void AReViVocalPlayerWidget::initializeMap()
    {
        ArRef<XmlParser> parser = XmlParser::NEW();
        parser->parseFile("vocalAssistances.xml");

	ArRef<AReVi::XmlNode> root_node = parser->getRoot();
	ArRef<AReVi::XmlNode> node_Action=root_node->getChild("Action");
	while(node_Action!= NULL)
	  { 		  
		string name =  node_Action->getProperty("name"); 
		string soundFile =  node_Action->getProperty("soundFile");
		_soundMap[name]=soundFile;
		_accessAssistancesMap[name]=0;
		node_Action=node_Action->getNext();
	  }

        ArRef<XmlParser> parser2 = XmlParser::NEW();
        parser2->parseFile("iconeAssistances.xml");

	ArRef<AReVi::XmlNode> root2_node = parser2->getRoot();
	ArRef<AReVi::XmlNode> node2_Action=root2_node->getChild("Action");
	while(node2_Action!= NULL)
	  { 		  
		string name2 =  node2_Action->getProperty("name"); 
		string iconFile =  node2_Action->getProperty("iconFile");
		_iconMap[name2]=iconFile;
		node2_Action=node2_Action->getNext();
	  }

    }
Beispiel #2
0
void
EditorIkSolver::_checkPivotXZ(ArRef<Joint> joint, Vector3d /* requestedTranslation */, Quaterniond requestedRotation) {
  double prx, pry, prz;
  joint->getDeltaRotation().getEulerAngles(prx, pry, prz);

  requestedRotation = joint->getDeltaRotation() * requestedRotation;

  double rx, ry, rz;
  requestedRotation.getEulerAngles(rx, ry, rz);

  double* max[2];
  double* min[2];

  ar_down_cast<JointConstraint2DOF>(joint->getConstraint())->getLimitValues(min, max);

  double xmin = *min[0], xmax = *max[0], zmin = *min[1], zmax = *max[1];

  rx = _clampWithPreviousValue(xmin, xmax, prx, rx);
  rz = _clampWithPreviousValue(zmin, zmax, prz, rz);

  Quaterniond qx(Vector3d(1.0, 0.0, 0.0), rx);
  Quaterniond qz(Vector3d(0.0, 0.0, 1.0), rz);

  joint->setDeltaRotation(qx * qz);
}
void
UDPKinectSkeleton::initEmitKinect(unsigned int port, int deviceNumber )
{
_kinect = KinectOpenNI2::NEW(deviceNumber);
_skeleton = _kinect->createPlayerSkeleton();
_kinect->setMirror(false);
_kinect->setDebug(false);
_kinect->update();
/*
_kinect->addNewUserCB(thisRef(),&UDPKinectSkeleton::_newUserCB);
_kinect->addLostUserCB(thisRef(),&UDPKinectSkeleton::_lostUserCB);
_kinect->addCalibrationStartedCB(thisRef(),&UDPKinectSkeleton::_calibrationStartedCB);
_kinect->addCalibrationEndedCB(thisRef(),&UDPKinectSkeleton::_calibrationEndedCB);
*/

ArRef<Activity> act = Activity::NEW(1.0/30.0); //30Hz, Kinect 
act->setBehavior(thisRef(), &UDPKinectSkeleton::_action);

_udp = UDPTransmitter::NEW(port);
if (_udp->fail())
  {
  const StlString message = _udp->getErrorMessage();
  cerr<<"Error on upd transmitter creation :"<<message<<endl;
  _udp = UDPTransmitter::nullRef();
  setErrorMessage(message);
  }
}
// Save/Load to XML
void
ArTrackOrientation::_writeXML(ArRef<XmlNode> node) const
{
node->setName("TrackOrientation");

node->setPropertyReal("duration",_track->getDuration());
node->setPropertyInteger("degree",_track->getDegree());
node->setPropertyInteger("dimension",4);

