Beispiel #1
0
 void cv::ocl::split(const oclMat &src, vector<oclMat> &dst)
 {
     throw_nogpu();
 }
 void oclMat::create(int /*_rows*/, int /*_cols*/, int /*_type*/)
 {
     throw_nogpu();
 }
void cv::gpu::connectivityMask(const GpuMat&, GpuMat&, const cv::Scalar&, const cv::Scalar&, Stream&) { throw_nogpu(); }
 void oclMat::convertTo( oclMat& /*m*/, int /*rtype*/, double /*alpha*/, double /*beta*/ ) const
 {
     throw_nogpu();
 }
 oclMat &oclMat::setTo(const Scalar& /*s*/, const oclMat& /*mask*/)
 {
     throw_nogpu();
     return *this;
 }
 void oclMat::release()
 {
     throw_nogpu();
 }
 void oclMat::download(cv::Mat& /*m*/) const
 {
     throw_nogpu();
 }
Beispiel #8
0
pcl::gpu::DeviceMemory::DeviceMemory(const DeviceMemory& ) {
    throw_nogpu();
}
Beispiel #9
0
pcl::gpu::DeviceMemory& pcl::gpu::DeviceMemory::operator=(const pcl::gpu::DeviceMemory&) {
    throw_nogpu();
    return *this;
}
Beispiel #10
0
pcl::gpu::DeviceMemory::DeviceMemory(void *, size_t) {
    throw_nogpu();
}
Beispiel #11
0
pcl::gpu::DeviceMemory::~DeviceMemory() {
    throw_nogpu();
}
Beispiel #12
0
void pcl::gpu::DeviceMemory2D::download(void *, size_t ) const  {
    throw_nogpu();
}
Beispiel #13
0
void pcl::gpu::DeviceMemory2D::create(int, int )  {
    throw_nogpu();
}
Beispiel #14
0
pcl::gpu::DeviceMemory2D::DeviceMemory2D(const DeviceMemory2D&)  {
    throw_nogpu();
}
Beispiel #15
0
pcl::gpu::DeviceMemory2D::DeviceMemory2D(int, int, void*, size_t)  {
    throw_nogpu();
}
Beispiel #16
0
void pcl::gpu::DeviceMemory::create(size_t) {
    throw_nogpu();
}
Beispiel #17
0
pcl::gpu::DeviceMemory2D::~DeviceMemory2D() {
    throw_nogpu();
}
Beispiel #18
0
void pcl::gpu::DeviceMemory::release() {
    throw_nogpu();
}
 void oclMat::upload(const Mat& /*m*/)
 {
     throw_nogpu();
 }
Beispiel #20
0
void pcl::gpu::DeviceMemory::copyTo(DeviceMemory&) const {
    throw_nogpu();
}
 void oclMat::copyTo( oclMat& /*m*/, const oclMat&/* mask */) const
 {
     throw_nogpu();
 }
Beispiel #22
0
void pcl::gpu::DeviceMemory::upload(const void*, size_t) {
    throw_nogpu();
}
 oclMat &oclMat::operator = (const Scalar& /*s*/)
 {
     throw_nogpu();
     return *this;
 }
Beispiel #24
0
void pcl::gpu::DeviceMemory::download(void*) const {
    throw_nogpu();
}
 oclMat oclMat::reshape(int /*new_cn*/, int /*new_rows*/) const
 {
     throw_nogpu();
     return oclMat();
 }
Beispiel #26
0
bool pcl::gpu::DeviceMemory::empty() const {
    throw_nogpu();
}
void cv::gpu::graphcut(GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
Beispiel #28
0
pcl::gpu::DeviceMemory2D::DeviceMemory2D(int, int)  {
    throw_nogpu();
}
void cv::gpu::labelComponents(const GpuMat&, GpuMat&, int, Stream&) { throw_nogpu(); }
Beispiel #30
0
 void cv::ocl::split(const oclMat &src, oclMat *dst)
 {
     throw_nogpu();
 }