Esempio n. 1
0
/*!
    \internal
     Create's a RegionHandle, it's the caller's responsibility to release.
     Returns 0 if the QRegion overflows.
*/
RgnHandle QRegion::toQDRgnForUpdate_sys() const
{
    RgnHandle rgnHandle = qt_mac_get_rgn();
    if(d->qt_rgn && d->qt_rgn->numRects) {
        RgnHandle tmp_rgn = qt_mac_get_rgn();
        int n = d->qt_rgn->numRects;
        const QRect *qt_r = (n == 1) ? &d->qt_rgn->extents : d->qt_rgn->rects.constData();
        while (n--) {

            // detect overflow. Tested for use with HIViewSetNeedsDisplayInRegion
            // in QWidgetPrivate::update_sys().
            enum { HIViewSetNeedsDisplayInRegionOverflow = 10000 }; // empirically determined conservative value
            if (qt_r->right() > HIViewSetNeedsDisplayInRegionOverflow || qt_r->bottom() > HIViewSetNeedsDisplayInRegionOverflow) {
                qt_mac_dispose_rgn(tmp_rgn);
                qt_mac_dispose_rgn(rgnHandle);
                return 0;
            }

            SetRectRgn(tmp_rgn,
                       qMax(SHRT_MIN, qt_r->x()),
                       qMax(SHRT_MIN, qt_r->y()),
                       qMin(SHRT_MAX, qt_r->right() + 1),
                       qMin(SHRT_MAX, qt_r->bottom() + 1));
            UnionRgn(rgnHandle, tmp_rgn, rgnHandle);
            ++qt_r;
        }
        qt_mac_dispose_rgn(tmp_rgn);
    }
    return rgnHandle;
}
Esempio n. 2
0
static void renderspu_SystemSetRootVisibleRegion(GLint cRects, GLint *pRects)
{
    /* Remember the visible region of the root window if there is one */
    if (render_spu.hRootVisibleRegion)
    {
        DisposeRgn(render_spu.hRootVisibleRegion);
        render_spu.hRootVisibleRegion = 0;
    }

    if (cRects>0)
    {
        int i;
        render_spu.hRootVisibleRegion = NewRgn();
        SetEmptyRgn (render_spu.hRootVisibleRegion);
        RgnHandle tmpRgn = NewRgn();
        for (i=0; i<cRects; ++i)
        {
            SetRectRgn (tmpRgn,
                        pRects[4*i]  , pRects[4*i+1],
                        pRects[4*i+2], pRects[4*i+3]);
            UnionRgn (render_spu.hRootVisibleRegion, tmpRgn, render_spu.hRootVisibleRegion);
        }
        DisposeRgn (tmpRgn);
    }
}
Esempio n. 3
0
void renderspu_SystemWindowVisibleRegion(WindowInfo *window, GLint cRects, const GLint* pRects)
{
    CRASSERT(window);
    CRASSERT(window->window);

    /* Remember any additional clipping stuff e.g. seamless regions */
    if (window->hVisibleRegion)
    {
        DisposeRgn(window->hVisibleRegion);
        window->hVisibleRegion = 0;
    }

    if (cRects>0)
    {
        int i;
        /* Create some temporary regions */
        RgnHandle rgn = NewRgn();
        SetEmptyRgn (rgn);
        RgnHandle tmpRgn = NewRgn();
        for (i=0; i<cRects; ++i)
        {
            SetRectRgn (tmpRgn,
                        pRects[4*i]  , pRects[4*i+1],
                        pRects[4*i+2], pRects[4*i+3]);
            //DEBUG_MSG_POETZSCH (("visible rect %d %d %d %d\n", pRects[4*i]  , pRects[4*i+1],
            //                     pRects[4*i+2], pRects[4*i+3]));
            UnionRgn (rgn, tmpRgn, rgn);
        }
        DisposeRgn (tmpRgn);
        window->hVisibleRegion = rgn;
    }