ArTrackOrientationInterpolator *track=(ArTrackOrientationInterpolator *)_track;
StlVector<unsigned> keysPositions;
track->getKeysPositions(keysPositions);
VectorN<double,4> key;

for (unsigned i=0;i<keysPositions.size();i++)
  {
  track->getKeyFrame(keysPositions[i],key );
  
  ArRef<XmlNode> keyFrame=node->addChild("KeyFrameOrientation");
  keyFrame->setPropertyInteger("frame",keysPositions[i]);
  
  Quaterniond q(key[0],key[1],key[2],key[3]);
  Vector3d axis;
  double angle;
  q.getAxisAngle(axis,angle);
  keyFrame->setPropertyReal("vx",axis.x());
  keyFrame->setPropertyReal("vy",axis.y());
  keyFrame->setPropertyReal("vz",axis.z());
  keyFrame->setPropertyReal("angle",angle);
  
  }
}
ArRef<Transform3D> calculateTransformation(double p, double r, double y){
    ArRef<Transform3D> tr = Transform3D::NEW();
    tr->prePitch(p);
    tr->preRoll(r);
    tr->preYaw(y);
    return tr;
}
void
UDPKinectSkeleton::_transmitCurrentPoseOSC()
{
if (_udp.valid() && _skeleton.valid())
  {
  ArConstRef<Joint> torso = _skeleton->findJoint("torso");

  ArRef<MemoryBlock> memory = MemoryBlock::NEW();
  ArRef<MemoryOStream> stream = MemoryOStream::NEW(memory,0);
  _writeStringOSC("/skeleton",stream);

  ArRef<MemoryBlock> memory2 = MemoryBlock::NEW();
  ArRef<MemoryOStream> stream2 = MemoryOStream::NEW(memory2,0);
  _writeStringOSC("/skeleton_local",stream2);

  unsigned int nb = _skeleton->getNbJoints();
  StlString typeString = ",";
  for (size_t i(0);i<nb;++i)
    { typeString+="sfff"; }
  _writeStringOSC(typeString,stream);
  _writeStringOSC(typeString,stream2);

  for (unsigned int i(0);i<nb;++i)
    {
    ArConstRef<Joint> joint = _skeleton->getJoint(i);
    const StlString jointName = joint->getName();
    _writeStringOSC(jointName,stream);   
    _writeStringOSC(jointName,stream2);   
    double x,y,z;
    joint->getPosition(x,y,z);
    stream->writeFloat(x);
    stream->writeFloat(y);
    stream->writeFloat(z);

    if ( (torso.valid()) && (joint != torso) )
      { torso->globalToLocalPosition(x,y,z); }
    stream2->writeFloat(x);
    stream2->writeFloat(y);
    stream2->writeFloat(z);
    }

  for (unsigned int i(0);i<_addresses.size();++i)
    {
    if (_addresses[i].OSC)
      {
      _udp->sendBytes(memory,0,memory->getSize(),
                                 _addresses[i].ip,_addresses[i].port);
      if (_addresses[i].port2 != 0)
        {
        _udp->sendBytes(memory2,0,memory2->getSize(),
                                 _addresses[i].ip,_addresses[i].port2);
        }
      }
    }
  }
}
Beispiel #7
0
void
Axis::removeRenderer(ArRef<Renderer3D> renderer) {
  for(size_t i = _renderers.size(); i--;) {
    if(renderer == _renderers[i]) {
      renderer->addOSD(_axis);
      renderer->addOSD(_inOsd);
      renderer->addOSD(_outOsd);
      StlVectorFastErase(_renderers, i);
      return;
    }
  }
}
// Save/Load to XML
void
ArTrackSpiral::_writeXML(ArRef<XmlNode> node) const
{
ArKeyFrameTrack::_writeXML(node);
node->setName("TrackSpiral");
node->setPropertyReal("vx",_axis.x());
node->setPropertyReal("vy",_axis.y());
node->setPropertyReal("vz",_axis.z());
node->setPropertyReal("ox",_offset.x());
node->setPropertyReal("oy",_offset.y());
node->setPropertyReal("oz",_offset.z());

