void cv::ocl::split(const oclMat &src, vector<oclMat> &dst) { throw_nogpu(); }
void oclMat::create(int /*_rows*/, int /*_cols*/, int /*_type*/) { throw_nogpu(); }
void cv::gpu::connectivityMask(const GpuMat&, GpuMat&, const cv::Scalar&, const cv::Scalar&, Stream&) { throw_nogpu(); }
void oclMat::convertTo( oclMat& /*m*/, int /*rtype*/, double /*alpha*/, double /*beta*/ ) const { throw_nogpu(); }
oclMat &oclMat::setTo(const Scalar& /*s*/, const oclMat& /*mask*/) { throw_nogpu(); return *this; }
void oclMat::release() { throw_nogpu(); }
void oclMat::download(cv::Mat& /*m*/) const { throw_nogpu(); }
pcl::gpu::DeviceMemory::DeviceMemory(const DeviceMemory& ) { throw_nogpu(); }
pcl::gpu::DeviceMemory& pcl::gpu::DeviceMemory::operator=(const pcl::gpu::DeviceMemory&) { throw_nogpu(); return *this; }
pcl::gpu::DeviceMemory::DeviceMemory(void *, size_t) { throw_nogpu(); }
pcl::gpu::DeviceMemory::~DeviceMemory() { throw_nogpu(); }
void pcl::gpu::DeviceMemory2D::download(void *, size_t ) const { throw_nogpu(); }
void pcl::gpu::DeviceMemory2D::create(int, int ) { throw_nogpu(); }
pcl::gpu::DeviceMemory2D::DeviceMemory2D(const DeviceMemory2D&) { throw_nogpu(); }
pcl::gpu::DeviceMemory2D::DeviceMemory2D(int, int, void*, size_t) { throw_nogpu(); }
void pcl::gpu::DeviceMemory::create(size_t) { throw_nogpu(); }
pcl::gpu::DeviceMemory2D::~DeviceMemory2D() { throw_nogpu(); }
void pcl::gpu::DeviceMemory::release() { throw_nogpu(); }
void oclMat::upload(const Mat& /*m*/) { throw_nogpu(); }
void pcl::gpu::DeviceMemory::copyTo(DeviceMemory&) const { throw_nogpu(); }
void oclMat::copyTo( oclMat& /*m*/, const oclMat&/* mask */) const { throw_nogpu(); }
void pcl::gpu::DeviceMemory::upload(const void*, size_t) { throw_nogpu(); }
oclMat &oclMat::operator = (const Scalar& /*s*/) { throw_nogpu(); return *this; }
void pcl::gpu::DeviceMemory::download(void*) const { throw_nogpu(); }
oclMat oclMat::reshape(int /*new_cn*/, int /*new_rows*/) const { throw_nogpu(); return oclMat(); }
bool pcl::gpu::DeviceMemory::empty() const { throw_nogpu(); }
void cv::gpu::graphcut(GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
pcl::gpu::DeviceMemory2D::DeviceMemory2D(int, int) { throw_nogpu(); }
void cv::gpu::labelComponents(const GpuMat&, GpuMat&, int, Stream&) { throw_nogpu(); }
void cv::ocl::split(const oclMat &src, oclMat *dst) { throw_nogpu(); }