    renderspu_SystemWindowApplyVisibleRegion(window);
}
Esempio n. 4
0
bool MCRegionIncludeRect(MCRegionRef self, const MCRectangle& rect)
{
	Rect t_rect;
	SetRect(&t_rect, rect . x, rect . y, rect . x + rect . width, rect . y + rect . height);
	RgnHandle t_rect_rgn;
	t_rect_rgn = NewRgn();
	RectRgn(t_rect_rgn, &t_rect);
	UnionRgn((RgnHandle)self, t_rect_rgn, (RgnHandle)self);
	DisposeRgn(t_rect_rgn);
	return true;
}
Esempio n. 5
0
void wxTopLevelWindowMac::MacInvalidate( const WXRECTPTR rect, bool eraseBackground )
{
    GrafPtr formerPort ;
    GetPort( &formerPort ) ;
    SetPortWindowPort( (WindowRef)m_macWindow ) ;

    m_macNeedsErasing |= eraseBackground ;

    // if we already know that we will have to erase, there's no need to track the rest
    if ( !m_macNeedsErasing)
    {
        // we end only here if eraseBackground is false
        // if we already have a difference between m_macNoEraseUpdateRgn and UpdateRgn
        // we will have to erase anyway

        RgnHandle       updateRgn = NewRgn();
        RgnHandle       diffRgn = NewRgn() ;
        if ( updateRgn && diffRgn )
        {
            GetWindowUpdateRgn( (WindowRef)m_macWindow , updateRgn );
            Point pt = {0,0} ;
            LocalToGlobal( &pt ) ;
            OffsetRgn( updateRgn , -pt.h , -pt.v ) ;
            DiffRgn( updateRgn , (RgnHandle) m_macNoEraseUpdateRgn , diffRgn ) ;
            if ( !EmptyRgn( diffRgn ) )
            {
                m_macNeedsErasing = true ;
            }
        }
        if ( updateRgn )
            DisposeRgn( updateRgn );
        if ( diffRgn )
            DisposeRgn( diffRgn );

        if ( !m_macNeedsErasing )
        {
            RgnHandle rectRgn = NewRgn() ;
            SetRectRgn( rectRgn , ((Rect*)rect)->left , ((Rect*)rect)->top , ((Rect*)rect)->right , ((Rect*)rect)->bottom ) ;
            UnionRgn( (RgnHandle) m_macNoEraseUpdateRgn , rectRgn , (RgnHandle) m_macNoEraseUpdateRgn ) ;
            DisposeRgn( rectRgn ) ;
        }
    }
    InvalWindowRect( (WindowRef)m_macWindow , (Rect*)rect ) ;
    // turn this on to debug the refreshing cycle
#if wxMAC_DEBUG_REDRAW
    PaintRect( rect ) ;
#endif
    SetPort( formerPort ) ;
}
Esempio n. 6
0
void 
TkUnionRectWithRegion(
    XRectangle* rectangle,
    TkRegion src_region,
    TkRegion dest_region_return)
{
    RgnHandle srcRgn = (RgnHandle) src_region;
    RgnHandle destRgn = (RgnHandle) dest_region_return;