}
Beispiel #9
0
void
Axis::addRenderer(ArRef<Renderer3D> renderer) {
  for(size_t i = _renderers.size(); i--;) {
    if(renderer == _renderers[i]) {
      return;
    }
  }

  _renderers.push_back(renderer);

  renderer->addOSD(_axis);
  renderer->addOSD(_inOsd);
  renderer->addOSD(_outOsd);
}
Beispiel #10
0
/*
*interaction sur mouvement de souris -> bouge la KO
*/
void
KeyOrientation::onMotionInteraction(ArRef<AbstractInteractor> source, ArRef<Base3D> newLocation, bool begin, bool end) {
  _c3dof->globalToLocalLocation(newLocation);
  
  double x, y, z;
  newLocation->getPosition(x, y, z);
  Vector3d v(x, y, z);
  v.normalize();
  v *= _c3dof->getRadius();
  newLocation->setPosition(v.x(),v.y(), v.z());
  _c3dof->localToGlobalLocation(newLocation);
  
  Object3D::onMotionInteraction(source, ShapePart3D::nullRef(), 0, newLocation, begin, end);
}
void
Skin0::setVisible( ArRef<Scene3D> scene, bool visible)
{
if (_visible && !visible)
  {
  for (unsigned int i(0);i<_objects.size();++i)
    { scene->removeObject(_objects[i]); }
  _visible = false;
  }
else if (!_visible && visible)
  {
  for (unsigned int i(0);i<_objects.size();++i)
    { scene->addObject(_objects[i]); }
  _visible = true;
  }
}
Beispiel #12
0
void
EditorIkSolver::_checkHingeZ(ArRef<Joint> joint, Vector3d /* requestedTranslation */, Quaterniond requestedRotation) {
  double prx, pry, prz;
  joint->getDeltaRotation().getEulerAngles(prx, pry, prz);

  requestedRotation = joint->getDeltaRotation() * requestedRotation;

  double rx, ry, rz;
  requestedRotation.getEulerAngles(rx, ry, rz);

  double min, max;
  ar_down_cast<JointConstraint1DOF>(joint->getConstraint())->getLimitValues(min, max);

  rz = _clampWithPreviousValue(min, max, prz, rz);

  joint->setDeltaRotation(Quaterniond(Vector3d(0.0, 0.0, 1.0), rz));
}
void
UDPKinectSkeleton::_transmitCurrentPose()
{
if (_udp.valid() && _skeleton.valid())
  {
  ArRef<MemoryBlock> memory = MemoryBlock::NEW();
  ArRef<MemoryOStream> stream = MemoryOStream::NEW(memory,0);
  unsigned int nb = _skeleton->getNbJoints();
  stream->writeUInt(nb);
  SerializationDependencies dependencies;
  for (unsigned int i(0);i<nb;++i)
    {
    ArConstRef<Joint> joint = _skeleton->getJoint(i);
    joint->serialize(dependencies,stream); 
    }
  stream->writeInt(_confidences.size());
  StlMap<StlString,double>::iterator it(_confidences.begin());
  while (it != _confidences.end())
    {
    stream->writeString(it->first);
    stream->writeDouble(it->second);
    ++it;
    }

  for (unsigned int i(0);i<_addresses.size();++i)
    {
    if (!_addresses[i].OSC)
      {
      _udp->sendBytes(memory,0,memory->getSize(),
                                 _addresses[i].ip,_addresses[i].port);
      }
    }
  }
}
Beispiel #14
0
void
OSDSelector::addItem(ArRef<OSDSelectorItem> item) {
  for(size_t i = _items.size(); i--;) {
    if(_items[i] == item) {
      return;
    }
  }

  item->resizeWithRenderer(false);
  item->setLocation(OSD::LOC_FREE);
  _items.push_back(item);

  if(_items.size() == 1) {
    selectItem(item);
  }

  _updateItemsSize();
}
Beispiel #15
0
KeyOrientation::KeyOrientation(ArCW& arCW, ArRef<C3DOF> c3dof) : Object3D(arCW), _c3dof(c3dof) {
  attachTo(_c3dof);

