Beispiel #1
0
void
InfoBoxWindow::Paint(Canvas &canvas)
{
  canvas.Clear(pressed
               ? look.pressed_background_color
               : (HasFocus() || dragging || force_draw_selector
                  ? look.focused_background_color
                  : look.background_color));

  if (data.GetCustom() && content != NULL) {
    /* if there's no comment, the content object may paint that area,
       too */
    const PixelRect &rc = data.comment.empty()
      ? value_and_comment_rect
      : value_rect;
    content->OnCustomPaint(canvas, rc);
  }

  canvas.SetBackgroundTransparent();

  PaintTitle(canvas);
  PaintComment(canvas);
  PaintValue(canvas);

  if (border_kind != 0) {
    canvas.Select(look.border_pen);

    const UPixelScalar width = canvas.GetWidth(),
      height = canvas.GetHeight();

    if (border_kind & BORDERTOP) {
      canvas.DrawExactLine(0, 0, width - 1, 0);
    }

    if (border_kind & BORDERRIGHT) {
      canvas.DrawExactLine(width - 1, 0, width - 1, height);
    }

    if (border_kind & BORDERBOTTOM) {
      canvas.DrawExactLine(0, height - 1, width - 1, height - 1);
    }

    if (border_kind & BORDERLEFT) {
      canvas.DrawExactLine(0, 0, 0, height - 1);
    }
  }
}
/**
 * This function is called when the Radar needs repainting.
 * @param canvas The canvas to paint on
 */
void
FlarmTrafficWindow::OnPaintBuffer(Canvas &canvas)
{
#ifdef ENABLE_OPENGL
  if (small) {
    const ScopeAlphaBlend alpha_blend;

    canvas.SelectBlackPen();
    canvas.Select(Brush(look.background_color.WithAlpha(0xd0)));
    canvas.DrawCircle(radar_mid.x, radar_mid.y, radius);

  } else
#endif
    canvas.Clear(look.background_color);

  Paint(canvas);
}
Beispiel #3
0
/**
 * This function is called when the Radar needs repainting.
 * @param canvas The canvas to paint on
 */
void
FlarmTrafficWindow::OnPaint(Canvas &canvas)
{
#ifdef ENABLE_OPENGL
  if (small) {
    const GLBlend blend(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

    canvas.SelectBlackPen();
    canvas.Select(Brush(look.background_color.WithAlpha(0xd0)));
    canvas.DrawCircle(radar_mid.x, radar_mid.y, radius);

  } else
#endif
    canvas.Clear(look.background_color);

  Paint(canvas);
}
Beispiel #4
0
void
TopWindow::OnDestroy()
{
  /* clear the screen before exiting XCSoar */
  Canvas canvas = screen->Lock();
  if (canvas.IsDefined()) {
    canvas.Clear(COLOR_BLACK);
    screen->Flip();
    screen->Wait();

    canvas.ClearWhite();
    screen->Unlock();
    screen->Flip();
  }

  ContainerWindow::OnDestroy();
}
Beispiel #5
0
void
WndFrame::OnPaint(Canvas &canvas)
{
  if (HaveClipping())
    canvas.Clear(look.background_brush);

  canvas.SetTextColor(caption_color);
  canvas.SetBackgroundTransparent();

  canvas.Select(look.text_font);

  PixelRect rc = GetClientRect();
  const int padding = Layout::GetTextPadding();
  rc.Grow(-padding);

  text_renderer.Draw(canvas, rc, text.c_str());
}
Beispiel #6
0
int main(int argc, char** argv) {
  /* enable FreeType anti-aliasing, because we don't use dithering in
     this program */
  FreeType::mono = false;

  ScreenGlobalInit screen_init;

  Font::Initialise();
  Display::Rotate(DisplayOrientation_t::PORTRAIT);

  {
    TopCanvas screen;
    screen.Create(PixelSize(100, 100), true, false);

    Canvas canvas = screen.Lock();
    if (canvas.IsDefined()) {
      /* all black first, to eliminate E-ink ghost images */
      canvas.Clear(COLOR_BLACK);
      screen.Flip();
      screen.Wait();

      /* disable dithering, render with 16 shades of gray, to make the
         (static) display more pretty */
      screen.SetEnableDither(false);

      /* draw the picture */
      canvas.ClearWhite();
      Draw(canvas);

      /* finish */
      screen.Unlock();
      screen.Flip();
      screen.Wait();
    }
  }

