Beispiel #1
0
void InputDevice::updateSetVDPadNames(int vdpadIndex)
{
    VDPad *vdpad = getActiveSetJoystick()->getVDPad(vdpadIndex);
    if (vdpad)
    {
        setVDPadName(vdpadIndex, vdpad->getDpadName());
    }
}
Beispiel #2
0
void InputDevice::updateSetStickNames(int stickIndex)
{
    JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(stickIndex);
    if (stick)
    {
        setStickName(stickIndex, stick->getStickName());
    }
}
Beispiel #3
0
void InputDevice::updateSetDPadNames(int dpadIndex)
{
    JoyDPad *dpad = getActiveSetJoystick()->getJoyDPad(dpadIndex);
    if (dpad)
    {
        setDPadName(dpadIndex, dpad->getDpadName());
    }
}
Beispiel #4
0
void InputDevice::updateSetButtonNames(int index)
{
    JoyButton *button = getActiveSetJoystick()->getJoyButton(index);
    if (button)
    {
        setButtonName(index, button->getButtonName());
    }
}
Beispiel #5
0
void InputDevice::updateSetAxisNames(int axisIndex)
{
    JoyAxis *axis = getActiveSetJoystick()->getJoyAxis(axisIndex);
    if (axis)
    {
        setAxisName(axisIndex, axis->getAxisName());
    }
}
Beispiel #6
0
void InputDevice::updateSetVDPadButtonNames(int vdpadIndex, int buttonIndex)
{
    VDPad *vdpad = getActiveSetJoystick()->getVDPad(vdpadIndex);
    if (vdpad)
    {
        JoyDPadButton *button = vdpad->getJoyButton(buttonIndex);
        if (button)
        {
            setVDPadButtonName(vdpadIndex, buttonIndex, button->getButtonName());
        }
    }
}
Beispiel #7
0
void InputDevice::updateSetStickButtonNames(int stickIndex, int buttonIndex)
{
    JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(stickIndex);
    if (stick)
    {
        JoyControlStickButton *button = stick->getDirectionButton(JoyControlStick::JoyStickDirections(buttonIndex));
        if (button)
        {
            setStickButtonName(stickIndex, buttonIndex, button->getButtonName());
        }
    }
}
Beispiel #8
0
void InputDevice::updateSetAxisButtonNames(int axisIndex, int buttonIndex)
{
    JoyAxis *axis = getActiveSetJoystick()->getJoyAxis(axisIndex);
    if (axis)
    {
        JoyAxisButton *button = 0;
        if (buttonIndex == 0)
        {
            button = axis->getNAxisButton();
        }
        else if (buttonIndex == 1)
        {
            button = axis->getPAxisButton();
        }

        if (button)
        {
            setAxisButtonName(axisIndex, buttonIndex, button->getButtonName());
        }
    }
}
Beispiel #9
0
void InputDevice::writeConfig(QXmlStreamWriter *xml)
{
    xml->writeStartElement(getXmlName());
    xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION));
    xml->writeAttribute("appversion", PadderCommon::programVersion);

    xml->writeComment("The SDL name for a joystick is included for informational purposes only.");
    xml->writeTextElement("sdlname", getSDLName());

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(i);
        xml->writeStartElement("stickAxisAssociation");
        xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
        xml->writeAttribute("xAxis", QString::number(stick->getAxisX()->getRealJoyIndex()));
        xml->writeAttribute("yAxis", QString::number(stick->getAxisY()->getRealJoyIndex()));
        xml->writeEndElement();
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
        VDPad *vdpad = getActiveSetJoystick()->getVDPad(i);
        xml->writeStartElement("vdpadButtonAssociations");
        xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));