  //  ArRef<Material3D> mat = new_Material3D();
  ArRef<Material3D> mat = Material3D::NEW();
  mat->setDiffuseColor(0.0, 0.2, 0.8);

  //  _sphere = new_Sphere3D();
  _sphere = Sphere3D::NEW();
  _sphere->setRadius(0.2);
  _sphere->writeMaterial(mat);

  //  ArRef<Shape3D> sh = new_Shape3D();
  ArRef<Shape3D> sh = Shape3D::NEW();
  sh->addRootPart(_sphere);

  setShape(sh);
}
void
UDPKinectSkeleton::_writeStringOSC(const StlString & value,
                                   ArRef<AbstractOStream> stream)
{
unsigned int modulo = 4+4*(value.size()/4)-value.size();
//cout<<"size "<<value.size()<<" Modulo "<<modulo<<endl;
//cout<<"Write string OSC [";
for (unsigned int i(0);i<value.size();++i)
  { 
  stream->writeChar(value[i]);
  //cout<<value[i];
  }
for (unsigned int i(0);i<modulo;++i)
  { 
  //cout<<"0";
  stream->writeChar(0);
  }
//cout<<"]"<<endl;
}
  AReViVocalPlayerWidget::AReViVocalPlayerWidget(ArCW& arCW, AReViWindow3D* window) :
  ArObject(arCW), _viewer(window->getAReViViewer()), _window3D(window)
    {
      _widgetInteractor = WidgetInteractor::NEW();
      _parser = XmlParser::NEW();
      _parser->parseFile("vocalPlayerWidget.xml");

      /** parse & create widgets */
      if(!ArWidgetUtils::readWidgets(_parser->getRoot(),_widgets,_viewer))
        {
	  cerr << "VocalPlayerWidget -- Error reading widgets description" << endl;
	  exit(1);
        }
      /** execute */
      if (ArWidgetUtils::findWidget("executeButton2",AwWidget::nullRef(),_executeButton))
        _executeButton->addClickCB(thisRef(),&AReViVocalPlayerWidget::_onExecuteButtonClick);

      ArRef<AwWidget> widgets = _widgets["executeButton2"];
	widgets->setPosition(200,960); //crade, recup la taille de la window

	initializeMap();
   }
bool
ArTrackSpiral::_readXML(ArRef<XmlNode> node)
{
if(!ArKeyFrameTrack::_readXML(node))
  return(false);
  
if (node->getName()=="TrackSpiral")
  {
  node->getPropertyReal("vx",_axis.accessVector()[0]);
  node->getPropertyReal("vy",_axis.accessVector()[1]);
  node->getPropertyReal("vz",_axis.accessVector()[2]);
  
  node->getPropertyReal("ox",_offset.accessVector()[0]);
  node->getPropertyReal("oy",_offset.accessVector()[1]);
  node->getPropertyReal("oz",_offset.accessVector()[2]);
  }
else
  {
  _offset=Vector3d(0,0,0);
  _axis=Vector3d(1,0,0);
  }
  