    if (tmpRgn == NULL) {
        tmpRgn = NewRgn();
    }
    SetRectRgn(tmpRgn, rectangle->x, rectangle->y,
	    rectangle->x + rectangle->width, rectangle->y + rectangle->height);
    UnionRgn(srcRgn, tmpRgn, destRgn);
}
Esempio n. 7
0
/*!
    \internal
     Create's a RegionHandle, it's the caller's responsibility to release.
*/
RgnHandle QRegion::toQDRgn() const
{
    RgnHandle rgnHandle = qt_mac_get_rgn();
    if(d->qt_rgn && d->qt_rgn->numRects) {
        RgnHandle tmp_rgn = qt_mac_get_rgn();
        int n = d->qt_rgn->numRects;
        const QRect *qt_r = (n == 1) ? &d->qt_rgn->extents : d->qt_rgn->rects.constData();
        while (n--) {
            SetRectRgn(tmp_rgn,
                       qMax(SHRT_MIN, qt_r->x()),
                       qMax(SHRT_MIN, qt_r->y()),
                       qMin(SHRT_MAX, qt_r->right() + 1),
                       qMin(SHRT_MAX, qt_r->bottom() + 1));
            UnionRgn(rgnHandle, tmp_rgn, rgnHandle);
            ++qt_r;
        }
        qt_mac_dispose_rgn(tmp_rgn);
    }
    return rgnHandle;
}
void myHideMenuBar(
	GDHandle ignoredDev)
{
	RgnHandle gray,rect;
	GDHandle dev;
	(void)ignoredDev;

	if (savedgray)
		return;
	gray=GetGrayRgn();
	savedgray=NewRgn();
	rect=NewRgn();
	CopyRgn(gray,savedgray);
	for (dev=GetDeviceList(); dev; dev=GetNextDevice(dev)) {
		if (!TestDeviceAttribute(dev,screenDevice)
				|| !TestDeviceAttribute(dev,screenActive))
			continue;
		RectRgn(rect,&(*dev)->gdRect);
		UnionRgn(gray,rect,gray);
	}
	DisposeRgn(rect);
	savedmbh=LMGetMBarHeight();
	LMSetMBarHeight(0);
}
Esempio n. 9
0
HDC xxxBeginPaint(
    PWND          pwnd,
    LPPAINTSTRUCT lpps)
{
    HRGN hrgnUpdate;
    HDC  hdc;
    BOOL fSendEraseBkgnd;

    CheckLock(pwnd);
    UserAssert(IsWinEventNotifyDeferredOK());

    if (TEST_PUDF(PUDF_DRAGGINGFULLWINDOW))
        SetWF(pwnd, WFSTARTPAINT);

    /*
     * We're processing a WM_PAINT message: clear this flag.
     */
    ClrWF(pwnd, WFPAINTNOTPROCESSED);

    /*
     * If this bit gets set while we are drawing the frame we will need
     * to redraw it.
     *
     * If necessary, send our WM_NCPAINT message now.
     *
     * please heed these notes
     *
     * We have to send this message BEFORE we diddle hwnd->hrgnUpdate,
     * because an app may call ValidateRect or InvalidateRect in its
     * handler, and it expects what it does to affect what gets drawn
     * in the later WM_PAINT.
     *
     * It is possible to get an invalidate when we leave the critical
     * section below, therefore we loop until UPDATEDIRTY is clear
     * meaning there were no additional invalidates.
     */
    if (TestWF(pwnd, WFSENDNCPAINT)) {

        do {
            ClrWF(pwnd, WFUPDATEDIRTY);
            hrgnUpdate = GetNCUpdateRgn(pwnd, FALSE);
            xxxSendNCPaint(pwnd, hrgnUpdate);
            DeleteMaybeSpecialRgn(hrgnUpdate);
        } while (TestWF(pwnd, WFUPDATEDIRTY));

    } else {
        ClrWF(pwnd, WFUPDATEDIRTY);
    }

    /*
     * Hide the caret if needed.  Do this before we get the DC so
     * that if HideCaret() gets and releases a DC we will be able
     * to reuse it later here.
     * No need to DeferWinEventNotify() since pwnd is locked.
     */
    if (pwnd == PtiCurrent()->pq->caret.spwnd)
        zzzInternalHideCaret();

    /*
     * Send the check for sending an WM_ERASEBKGND to the
     * window.
     */
    if (fSendEraseBkgnd = TestWF(pwnd, WFSENDERASEBKGND)) {
        ClrWF(pwnd, WFERASEBKGND);
        ClrWF(pwnd, WFSENDERASEBKGND);
    }