        JoyButton *button = vdpad->getVButton(JoyDPadButton::DpadUp);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadUp));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadDown);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadDown));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadLeft);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadLeft));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadRight);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadRight));
            xml->writeEndElement();
        }

        xml->writeEndElement();
    }

    xml->writeStartElement("names"); // <name>

    SetJoystick *tempSet = getActiveSetJoystick();
    for (int i=0; i < getNumberButtons(); i++)
    {
        JoyButton *button = tempSet->getJoyButton(i);
        if (button && !button->getButtonName().isEmpty())
        {
            xml->writeStartElement("buttonname");
            xml->writeAttribute("index", QString::number(button->getRealJoyNumber()));
            xml->writeCharacters(button->getButtonName());
            xml->writeEndElement();
        }
    }

    for (int i=0; i < getNumberAxes(); i++)
    {
        JoyAxis *axis = tempSet->getJoyAxis(i);
        if (axis)
        {
            if (!axis->getAxisName().isEmpty())
            {
                xml->writeStartElement("axisname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeCharacters(axis->getAxisName());
                xml->writeEndElement();
            }

            JoyAxisButton *naxisbutton = axis->getNAxisButton();
            if (!naxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber()));
                xml->writeCharacters(naxisbutton->getButtonName());
                xml->writeEndElement();
            }

            JoyAxisButton *paxisbutton = axis->getPAxisButton();
            if (!paxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber()));
                xml->writeCharacters(paxisbutton->getButtonName());
                xml->writeEndElement();
            }
        }
    }

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = tempSet->getJoyStick(i);
        if (stick)
        {
            if (!stick->getStickName().isEmpty())
            {
                xml->writeStartElement("controlstickname");
                xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                xml->writeCharacters(stick->getStickName());
                xml->writeEndElement();
            }

            QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons();
            QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons);
            while (iter.hasNext())
            {
                JoyControlStickButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("controlstickbuttonname");
                    xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }

    for (int i=0; i < getNumberHats(); i++)
    {
        JoyDPad *dpad = tempSet->getJoyDPad(i);
        if (dpad)
        {
            if (!dpad->getDpadName().isEmpty())
            {
                xml->writeStartElement("dpadname");
                xml->writeAttribute("index", QString::number(dpad->getRealJoyNumber()));
                xml->writeCharacters(dpad->getDpadName());
                xml->writeEndElement();
            }

            QHash<int, JoyDPadButton*> *temp = dpad->getButtons();
            QHashIterator<int, JoyDPadButton*> iter(*temp);
            while (iter.hasNext())
            {
                JoyDPadButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("dpadbuttonname");
                    xml->writeAttribute("index", QString::number(dpad->getRealJoyNumber()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
        VDPad *vdpad = getActiveSetJoystick()->getVDPad(i);
        if (vdpad)
        {
            if (!vdpad->getDpadName().isEmpty())
            {
                xml->writeStartElement("vdpadname");
                xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));
                xml->writeCharacters(vdpad->getDpadName());
                xml->writeEndElement();
            }

            QHash<int, JoyDPadButton*> *temp = vdpad->getButtons();
            QHashIterator<int, JoyDPadButton*> iter(*temp);
            while (iter.hasNext())
            {
                JoyDPadButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("vdpadbutton");
                    xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }
    xml->writeEndElement(); // </names>

    if (keyDelay > 0)
    {
        xml->writeTextElement("keyPressTime", QString::number(keyDelay));
    }

    xml->writeStartElement("sets");
    for (int i=0; i < joystick_sets.size(); i++)
    {
        joystick_sets.value(i)->writeConfig(xml);
    }
    xml->writeEndElement();

    xml->writeEndElement();
}
Beispiel #10
0
int InputDevice::getNumberVDPads()
{
    return getActiveSetJoystick()->getNumberVDPads();
}
Beispiel #11
0
int InputDevice::getNumberButtons()
{
    return getActiveSetJoystick()->getNumberButtons();
}
Beispiel #12
0
void GameController::writeConfig(QXmlStreamWriter *xml)
{
    xml->writeStartElement(getXmlName());
    xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION));
    xml->writeAttribute("appversion", PadderCommon::programVersion);

