void InputDevice::updateSetVDPadNames(int vdpadIndex) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(vdpadIndex); if (vdpad) { setVDPadName(vdpadIndex, vdpad->getDpadName()); } }
void InputDevice::updateSetStickNames(int stickIndex) { JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(stickIndex); if (stick) { setStickName(stickIndex, stick->getStickName()); } }
void InputDevice::updateSetDPadNames(int dpadIndex) { JoyDPad *dpad = getActiveSetJoystick()->getJoyDPad(dpadIndex); if (dpad) { setDPadName(dpadIndex, dpad->getDpadName()); } }
void InputDevice::updateSetButtonNames(int index) { JoyButton *button = getActiveSetJoystick()->getJoyButton(index); if (button) { setButtonName(index, button->getButtonName()); } }
void InputDevice::updateSetAxisNames(int axisIndex) { JoyAxis *axis = getActiveSetJoystick()->getJoyAxis(axisIndex); if (axis) { setAxisName(axisIndex, axis->getAxisName()); } }
void InputDevice::updateSetVDPadButtonNames(int vdpadIndex, int buttonIndex) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(vdpadIndex); if (vdpad) { JoyDPadButton *button = vdpad->getJoyButton(buttonIndex); if (button) { setVDPadButtonName(vdpadIndex, buttonIndex, button->getButtonName()); } } }
void InputDevice::updateSetStickButtonNames(int stickIndex, int buttonIndex) { JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(stickIndex); if (stick) { JoyControlStickButton *button = stick->getDirectionButton(JoyControlStick::JoyStickDirections(buttonIndex)); if (button) { setStickButtonName(stickIndex, buttonIndex, button->getButtonName()); } } }
void InputDevice::updateSetAxisButtonNames(int axisIndex, int buttonIndex) { JoyAxis *axis = getActiveSetJoystick()->getJoyAxis(axisIndex); if (axis) { JoyAxisButton *button = 0; if (buttonIndex == 0) { button = axis->getNAxisButton(); } else if (buttonIndex == 1) { button = axis->getPAxisButton(); } if (button) { setAxisButtonName(axisIndex, buttonIndex, button->getButtonName()); } } }
void InputDevice::writeConfig(QXmlStreamWriter *xml) { xml->writeStartElement(getXmlName()); xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION)); xml->writeAttribute("appversion", PadderCommon::programVersion); xml->writeComment("The SDL name for a joystick is included for informational purposes only."); xml->writeTextElement("sdlname", getSDLName()); for (int i=0; i < getNumberSticks(); i++) { JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(i); xml->writeStartElement("stickAxisAssociation"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeAttribute("xAxis", QString::number(stick->getAxisX()->getRealJoyIndex())); xml->writeAttribute("yAxis", QString::number(stick->getAxisY()->getRealJoyIndex())); xml->writeEndElement(); } for (int i=0; i < getNumberVDPads(); i++) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(i); xml->writeStartElement("vdpadButtonAssociations"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); JoyButton *button = vdpad->getVButton(JoyDPadButton::DpadUp); if (button) { xml->writeStartElement("vdpadButtonAssociation"); if (typeid(*button) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button); xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getJoyNumber())); } else { xml->writeAttribute("axis", QString::number(0)); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); } xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadUp)); xml->writeEndElement(); } button = vdpad->getVButton(JoyDPadButton::DpadDown); if (button) { xml->writeStartElement("vdpadButtonAssociation"); if (typeid(*button) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button); xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getJoyNumber())); } else { xml->writeAttribute("axis", QString::number(0)); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); } xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadDown)); xml->writeEndElement(); } button = vdpad->getVButton(JoyDPadButton::DpadLeft); if (button) { xml->writeStartElement("vdpadButtonAssociation"); if (typeid(*button) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button); xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getJoyNumber())); } else { xml->writeAttribute("axis", QString::number(0)); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); } xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadLeft)); xml->writeEndElement(); } button = vdpad->getVButton(JoyDPadButton::DpadRight); if (button) { xml->writeStartElement("vdpadButtonAssociation"); if (typeid(*button) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button); xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getJoyNumber())); } else { xml->writeAttribute("axis", QString::number(0)); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); } xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadRight)); xml->writeEndElement(); } xml->writeEndElement(); } xml->writeStartElement("names"); // <name> SetJoystick *tempSet = getActiveSetJoystick(); for (int i=0; i < getNumberButtons(); i++) { JoyButton *button = tempSet->getJoyButton(i); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("buttonname"); xml->writeAttribute("index", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } for (int i=0; i < getNumberAxes(); i++) { JoyAxis *axis = tempSet->getJoyAxis(i); if (axis) { if (!axis->getAxisName().isEmpty()) { xml->writeStartElement("axisname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeCharacters(axis->getAxisName()); xml->writeEndElement(); } JoyAxisButton *naxisbutton = axis->getNAxisButton(); if (!naxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber())); xml->writeCharacters(naxisbutton->getButtonName()); xml->writeEndElement(); } JoyAxisButton *paxisbutton = axis->getPAxisButton(); if (!paxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber())); xml->writeCharacters(paxisbutton->getButtonName()); xml->writeEndElement(); } } } for (int i=0; i < getNumberSticks(); i++) { JoyControlStick *stick = tempSet->getJoyStick(i); if (stick) { if (!stick->getStickName().isEmpty()) { xml->writeStartElement("controlstickname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeCharacters(stick->getStickName()); xml->writeEndElement(); } QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons(); QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("controlstickbuttonname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } for (int i=0; i < getNumberHats(); i++) { JoyDPad *dpad = tempSet->getJoyDPad(i); if (dpad) { if (!dpad->getDpadName().isEmpty()) { xml->writeStartElement("dpadname"); xml->writeAttribute("index", QString::number(dpad->getRealJoyNumber())); xml->writeCharacters(dpad->getDpadName()); xml->writeEndElement(); } QHash<int, JoyDPadButton*> *temp = dpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*temp); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("dpadbuttonname"); xml->writeAttribute("index", QString::number(dpad->getRealJoyNumber())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } for (int i=0; i < getNumberVDPads(); i++) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(i); if (vdpad) { if (!vdpad->getDpadName().isEmpty()) { xml->writeStartElement("vdpadname"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeCharacters(vdpad->getDpadName()); xml->writeEndElement(); } QHash<int, JoyDPadButton*> *temp = vdpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*temp); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("vdpadbutton"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } xml->writeEndElement(); // </names> if (keyDelay > 0) { xml->writeTextElement("keyPressTime", QString::number(keyDelay)); } xml->writeStartElement("sets"); for (int i=0; i < joystick_sets.size(); i++) { joystick_sets.value(i)->writeConfig(xml); } xml->writeEndElement(); xml->writeEndElement(); }
int InputDevice::getNumberVDPads() { return getActiveSetJoystick()->getNumberVDPads(); }
int InputDevice::getNumberButtons() { return getActiveSetJoystick()->getNumberButtons(); }
void GameController::writeConfig(QXmlStreamWriter *xml) { xml->writeStartElement(getXmlName()); xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION)); xml->writeAttribute("appversion", PadderCommon::programVersion); xml->writeComment("The SDL name for a joystick is included for informational purposes only."); xml->writeTextElement("sdlname", getSDLName()); #ifdef USE_SDL_2 xml->writeComment("The GUID for a joystick is included for informational purposes only."); xml->writeTextElement("guid", getGUIDString()); #endif if (!profileName.isEmpty()) { xml->writeTextElement("profilename", profileName); } xml->writeStartElement("names"); // <names> SetJoystick *tempSet = getActiveSetJoystick(); for (int i=0; i < getNumberButtons(); i++) { JoyButton *button = tempSet->getJoyButton(i); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("buttonname"); xml->writeAttribute("index", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } for (int i=0; i < getNumberAxes(); i++) { JoyAxis *axis = tempSet->getJoyAxis(i); if (axis) { if (!axis->getAxisName().isEmpty()) { xml->writeStartElement("axisname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeCharacters(axis->getAxisName()); xml->writeEndElement(); } JoyAxisButton *naxisbutton = axis->getNAxisButton(); if (!naxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber())); xml->writeCharacters(naxisbutton->getButtonName()); xml->writeEndElement(); } JoyAxisButton *paxisbutton = axis->getPAxisButton(); if (!paxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber())); xml->writeCharacters(paxisbutton->getButtonName()); xml->writeEndElement(); } } } for (int i=0; i < getNumberSticks(); i++) { JoyControlStick *stick = tempSet->getJoyStick(i); if (stick) { if (!stick->getStickName().isEmpty()) { xml->writeStartElement("controlstickname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeCharacters(stick->getStickName()); xml->writeEndElement(); } QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons(); QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("controlstickbuttonname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } for (int i=0; i < getNumberVDPads(); i++) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(i); if (vdpad) { if (!vdpad->getDpadName().isEmpty()) { xml->writeStartElement("dpadname"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeCharacters(vdpad->getDpadName()); xml->writeEndElement(); } QHash<int, JoyDPadButton*> *temp = vdpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*temp); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("dpadbutton"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } xml->writeEndElement(); // </names> if (keyPressTime > 0 && keyPressTime != DEFAULTKEYPRESSTIME) { xml->writeTextElement("keyPressTime", QString::number(keyPressTime)); } xml->writeStartElement("sets"); for (int i=0; i < joystick_sets.size(); i++) { joystick_sets.value(i)->writeConfig(xml); } xml->writeEndElement(); xml->writeEndElement(); }