  /* now we can power off the Kobo; the picture remains on the
     screen */
  if (DetectKoboModel() == KoboModel::GLOHD)
    //The GloHD needs -f to not clear screen
    execl("/sbin/poweroff", "poweroff", "-f", nullptr);
  else
    execl("/sbin/poweroff", "poweroff", nullptr);

  return 0;
}
Beispiel #7
0
	virtual result DrawButton(Canvas& canvas)
	{
		canvas.SetBackgroundColor(Color(0, 0, 0, 0));
		canvas.Clear();

		if (_state == BUTTON_STATE_NORMAL)
		{
			canvas.FillRoundRectangle(_pallete[BUTTON_COLOR_BG_NORMAL], Rectangle(0, 0 , _bounds.width, _bounds.height), Dimension(5, 5));
		}
		else
		{
			canvas.FillRoundRectangle(_pallete[BUTTON_COLOR_BG_PRESSED], Rectangle(0, 0 , _bounds.width, _bounds.height), Dimension(5, 5));
		}

        Font font;
        font.Construct(FONT_STYLE_PLAIN, 18);
        canvas.SetFont(font);

        if (_text != L"")
        {
        	EnrichedText enriched;
        	enriched.Construct(Dimension(_bounds.width, _bounds.height));
        	enriched.SetVerticalAlignment(TEXT_ALIGNMENT_MIDDLE);
        	enriched.SetHorizontalAlignment(TEXT_ALIGNMENT_CENTER);

        	TextElement element;
        	element.Construct(_text);
    		if (_state == BUTTON_STATE_NORMAL)
    		{
    			element.SetTextColor(_pallete[BUTTON_COLOR_FG_NORMAL]);
    		}
    		else
    		{
    			element.SetTextColor(_pallete[BUTTON_COLOR_FG_PRESSED]);
    		}
    		enriched.Add(element);
    		canvas.DrawText(Point(0, 0), enriched);
    		enriched.RemoveAll(false);
        }

		return E_SUCCESS;
	}
Beispiel #8
0
void
WndCustomButton::OnPaint(Canvas &canvas)
{
#ifdef HAVE_CLIPPING
  /* background and selector */
  canvas.Clear(look.background_brush);
#endif

  PixelRect rc = GetClientRect();

  // Draw focus rectangle
  if (HasFocus()) {
    canvas.DrawFilledRectangle(rc, look.focused.background_color);
    canvas.SetTextColor(IsEnabled()
                        ? look.focused.text_color : look.button.disabled.color);
  } else {
    canvas.DrawFilledRectangle(rc, look.background_color);
    canvas.SetTextColor(IsEnabled() ? look.text_color : look.button.disabled.color);
  }

  // If button has text on it
  tstring caption = get_text();
  if (caption.empty())
    return;

  // If button is pressed, offset the text for 3D effect
  if (is_down())
    OffsetRect(&rc, 1, 1);

  canvas.SelectNullPen();
  canvas.SetBackgroundTransparent();
#ifndef USE_GDI
  canvas.formatted_text(&rc, caption.c_str(), GetTextStyle());
#else
  unsigned s = DT_CENTER | DT_NOCLIP | DT_WORDBREAK;
  canvas.Select(*(look.button.font));
  canvas.formatted_text(&rc, caption.c_str(), s);
#endif
}
Beispiel #9
0
void
KnobTextEntryWindow::OnPaint(Canvas &canvas)
{
  const PixelRect rc = GetClientRect();

  canvas.Clear(Color(0x40, 0x40, 0x00));

  // Do the actual painting of the text
  const DialogLook &look = UIGlobals::GetDialogLook();
  canvas.Select(look.text_font);

  PixelSize tsize = canvas.CalcTextSize(buffer);
  PixelSize tsizec = canvas.CalcTextSize(buffer, cursor);
  PixelSize tsizea = canvas.CalcTextSize(buffer, cursor + 1);

  BulkPixelPoint p[5];
  p[0].x = 10;
  p[0].y = (rc.GetHeight() - tsize.cy - 5) / 2;

  p[2].x = p[0].x + tsizec.cx;
  p[2].y = p[0].y + tsize.cy + 5;

  p[3].x = p[0].x + tsizea.cx;
  p[3].y = p[0].y + tsize.cy + 5;

  p[1].x = p[2].x;
  p[1].y = p[2].y - 2;

  p[4].x = p[3].x;
  p[4].y = p[3].y - 2;

  canvas.SelectWhitePen();
  canvas.DrawPolyline(p + 1, 4);

  canvas.SetBackgroundTransparent();
  canvas.SetTextColor(COLOR_WHITE);
  canvas.DrawText(p[0].x, p[0].y, buffer);
}
Beispiel #10
0
static void
OnTextPaint(gcc_unused WndOwnerDrawFrame *Sender, Canvas &canvas)
{
    const PixelRect rc = Sender->GetClientRect();

    canvas.Clear(Color(0x40, 0x40, 0x00));

