Beispiel #1
0
void gp_ir_visitor::insert_phi(ir_phi* ir, unsigned num_sources)
{
	lima_gp_ir_phi_node_t* phi = lima_gp_ir_phi_node_create(num_sources);
	lima_gp_ir_reg_t* dest = lima_gp_ir_reg_create(this->prog);
	dest->size = ir->dest->type->vector_elements;
	phi->dest = dest;
	_mesa_hash_table_insert(this->var_to_reg, _mesa_hash_pointer(ir->dest),
							ir->dest, dest);
	_mesa_hash_table_insert(this->phi_to_phi, _mesa_hash_pointer(ir), ir, phi);
	ptrset_add(&this->cur_block->phi_nodes, phi);
}
Beispiel #2
0
void GLAPIENTRY
_mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize,
                          GLsizei *length, GLint *values)
{
   struct vdp_surface *surf = (struct vdp_surface *)surface;
   GET_CURRENT_CONTEXT(ctx);

   if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUGetSurfaceivNV");
      return;
   }

   if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
      _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
      return;
   }

   if (pname != GL_SURFACE_STATE_NV) {
      _mesa_error(ctx, GL_INVALID_ENUM, "VDPAUGetSurfaceivNV");
      return;
   }

   if (bufSize < 1) {
      _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
      return;
   }

   values[0] = surf->state;

   if (length != NULL)
      *length = 1;
}
Beispiel #3
0
void GLAPIENTRY
_mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access)
{
   struct vdp_surface *surf = (struct vdp_surface *)surface;
   GET_CURRENT_CONTEXT(ctx);

   if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
      return;
   }

   if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
      _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
      return;
   }

   if (access != GL_READ_ONLY && access != GL_WRITE_ONLY &&
       access != GL_READ_WRITE) {

      _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
      return;
   }

   if (surf->state == GL_SURFACE_MAPPED_NV) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
      return;
   }

   surf->access = access;
}
Beispiel #4
0
void GLAPIENTRY
_mesa_VDPAUUnregisterSurfaceNV(GLintptr surface)
{
   struct vdp_surface *surf = (struct vdp_surface *)surface;
   struct set_entry *entry;
   int i;
   GET_CURRENT_CONTEXT(ctx);

   if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnregisterSurfaceNV");
      return;
   }

   /* according to the spec it's ok when this is zero */
   if (surface == 0)
      return;

   entry = _mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf);
   if (!entry) {
      _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUUnregisterSurfaceNV");
      return;
   }

   for (i = 0; i < MAX_TEXTURES; i++) {
      if (surf->textures[i]) {
         surf->textures[i]->Immutable = GL_FALSE;
         _mesa_reference_texobj(&surf->textures[i], NULL);
      }
   }

   _mesa_set_remove(ctx->vdpSurfaces, entry);
   free(surf);
}
ir_variable_refcount_entry *
ir_variable_refcount_visitor::get_variable_entry(ir_variable *var)
{
    assert(var);

    struct hash_entry *e = _mesa_hash_table_search(this->ht,
                           _mesa_hash_pointer(var),
                           var);
    if (e)
        return (ir_variable_refcount_entry *)e->data;

    ir_variable_refcount_entry *entry = new ir_variable_refcount_entry(var);
    assert(entry->referenced_count == 0);
    _mesa_hash_table_insert(this->ht, _mesa_hash_pointer(var), var, entry);

    return entry;
}
Beispiel #6
0
static int
_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
   return (syncObj != NULL)
      && _mesa_set_search(ctx->Shared->SyncObjects,
                          _mesa_hash_pointer(syncObj),
                          syncObj) != NULL
      && (syncObj->Type == GL_SYNC_FENCE)
      && !syncObj->DeletePending;
}
Beispiel #7
0
ir_visitor_status gp_ir_visitor::visit_enter(ir_loop* ir)
{
	_mesa_hash_table_insert(this->loop_beginning_to_block,
							_mesa_hash_pointer(ir), ir, this->cur_block);
	
	lima_gp_ir_block_t* loop_header = lima_gp_ir_block_create();
	lima_gp_ir_prog_insert(loop_header, this->cur_block);
	this->cur_block = loop_header;
	
	//we create after_loop and append it after loop_header, but we *do not* set
	//this->cur_block - any additional blocks in the loop will go in between
	//loop_header and after_loop
	lima_gp_ir_block_t* after_loop = lima_gp_ir_block_create();
	lima_gp_ir_prog_insert(after_loop, this->cur_block);
	
	lima_gp_ir_block_t* old_break_block = this->break_block;
	lima_gp_ir_block_t* old_continue_block = this->continue_block;
	
	this->break_block = after_loop;
	this->continue_block = loop_header;
	
	visit_list_elements(this, &ir->begin_phi_nodes, false);
	visit_list_elements(this, &ir->body_instructions);
	
	_mesa_hash_table_insert(this->loop_end_to_block,
							_mesa_hash_pointer(ir), ir, this->cur_block);
	
	lima_gp_ir_branch_node_t* branch =
		lima_gp_ir_branch_node_create(lima_gp_ir_op_branch_uncond);
	branch->dest = loop_header;
	lima_gp_ir_block_insert_end(this->cur_block, &branch->root_node);
	
	this->break_block = old_break_block;
	this->continue_block = old_continue_block;
	
	this->cur_block = after_loop;
	
	visit_list_elements(this, &ir->end_phi_nodes, false);
	
	return visit_continue_with_parent;
}
ir_variable_refcount_entry *
ir_variable_refcount_visitor::find_variable_entry(ir_variable *var)
{
    assert(var);
    struct hash_entry *e = _mesa_hash_table_search(this->ht,
                           _mesa_hash_pointer(var),
                           var);
    if (e)
        return (ir_variable_refcount_entry *)e->data;

    return NULL;
}
Beispiel #9
0
void GLAPIENTRY
_mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
{
   GET_CURRENT_CONTEXT(ctx);
   int i;

   if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV");
      return;
   }

   for (i = 0; i < numSurfaces; ++i) {
      struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];

      if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
         _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
         return;
      }

      if (surf->state == GL_SURFACE_MAPPED_NV) {
         _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
         return;
      }
   }

   for (i = 0; i < numSurfaces; ++i) {
      struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
      unsigned numTextureNames = surf->output ? 1 : 4;
      unsigned j;

      for (j = 0; j < numTextureNames; ++j) {
         struct gl_texture_object *tex = surf->textures[j];
         struct gl_texture_image *image;

