Beispiel #1
0
vector<vec2> ModelLoaderMD3::Surface::getTexCoords(const TexCoord *uv,
  size_t count) {
	vector<vec2> result(count);
	
	for (size_t i=0; i<count; ++i) {
		result[i] = transformTexCoord(uv[i]);
	}
	return result;
}
Beispiel #2
0
vector<vec2> ModelLoaderMD2::getTexCoords(const TexCoord *uv,
  const size_t count,
  S32 w, S32 h) {
	vector<vec2> result(count);
	//transform(uv, uv+count, result.begin(), bind(transformTexCoord, _1, w, h));
	for (size_t i=0; i<count; ++i) {
		result[i] = transformTexCoord(uv[i], w, h);
	}
	return result;
}