Beispiel #1
0
void
print_port(const LilvPlugin* p,
           uint32_t          index,
           float*            mins,
           float*            maxes,
           float*            defaults)
{
    const LilvPort* port = lilv_plugin_get_port_by_index(p, index);

    printf("\n\tPort %d:\n", index);

    if (!port) {
        printf("\t\tERROR: Illegal/nonexistent port\n");
        return;
    }

    bool first = true;

    const LilvNodes* classes = lilv_port_get_classes(p, port);
    printf("\t\tType:       ");
    LILV_FOREACH(nodes, i, classes) {
        const LilvNode* value = lilv_nodes_get(classes, i);
        if (!first) {
            printf("\n\t\t            ");
        }
        printf("%s", lilv_node_as_uri(value));
        first = false;
    }

    if (lilv_port_is_a(p, port, event_class)) {
        LilvNodes* supported = lilv_port_get_value(
                                   p, port, supports_event_pred);
        if (lilv_nodes_size(supported) > 0) {
            printf("\n\t\tSupported events:\n");
            LILV_FOREACH(nodes, i, supported) {
                const LilvNode* value = lilv_nodes_get(supported, i);
                printf("\t\t\t%s\n", lilv_node_as_uri(value));
            }
        }
        lilv_nodes_free(supported);
    }
Beispiel #2
0
LV2Effect::LV2Effect(const LilvPlugin *data,
                     const std::set<wxString> & categories)
:  mValid(true),
   mCategories(categories),
   mMidiInput(0),
   mLatencyPortIndex(-1)
{
   
   // We don't support any features at all, so if the plugin requires
   // any we skip it.
   LilvNodes *req = lilv_plugin_get_required_features(data);
   size_t nFeatures = lilv_nodes_size(req);
   lilv_nodes_free(req);
   if (nFeatures > 0)
   {
      mValid = false;
      return;
   }

   mData = data;
   pluginName = GetString(lilv_plugin_get_name(mData), true);

   fInBuffer = NULL;
   fOutBuffer = NULL;
   
   mLength = 0;

   // Allocate buffers for the port indices and the default control values
   int numPorts = lilv_plugin_get_num_ports(mData);
   float *minimumValues = new float [numPorts];
   float *maximumValues = new float [numPorts];
   float *defaultValues = new float [numPorts];

   // Retrieve the port ranges for all ports (some values may be NaN)
   lilv_plugin_get_port_ranges_float(mData, minimumValues, 
                                     maximumValues, defaultValues);

   // Get info about all ports
   for (int i = 0; i < numPorts; i++)
   {
      const LilvPort *port = lilv_plugin_get_port_by_index(mData, i);
      LV2Port internalPort;
      internalPort.mIndex = lilv_port_get_index(mData, port);

      // Get the port name
      LilvNode *tmpName = lilv_port_get_name(mData, port);
      internalPort.mName = GetString(tmpName);
      lilv_node_free(tmpName);

      // Get the scale points
      LilvScalePoints* points = lilv_port_get_scale_points(mData, port);
      LILV_FOREACH(scale_points, j, points)
      {
         const LilvScalePoint *point = lilv_scale_points_get(points, j);

         internalPort.mScaleValues.Add(lilv_node_as_float(lilv_scale_point_get_value(point)));
         internalPort.mScaleLabels.Add(GetString(lilv_scale_point_get_label(point)));
      }
      lilv_scale_points_free(points);

      // Get the groups
      LilvNodes *groups = lilv_port_get_value(mData, port, gPortGroup);
      if (groups)
      {
         LilvNode *group = lilv_nodes_get_first(groups);
         wxString uri = GetString(group);

         wxString label;
         const LilvNode *name = lilv_world_get(gWorld, group, gName, NULL);
         if (name)
         {
            label = GetString(name);
         }
         else
         {
            // Shouldn't happen, but provide something
            label = uri;
         }
         lilv_nodes_free(groups);