         _mesa_lock_texture(ctx, tex);
         image = _mesa_get_tex_image(ctx, tex, surf->target, 0);
         if (!image) {
            _mesa_error(ctx, GL_OUT_OF_MEMORY, "VDPAUMapSurfacesNV");
            _mesa_unlock_texture(ctx, tex);
            return;
         }

         ctx->Driver.FreeTextureImageBuffer(ctx, image);

         ctx->Driver.VDPAUMapSurface(ctx, surf->target, surf->access,
                                     surf->output, tex, image,
                                     surf->vdpSurface, j);

         _mesa_unlock_texture(ctx, tex);
      }
      surf->state = GL_SURFACE_MAPPED_NV;
   }
}
Beispiel #10
0
void gp_ir_visitor::rewrite_phi_jump_srcs(lima_gp_ir_phi_node_t* phi,
										  exec_list* srcs, unsigned start)
{
	unsigned i = start;
	foreach_list(node, srcs)
	{
		ir_phi_jump_src* src = (ir_phi_jump_src*) node;
		struct hash_entry* entry =
			_mesa_hash_table_search(this->loop_jump_to_block,
									_mesa_hash_pointer(src->jump), src->jump);
		
		lima_gp_ir_block_t* pred = (lima_gp_ir_block_t*) entry->data;
		this->rewrite_phi_source(&phi->sources[i], pred, src->src);
		i++;
	}
Beispiel #11
0
ir_visitor_status gp_ir_visitor::visit(ir_loop_jump* ir)
{
	_mesa_hash_table_insert(this->loop_jump_to_block, _mesa_hash_pointer(ir),
							ir, this->cur_block);
	
	lima_gp_ir_branch_node_t* branch =
		lima_gp_ir_branch_node_create(lima_gp_ir_op_branch_uncond);
	if (ir->mode == ir_loop_jump::jump_break)
		branch->dest = this->break_block;
	else
		branch->dest = this->continue_block;
	
	lima_gp_ir_block_insert_end(this->cur_block, &branch->root_node);
	return visit_continue;
}
Beispiel #12
0
void gp_ir_visitor::rewrite_phi_source(lima_gp_ir_phi_node_src_t* src,
									   lima_gp_ir_block_t* block,
									   ir_variable* var)
{
	if (var)
	{
		struct hash_entry* entry =
			_mesa_hash_table_search(this->var_to_reg, _mesa_hash_pointer(var),
									var);
		src->reg = (lima_gp_ir_reg_t*) entry->data;
	}
	else
		src->reg = NULL;
	src->pred = block;
}
Beispiel #13
0
GLsync GLAPIENTRY
_mesa_FenceSync(GLenum condition, GLbitfield flags)
{
   GET_CURRENT_CONTEXT(ctx);
   struct gl_sync_object *syncObj;
   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);

   if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)",
		  condition);
      return 0;
   }

   if (flags != 0) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)",
		  condition);
      return 0;
   }

   syncObj = ctx->Driver.NewSyncObject(ctx, GL_SYNC_FENCE);
   if (syncObj != NULL) {
      syncObj->Type = GL_SYNC_FENCE;
      /* The name is not currently used, and it is never visible to
       * applications.  If sync support is extended to provide support for
       * NV_fence, this field will be used.  We'll also need to add an object
       * ID hashtable.
       */
      syncObj->Name = 1;
      syncObj->RefCount = 1;
      syncObj->DeletePending = GL_FALSE;
      syncObj->SyncCondition = condition;
      syncObj->Flags = flags;
      syncObj->StatusFlag = 0;

      ctx->Driver.FenceSync(ctx, syncObj, condition, flags);

      _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
      _mesa_set_add(ctx->Shared->SyncObjects,
                    _mesa_hash_pointer(syncObj),
                    syncObj);
      _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);

      return (GLsync) syncObj;
   }

   return NULL;
}
Beispiel #14
0
GLboolean GLAPIENTRY
_mesa_VDPAUIsSurfaceNV(GLintptr surface)
{
   struct vdp_surface *surf = (struct vdp_surface *)surface;
   GET_CURRENT_CONTEXT(ctx);

   if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUIsSurfaceNV");
      return false;
   }

   if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
      return false;
   }

   return true;
}
Beispiel #15
0
void
_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj)
{
   struct set_entry *entry;

   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
   syncObj->RefCount--;
   if (syncObj->RefCount == 0) {
      entry = _mesa_set_search(ctx->Shared->SyncObjects,
                               _mesa_hash_pointer(syncObj),
                               syncObj);
      assert (entry != NULL);
      _mesa_set_remove(ctx->Shared->SyncObjects, entry);
      _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);

      ctx->Driver.DeleteSyncObject(ctx, syncObj);
   } else {
      _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
   }
}
Beispiel #16
0
int
iris_bo_busy(struct iris_bo *bo)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;
   struct drm_i915_gem_busy busy = { .handle = bo->gem_handle };

   int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_BUSY, &busy);
   if (ret == 0) {
      bo->idle = !busy.busy;
      return busy.busy;
   }
   return false;
}

int
iris_bo_madvise(struct iris_bo *bo, int state)
{
   struct drm_i915_gem_madvise madv = {
      .handle = bo->gem_handle,
      .madv = state,
      .retained = 1,
   };

   drm_ioctl(bo->bufmgr->fd, DRM_IOCTL_I915_GEM_MADVISE, &madv);

   return madv.retained;
}

/* drop the oldest entries that have been purged by the kernel */
static void
iris_bo_cache_purge_bucket(struct iris_bufmgr *bufmgr,
                          struct bo_cache_bucket *bucket)
{
   list_for_each_entry_safe(struct iris_bo, bo, &bucket->head, head) {
      if (iris_bo_madvise(bo, I915_MADV_DONTNEED))
         break;