    xml->writeComment("The SDL name for a joystick is included for informational purposes only.");
    xml->writeTextElement("sdlname", getSDLName());
#ifdef USE_SDL_2
    xml->writeComment("The GUID for a joystick is included for informational purposes only.");
    xml->writeTextElement("guid", getGUIDString());
#endif

    if (!profileName.isEmpty())
    {
        xml->writeTextElement("profilename", profileName);
    }

    xml->writeStartElement("names"); // <names>

    SetJoystick *tempSet = getActiveSetJoystick();
    for (int i=0; i < getNumberButtons(); i++)
    {
        JoyButton *button = tempSet->getJoyButton(i);
        if (button && !button->getButtonName().isEmpty())
        {
            xml->writeStartElement("buttonname");
            xml->writeAttribute("index", QString::number(button->getRealJoyNumber()));
            xml->writeCharacters(button->getButtonName());
            xml->writeEndElement();
        }
    }

    for (int i=0; i < getNumberAxes(); i++)
    {
        JoyAxis *axis = tempSet->getJoyAxis(i);
        if (axis)
        {
            if (!axis->getAxisName().isEmpty())
            {
                xml->writeStartElement("axisname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeCharacters(axis->getAxisName());
                xml->writeEndElement();
            }

            JoyAxisButton *naxisbutton = axis->getNAxisButton();
            if (!naxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber()));
                xml->writeCharacters(naxisbutton->getButtonName());
                xml->writeEndElement();
            }

            JoyAxisButton *paxisbutton = axis->getPAxisButton();
            if (!paxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber()));
                xml->writeCharacters(paxisbutton->getButtonName());
                xml->writeEndElement();
            }
        }
    }

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = tempSet->getJoyStick(i);
        if (stick)
        {
            if (!stick->getStickName().isEmpty())
            {
                xml->writeStartElement("controlstickname");
                xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                xml->writeCharacters(stick->getStickName());
                xml->writeEndElement();
            }

            QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons();
            QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons);
            while (iter.hasNext())
            {
                JoyControlStickButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("controlstickbuttonname");
                    xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
        VDPad *vdpad = getActiveSetJoystick()->getVDPad(i);
        if (vdpad)
        {
            if (!vdpad->getDpadName().isEmpty())
            {
                xml->writeStartElement("dpadname");
                xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));
                xml->writeCharacters(vdpad->getDpadName());
                xml->writeEndElement();
            }

            QHash<int, JoyDPadButton*> *temp = vdpad->getButtons();
            QHashIterator<int, JoyDPadButton*> iter(*temp);
            while (iter.hasNext())
            {
                JoyDPadButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("dpadbutton");
                    xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }
    xml->writeEndElement(); // </names>

    if (keyPressTime > 0 && keyPressTime != DEFAULTKEYPRESSTIME)
    {
        xml->writeTextElement("keyPressTime", QString::number(keyPressTime));
    }

    xml->writeStartElement("sets");
    for (int i=0; i < joystick_sets.size(); i++)
    {
        joystick_sets.value(i)->writeConfig(xml);
    }
    xml->writeEndElement();

    xml->writeEndElement();
}
Beispiel #13
0
void GameController::readJoystickConfig(QXmlStreamReader *xml)
{
    if (xml->isStartElement() && xml->name() == "joystick")
    {
        //reset();
        transferReset();

