Beispiel #1
0
void CElementRPCs::SetElementAlpha ( NetBitStreamInterface& bitStream )
{
    ElementID ID;
    unsigned char ucAlpha;
    if ( bitStream.Read ( ID ) && bitStream.Read ( ucAlpha ) )
    {
        CClientEntity* pEntity = CElementIDs::GetElement ( ID );
        if ( pEntity )
        {
            switch ( pEntity->GetType () )
            {
                case CCLIENTPED:
                case CCLIENTPLAYER:
                {
                    CClientPed* pPed = static_cast < CClientPed* > ( pEntity );
                    pPed->SetAlpha ( ucAlpha );
                    break;
                }                
                case CCLIENTVEHICLE:
                {
                    CClientVehicle* pVehicle = static_cast < CClientVehicle* > ( pEntity );
                    pVehicle->SetAlpha ( ucAlpha );
                    break;
                }
                case CCLIENTOBJECT:
                {
                    CClientObject * pObject = static_cast < CClientObject* > ( pEntity );
                    pObject->SetAlpha ( ucAlpha );
                    break;
                }
                default: break;
            }
        }
    }
}
Beispiel #2
0
void CElementRPCs::SetElementAlpha ( CClientEntity* pSource, NetBitStreamInterface& bitStream )
{
    unsigned char ucAlpha;
    if ( bitStream.Read ( ucAlpha ) )
    {
        switch ( pSource->GetType () )
        {
            case CCLIENTPED:
            case CCLIENTPLAYER:
            {
                CClientPed* pPed = static_cast < CClientPed* > ( pSource );
                pPed->SetAlpha ( ucAlpha );
                break;
            }                
            case CCLIENTVEHICLE:
            {
                CClientVehicle* pVehicle = static_cast < CClientVehicle* > ( pSource );
                pVehicle->SetAlpha ( ucAlpha );
                break;
            }
            case CCLIENTOBJECT:
            case CCLIENTWEAPON:
            {
                CClientObject * pObject = static_cast < CClientObject* > ( pSource );
                pObject->SetAlpha ( ucAlpha );
                break;
            }
            default: break;
        }
    }
}