    /*
     * Validate the entire window.
     */
    if (NEEDSPAINT(pwnd))
        DecPaintCount(pwnd);

    ClrWF(pwnd, WFINTERNALPAINT);

    hrgnUpdate = pwnd->hrgnUpdate;
    pwnd->hrgnUpdate = NULL;

    if (TestWF(pwnd, WFDONTVALIDATE)) {

        if (ghrgnUpdateSave == NULL) {
            ghrgnUpdateSave = CreateEmptyRgn();
        }

        if (ghrgnUpdateSave != NULL) {
            UnionRgn(ghrgnUpdateSave, ghrgnUpdateSave, hrgnUpdate);
            gnUpdateSave++;
        }
    }

    /*
     * Clear these flags for backward compatibility
     */
    lpps->fIncUpdate =
    lpps->fRestore   = FALSE;

    lpps->hdc =
    hdc       = _GetDCEx(pwnd,
                         hrgnUpdate,
                         DCX_USESTYLE | DCX_INTERSECTRGN);

    if (UT_GetParentDCClipBox(pwnd, hdc, &lpps->rcPaint)) {

        /*
         * If necessary, erase our background, and possibly deal with
         * our children's frames and backgrounds.
         */
        if (fSendEraseBkgnd)
            xxxSendEraseBkgnd(pwnd, hdc, hrgnUpdate);
    }

    /*
     * Now that we're completely erased, see if there are any children
     * that couldn't draw their own frames because their update regions
     * got deleted.
     */
    xxxSendChildNCPaint(pwnd);

    /*
     * The erase and frame operation has occured. Clear the WFREDRAWIFHUNG
     * bit here. We don't want to clear it until we know the erase and
     * frame has occured, so we know we always have a consistent looking
     * window.
     */
    ClearHungFlag(pwnd, WFREDRAWIFHUNG);

    lpps->fErase = (TestWF(pwnd, WFERASEBKGND) != 0);

    return hdc;
}
Esempio n. 10
0
static void ROM_ShowMenuBar(_THIS)
{
#if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
	RgnHandle		drawRgn = nil;
	RgnHandle		menuRgn = nil;
	RgnHandle		tempRgn = nil;
	RgnHandle		grayRgn = nil;
	WindowPtr		window = nil;
	GrafPtr			wMgrPort;
	GrafPtr			savePort;
	Rect			menuRect;
	long			response;
	short			height;
	EventRecord		theEvent;
	RGBColor		saveRGB;
	RGBColor		blackRGB = { 0, 0, 0 };

	height = GetMBarHeight();
	
	if ((height <= 0) && (gSaveMenuBar > 0)) {
		drawRgn = NewRgn();
		menuRgn = NewRgn();
		tempRgn = NewRgn();
		if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) {
			goto CLEANUP;
		}
		grayRgn = GetGrayRgn(); /* No need to check for this */
	
		GetPort(&savePort);
		GetWMgrPort(&wMgrPort);

		/* Set the height properly */
		LMSetMBarHeight(gSaveMenuBar);

		/* Restore the old GrayRgn: rounded corners, etc, but not
		   the menubar -- subtract that out first! */
		if (gSaveGrayRgn)
			{
			menuRect = (*GetMainDevice())->gdRect;
			menuRect.bottom = menuRect.top + gSaveMenuBar;
			RectRgn(menuRgn, &menuRect);

			DiffRgn(grayRgn, gSaveGrayRgn, drawRgn); 	/* What do we inval? */
			DiffRgn(drawRgn, menuRgn, drawRgn);			/* Clip out the menu */
			
			/* Now redraw the corners and other bits black */
			SetPort(wMgrPort);
			GetClip(tempRgn);
			SetClip(drawRgn);
			GetForeColor(&saveRGB);
			RGBForeColor(&blackRGB);
			PaintRgn(drawRgn);
			RGBForeColor(&saveRGB);
			SetClip(tempRgn);
			SetPort(savePort);
			