      list_del(&bo->head);
      bo_free(bo);
   }
}

static struct iris_bo *
bo_calloc(void)
{
   struct iris_bo *bo = calloc(1, sizeof(*bo));
   if (bo) {
      bo->hash = _mesa_hash_pointer(bo);
   }
   return bo;
}

static struct iris_bo *
bo_alloc_internal(struct iris_bufmgr *bufmgr,
                  const char *name,
                  uint64_t size,
                  enum iris_memory_zone memzone,
                  unsigned flags,
                  uint32_t tiling_mode,
                  uint32_t stride)
{
   struct iris_bo *bo;
   unsigned int page_size = getpagesize();
   int ret;
   struct bo_cache_bucket *bucket;
   bool alloc_from_cache;
   uint64_t bo_size;
   bool zeroed = false;

   if (flags & BO_ALLOC_ZEROED)
      zeroed = true;

   if ((flags & BO_ALLOC_COHERENT) && !bufmgr->has_llc) {
      bo_size = MAX2(ALIGN(size, page_size), page_size);
      bucket = NULL;
      goto skip_cache;
   }

   /* Round the allocated size up to a power of two number of pages. */
   bucket = bucket_for_size(bufmgr, size);

   /* If we don't have caching at this size, don't actually round the
    * allocation up.
    */
   if (bucket == NULL) {
      bo_size = MAX2(ALIGN(size, page_size), page_size);
   } else {
      bo_size = bucket->size;
   }

   mtx_lock(&bufmgr->lock);
   /* Get a buffer out of the cache if available */
retry:
   alloc_from_cache = false;
   if (bucket != NULL && !list_empty(&bucket->head)) {
      /* If the last BO in the cache is idle, then reuse it.  Otherwise,
       * allocate a fresh buffer to avoid stalling.
       */
      bo = LIST_ENTRY(struct iris_bo, bucket->head.next, head);
      if (!iris_bo_busy(bo)) {
         alloc_from_cache = true;
         list_del(&bo->head);
      }

      if (alloc_from_cache) {
         if (!iris_bo_madvise(bo, I915_MADV_WILLNEED)) {
            bo_free(bo);
            iris_bo_cache_purge_bucket(bufmgr, bucket);
            goto retry;
         }

         if (bo_set_tiling_internal(bo, tiling_mode, stride)) {
            bo_free(bo);
            goto retry;
         }

         if (zeroed) {
            void *map = iris_bo_map(NULL, bo, MAP_WRITE | MAP_RAW);
            if (!map) {
               bo_free(bo);
               goto retry;
            }
            memset(map, 0, bo_size);
         }
      }
   }

   if (alloc_from_cache) {
      /* If the cached BO isn't in the right memory zone, free the old
       * memory and assign it a new address.
       */
      if (memzone != iris_memzone_for_address(bo->gtt_offset)) {
         vma_free(bufmgr, bo->gtt_offset, bo->size);
         bo->gtt_offset = 0ull;
      }
   } else {
skip_cache:
      bo = bo_calloc();
      if (!bo)
         goto err;

      bo->size = bo_size;
      bo->idle = true;

      struct drm_i915_gem_create create = { .size = bo_size };

      /* All new BOs we get from the kernel are zeroed, so we don't need to
       * worry about that here.
       */
      ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_CREATE, &create);
      if (ret != 0) {
         free(bo);
         goto err;
      }

      bo->gem_handle = create.handle;

      bo->bufmgr = bufmgr;

      bo->tiling_mode = I915_TILING_NONE;
      bo->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
      bo->stride = 0;

      if (bo_set_tiling_internal(bo, tiling_mode, stride))
         goto err_free;

      /* Calling set_domain() will allocate pages for the BO outside of the
       * struct mutex lock in the kernel, which is more efficient than waiting
       * to create them during the first execbuf that uses the BO.
       */
      struct drm_i915_gem_set_domain sd = {
         .handle = bo->gem_handle,
         .read_domains = I915_GEM_DOMAIN_CPU,
         .write_domain = 0,
      };

      if (drm_ioctl(bo->bufmgr->fd, DRM_IOCTL_I915_GEM_SET_DOMAIN, &sd) != 0)
         goto err_free;
   }

   bo->name = name;
   p_atomic_set(&bo->refcount, 1);
   bo->reusable = bucket && bufmgr->bo_reuse;
   bo->cache_coherent = bufmgr->has_llc;
   bo->index = -1;
   bo->kflags = EXEC_OBJECT_SUPPORTS_48B_ADDRESS | EXEC_OBJECT_PINNED;

   /* By default, capture all driver-internal buffers like shader kernels,
    * surface states, dynamic states, border colors, and so on.
    */
   if (memzone < IRIS_MEMZONE_OTHER)
      bo->kflags |= EXEC_OBJECT_CAPTURE;

   if (bo->gtt_offset == 0ull) {
      bo->gtt_offset = vma_alloc(bufmgr, memzone, bo->size, 1);

      if (bo->gtt_offset == 0ull)
         goto err_free;
   }

   mtx_unlock(&bufmgr->lock);

   if ((flags & BO_ALLOC_COHERENT) && !bo->cache_coherent) {
      struct drm_i915_gem_caching arg = {
         .handle = bo->gem_handle,
         .caching = 1,
      };
      if (drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_SET_CACHING, &arg) == 0) {
         bo->cache_coherent = true;
         bo->reusable = false;
      }
   }