        QHash<unsigned int, SDL_GameControllerButton> buttons;
        QHash<unsigned int, SDL_GameControllerAxis> axes;
        QList<SDL_GameControllerButtonBind> hatButtons;

        for (int i=(int)SDL_CONTROLLER_BUTTON_A; i < (int)SDL_CONTROLLER_BUTTON_MAX; i++)
        {
            SDL_GameControllerButton currentButton = (SDL_GameControllerButton)i;
            SDL_GameControllerButtonBind bound = SDL_GameControllerGetBindForButton(this->controller, currentButton);
            if (bound.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON)
            {
                buttons.insert(bound.value.button, currentButton);
            }
            else if (bound.bindType == SDL_CONTROLLER_BINDTYPE_HAT)
            {
                hatButtons.append(bound);
            }
        }

        for (int i=(int)SDL_CONTROLLER_AXIS_LEFTX; i < (int)SDL_CONTROLLER_AXIS_MAX; i++)
        {
            SDL_GameControllerAxis currentAxis = (SDL_GameControllerAxis)i;
            SDL_GameControllerButtonBind bound = SDL_GameControllerGetBindForAxis(this->controller, currentAxis);
            if (bound.bindType == SDL_CONTROLLER_BINDTYPE_AXIS)
            {
                axes.insert(bound.value.axis, currentAxis);
            }
        }

        xml->readNextStartElement();
        while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "joystick"))
        {
            if (xml->name() == "sets" && xml->isStartElement())
            {
                xml->readNextStartElement();

                while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "sets"))
                {
                    if (xml->name() == "set" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        index = index - 1;
                        if (index >= 0 && index < joystick_sets.size())
                        {
                            GameControllerSet *currentSet = static_cast<GameControllerSet*>(joystick_sets.value(index));
                            currentSet->readJoystickConfig(xml, buttons, axes, hatButtons);
                        }
                    }
                    else
                    {
                        // If none of the above, skip the element
                        xml->skipCurrentElement();
                    }

                    xml->readNextStartElement();
                }
            }
            else if (xml->name() == "names" && xml->isStartElement())
            {
                bool dpadNameExists = false;
                bool vdpadNameExists = false;

                xml->readNextStartElement();
                while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "names"))
                {
                    if (xml->name() == "buttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            SDL_GameControllerButton current = buttons.value(index);
                            if (current)
                            {
                                setButtonName(current, temp);
                            }
                        }
                    }
                    else if (xml->name() == "axisbuttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        int buttonIndex = xml->attributes().value("button").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        buttonIndex = buttonIndex - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            SDL_GameControllerAxis current = axes.value(index);
                            if (current)
                            {
                                if (current == SDL_CONTROLLER_AXIS_LEFTX)
                                {
                                    setStickButtonName(0, buttonIndex, temp);
                                }
                                else if (current == SDL_CONTROLLER_AXIS_LEFTY)
                                {
                                    setStickButtonName(0, buttonIndex, temp);
                                }
                                else if (current == SDL_CONTROLLER_AXIS_RIGHTX)
                                {
                                    setStickButtonName(1, buttonIndex, temp);
                                }
                                else if (current == SDL_CONTROLLER_AXIS_RIGHTY)
                                {
                                    setStickButtonName(1, buttonIndex, temp);
                                }
                                else if (current == SDL_CONTROLLER_AXIS_TRIGGERLEFT)
                                {
                                    setAxisName(current, temp);
                                }
                                else if (current == SDL_CONTROLLER_AXIS_TRIGGERRIGHT)
                                {
                                    setAxisName(current, temp);
                                }
                            }
                        }
                    }
                    else if (xml->name() == "controlstickbuttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        int buttonIndex = xml->attributes().value("button").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setStickButtonName(index, buttonIndex, temp);
                        }
                    }
                    else if (xml->name() == "dpadbuttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        int buttonIndex = xml->attributes().value("button").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            bool found = false;
                            QListIterator<SDL_GameControllerButtonBind> iter(hatButtons);
                            SDL_GameControllerButtonBind current;
                            while (iter.hasNext())
                            {
                                current = iter.next();
                                if (current.value.hat.hat == index)
                                {
                                    found = true;
                                    iter.toBack();
                                }
                            }