			UnionRgn(drawRgn, menuRgn, drawRgn);		/* Put back the menu */

			/* Now actually restore the GrayRgn */
			CopyRgn(gSaveGrayRgn, grayRgn);
			DisposeRgn(gSaveGrayRgn);
			gSaveGrayRgn = nil;
			}

		/* Modify the vis regions of exposed windows and draw menubar */
		window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L;
		PaintBehind(window, drawRgn);
		CalcVisBehind(window, drawRgn);
		DrawMenuBar();

		SetPort(savePort);
		gSaveMenuBar = 0;

		/* Now show the control strip if it's present */
		if (!Gestalt(gestaltControlStripAttr, &response) && 
				(response & (1L << gestaltControlStripExists)))
			{
			if (gSaveCSVis && !SBIsControlStripVisible())
				SBShowHideControlStrip(true);
			gSaveCSVis = true;
			}

		/* Yield time so that floaters can catch up */
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		}

CLEANUP:

	if (drawRgn) DisposeRgn(drawRgn);
	if (menuRgn) DisposeRgn(menuRgn);
	if (tempRgn) DisposeRgn(tempRgn);
#endif /* !TARGET_API_MAC_CARBON */
}
Esempio n. 11
0
static void ROM_HideMenuBar(_THIS)
{
#if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
	RgnHandle		drawRgn = nil;
	RgnHandle		tempRgn = nil;
	RgnHandle		grayRgn = nil;
	WindowPtr		window = nil;
	GDHandle		gd = nil;
	GrafPtr			savePort;
	long			response;
	short			height;
	EventRecord		theEvent;

	height = GetMBarHeight();
	
	if ( height > 0 ) {
		tempRgn = NewRgn();
		drawRgn = NewRgn();
		gSaveGrayRgn = NewRgn();
		if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) {
			goto CLEANUP;
		}
		grayRgn = GetGrayRgn(); /* No need to check for this */
	
		GetPort(&savePort);

		/* Hide the control strip if it's present, and record its 
		   previous position into the dirty region for redrawing. 
		   This isn't necessary, but may help catch stray bits. */
		CopyRgn(grayRgn, tempRgn);
		if (!Gestalt(gestaltControlStripAttr, &response) && 
			(response & (1L << gestaltControlStripExists))) {
			gSaveCSVis = SBIsControlStripVisible();
			if (gSaveCSVis)
				SBShowHideControlStrip(false);
		}
		DiffRgn(grayRgn, tempRgn, drawRgn);

		/* Save the gray region once the control strip is hidden*/
		CopyRgn(grayRgn, gSaveGrayRgn);

		/* Change the menu height in lowmem */
		gSaveMenuBar = height;
		LMSetMBarHeight(0);
		
		/* Walk the monitor rectangles, and combine any pieces that
		   aren't in GrayRgn: menubar, round corners, fake floaters. */
		for(gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) 
			{
			if (!TestDeviceAttribute(gd, screenDevice)) continue;
			if (!TestDeviceAttribute(gd, screenActive)) continue;

			RectRgn(tempRgn, &(*gd)->gdRect);	/* Get the whole screen */
			DiffRgn(tempRgn, grayRgn, tempRgn); /* Subtract out GrayRgn */
			UnionRgn(tempRgn, drawRgn, drawRgn);/* Combine all the bits */
			}
			
		/* Add the bits into the GrayRgn */
		UnionRgn(drawRgn, grayRgn, grayRgn);

		/* Modify the vis regions of exposed windows */
		window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L;
		PaintBehind(window, drawRgn);
		CalcVisBehind(window, drawRgn);

		SetPort(savePort);
		
		/* Yield time so that floaters can catch up */
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		}

CLEANUP:

	if (tempRgn) DisposeRgn(tempRgn);
	if (drawRgn) DisposeRgn(drawRgn);
#endif /* !TARGET_API_MAC_CARBON */
}