         // Check for new group
         if (mPortGroups.find(uri) == mPortGroups.end())
         {
            mPortGroups[uri] = LV2PortGroup(label);
         }
#if 0
         // Get subgroup
         //
         // LLL:  This isn't right...must find or construct a plugin with
         //       subgroups.
         LilvNodes *subgroup = lilv_node_get_value(mData, port, gSubGroupOf);
         if (subgroups)
         {
            LilvNode *subgroup = lilv_nodes_get_first(subgroups);
            wxString uri = GetString(subgroup);
            const LilvNode *subgroup = lilv_world_get(gWorld, group, gSubGroupOf, NULL);
            wxString label = GetString(name);
            lilv_nodes_free(subgroup);
         }
         else
#endif
         {
            mRootGroup.AddSubGroup(mPortGroups[uri]);
         }
         mPortGroups[uri].AddParameter(i);

      }
      else
      {
         mRootGroup.AddParameter(i);
      }

      // Get the port type
      if (lilv_port_is_a(mData, port, gAudioPortClass))
      {
         if (lilv_port_is_a(mData, port, gInputPortClass))
         {
            mAudioInputs.Add(internalPort);
         }
         else if (lilv_port_is_a(mData, port, gOutputPortClass))
         {
            mAudioOutputs.Add(internalPort);
         }
      }
      else if (lilv_port_is_a(mData, port, gControlPortClass) &&
               lilv_port_is_a(mData, port, gInputPortClass))
      {
         internalPort.mControlBuffer = float(1.0);
         internalPort.mMin = minimumValues[i];
         internalPort.mMax = maximumValues[i];
         internalPort.mDefault = defaultValues[i];
         if (isfinite(defaultValues[i]))
         {
            internalPort.mControlBuffer = defaultValues[i];
         }
         else if (isfinite(minimumValues[i]))
         {
            internalPort.mControlBuffer = minimumValues[i];
         }
         else if (isfinite(maximumValues[i]))
         {
            internalPort.mControlBuffer = maximumValues[i];
         }

         if (lilv_port_has_property(mData, port, gPortToggled))
         {
            internalPort.mToggle = true;
         }
         else if (lilv_port_has_property(mData, port, gPortIsInteger))
         {
            internalPort.mInteger = true;
         }
         else if (lilv_port_has_property(mData, port, gPortIsSampleRate))
         {
            internalPort.mSampleRate = true;
         }
         else if (lilv_port_has_property(mData, port, gPortIsEnumeration))
         {
            internalPort.mEnumeration = true;
         }

         mControlInputs.Add(internalPort);
      }
      else if (lilv_port_is_a(mData, port, gControlPortClass) &&
               lilv_port_is_a(mData, port, gOutputPortClass))
      {
         // If there is more than one latency port, the plugin is invalid
         if (lilv_port_has_property(mData, port, gPortIsLatency))
         {
            if (mLatencyPortIndex >= 0)
            {
               mValid = false;
               continue;
            }
            mLatencyPortIndex = i;
         }
         else if (!lilv_port_has_property(mData, port, gPortIsOptional))
         {
            mControlOutputs.Add(internalPort);
         }
      }
      else if (lilv_port_is_a(mData, port, gMidiPortClass) &&
               lilv_port_is_a(mData, port, gInputPortClass))
      {
         // If there is more than one MIDI input port, the plugin is invalid
         if (mMidiInput)
         {
            mValid = false;
            continue;
         }
         mMidiInput = new LV2Port(internalPort);
      }
      else
      {
         // Unknown port type, we set the invalid flag
 //        mValid = false;
      }
   }
   
   delete [] minimumValues;
   delete [] maximumValues;
   delete [] defaultValues;
   
   // MIDI synths may not have any audio inputs.
   if (mMidiInput && mAudioInputs.GetCount() > 0)
   {
      mValid = false;
   }
   
   // Determine whether the plugin is a generator, effect or analyser 
   // depending on the number of ports of each type (not completely accurate,
   // but works most of the time)
   int flags = PLUGIN_EFFECT;
   if (mAudioInputs.GetCount() == 0)
   {
      flags |= INSERT_EFFECT;
   }
   else if (mAudioOutputs.GetCount() == 0)
   {
      flags |= ANALYZE_EFFECT;
   }
   else
   {
      flags |= PROCESS_EFFECT;
   }

