static inline void writeSVGInlineTextBoxes(TextStream& ts, const RenderText& text, int indent) { for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox()) { if (!box->isSVGInlineTextBox()) continue; writeSVGInlineTextBox(ts, toSVGInlineTextBox(box), indent); } }
static inline void writeSVGInlineTextBoxes(TextStream& ts, const RenderText& text, int indent) { for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox()) writeSVGInlineTextBox(ts, static_cast<SVGInlineTextBox*>(box), indent); }