Beispiel #1
0
int MountTheCard()
{
        int tries = 0;
        int CardError;
        while ( tries < 10 )
        {
                 *(unsigned long*)(0xcc006800) |= 1<<13;        /*** Disable Encryption ***/
                uselessinquiry();
                VIDEO_WaitVSync();
                CardError = CARD_Mount(CARDSLOT, SysArea, NULL);        /*** Don't need or want a callback ***/
                if ( CardError == 0 )
                        return 0;
                else {
                        EXI_ProbeReset();
                }
                tries++;
        }

        return 1;
}
Beispiel #2
0
/****************************************************************************
 * MountTheCard
 *
 * libOGC provides the CARD_Mount function, and it should be all you need.
 * However, experience with previous emulators has taught me that you are
 * better off doing a little bit more than that!
 *
 * Function returns TRUE on success.
 *****************************************************************************/
static int MountTheCard (u8 slot)
{
  int tries = 0;
  int CardError;
#if defined(HW_DOL)
  *(unsigned long *) (0xCC006800) |= 1 << 13; /*** Disable Encryption ***/
  uselessinquiry ();
#elif defined(HW_RVL)
  *(unsigned long *) (0xCD006800) |= 1 << 13; /*** Disable Encryption ***/
#endif
  while (tries < 10)
  {
    VIDEO_WaitVSync ();
    CardError = CARD_Mount (slot, SysArea, NULL); /*** Don't need or want a callback ***/
    if (CardError == 0)
      return 1;
    else
      EXI_ProbeReset ();
    tries++;
  }
  return 0;
}
Beispiel #3
0
void MainMenu ()
{
  s8 ret;
  u8 quit = 0;
  menu = 0;
#ifdef HW_RVL
  u8 count = 6;
  char items[6][20] =
#else
  u8 count = 5;
  char items[5][20] =
#endif
  {
    {"Play Game"},
    {"Hard Reset"},
    {"Load New Game"},
    {"Emulator Options"},
#ifdef HW_RVL
    {"Return to Loader"},
#endif
    {"System Reboot"}
  };

  /* 50 hz TV mode */
  if (gc_pal)
  {
    VIDEO_Configure (vmode);
    VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
    VIDEO_Flush();
    VIDEO_WaitVSync();
    VIDEO_WaitVSync();
  }

  /* autosave (SRAM only) */
  int temp = config.freeze_auto;
  config.freeze_auto = -1;
  memfile_autosave();
  config.freeze_auto = temp;

  
  while (quit == 0)
  {
    strcpy (menutitle, "Version 1.04.2");  
    ret = DoMenu (&items[0], count);

    switch (ret)
    {
      case -1: /*** Button B ***/
      case 0:  /*** Play Game ***/
        quit = 1;
        break;

      case 1:
        emu_reset();
        quit = 1;
        break;
 
      case 2:  /*** Load ROM Menu ***/
        quit = loadmenu();
        break;

      case 3:  /*** Emulator Options */
        Emu_options();
        break;

      case 4:  /*** SD/PSO/TP Reload ***/
        memfile_autosave();
        VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
        VIDEO_Flush();
        VIDEO_WaitVSync();
#ifdef HW_RVL
        DI_Close();
        exit(0);
        break;

      case 5:  /*** Return to Wii System Menu ***/
        memfile_autosave();
        VIDEO_ClearFrameBuffer(vmode, xfb[whichfb], COLOR_BLACK);
        VIDEO_Flush();
        VIDEO_WaitVSync();
        DI_Close();
        SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
#else
        SYS_ResetSystem(SYS_HOTRESET,0,0);
#endif
        break;
    }
  }
  
  /*** Remove any still held buttons ***/
  while (PAD_ButtonsHeld(0)) PAD_ScanPads();
#ifdef HW_RVL
  while (WPAD_ButtonsHeld(0)) WPAD_ScanPads();
#endif

  /*** Restore fullscreen 50hz ***/
  if (gc_pal)
  {
    extern GXRModeObj TV50hz_576i;
    GXRModeObj *rmode = &TV50hz_576i;
    Mtx p;

    rmode->xfbHeight = 574;
    rmode->viYOrigin = 0;
    rmode->viHeight = 574;
    VIDEO_Configure (rmode);
    VIDEO_ClearFrameBuffer(rmode, xfb[whichfb], COLOR_BLACK);
    VIDEO_Flush();
    VIDEO_WaitVSync();
    VIDEO_WaitVSync();

    /* reset rendering mode */
    GX_SetViewport (0.0F, 0.0F, rmode->fbWidth, rmode->efbHeight, 0.0F, 1.0F);
    GX_SetScissor (0, 0, rmode->fbWidth, rmode->efbHeight);
    f32 yScale = GX_GetYScaleFactor(rmode->efbHeight, rmode->xfbHeight);
    u16 xfbHeight = GX_SetDispCopyYScale (yScale);
    GX_SetDispCopySrc (0, 0, rmode->fbWidth, rmode->efbHeight);
    GX_SetDispCopyDst (rmode->fbWidth, xfbHeight);
    GX_SetCopyFilter (rmode->aa, rmode->sample_pattern, GX_TRUE, rmode->vfilter);
    GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
    GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
    guOrtho(p, rmode->efbHeight/2, -(rmode->efbHeight/2), -(rmode->fbWidth/2), rmode->fbWidth/2, 100, 1000);
    GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);

  }

#ifndef HW_RVL
  /*** Stop the DVD from causing clicks while playing ***/
  uselessinquiry ();
#endif
}