Beispiel #1
0
UINT8 hitme_state::read_port_and_t0_and_hblank( int port )
{
	UINT8 val = read_port_and_t0(port);
	if (m_screen->hpos() < (m_screen->width() * 9 / 10))
		val ^= 0x04;
	return val;
}
Beispiel #2
0
static UINT8 read_port_and_t0_and_hblank( running_machine *machine, int port )
{
	UINT8 val = read_port_and_t0(machine, port);
	if (machine->primary_screen->hpos() < (machine->primary_screen->width() * 9 / 10))
		val ^= 0x04;
	return val;
}
Beispiel #3
0
static UINT8 read_port_and_t0_and_hblank(int port)
{
	UINT8 val = read_port_and_t0(port);
	if (cpu_gethorzbeampos() < (Machine->screen[0].width * 9 / 10))
		val ^= 0x04;
	return val;
}
Beispiel #4
0
static READ8_HANDLER( hitme_port_3_r )
{
	return read_port_and_t0(space->machine, 3);
}
Beispiel #5
0
static READ8_HANDLER( hitme_port_3_r )
{
	return read_port_and_t0(3);
}