Beispiel #1
0
void MainWindow::on_actionAlignment_Religion_triggered()
{
    AlginmentReligion* ar = new AlginmentReligion();
    this->setCentralWidget(ar);
    ar->show();
    ar->setMainWindow(this);
}
Beispiel #2
0
void Abilities::on_btnBack_clicked()
{
    _main->newChar->setStr(ui->spinStr->text().toInt());
    _main->newChar->setIntel(ui->spinInt->text().toInt());
    _main->newChar->setDex(ui->spinDex->text().toInt());
    _main->newChar->setWis(ui->spinWiz->text().toInt());
    _main->newChar->setCon(ui->spinCon->text().toInt());
    _main->newChar->setCha(ui->spinCha->text().toInt());

    AlginmentReligion* ar = new AlginmentReligion();
    _main->setCentralWidget(ar);
    ar->show();
    ar->setMainWindow(_main);
}