y + rectangle->height); UnionRgn(srcRgn, tmpRgn, destRgn); }
/*! \internal Create's a RegionHandle, it's the caller's responsibility to release. */ RgnHandle QRegion::toQDRgn() const { RgnHandle rgnHandle = qt_mac_get_rgn(); if(d->qt_rgn && d->qt_rgn->numRects) { RgnHandle tmp_rgn = qt_mac_get_rgn(); int n = d->qt_rgn->numRects; const QRect *qt_r = (n == 1) ? &d->qt_rgn->extents : d->qt_rgn->rects.constData(); while (n--) { SetRectRgn(tmp_rgn, qMax(SHRT_MIN, qt_r->x()), qMax(SHRT_MIN, qt_r->y()), qMin(SHRT_MAX, qt_r->right() + 1), qMin(SHRT_MAX, qt_r->bottom() + 1)); UnionRgn(rgnHandle, tmp_rgn, rgnHandle); ++qt_r; } qt_mac_dispose_rgn(tmp_rgn); } return rgnHandle; }
void myHideMenuBar( GDHandle ignoredDev) { RgnHandle gray,rect; GDHandle dev; (void)ignoredDev; if (savedgray) return; gray=GetGrayRgn(); savedgray=NewRgn(); rect=NewRgn(); CopyRgn(gray,savedgray); for (dev=GetDeviceList(); dev; dev=GetNextDevice(dev)) { if (!TestDeviceAttribute(dev,screenDevice) || !TestDeviceAttribute(dev,screenActive)) continue; RectRgn(rect,&(*dev)->gdRect); UnionRgn(gray,rect,gray); } DisposeRgn(rect); savedmbh=LMGetMBarHeight(); LMSetMBarHeight(0); }
HDC xxxBeginPaint( PWND pwnd, LPPAINTSTRUCT lpps) { HRGN hrgnUpdate; HDC hdc; BOOL fSendEraseBkgnd; CheckLock(pwnd); UserAssert(IsWinEventNotifyDeferredOK()); if (TEST_PUDF(PUDF_DRAGGINGFULLWINDOW)) SetWF(pwnd, WFSTARTPAINT); /* * We're processing a WM_PAINT message: clear this flag. */ ClrWF(pwnd, WFPAINTNOTPROCESSED); /* * If this bit gets set while we are drawing the frame we will need * to redraw it. * * If necessary, send our WM_NCPAINT message now. * * please heed these notes * * We have to send this message BEFORE we diddle hwnd->hrgnUpdate, * because an app may call ValidateRect or InvalidateRect in its * handler, and it expects what it does to affect what gets drawn * in the later WM_PAINT. * * It is possible to get an invalidate when we leave the critical * section below, therefore we loop until UPDATEDIRTY is clear * meaning there were no additional invalidates. */ if (TestWF(pwnd, WFSENDNCPAINT)) { do { ClrWF(pwnd, WFUPDATEDIRTY); hrgnUpdate = GetNCUpdateRgn(pwnd, FALSE); xxxSendNCPaint(pwnd, hrgnUpdate); DeleteMaybeSpecialRgn(hrgnUpdate); } while (TestWF(pwnd, WFUPDATEDIRTY)); } else { ClrWF(pwnd, WFUPDATEDIRTY); } /* * Hide the caret if needed. Do this before we get the DC so * that if HideCaret() gets and releases a DC we will be able * to reuse it later here. * No need to DeferWinEventNotify() since pwnd is locked. */ if (pwnd == PtiCurrent()->pq->caret.spwnd) zzzInternalHideCaret(); /* * Send the check for sending an WM_ERASEBKGND to the * window. */ if (fSendEraseBkgnd = TestWF(pwnd, WFSENDERASEBKGND)) { ClrWF(pwnd, WFERASEBKGND); ClrWF(pwnd, WFSENDERASEBKGND); } /* * Validate the entire window. */ if (NEEDSPAINT(pwnd)) DecPaintCount(pwnd); ClrWF(pwnd, WFINTERNALPAINT); hrgnUpdate = pwnd->hrgnUpdate; pwnd->hrgnUpdate = NULL; if (TestWF(pwnd, WFDONTVALIDATE)) { if (ghrgnUpdateSave == NULL) { ghrgnUpdateSave = CreateEmptyRgn(); } if (ghrgnUpdateSave != NULL) { UnionRgn(ghrgnUpdateSave, ghrgnUpdateSave, hrgnUpdate); gnUpdateSave++; } } /* * Clear these flags for backward compatibility */ lpps->fIncUpdate = lpps->fRestore = FALSE; lpps->hdc = hdc = _GetDCEx(pwnd, hrgnUpdate, DCX_USESTYLE | DCX_INTERSECTRGN); if (UT_GetParentDCClipBox(pwnd, hdc, &lpps->rcPaint)) { /* * If necessary, erase our background, and possibly deal with * our children's frames and backgrounds. */ if (fSendEraseBkgnd) xxxSendEraseBkgnd(pwnd, hdc, hrgnUpdate); } /* * Now that we're completely erased, see if there are any children * that couldn't draw their own frames because their update regions * got deleted. */ xxxSendChildNCPaint(pwnd); /* * The erase and frame operation has occured. Clear the WFREDRAWIFHUNG * bit here. We don't want to clear it until we know the erase and * frame has occured, so we know we always have a consistent looking * window. */ ClearHungFlag(pwnd, WFREDRAWIFHUNG); lpps->fErase = (TestWF(pwnd, WFERASEBKGND) != 0); return hdc; }
