Beispiel #1
0
void Table::tablePrepareForPreFlopRound() {

		// small blind will be forced to be set by player after button
		unsigned int smallBlind = buttonPosition + 1 ;
		players[smallBlind]->makeBlind( minimumBet/2 );

		// big blind will be enforce to player after small blind player
		unsigned int bigBlindPos = buttonPosition + 2 ;
		
		players[bigBlindPos]->makeBlind(  minimumBet  );

		// each player gets 2 cards:
		dealForTexasHoldem(); 

}
Beispiel #2
0
void Table::tablePrepareForPreFlop() 
{
	dealForTexasHoldem();	// each player gets 2 cards:
}
Beispiel #3
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void Table::tablePrepareForOnRiver() 
{
	dealForTexasHoldem();	// open next 5. card 
}
Beispiel #4
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void Table::tablePrepareForOnTurn() 
{
	dealForTexasHoldem();	// open next 4. card
}
Beispiel #5
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void Table::tablePrepareForOnFlop() 
{
	dealForTexasHoldem();	// deal 3 community cards 
}