    // Do the actual painting of the text
    const DialogLook &look = UIGlobals::GetDialogLook();
    canvas.Select(*look.text_font);

    PixelSize tsize = canvas.CalcTextSize(edittext);
    PixelSize tsizec = canvas.CalcTextSize(edittext, cursor);
    PixelSize tsizea = canvas.CalcTextSize(edittext, cursor + 1);

    RasterPoint p[5];
    p[0].x = 10;
    p[0].y = (rc.bottom - rc.top - tsize.cy - 5) / 2;

    p[2].x = p[0].x + tsizec.cx;
    p[2].y = p[0].y + tsize.cy + 5;

    p[3].x = p[0].x + tsizea.cx;
    p[3].y = p[0].y + tsize.cy + 5;

    p[1].x = p[2].x;
    p[1].y = p[2].y - 2;

    p[4].x = p[3].x;
    p[4].y = p[3].y - 2;

    canvas.SelectWhitePen();
    canvas.DrawPolyline(p + 1, 4);

    canvas.SetBackgroundTransparent();
    canvas.SetTextColor(COLOR_WHITE);
    canvas.DrawText(p[0].x, p[0].y, edittext);
}
Beispiel #11
0
result
CropForm::OnDraw(void)
{
	Canvas *pCanvas = null;
	pCanvas = GetCanvasN();
	if(!pCanvas)
		return GetLastResult();

	if (__pBitmapOriginal)
	{
		pCanvas->Clear();
		pCanvas->DrawBitmap(GetClientAreaBounds(), *__pBitmapOriginal);

		pCanvas->SetForegroundColor(Color::GetColor(COLOR_ID_BLACK));
		pCanvas->SetLineWidth(5);
		pCanvas->SetLineStyle(LINE_STYLE_SOLID);
		if(__Croprectangle.width > 0)
			pCanvas->DrawRectangle(__Croprectangle);
	}

	delete pCanvas;
	return E_SUCCESS;
}
Beispiel #12
0
void
ProgressWindow::OnPaint(Canvas &canvas)
{
  canvas.Clear(background_color);

  // Determine window size
  const unsigned window_width = canvas.GetWidth();
  const unsigned window_height = canvas.GetHeight();

  PixelRect logo_rect;
  logo_rect.left = 0;
  logo_rect.top = 0;
  logo_rect.right = window_width;
  logo_rect.bottom = window_height - progress_border_height;
  logo.draw(canvas, logo_rect);

  // Draw progress bar background
  canvas.Stretch(0, (window_height - progress_border_height),
                 window_width, progress_border_height,
                 bitmap_progress_border);

  ContainerWindow::OnPaint(canvas);
}
Beispiel #13
0
void
ChartControl::OnPaint(Canvas &canvas)
{
  assert(glide_computer != NULL);

  const ComputerSettings &settings_computer = blackboard->GetComputerSettings();
  const MapSettings &settings_map = blackboard->GetMapSettings();
  const MoreData &basic = blackboard->Basic();
  const DerivedInfo &calculated = blackboard->Calculated();

#ifdef ENABLE_OPENGL
  /* enable clipping */
  GLCanvasScissor scissor(canvas);
#endif

  canvas.Clear(COLOR_WHITE);
  canvas.SetTextColor(COLOR_BLACK);

  PixelRect rcgfx = GetClientRect();

  // background is painted in the base-class

  switch (page) {
  case AnalysisPage::BAROGRAPH:
    RenderBarograph(canvas, rcgfx, chart_look, look->cross_section,
                    glide_computer->GetFlightStats(),
                    basic, calculated, protected_task_manager);
    break;
  case AnalysisPage::CLIMB:
    RenderClimbChart(canvas, rcgfx, chart_look,
                     glide_computer->GetFlightStats(),
                     settings_computer.polar.glide_polar_task);
    break;
  case AnalysisPage::THERMAL_BAND:
  {
    OrderedTaskSettings otb;
    if (protected_task_manager != NULL) {
      otb = protected_task_manager->GetOrderedTaskSettings();
    }

