Beispiel #1
0
static void APIENTRY logBindTexture(GLenum target, GLuint texture)
{
	fprintf(log_fp, "glBindTexture( 0x%x, %u )\n", target, texture);
	dllBindTexture(target, texture);
}
Beispiel #2
0
static void APIENTRY logBindTexture(GLenum target, GLuint texture)
{
    SIGf("%s( %#x, %u )\n", "glBindTexture", target, texture);
    dllBindTexture(target, texture);
}