static void ROM_ShowMenuBar(_THIS) { #if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */ RgnHandle drawRgn = nil; RgnHandle menuRgn = nil; RgnHandle tempRgn = nil; RgnHandle grayRgn = nil; WindowPtr window = nil; GrafPtr wMgrPort; GrafPtr savePort; Rect menuRect; long response; short height; EventRecord theEvent; RGBColor saveRGB; RGBColor blackRGB = { 0, 0, 0 }; height = GetMBarHeight(); if ((height <= 0) && (gSaveMenuBar > 0)) { drawRgn = NewRgn(); menuRgn = NewRgn(); tempRgn = NewRgn(); if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) { goto CLEANUP; } grayRgn = GetGrayRgn(); /* No need to check for this */ GetPort(&savePort); GetWMgrPort(&wMgrPort); /* Set the height properly */ LMSetMBarHeight(gSaveMenuBar); /* Restore the old GrayRgn: rounded corners, etc, but not the menubar -- subtract that out first! */ if (gSaveGrayRgn) { menuRect = (*GetMainDevice())->gdRect; menuRect.bottom = menuRect.top + gSaveMenuBar; RectRgn(menuRgn, &menuRect); DiffRgn(grayRgn, gSaveGrayRgn, drawRgn); /* What do we inval? */ DiffRgn(drawRgn, menuRgn, drawRgn); /* Clip out the menu */ /* Now redraw the corners and other bits black */ SetPort(wMgrPort); GetClip(tempRgn); SetClip(drawRgn); GetForeColor(&saveRGB); RGBForeColor(&blackRGB); PaintRgn(drawRgn); RGBForeColor(&saveRGB); SetClip(tempRgn); SetPort(savePort); UnionRgn(drawRgn, menuRgn, drawRgn); /* Put back the menu */ /* Now actually restore the GrayRgn */ CopyRgn(gSaveGrayRgn, grayRgn); DisposeRgn(gSaveGrayRgn); gSaveGrayRgn = nil; } /* Modify the vis regions of exposed windows and draw menubar */ window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L; PaintBehind(window, drawRgn); CalcVisBehind(window, drawRgn); DrawMenuBar(); SetPort(savePort); gSaveMenuBar = 0; /* Now show the control strip if it's present */ if (!Gestalt(gestaltControlStripAttr, &response) && (response & (1L << gestaltControlStripExists))) { if (gSaveCSVis && !SBIsControlStripVisible()) SBShowHideControlStrip(true); gSaveCSVis = true; } /* Yield time so that floaters can catch up */ EventAvail(0, &theEvent); EventAvail(0, &theEvent); EventAvail(0, &theEvent); EventAvail(0, &theEvent); } CLEANUP: if (drawRgn) DisposeRgn(drawRgn); if (menuRgn) DisposeRgn(menuRgn); if (tempRgn) DisposeRgn(tempRgn); #endif /* !TARGET_API_MAC_CARBON */ }
static void ROM_HideMenuBar(_THIS) { #if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */ RgnHandle drawRgn = nil; RgnHandle tempRgn = nil; RgnHandle grayRgn = nil; WindowPtr window = nil; GDHandle gd = nil; GrafPtr savePort; long response; short height; EventRecord theEvent; height = GetMBarHeight(); if ( height > 0 ) { tempRgn = NewRgn(); drawRgn = NewRgn(); gSaveGrayRgn = NewRgn(); if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) { goto CLEANUP; } grayRgn = GetGrayRgn(); /* No need to check for this */ GetPort(&savePort); /* Hide the control strip if it's present, and record its previous position into the dirty region for redrawing. This isn't necessary, but may help catch stray bits. */ CopyRgn(grayRgn, tempRgn); if (!Gestalt(gestaltControlStripAttr, &response) && (response & (1L << gestaltControlStripExists))) { gSaveCSVis = SBIsControlStripVisible(); if (gSaveCSVis) SBShowHideControlStrip(false); } DiffRgn(grayRgn, tempRgn, drawRgn); /* Save the gray region once the control strip is hidden*/ CopyRgn(grayRgn, gSaveGrayRgn); /* Change the menu height in lowmem */ gSaveMenuBar = height; LMSetMBarHeight(0); /* Walk the monitor rectangles, and combine any pieces that aren't in GrayRgn: menubar, round corners, fake floaters. */ for(gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) { if (!TestDeviceAttribute(gd, screenDevice)) continue; if (!TestDeviceAttribute(gd, screenActive)) continue; RectRgn(tempRgn, &(*gd)->gdRect); /* Get the whole screen */ DiffRgn(tempRgn, grayRgn, tempRgn); /* Subtract out GrayRgn */ UnionRgn(tempRgn, drawRgn, drawRgn);/* Combine all the bits */ } /* Add the bits into the GrayRgn */ UnionRgn(drawRgn, grayRgn, grayRgn); /* Modify the vis regions of exposed windows */ window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L; PaintBehind(window, drawRgn); CalcVisBehind(window, drawRgn); SetPort(savePort); /* Yield time so that floaters can catch up */ EventAvail(0, &theEvent); EventAvail(0, &theEvent); EventAvail(0, &theEvent); EventAvail(0, &theEvent); } CLEANUP: if (tempRgn) DisposeRgn(tempRgn); if (drawRgn) DisposeRgn(drawRgn); #endif /* !TARGET_API_MAC_CARBON */ }