    ThermalBandRenderer renderer(thermal_band_look, chart_look);
    renderer.DrawThermalBand(basic,
                             calculated,
                             settings_computer,
                             canvas, rcgfx,
                             settings_computer.task,
                             false,
                             &otb);
  }
    break;
  case AnalysisPage::WIND:
    RenderWindChart(canvas, rcgfx, chart_look,
                    glide_computer->GetFlightStats(),
                    basic, glide_computer->GetWindStore());
    break;
  case AnalysisPage::POLAR:
    RenderGlidePolar(canvas, rcgfx, look->chart,
                     calculated.climb_history,
                     settings_computer,
                     settings_computer.polar.glide_polar_task);
    break;
  case AnalysisPage::TEMPTRACE:
    RenderTemperatureChart(canvas, rcgfx, chart_look,
                           glide_computer->GetCuSonde());
    break;
  case AnalysisPage::TASK:
    if (protected_task_manager != NULL) {
      const TraceComputer *trace_computer = glide_computer != NULL
        ? &glide_computer->GetTraceComputer()
        : NULL;
      const FlightStatisticsRenderer fs(chart_look, look->map);
      fs.RenderTask(canvas, rcgfx, basic,
                    settings_computer, settings_map,
                    *protected_task_manager,
                    trace_computer);
    }
    break;
  case AnalysisPage::OLC:
    if (glide_computer != NULL) {
      const FlightStatisticsRenderer fs(chart_look, look->map);
      fs.RenderOLC(canvas, rcgfx, basic,
                   settings_computer, settings_map,
                   calculated.contest_stats,
                   glide_computer->GetTraceComputer(),
		   glide_computer->GetRetrospective());
    }
    break;
  case AnalysisPage::TASK_SPEED:
    if (protected_task_manager != NULL) {
      ProtectedTaskManager::Lease task(*protected_task_manager);
      RenderSpeed(canvas, rcgfx, chart_look,
                  glide_computer->GetFlightStats(),
                  basic, calculated, task);
    }
    break;
  default:
    // should never get here!
    break;
  }
}
result
CameraRecorderForm::__updateTimeSize( bool reset )
{
	result r = E_SUCCESS;
	int textXinWide = 520, textXinNarrow = 280, textYinWide = 410, textYinNarrow = 200, textWidth = 280, textHeight = 80;
	Canvas* pOverlayCanvas = GetOverlayCanvas();
	long recSizeInByte = 0, recTimeInMsec = 0;
	int recSizeInKb = 0, maxRecSizeInKb = 0, recTimeInSec = 0, maxRecTimeInSec = 0;

	maxRecSizeInKb = __pCameraRecorder->GetMaxRecordingSize();
	maxRecTimeInSec = __pCameraRecorder->GetMaxRecordingTime()/1000;
	if ( !reset )
	{
		recSizeInByte = __pCameraRecorder->GetRecordingSize();
		recTimeInMsec = __pCameraRecorder->GetRecordingTime();
	}

	r = pOverlayCanvas->Clear(Rectangle(_SelectivePosition(textXinWide,textXinNarrow)
										,_SelectivePosition(textYinWide,textYinNarrow)
										,textWidth,textHeight));
	if (IsFailed(r))
	{
		AppLogException( " Canvas' Clear failed.");
		return r;
	}

	/*
	 * Recording size
	 */
	if ( recSizeInByte >= 1024 )
		recSizeInKb = recSizeInByte/1024;			// byte to kilobyte
	else
		recSizeInKb = 0;

	r = pOverlayCanvas->DrawText( Point(_SelectivePosition(textXinWide,textXinNarrow)
										,_SelectivePosition(textYinWide,textYinNarrow)),
		L" " + Integer(recSizeInKb).ToString() +
		L" / " + Integer(maxRecSizeInKb).ToString() +
		L" KBytes",25,Color::COLOR_BLACK);
	if (IsFailed(r))
	{
		AppLogException( " DrawText, recording size failed.");
		return r;
	}

	/*
	 * Recording time
	 */
	if ( recTimeInMsec >= 1000 )
		recTimeInSec = recTimeInMsec/1000;			// msec to sec
	else
		recTimeInSec = 0;

	r = pOverlayCanvas->DrawText( Point(_SelectivePosition(textXinWide,textXinNarrow)
										,_SelectivePosition(textYinWide,textYinNarrow)+30),
		L" " + Integer(recTimeInSec).ToString() +
		L" / " + Integer(maxRecTimeInSec).ToString() +
		L" second",25,Color::COLOR_BLACK);
	if (IsFailed(r))
	{
		AppLogException( " DrawText, recording time failed.");
		return r;
	}

	pOverlayCanvas->Show(Rectangle(_SelectivePosition(textXinWide,textXinNarrow)
									,_SelectivePosition(textYinWide,textYinNarrow)
									,textWidth,textHeight));
	if (IsFailed(r))
	{
		AppLogException( " Canvas' Show failed.");
		return r;
	}