void GameController::readJoystickConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == "joystick") { //reset(); transferReset(); QHash<unsigned int, SDL_GameControllerButton> buttons; QHash<unsigned int, SDL_GameControllerAxis> axes; QList<SDL_GameControllerButtonBind> hatButtons; for (int i=(int)SDL_CONTROLLER_BUTTON_A; i < (int)SDL_CONTROLLER_BUTTON_MAX; i++) { SDL_GameControllerButton currentButton = (SDL_GameControllerButton)i; SDL_GameControllerButtonBind bound = SDL_GameControllerGetBindForButton(this->controller, currentButton); if (bound.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { buttons.insert(bound.value.button, currentButton); } else if (bound.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { hatButtons.append(bound); } } for (int i=(int)SDL_CONTROLLER_AXIS_LEFTX; i < (int)SDL_CONTROLLER_AXIS_MAX; i++) { SDL_GameControllerAxis currentAxis = (SDL_GameControllerAxis)i; SDL_GameControllerButtonBind bound = SDL_GameControllerGetBindForAxis(this->controller, currentAxis); if (bound.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { axes.insert(bound.value.axis, currentAxis); } } xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "joystick")) { if (xml->name() == "sets" && xml->isStartElement()) { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "sets")) { if (xml->name() == "set" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); index = index - 1; if (index >= 0 && index < joystick_sets.size()) { GameControllerSet *currentSet = static_cast<GameControllerSet*>(joystick_sets.value(index)); currentSet->readJoystickConfig(xml, buttons, axes, hatButtons); } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "names" && xml->isStartElement()) { bool dpadNameExists = false; bool vdpadNameExists = false; xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "names")) { if (xml->name() == "buttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { SDL_GameControllerButton current = buttons.value(index); if (current) { setButtonName(current, temp); } } } else if (xml->name() == "axisbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; buttonIndex = buttonIndex - 1; if (index >= 0 && !temp.isEmpty()) { SDL_GameControllerAxis current = axes.value(index); if (current) { if (current == SDL_CONTROLLER_AXIS_LEFTX) { setStickButtonName(0, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_LEFTY) { setStickButtonName(0, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_RIGHTX) { setStickButtonName(1, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_RIGHTY) { setStickButtonName(1, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_TRIGGERLEFT) { setAxisName(current, temp); } else if (current == SDL_CONTROLLER_AXIS_TRIGGERRIGHT) { setAxisName(current, temp); } } } } else if (xml->name() == "controlstickbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setStickButtonName(index, buttonIndex, temp); } } else if (xml->name() == "dpadbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex); if (dpad && dpadbutton->getActionName().isEmpty()) { setVDPadButtonName(index, buttonIndex, temp); } } } } } else if (xml->name() == "vdpadbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex); if (dpad && dpadbutton->getActionName().isEmpty()) { setVDPadButtonName(index, buttonIndex, temp); } } } } } else if (xml->name() == "axisname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { if (axes.contains(index)) { SDL_GameControllerAxis current = axes.value(index); setAxisName((int)current, temp); } } } else if (xml->name() == "controlstickname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setStickName(index, temp); } } else if (xml->name() == "dpadname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty() && !vdpadNameExists) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { dpadNameExists = true; VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { if (dpad->getDpadName().isEmpty()) { setVDPadName(index, temp); } } } } } else if (xml->name() == "vdpadname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty() && !dpadNameExists) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { vdpadNameExists = true; VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { if (dpad->getDpadName().isEmpty()) { setVDPadName(index, temp); } } } } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "keyPressTime" && xml->isStartElement()) { QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); if (tempchoice >= 10) { this->setDeviceKeyPressTime(tempchoice); } } else if (xml->name() == "profilename" && xml->isStartElement()) { QString temptext = xml->readElementText(); this->setProfileName(temptext); } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } reInitButtons(); } }