Beispiel #1
0
void CElementRPCs::SetElementCollisionsEnabled ( CClientEntity* pSource, NetBitStreamInterface& bitStream )
{
    bool bEnable;

    if ( bitStream.ReadBit ( bEnable ) )
    {
        switch ( pSource->GetType () )
        {
            case CCLIENTPED:
            case CCLIENTPLAYER:
            {
                CClientPed* pPed = static_cast < CClientPed * > ( pSource );
                pPed->SetUsesCollision ( bEnable );
                break;
            }

            case CCLIENTVEHICLE:
            {
                CClientVehicle* pVehicle = static_cast < CClientVehicle * > ( pSource );
                pVehicle->SetCollisionEnabled ( bEnable );
                break;
            }

            case CCLIENTOBJECT:
            {
                CClientObject* pObject = static_cast < CClientObject * > ( pSource );
                pObject->SetCollisionEnabled ( bEnable );
                break;
            }
        }
    }
}