   SetEffectFlags(flags);
}
Beispiel #3
0
Lv2Plugin::Lv2Plugin(const LilvPlugin *plugin, LilvInstance *instance,
                     const Lv2Constants &uris, Lv2Worker *worker) :
    plugin(plugin), instance(instance), midiOutputCount(0),
    controlConnections(4), newControlMappingsQueue(16), worker(worker)
{
    // audio inputs
    audioInputCount = lilv_plugin_get_num_ports_of_class(plugin, uris.lv2AudioPort, uris.lv2InputPort, 0);
    audioInputIndex = new uint32_t[audioInputCount];
    audioInput = new AudioConnector[audioInputCount];

    // audio outputs
    audioOutputCount = lilv_plugin_get_num_ports_of_class(plugin, uris.lv2AudioPort, uris.lv2OutputPort, 0);
    audioOutputIndex = new uint32_t[audioOutputCount];
    audioOutput = new AudioConnection*[audioOutputCount];
    for(uint32_t i = 0; i < audioOutputCount; i++) {
        audioOutput[i] = new AudioConnection(this);
        audioOutput[i]->clear();
    }

    // initialize port structures
    uint32_t numPorts = lilv_plugin_get_num_ports(plugin);
    uint32_t audioInputCounter = 0;
    uint32_t audioOutputCounter = 0;
    for(uint32_t i = 0; i < numPorts; i++) {
        const LilvPort *port = lilv_plugin_get_port_by_index(plugin, i);
        if(lilv_port_is_a(plugin, port, uris.lv2AudioPort)) {
            if(lilv_port_is_a(plugin, port, uris.lv2InputPort)) {
                audioInputIndex[audioInputCounter++] = i;
            }
            else if(lilv_port_is_a(plugin, port, uris.lv2OutputPort)) {
                audioOutputIndex[audioOutputCounter++] = i;
            }
        } else if(lilv_port_is_a(plugin, port, uris.lv2ControlPort)
                  && lilv_port_is_a(plugin, port, uris.lv2InputPort)) {
            // get control name
            const LilvNode* symbol = lilv_port_get_symbol(plugin, port);
            std::string portName(lilv_node_as_string(symbol));

            // create, connect and hash new control port object
            Lv2ControlPort *newPort = new Lv2ControlPort();
            LilvNode *dfault, *minimum, *maximum;
            lilv_port_get_range(plugin, port, &dfault, &minimum, &maximum);
            newPort->dfault = dfault ? lilv_node_as_float(dfault) : 0;
            newPort->minimum = lilv_node_as_float(minimum);
            newPort->maximum = lilv_node_as_float(maximum);
            lilv_instance_connect_port(instance, i, &(newPort->value));
            controlMap[portName] = newPort;

        } else if(lilv_port_is_a(plugin, port, uris.lv2AtomPort)) {
            // is it a MIDI/atom input?
            LilvNodes *atomBufferType = lilv_port_get_value(plugin, port, uris.lv2AtomBufferType);
            LilvNodes* atomSupports = lilv_port_get_value(plugin, port, uris.lv2AtomSupports);
            if (lilv_port_is_a(plugin, port, uris.lv2InputPort) &&
                    lilv_nodes_contains(atomBufferType, uris.lv2AtomSequence)
                    && lilv_nodes_contains(atomSupports, uris.lv2MidiEvent)) {
                // create new inputs and connect to atom sequence location
                Lv2MidiInput *newAtomPort = new Lv2MidiInput();
                lilv_instance_connect_port(instance, i, newAtomPort->getAtomSequence());
                midiInputList.add(newAtomPort);
            }
            else if (lilv_port_is_a(plugin, port, uris.lv2OutputPort)) {
                //atomSequence->atom.type = Lv2PluginFactory::instance()->uridMapper.uriToId(LV2_ATOM__Sequence);
                Lv2MidiOutput *midiOutput = new Lv2MidiOutput(this);
                lilv_instance_connect_port(instance, i, midiOutput->getAtomSequence());
                midiOutputList.add(midiOutput);
                midiOutputCount++;
            }
            else {
                // warn
                std::cout << "!!! unknown atom port at index " << i << ": " << lilv_node_as_string(lilv_port_get_name(plugin, port)) << std::endl;
            }
            lilv_nodes_free(atomSupports);
            lilv_nodes_free(atomBufferType);
        } else {
            lilv_instance_connect_port(instance, i, NULL);
            std::cout << "!!! unknown port at index " << i << ": " << lilv_node_as_string(lilv_port_get_name(plugin, port)) << std::endl;
        }
    }
}