                            if (found)
                            {
                                VDPad *dpad = getActiveSetJoystick()->getVDPad(0);
                                if (dpad)
                                {
                                    JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex);
                                    if (dpad && dpadbutton->getActionName().isEmpty())
                                    {
                                        setVDPadButtonName(index, buttonIndex, temp);
                                    }
                                }
                            }
                        }
                    }
                    else if (xml->name() == "vdpadbuttonname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        int buttonIndex = xml->attributes().value("button").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            bool found = false;
                            QListIterator<SDL_GameControllerButtonBind> iter(hatButtons);
                            SDL_GameControllerButtonBind current;
                            while (iter.hasNext())
                            {
                                current = iter.next();
                                if (current.value.hat.hat == index)
                                {
                                    found = true;
                                    iter.toBack();
                                }
                            }

                            if (found)
                            {
                                VDPad *dpad = getActiveSetJoystick()->getVDPad(0);
                                if (dpad)
                                {
                                    JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex);
                                    if (dpad && dpadbutton->getActionName().isEmpty())
                                    {
                                        setVDPadButtonName(index, buttonIndex, temp);
                                    }
                                }
                            }
                        }
                    }
                    else if (xml->name() == "axisname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            if (axes.contains(index))
                            {
                                SDL_GameControllerAxis current = axes.value(index);
                                setAxisName((int)current, temp);
                            }
                        }
                    }
                    else if (xml->name() == "controlstickname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty())
                        {
                            setStickName(index, temp);
                        }
                    }
                    else if (xml->name() == "dpadname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty() && !vdpadNameExists)
                        {
                            bool found = false;
                            QListIterator<SDL_GameControllerButtonBind> iter(hatButtons);
                            SDL_GameControllerButtonBind current;
                            while (iter.hasNext())
                            {
                                current = iter.next();
                                if (current.value.hat.hat == index)
                                {
                                    found = true;
                                    iter.toBack();
                                }
                            }

                            if (found)
                            {
                                dpadNameExists = true;

                                VDPad *dpad = getActiveSetJoystick()->getVDPad(0);
                                if (dpad)
                                {
                                    if (dpad->getDpadName().isEmpty())
                                    {
                                        setVDPadName(index, temp);
                                    }
                                }
                            }
                        }
                    }
                    else if (xml->name() == "vdpadname" && xml->isStartElement())
                    {
                        int index = xml->attributes().value("index").toString().toInt();
                        QString temp = xml->readElementText();
                        index = index - 1;
                        if (index >= 0 && !temp.isEmpty() && !dpadNameExists)
                        {
                            bool found = false;
                            QListIterator<SDL_GameControllerButtonBind> iter(hatButtons);
                            SDL_GameControllerButtonBind current;
                            while (iter.hasNext())
                            {
                                current = iter.next();
                                if (current.value.hat.hat == index)
                                {
                                    found = true;
                                    iter.toBack();
                                }
                            }

                            if (found)
                            {
                                vdpadNameExists = true;

                                VDPad *dpad = getActiveSetJoystick()->getVDPad(0);
                                if (dpad)
                                {
                                    if (dpad->getDpadName().isEmpty())
                                    {
                                        setVDPadName(index, temp);
                                    }
                                }
                            }
                        }
                    }
                    else
                    {
                        // If none of the above, skip the element
                        xml->skipCurrentElement();
                    }

                    xml->readNextStartElement();
                }
            }
            else if (xml->name() == "keyPressTime" && xml->isStartElement())
            {
                QString temptext = xml->readElementText();
                int tempchoice = temptext.toInt();
                if (tempchoice >= 10)
                {
                    this->setDeviceKeyPressTime(tempchoice);
                }
            }
            else if (xml->name() == "profilename" && xml->isStartElement())
            {
                QString temptext = xml->readElementText();
                this->setProfileName(temptext);
            }
            else
            {
                // If none of the above, skip the element
                xml->skipCurrentElement();
            }

            xml->readNextStartElement();
        }

        reInitButtons();
    }
}