Beispiel #1
0
vector<meshy> ofTessellator::tessellateToMesh( const ofPolyline& polyline, int polyWindingMode, bool bIs2D ){
#else
ofMesh ofTessellator::tessellateToMesh( const ofPolyline& polyline, int polyWindingMode, bool bIs2D ){
#endif
	vector<ofPolyline> tempPolylinesVector;
	tempPolylinesVector.push_back( polyline );
	return tessellateToMesh( tempPolylinesVector, polyWindingMode, bIs2D );
}
Beispiel #2
0
//----------------------------------------------------------
vector<ofPrimitive> ofTessellator::tessellateToMesh( const ofPolyline& polyline, int polyWindingMode, bool bIs2D ) {
    vector<ofPolyline> tempPolylinesVector;
    tempPolylinesVector.push_back( polyline );
    return tessellateToMesh( tempPolylinesVector, polyWindingMode, bIs2D );
}