UINT8 hitme_state::read_port_and_t0_and_hblank( int port ) { UINT8 val = read_port_and_t0(port); if (m_screen->hpos() < (m_screen->width() * 9 / 10)) val ^= 0x04; return val; }
static UINT8 read_port_and_t0_and_hblank( running_machine *machine, int port ) { UINT8 val = read_port_and_t0(machine, port); if (machine->primary_screen->hpos() < (machine->primary_screen->width() * 9 / 10)) val ^= 0x04; return val; }
static UINT8 read_port_and_t0_and_hblank(int port) { UINT8 val = read_port_and_t0(port); if (cpu_gethorzbeampos() < (Machine->screen[0].width * 9 / 10)) val ^= 0x04; return val; }
static READ8_HANDLER( hitme_port_3_r ) { return read_port_and_t0(space->machine, 3); }
static READ8_HANDLER( hitme_port_3_r ) { return read_port_and_t0(3); }