Beispiel #1
0
static void
brw_gl_check_sync(struct gl_context *ctx, struct gl_sync_object *_sync)
{
   struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;

   if (brw_fence_has_completed(&sync->fence))
      sync->gl.StatusFlag = 1;
}
Beispiel #2
0
static void
intel_gl_check_sync(struct gl_context *ctx, struct gl_sync_object *s)
{
   struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;

   if (brw_fence_has_completed(&sync->fence))
      s->StatusFlag = 1;
}