   DBG("bo_create: buf %d (%s) (%s memzone) %llub\n", bo->gem_handle,
       bo->name, memzone_name(memzone), (unsigned long long) size);

   return bo;

err_free:
   bo_free(bo);
err:
   mtx_unlock(&bufmgr->lock);
   return NULL;
}

struct iris_bo *
iris_bo_alloc(struct iris_bufmgr *bufmgr,
              const char *name,
              uint64_t size,
              enum iris_memory_zone memzone)
{
   return bo_alloc_internal(bufmgr, name, size, memzone,
                            0, I915_TILING_NONE, 0);
}

struct iris_bo *
iris_bo_alloc_tiled(struct iris_bufmgr *bufmgr, const char *name,
                    uint64_t size, enum iris_memory_zone memzone,
                    uint32_t tiling_mode, uint32_t pitch, unsigned flags)
{
   return bo_alloc_internal(bufmgr, name, size, memzone,
                            flags, tiling_mode, pitch);
}

struct iris_bo *
iris_bo_create_userptr(struct iris_bufmgr *bufmgr, const char *name,
                       void *ptr, size_t size,
                       enum iris_memory_zone memzone)
{
   struct iris_bo *bo;

   bo = bo_calloc();
   if (!bo)
      return NULL;

   struct drm_i915_gem_userptr arg = {
      .user_ptr = (uintptr_t)ptr,
      .user_size = size,
   };
   if (drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_USERPTR, &arg))
      goto err_free;
   bo->gem_handle = arg.handle;

   /* Check the buffer for validity before we try and use it in a batch */
   struct drm_i915_gem_set_domain sd = {
      .handle = bo->gem_handle,
      .read_domains = I915_GEM_DOMAIN_CPU,
   };
   if (drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_SET_DOMAIN, &sd))
      goto err_close;

   bo->name = name;
   bo->size = size;
   bo->map_cpu = ptr;

   bo->bufmgr = bufmgr;
   bo->kflags = EXEC_OBJECT_SUPPORTS_48B_ADDRESS | EXEC_OBJECT_PINNED;
   bo->gtt_offset = vma_alloc(bufmgr, memzone, size, 1);
   if (bo->gtt_offset == 0ull)
      goto err_close;

   p_atomic_set(&bo->refcount, 1);
   bo->userptr = true;
   bo->cache_coherent = true;
   bo->index = -1;
   bo->idle = true;

   return bo;

err_close:
   drm_ioctl(bufmgr->fd, DRM_IOCTL_GEM_CLOSE, &bo->gem_handle);
err_free:
   free(bo);
   return NULL;
}

/**
 * Returns a iris_bo wrapping the given buffer object handle.
 *
 * This can be used when one application needs to pass a buffer object
 * to another.
 */
struct iris_bo *
iris_bo_gem_create_from_name(struct iris_bufmgr *bufmgr,
                             const char *name, unsigned int handle)
{
   struct iris_bo *bo;

   /* At the moment most applications only have a few named bo.
    * For instance, in a DRI client only the render buffers passed
    * between X and the client are named. And since X returns the
    * alternating names for the front/back buffer a linear search
    * provides a sufficiently fast match.
    */
   mtx_lock(&bufmgr->lock);
   bo = hash_find_bo(bufmgr->name_table, handle);
   if (bo) {
      iris_bo_reference(bo);
      goto out;
   }

   struct drm_gem_open open_arg = { .name = handle };
   int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_GEM_OPEN, &open_arg);
   if (ret != 0) {
      DBG("Couldn't reference %s handle 0x%08x: %s\n",
          name, handle, strerror(errno));
      bo = NULL;
      goto out;
   }
   /* Now see if someone has used a prime handle to get this
    * object from the kernel before by looking through the list
    * again for a matching gem_handle
    */
   bo = hash_find_bo(bufmgr->handle_table, open_arg.handle);
   if (bo) {
      iris_bo_reference(bo);
      goto out;
   }

   bo = bo_calloc();
   if (!bo)
      goto out;

   p_atomic_set(&bo->refcount, 1);

   bo->size = open_arg.size;
   bo->gtt_offset = 0;
   bo->bufmgr = bufmgr;
   bo->gem_handle = open_arg.handle;
   bo->name = name;
   bo->global_name = handle;
   bo->reusable = false;
   bo->external = true;
   bo->kflags = EXEC_OBJECT_SUPPORTS_48B_ADDRESS | EXEC_OBJECT_PINNED;
   bo->gtt_offset = vma_alloc(bufmgr, IRIS_MEMZONE_OTHER, bo->size, 1);

   _mesa_hash_table_insert(bufmgr->handle_table, &bo->gem_handle, bo);
   _mesa_hash_table_insert(bufmgr->name_table, &bo->global_name, bo);

   struct drm_i915_gem_get_tiling get_tiling = { .handle = bo->gem_handle };
   ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling);
   if (ret != 0)
      goto err_unref;

   bo->tiling_mode = get_tiling.tiling_mode;
   bo->swizzle_mode = get_tiling.swizzle_mode;
   /* XXX stride is unknown */
   DBG("bo_create_from_handle: %d (%s)\n", handle, bo->name);

out:
   mtx_unlock(&bufmgr->lock);
   return bo;

err_unref:
   bo_free(bo);
   mtx_unlock(&bufmgr->lock);
   return NULL;
}

static void
bo_free(struct iris_bo *bo)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   if (bo->map_cpu && !bo->userptr) {
      VG_NOACCESS(bo->map_cpu, bo->size);
      munmap(bo->map_cpu, bo->size);
   }
   if (bo->map_wc) {
      VG_NOACCESS(bo->map_wc, bo->size);
      munmap(bo->map_wc, bo->size);
   }
   if (bo->map_gtt) {
      VG_NOACCESS(bo->map_gtt, bo->size);
      munmap(bo->map_gtt, bo->size);
   }

   if (bo->external) {
      struct hash_entry *entry;

      if (bo->global_name) {
         entry = _mesa_hash_table_search(bufmgr->name_table, &bo->global_name);
         _mesa_hash_table_remove(bufmgr->name_table, entry);
      }

      entry = _mesa_hash_table_search(bufmgr->handle_table, &bo->gem_handle);
      _mesa_hash_table_remove(bufmgr->handle_table, entry);
   }

