static inline void writeSVGInlineTextBoxes(TextStream& ts, const RenderText& text, int indent)
{
    for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox()) {
        if (!box->isSVGInlineTextBox())
            continue;

        writeSVGInlineTextBox(ts, toSVGInlineTextBox(box), indent);
    }
}
static inline void writeSVGInlineTextBoxes(TextStream& ts, const RenderText& text, int indent)
{
    for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox())
        writeSVGInlineTextBox(ts, static_cast<SVGInlineTextBox*>(box), indent);
}