Item* Creature::getCorpse()
{
	return Item::CreateItem(getLookCorpse());
}
Beispiel #2
0
Item* Creature::createCorpse(DeathList)
{
	return Item::CreateItem(getLookCorpse());
}
Beispiel #3
0
Item* Creature::getCorpse(Creature* _lastHitCreature, Creature* mostDamageCreature)
{
	return Item::CreateItem(getLookCorpse());
}
Beispiel #4
0
Item* Creature::getCorpse()
{
	Item* corpse = Item::CreateItem(getLookCorpse());
	return corpse;
}