   /* Close this object */
   struct drm_gem_close close = { .handle = bo->gem_handle };
   int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_GEM_CLOSE, &close);
   if (ret != 0) {
      DBG("DRM_IOCTL_GEM_CLOSE %d failed (%s): %s\n",
          bo->gem_handle, bo->name, strerror(errno));
   }

   vma_free(bo->bufmgr, bo->gtt_offset, bo->size);

   free(bo);
}

/** Frees all cached buffers significantly older than @time. */
static void
cleanup_bo_cache(struct iris_bufmgr *bufmgr, time_t time)
{
   int i;

   if (bufmgr->time == time)
      return;

   for (i = 0; i < bufmgr->num_buckets; i++) {
      struct bo_cache_bucket *bucket = &bufmgr->cache_bucket[i];

      list_for_each_entry_safe(struct iris_bo, bo, &bucket->head, head) {
         if (time - bo->free_time <= 1)
            break;

         list_del(&bo->head);

         bo_free(bo);
      }
   }

   bufmgr->time = time;
}

static void
bo_unreference_final(struct iris_bo *bo, time_t time)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;
   struct bo_cache_bucket *bucket;

   DBG("bo_unreference final: %d (%s)\n", bo->gem_handle, bo->name);

   bucket = NULL;
   if (bo->reusable)
      bucket = bucket_for_size(bufmgr, bo->size);
   /* Put the buffer into our internal cache for reuse if we can. */
   if (bucket && iris_bo_madvise(bo, I915_MADV_DONTNEED)) {
      bo->free_time = time;
      bo->name = NULL;

      list_addtail(&bo->head, &bucket->head);
   } else {
      bo_free(bo);
   }
}

void
iris_bo_unreference(struct iris_bo *bo)
{
   if (bo == NULL)
      return;

   assert(p_atomic_read(&bo->refcount) > 0);

   if (atomic_add_unless(&bo->refcount, -1, 1)) {
      struct iris_bufmgr *bufmgr = bo->bufmgr;
      struct timespec time;

      clock_gettime(CLOCK_MONOTONIC, &time);

      mtx_lock(&bufmgr->lock);

      if (p_atomic_dec_zero(&bo->refcount)) {
         bo_unreference_final(bo, time.tv_sec);
         cleanup_bo_cache(bufmgr, time.tv_sec);
      }

      mtx_unlock(&bufmgr->lock);
   }
}

static void
bo_wait_with_stall_warning(struct pipe_debug_callback *dbg,
                           struct iris_bo *bo,
                           const char *action)
{
   bool busy = dbg && !bo->idle;
   double elapsed = unlikely(busy) ? -get_time() : 0.0;

   iris_bo_wait_rendering(bo);

   if (unlikely(busy)) {
      elapsed += get_time();
      if (elapsed > 1e-5) /* 0.01ms */ {
         perf_debug(dbg, "%s a busy \"%s\" BO stalled and took %.03f ms.\n",
                    action, bo->name, elapsed * 1000);
      }
   }
}

static void
print_flags(unsigned flags)
{
   if (flags & MAP_READ)
      DBG("READ ");
   if (flags & MAP_WRITE)
      DBG("WRITE ");
   if (flags & MAP_ASYNC)
      DBG("ASYNC ");
   if (flags & MAP_PERSISTENT)
      DBG("PERSISTENT ");
   if (flags & MAP_COHERENT)
      DBG("COHERENT ");
   if (flags & MAP_RAW)
      DBG("RAW ");
   DBG("\n");
}

static void *
iris_bo_map_cpu(struct pipe_debug_callback *dbg,
                struct iris_bo *bo, unsigned flags)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   /* We disallow CPU maps for writing to non-coherent buffers, as the
    * CPU map can become invalidated when a batch is flushed out, which
    * can happen at unpredictable times.  You should use WC maps instead.
    */
   assert(bo->cache_coherent || !(flags & MAP_WRITE));

   if (!bo->map_cpu) {
      DBG("iris_bo_map_cpu: %d (%s)\n", bo->gem_handle, bo->name);

      struct drm_i915_gem_mmap mmap_arg = {
         .handle = bo->gem_handle,
         .size = bo->size,
      };
      int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_MMAP, &mmap_arg);
      if (ret != 0) {
         DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
             __FILE__, __LINE__, bo->gem_handle, bo->name, strerror(errno));
         return NULL;
      }
      void *map = (void *) (uintptr_t) mmap_arg.addr_ptr;
      VG_DEFINED(map, bo->size);

      if (p_atomic_cmpxchg(&bo->map_cpu, NULL, map)) {
         VG_NOACCESS(map, bo->size);
         munmap(map, bo->size);
      }
   }
   assert(bo->map_cpu);

   DBG("iris_bo_map_cpu: %d (%s) -> %p, ", bo->gem_handle, bo->name,
       bo->map_cpu);
   print_flags(flags);

   if (!(flags & MAP_ASYNC)) {
      bo_wait_with_stall_warning(dbg, bo, "CPU mapping");
   }

   if (!bo->cache_coherent && !bo->bufmgr->has_llc) {
      /* If we're reusing an existing CPU mapping, the CPU caches may
       * contain stale data from the last time we read from that mapping.
       * (With the BO cache, it might even be data from a previous buffer!)
       * Even if it's a brand new mapping, the kernel may have zeroed the
       * buffer via CPU writes.
       *
       * We need to invalidate those cachelines so that we see the latest
       * contents, and so long as we only read from the CPU mmap we do not
       * need to write those cachelines back afterwards.
       *
       * On LLC, the emprical evidence suggests that writes from the GPU
       * that bypass the LLC (i.e. for scanout) do *invalidate* the CPU
       * cachelines. (Other reads, such as the display engine, bypass the
       * LLC entirely requiring us to keep dirty pixels for the scanout
       * out of any cache.)
       */
      gen_invalidate_range(bo->map_cpu, bo->size);
   }

   return bo->map_cpu;
}

static void *
iris_bo_map_wc(struct pipe_debug_callback *dbg,
               struct iris_bo *bo, unsigned flags)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   if (!bo->map_wc) {
      DBG("iris_bo_map_wc: %d (%s)\n", bo->gem_handle, bo->name);

      struct drm_i915_gem_mmap mmap_arg = {
         .handle = bo->gem_handle,
         .size = bo->size,
         .flags = I915_MMAP_WC,
      };
      int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_MMAP, &mmap_arg);
      if (ret != 0) {
         DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
             __FILE__, __LINE__, bo->gem_handle, bo->name, strerror(errno));
         return NULL;
      }

      void *map = (void *) (uintptr_t) mmap_arg.addr_ptr;
      VG_DEFINED(map, bo->size);

      if (p_atomic_cmpxchg(&bo->map_wc, NULL, map)) {
         VG_NOACCESS(map, bo->size);
         munmap(map, bo->size);
      }
   }
   assert(bo->map_wc);

