Beispiel #1
0
bool C4Network2IO::Ping()
{
    bool fSuccess = true;
    // ping all connections
    for (C4Network2IOConnection *pConn = pConnList; pConn; pConn = pConn->pNext)
        if (pConn->isOpen())
        {
            C4PacketPing Ping(pConn->getInPacketCounter(), pConn->getOutPacketCounter());
            fSuccess &= pConn->Send(MkC4NetIOPacket(PID_Ping, Ping));
            pConn->OnPing();
        }
    return fSuccess;
}
Beispiel #2
0
void C4Network2IO::HandlePacket(char cStatus, const C4PacketBase *pPacket, C4Network2IOConnection *pConn)
{
    // security
    if (!pConn) return;

#define GETPKT(type, name) \
    assert(pPacket); const type &name = \
     static_cast<const type &>(*pPacket);

    switch (cStatus)
    {

    case PID_Conn: // connection request
    {
        if (!pConn->isOpen()) break;
        // get packet
        GETPKT(C4PacketConn, rPkt)
        // set connection ID
        pConn->SetRemoteID(rPkt.getConnID());
        // check auto-accept
        if (doAutoAccept(rPkt.getCCore(), *pConn))
        {
            // send answer back
            C4PacketConnRe pcr(true, false, "auto accept");
            if (!pConn->Send(MkC4NetIOPacket(PID_ConnRe, pcr)))
                pConn->Close();
            // accept
            pConn->SetStatus(CS_HalfAccepted);
            pConn->SetCCore(rPkt.getCCore());
            pConn->SetAutoAccepted();
        }
        // note that this packet will get processed by C4Network2, too (main thread)
    }
    break;

    case PID_ConnRe: // connection request reply
    {
        if (!pConn->isOpen()) break;
        // conn not sent? That's fishy.
        // FIXME: Note this happens if the peer has exclusive connection mode on.
        if (!pConn->isConnSent())
        {
            pConn->Close();
            break;
        }
        // get packet
        GETPKT(C4PacketConnRe, rPkt)
        // auto accept connection
        if (rPkt.isOK())
        {
            if (pConn->isHalfAccepted() && pConn->isAutoAccepted())
                pConn->SetAccepted();
        }
    }
    break;

    case PID_Ping:
    {
        if (!pConn->isOpen()) break;
        GETPKT(C4PacketPing, rPkt)
        // pong
        C4PacketPing PktPong = rPkt;
        pConn->Send(MkC4NetIOPacket(PID_Pong, PktPong));
        // remove received packets from log
        pConn->ClearPacketLog(rPkt.getPacketCounter());
    }
    break;

    case PID_Pong:
    {
        if (!pConn->isOpen()) break;
        GETPKT(C4PacketPing, rPkt);
        // save
        pConn->SetPingTime(rPkt.getTravelTime());
    }
    break;

    case PID_FwdReq:
    {
        GETPKT(C4PacketFwd, rPkt);
        HandleFwdReq(rPkt, pConn);
    }
    break;

    case PID_Fwd:
    {
        GETPKT(C4PacketFwd, rPkt);
        // only received accidently?
        if (!rPkt.DoFwdTo(LCCore.getID())) break;
        // handle
        C4NetIOPacket Packet(rPkt.getData(), pConn->getPeerAddr());
        HandlePacket(Packet, pConn, true);
    }
    break;

    case PID_PostMortem:
    {
        GETPKT(C4PacketPostMortem, rPkt);
        // Get connection
        C4Network2IOConnection *pConn = GetConnectionByID(rPkt.getConnID());
        if (!pConn) return;
        // Handle all packets
        uint32_t iCounter;
        for (iCounter = pConn->getInPacketCounter(); ; iCounter++)
        {
            // Get packet
            const C4NetIOPacket *pPkt = rPkt.getPacket(iCounter);
            if (!pPkt) break;
            // Handle it
            HandlePacket(*pPkt, pConn, true);
        }
        // Log
        if (iCounter > pConn->getInPacketCounter())
            Application.InteractiveThread.ThreadLogS("Network: Recovered %d packets", iCounter - pConn->getInPacketCounter());
        // Remove the connection from our list
        if (!pConn->isClosed())
            pConn->Close();
        RemoveConnection(pConn);
    }
    break;

    }

#undef GETPKT
}