return(true);
}
void
UDPKinectSkeleton::_onPollingUDP(const Scheduler::PollingEvent & event)
{
StlString str;
unsigned int ipAddr;
int port;
ArRef<MemoryBlock> memory = MemoryBlock::NEW();
while(_udp->receiveBytes(memory,ipAddr,port))
  {
  if (_skeleton.valid())
    {
    ArRef<MemoryIStream> stream = MemoryIStream::NEW(memory,0);
    unsigned int nbJoints;
    stream->readUInt(nbJoints);
    if (nbJoints != _skeleton->getNbJoints())
      { 
      cerr<<"Reads "<<nbJoints<<" joints but skeleton has "
           <<_skeleton->getNbJoints()<<"joints !!! using the min"<<endl; }
    SerializationDependencies dependencies;
    for (unsigned int i(0); i<std::min(nbJoints,_skeleton->getNbJoints()) ;++i)
      {
      ArRef<Joint> joint = _skeleton->accessJoint(i);
      joint->unserialize(dependencies,stream);
      }
    int confidencesSize;
    stream->readInt(confidencesSize);
    for (unsigned int i(0); i<confidencesSize; ++i)
      {
      StlString name;
      stream->readString(name);
      double value;
      stream->readDouble(value);
      _confidences[name] = value;
      }
    }
  }
}
bool
ArTrackOrientation::_readXML(ArRef<XmlNode> node)
{
if (node->getName()!="TrackOrientation")
  return(ArKeyFrameTrack::_readXML(node));
  
double duration;
int degree;
node->getPropertyReal("duration",duration);
node->getPropertyInteger("degree",degree);
_track->setDuration(duration);
_track->setDegree(degree);

int dim;
if (!node->getPropertyInteger("dimension",dim))
  {
  cerr << "Missing dimensions specification" << endl;
  return(false);
  }
if (dim!=4)
  {
  cerr << "Bad track dimension " << dim << "!=4" << endl;
  return(false);
  }
  
_track->clearKeyFrames();
    
ArRef<XmlNode> keyFrame=node->getFirstChild();   
while(keyFrame)
  {
  if (keyFrame->getName()=="KeyFrameOrientation")
    {
    int frame;
    if (!keyFrame->getPropertyInteger("frame",frame))
      {
      cerr << "Invalid keyFrame misssing frame info"<< endl;
      return(false);
      }
      
    
    double angle;
    double xx,yy,zz;
    bool ok=true;
    if(!keyFrame->getPropertyReal("vx",xx))
      ok = false;
    if(!keyFrame->getPropertyReal("vy",yy))
      ok = false;
    if(!keyFrame->getPropertyReal("vz",zz))
      ok = false;
    if(!keyFrame->getPropertyReal("angle",angle))
      ok = false;
    
    if(!ok)
    {
        cerr << "Error reading orientation infos (vx,vy,vz,angle)" << endl;
        return(false);
    }
    
    Vector3d axis(xx,yy,zz);
    
/*    if (!keyFrame->getPropertyReal("vx",axis.accessVector()[0]) ||
        !keyFrame->getPropertyReal("vy",axis.accessVector()[1]) ||
        !keyFrame->getPropertyReal("vz",axis.accessVector()[2]) ||
        !keyFrame->getPropertyReal("angle",angle))
               
       {
        cerr << "Error reading orientation infos (vx,vy,vz,angle)" << endl;
        return(false);
       }*/
    
    setKeyFrame(frame,axis,angle);
    //cerr << "kf=" << frame << "   axis=" << axis << "   angme=" << angle << endl;
    }
  keyFrame=keyFrame->getNext();
  }
return(true);
}    
void
Skin0::createGeometries(ArRef<Skeleton> skeleton)
{
cout<<"Nb joints "<<skeleton->getNbJoints()<<endl;
for (unsigned int i(0);i<skeleton->getNbJoints();++i)
  {
  ArRef<Joint> joint = skeleton->accessJoint(i);
  cout<<"joint "<<joint->getName()<<endl;
  ArConstRef<Joint> parent = joint->getParent();
  if (parent.valid())
    { cout<<" -> parent is "<<parent->getName()<<endl; }
  else
    { cout<<" -> no parent"<<endl; }

  ArRef<Object3D> object = Object3D::NEW();
  object->setLocation(joint);
  object->attachTo(joint);
  ArRef<Sphere3D> sphere = Sphere3D::NEW();
  sphere->setRadius(0.1);
  ArRef<Shape3D> shape = Shape3D::NEW();
  shape->addRootPart(sphere);
  object->setShape(shape); 
  _objects.push_back(object);
  cout<<"skin New object"<<endl;
  }
}