   DBG("iris_bo_map_wc: %d (%s) -> %p\n", bo->gem_handle, bo->name, bo->map_wc);
   print_flags(flags);

   if (!(flags & MAP_ASYNC)) {
      bo_wait_with_stall_warning(dbg, bo, "WC mapping");
   }

   return bo->map_wc;
}

/**
 * Perform an uncached mapping via the GTT.
 *
 * Write access through the GTT is not quite fully coherent. On low power
 * systems especially, like modern Atoms, we can observe reads from RAM before
 * the write via GTT has landed. A write memory barrier that flushes the Write
 * Combining Buffer (i.e. sfence/mfence) is not sufficient to order the later
 * read after the write as the GTT write suffers a small delay through the GTT
 * indirection. The kernel uses an uncached mmio read to ensure the GTT write
 * is ordered with reads (either by the GPU, WB or WC) and unconditionally
 * flushes prior to execbuf submission. However, if we are not informing the
 * kernel about our GTT writes, it will not flush before earlier access, such
 * as when using the cmdparser. Similarly, we need to be careful if we should
 * ever issue a CPU read immediately following a GTT write.
 *
 * Telling the kernel about write access also has one more important
 * side-effect. Upon receiving notification about the write, it cancels any
 * scanout buffering for FBC/PSR and friends. Later FBC/PSR is then flushed by
 * either SW_FINISH or DIRTYFB. The presumption is that we never write to the
 * actual scanout via a mmaping, only to a backbuffer and so all the FBC/PSR
 * tracking is handled on the buffer exchange instead.
 */
static void *
iris_bo_map_gtt(struct pipe_debug_callback *dbg,
                struct iris_bo *bo, unsigned flags)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   /* Get a mapping of the buffer if we haven't before. */
   if (bo->map_gtt == NULL) {
      DBG("bo_map_gtt: mmap %d (%s)\n", bo->gem_handle, bo->name);

      struct drm_i915_gem_mmap_gtt mmap_arg = { .handle = bo->gem_handle };

      /* Get the fake offset back... */
      int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_MMAP_GTT, &mmap_arg);
      if (ret != 0) {
         DBG("%s:%d: Error preparing buffer map %d (%s): %s .\n",
             __FILE__, __LINE__, bo->gem_handle, bo->name, strerror(errno));
         return NULL;
      }

      /* and mmap it. */
      void *map = mmap(0, bo->size, PROT_READ | PROT_WRITE,
                       MAP_SHARED, bufmgr->fd, mmap_arg.offset);
      if (map == MAP_FAILED) {
         DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
             __FILE__, __LINE__, bo->gem_handle, bo->name, strerror(errno));
         return NULL;
      }

      /* We don't need to use VALGRIND_MALLOCLIKE_BLOCK because Valgrind will
       * already intercept this mmap call. However, for consistency between
       * all the mmap paths, we mark the pointer as defined now and mark it
       * as inaccessible afterwards.
       */
      VG_DEFINED(map, bo->size);

      if (p_atomic_cmpxchg(&bo->map_gtt, NULL, map)) {
         VG_NOACCESS(map, bo->size);
         munmap(map, bo->size);
      }
   }
   assert(bo->map_gtt);

   DBG("bo_map_gtt: %d (%s) -> %p, ", bo->gem_handle, bo->name, bo->map_gtt);
   print_flags(flags);

   if (!(flags & MAP_ASYNC)) {
      bo_wait_with_stall_warning(dbg, bo, "GTT mapping");
   }

   return bo->map_gtt;
}

static bool
can_map_cpu(struct iris_bo *bo, unsigned flags)
{
   if (bo->cache_coherent)
      return true;

   /* Even if the buffer itself is not cache-coherent (such as a scanout), on
    * an LLC platform reads always are coherent (as they are performed via the
    * central system agent). It is just the writes that we need to take special
    * care to ensure that land in main memory and not stick in the CPU cache.
    */
   if (!(flags & MAP_WRITE) && bo->bufmgr->has_llc)
      return true;

   /* If PERSISTENT or COHERENT are set, the mmapping needs to remain valid
    * across batch flushes where the kernel will change cache domains of the
    * bo, invalidating continued access to the CPU mmap on non-LLC device.
    *
    * Similarly, ASYNC typically means that the buffer will be accessed via
    * both the CPU and the GPU simultaneously.  Batches may be executed that
    * use the BO even while it is mapped.  While OpenGL technically disallows
    * most drawing while non-persistent mappings are active, we may still use
    * the GPU for blits or other operations, causing batches to happen at
    * inconvenient times.
    *
    * If RAW is set, we expect the caller to be able to handle a WC buffer
    * more efficiently than the involuntary clflushes.
    */
   if (flags & (MAP_PERSISTENT | MAP_COHERENT | MAP_ASYNC | MAP_RAW))
      return false;

   return !(flags & MAP_WRITE);
}

void *
iris_bo_map(struct pipe_debug_callback *dbg,
            struct iris_bo *bo, unsigned flags)
{
   if (bo->tiling_mode != I915_TILING_NONE && !(flags & MAP_RAW))
      return iris_bo_map_gtt(dbg, bo, flags);

   void *map;

   if (can_map_cpu(bo, flags))
      map = iris_bo_map_cpu(dbg, bo, flags);
   else
      map = iris_bo_map_wc(dbg, bo, flags);

   /* Allow the attempt to fail by falling back to the GTT where necessary.
    *
    * Not every buffer can be mmaped directly using the CPU (or WC), for
    * example buffers that wrap stolen memory or are imported from other
    * devices. For those, we have little choice but to use a GTT mmapping.
    * However, if we use a slow GTT mmapping for reads where we expected fast
    * access, that order of magnitude difference in throughput will be clearly
    * expressed by angry users.
    *
    * We skip MAP_RAW because we want to avoid map_gtt's fence detiling.
    */
   if (!map && !(flags & MAP_RAW)) {
      perf_debug(dbg, "Fallback GTT mapping for %s with access flags %x\n",
                 bo->name, flags);
      map = iris_bo_map_gtt(dbg, bo, flags);
   }

   return map;
}

/** Waits for all GPU rendering with the object to have completed. */
void
iris_bo_wait_rendering(struct iris_bo *bo)
{
   /* We require a kernel recent enough for WAIT_IOCTL support.
    * See intel_init_bufmgr()
    */
   iris_bo_wait(bo, -1);
}

/**
 * Waits on a BO for the given amount of time.
 *
 * @bo: buffer object to wait for
 * @timeout_ns: amount of time to wait in nanoseconds.
 *   If value is less than 0, an infinite wait will occur.
 *
 * Returns 0 if the wait was successful ie. the last batch referencing the
 * object has completed within the allotted time. Otherwise some negative return
 * value describes the error. Of particular interest is -ETIME when the wait has
 * failed to yield the desired result.
 *
 * Similar to iris_bo_wait_rendering except a timeout parameter allows
 * the operation to give up after a certain amount of time. Another subtle
 * difference is the internal locking semantics are different (this variant does
 * not hold the lock for the duration of the wait). This makes the wait subject
 * to a larger userspace race window.
 *
 * The implementation shall wait until the object is no longer actively
 * referenced within a batch buffer at the time of the call. The wait will
 * not guarantee that the buffer is re-issued via another thread, or an flinked
 * handle. Userspace must make sure this race does not occur if such precision
 * is important.
 *
 * Note that some kernels have broken the inifite wait for negative values
 * promise, upgrade to latest stable kernels if this is the case.
 */
int
iris_bo_wait(struct iris_bo *bo, int64_t timeout_ns)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   /* If we know it's idle, don't bother with the kernel round trip */
   if (bo->idle && !bo->external)
      return 0;

   struct drm_i915_gem_wait wait = {
      .bo_handle = bo->gem_handle,
      .timeout_ns = timeout_ns,
   };
   int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_WAIT, &wait);
   if (ret != 0)
      return -errno;

   bo->idle = true;

   return ret;
}

void
iris_bufmgr_destroy(struct iris_bufmgr *bufmgr)
{
   mtx_destroy(&bufmgr->lock);

   /* Free any cached buffer objects we were going to reuse */
   for (int i = 0; i < bufmgr->num_buckets; i++) {
      struct bo_cache_bucket *bucket = &bufmgr->cache_bucket[i];

      list_for_each_entry_safe(struct iris_bo, bo, &bucket->head, head) {
         list_del(&bo->head);

         bo_free(bo);
      }
   }

   _mesa_hash_table_destroy(bufmgr->name_table, NULL);
   _mesa_hash_table_destroy(bufmgr->handle_table, NULL);

   for (int z = 0; z < IRIS_MEMZONE_COUNT; z++) {
      if (z != IRIS_MEMZONE_BINDER)
         util_vma_heap_finish(&bufmgr->vma_allocator[z]);
   }

   free(bufmgr);
}

static int
bo_set_tiling_internal(struct iris_bo *bo, uint32_t tiling_mode,
                       uint32_t stride)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;
   struct drm_i915_gem_set_tiling set_tiling;
   int ret;

   if (bo->global_name == 0 &&
       tiling_mode == bo->tiling_mode && stride == bo->stride)
      return 0;

   memset(&set_tiling, 0, sizeof(set_tiling));
   do {
      /* set_tiling is slightly broken and overwrites the
       * input on the error path, so we have to open code
       * drm_ioctl.
       */
      set_tiling.handle = bo->gem_handle;
      set_tiling.tiling_mode = tiling_mode;
      set_tiling.stride = stride;

      ret = ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling);
   } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
   if (ret == -1)
      return -errno;

   bo->tiling_mode = set_tiling.tiling_mode;
   bo->swizzle_mode = set_tiling.swizzle_mode;
   bo->stride = set_tiling.stride;
   return 0;
}

int
iris_bo_get_tiling(struct iris_bo *bo, uint32_t *tiling_mode,
                  uint32_t *swizzle_mode)
{
   *tiling_mode = bo->tiling_mode;
   *swizzle_mode = bo->swizzle_mode;
   return 0;
}

struct iris_bo *
iris_bo_import_dmabuf(struct iris_bufmgr *bufmgr, int prime_fd)
{
   uint32_t handle;
   struct iris_bo *bo;

   mtx_lock(&bufmgr->lock);
   int ret = drmPrimeFDToHandle(bufmgr->fd, prime_fd, &handle);
   if (ret) {
      DBG("import_dmabuf: failed to obtain handle from fd: %s\n",
          strerror(errno));
      mtx_unlock(&bufmgr->lock);
      return NULL;
   }

   /*
    * See if the kernel has already returned this buffer to us. Just as
    * for named buffers, we must not create two bo's pointing at the same
    * kernel object
    */
   bo = hash_find_bo(bufmgr->handle_table, handle);
   if (bo) {
      iris_bo_reference(bo);
      goto out;
   }

   bo = bo_calloc();
   if (!bo)
      goto out;

   p_atomic_set(&bo->refcount, 1);

   /* Determine size of bo.  The fd-to-handle ioctl really should
    * return the size, but it doesn't.  If we have kernel 3.12 or
    * later, we can lseek on the prime fd to get the size.  Older
    * kernels will just fail, in which case we fall back to the
    * provided (estimated or guess size). */
   ret = lseek(prime_fd, 0, SEEK_END);
   if (ret != -1)
      bo->size = ret;

   bo->bufmgr = bufmgr;

   bo->gem_handle = handle;
   _mesa_hash_table_insert(bufmgr->handle_table, &bo->gem_handle, bo);

   bo->name = "prime";
   bo->reusable = false;
   bo->external = true;
   bo->kflags = EXEC_OBJECT_SUPPORTS_48B_ADDRESS | EXEC_OBJECT_PINNED;
   bo->gtt_offset = vma_alloc(bufmgr, IRIS_MEMZONE_OTHER, bo->size, 1);

   struct drm_i915_gem_get_tiling get_tiling = { .handle = bo->gem_handle };
   if (drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling))
      goto err;

   bo->tiling_mode = get_tiling.tiling_mode;
   bo->swizzle_mode = get_tiling.swizzle_mode;
   /* XXX stride is unknown */

out:
   mtx_unlock(&bufmgr->lock);
   return bo;

err:
   bo_free(bo);
   mtx_unlock(&bufmgr->lock);
   return NULL;
}

static void
iris_bo_make_external_locked(struct iris_bo *bo)
{
   if (!bo->external) {
      _mesa_hash_table_insert(bo->bufmgr->handle_table, &bo->gem_handle, bo);
      bo->external = true;
   }
}

static void
iris_bo_make_external(struct iris_bo *bo)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   if (bo->external)
      return;

   mtx_lock(&bufmgr->lock);
   iris_bo_make_external_locked(bo);
   mtx_unlock(&bufmgr->lock);
}

int
iris_bo_export_dmabuf(struct iris_bo *bo, int *prime_fd)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   iris_bo_make_external(bo);

   if (drmPrimeHandleToFD(bufmgr->fd, bo->gem_handle,
                          DRM_CLOEXEC, prime_fd) != 0)
      return -errno;

   bo->reusable = false;

   return 0;
}

uint32_t
iris_bo_export_gem_handle(struct iris_bo *bo)
{
   iris_bo_make_external(bo);

   return bo->gem_handle;
}

int
iris_bo_flink(struct iris_bo *bo, uint32_t *name)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   if (!bo->global_name) {
      struct drm_gem_flink flink = { .handle = bo->gem_handle };

      if (drm_ioctl(bufmgr->fd, DRM_IOCTL_GEM_FLINK, &flink))
         return -errno;

      mtx_lock(&bufmgr->lock);
      if (!bo->global_name) {
         iris_bo_make_external_locked(bo);
         bo->global_name = flink.name;
         _mesa_hash_table_insert(bufmgr->name_table, &bo->global_name, bo);
      }
      mtx_unlock(&bufmgr->lock);

      bo->reusable = false;
   }

   *name = bo->global_name;
   return 0;
}

static void
add_bucket(struct iris_bufmgr *bufmgr, int size)
{
   unsigned int i = bufmgr->num_buckets;

   assert(i < ARRAY_SIZE(bufmgr->cache_bucket));

   list_inithead(&bufmgr->cache_bucket[i].head);
   bufmgr->cache_bucket[i].size = size;
   bufmgr->num_buckets++;

   assert(bucket_for_size(bufmgr, size) == &bufmgr->cache_bucket[i]);
   assert(bucket_for_size(bufmgr, size - 2048) == &bufmgr->cache_bucket[i]);
   assert(bucket_for_size(bufmgr, size + 1) != &bufmgr->cache_bucket[i]);
}

static void
init_cache_buckets(struct iris_bufmgr *bufmgr)
{
   uint64_t size, cache_max_size = 64 * 1024 * 1024;

   /* OK, so power of two buckets was too wasteful of memory.
    * Give 3 other sizes between each power of two, to hopefully
    * cover things accurately enough.  (The alternative is
    * probably to just go for exact matching of sizes, and assume
    * that for things like composited window resize the tiled
    * width/height alignment and rounding of sizes to pages will
    * get us useful cache hit rates anyway)
    */
   add_bucket(bufmgr, PAGE_SIZE);
   add_bucket(bufmgr, PAGE_SIZE * 2);
   add_bucket(bufmgr, PAGE_SIZE * 3);

   /* Initialize the linked lists for BO reuse cache. */
   for (size = 4 * PAGE_SIZE; size <= cache_max_size; size *= 2) {
      add_bucket(bufmgr, size);

      add_bucket(bufmgr, size + size * 1 / 4);
      add_bucket(bufmgr, size + size * 2 / 4);
      add_bucket(bufmgr, size + size * 3 / 4);
   }
}
Beispiel #17
0
static GLintptr
register_surface(struct gl_context *ctx, GLboolean isOutput,
                 const GLvoid *vdpSurface, GLenum target,
                 GLsizei numTextureNames, const GLuint *textureNames)
{
   struct vdp_surface *surf;
   int i;

   if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAURegisterSurfaceNV");
      return (GLintptr)NULL;
   }

   if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE) {
      _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV");
      return (GLintptr)NULL;
   }

   if (target == GL_TEXTURE_RECTANGLE && !ctx->Extensions.NV_texture_rectangle) {
      _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV");
      return (GLintptr)NULL;
   }

   surf = CALLOC_STRUCT( vdp_surface );
   if (surf == NULL) {
      _mesa_error_no_memory("VDPAURegisterSurfaceNV");
      return (GLintptr)NULL;
   }

   surf->vdpSurface = vdpSurface;
   surf->target = target;
   surf->access = GL_READ_WRITE;
   surf->state = GL_SURFACE_REGISTERED_NV;
   surf->output = isOutput;
   for (i = 0; i < numTextureNames; ++i) {
      struct gl_texture_object *tex;
      tex  = _mesa_lookup_texture(ctx, textureNames[i]);
      if (tex == NULL) {
         free(surf);
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "VDPAURegisterSurfaceNV(texture ID not found)");
         return (GLintptr)NULL;
      }

      _mesa_lock_texture(ctx, tex);

      if (tex->Immutable) {
         _mesa_unlock_texture(ctx, tex);
         free(surf);
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "VDPAURegisterSurfaceNV(texture is immutable)");
         return (GLintptr)NULL;
      }

      if (tex->Target == 0)
         tex->Target = target;
      else if (tex->Target != target) {
         _mesa_unlock_texture(ctx, tex);
         free(surf);
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "VDPAURegisterSurfaceNV(target mismatch)");
         return (GLintptr)NULL;
      }

      /* This will disallow respecifying the storage. */
      tex->Immutable = GL_TRUE;
      _mesa_unlock_texture(ctx, tex);

      _mesa_reference_texobj(&surf->textures[i], tex);
   }

   _mesa_set_add(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf);

   return (GLintptr)surf;
}