	return r;
}
Beispiel #15
0
void
GridView::OnPaint(Canvas &canvas)
{
  canvas.Clear(look.background_color);
}
Beispiel #16
0
/**
 * Draw the final glide groundline (and shading) to the buffer
 * and copy the transparent buffer to the canvas
 * @param canvas The drawing canvas
 * @param rc The area to draw in
 * @param buffer The drawing buffer
 */
void
MapWindow::DrawTerrainAbove(Canvas &canvas)
{
  // Don't draw at all if
  // .. no GPS fix
  // .. not flying
  // .. feature disabled
  // .. feature inaccessible
  if (!Basic().location_available
      || !Calculated().flight.flying
      || GetComputerSettings().features.final_glide_terrain == FeaturesSettings::FinalGlideTerrain::OFF
      || route_planner == nullptr)
    return;

  // Create a visitor for the Reach code
  TriangleCompound visitor(render_projection);

  // Fill the TriangleCompound with all TriangleFans in range
  route_planner->AcceptInRange(render_projection.GetScreenBounds(), visitor);

  // Exit early if not fans found
  if (visitor.fans.empty())
    return;

  // @todo: update this rendering

  // Don't draw shade if
  // .. shade feature disabled
  // .. pan mode activated
  if (GetComputerSettings().features.final_glide_terrain == FeaturesSettings::FinalGlideTerrain::SHADE &&
      IsNearSelf()) {

#ifdef ENABLE_OPENGL

    const ScopeVertexPointer vp(&visitor.fans.points[0]);

    const GLEnable stencil_test(GL_STENCIL_TEST);
    glClear(GL_STENCIL_BUFFER_BIT);

    glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);

    glStencilFunc(GL_ALWAYS, 1, 1);
    glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);

    COLOR_WHITE.Set();
    visitor.fans.DrawFill(canvas);

    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
    glStencilFunc(GL_NOTEQUAL, 1, 1);
    glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);

    const GLBlend blend(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

    canvas.Clear(Color(255, 255, 255, 77));

#elif defined(USE_GDI)

    // Get a buffer for drawing a mask
    Canvas &buffer = buffer_canvas;

    // Set the pattern colors
    buffer.SetBackgroundOpaque();
    buffer.SetBackgroundColor(COLOR_WHITE);
    buffer.SetTextColor(Color(0xd0, 0xd0, 0xd0));

    // Paint the whole buffer canvas with a pattern brush (small dots)
    buffer.Clear(look.above_terrain_brush);

    // Select the TerrainLine pen
    buffer.SelectHollowBrush();
    buffer.Select(look.reach_pen_thick);
    buffer.SetBackgroundColor(Color(0xf0, 0xf0, 0xf0));

    // Draw the TerrainLine polygons
    visitor.fans.DrawOutline(buffer);

    // Select a white brush (will later be transparent)
    buffer.SelectNullPen();
    buffer.SelectWhiteBrush();

    // Draw the TerrainLine polygons to remove the
    // brush pattern from the polygon areas
    visitor.fans.DrawFill(buffer);

    // Copy everything non-white to the buffer
    canvas.CopyTransparentWhite(0, 0,
                                render_projection.GetScreenWidth(),
                                render_projection.GetScreenHeight(),
                                buffer, 0, 0);

    /* skip the separate terrain line step below, because we have done
       it already */
    return;

#endif

  }

  if (visitor.fans.size() == 1) {
    /* only one fan: we can draw a simple polygon */

#ifdef ENABLE_OPENGL
    const ScopeVertexPointer vp(&visitor.fans.points[0]);
    look.reach_pen.Bind();
#else
    // Select the TerrainLine pen
    canvas.SelectHollowBrush();
    canvas.Select(look.reach_pen);
    canvas.SetBackgroundOpaque();
    canvas.SetBackgroundColor(COLOR_WHITE);

    // drop out extraneous line from origin
#endif

    // Draw the TerrainLine polygon

    visitor.fans.DrawOutline(canvas);

#ifdef ENABLE_OPENGL
    look.reach_pen.Unbind();
#endif
  } else {
    /* more than one fan (turning reach enabled): we have to use a
       stencil to draw the outline, because the fans may overlap */

#ifdef ENABLE_OPENGL
  const ScopeVertexPointer vp(&visitor.fans.points[0]);

  glEnable(GL_STENCIL_TEST);
  glClear(GL_STENCIL_BUFFER_BIT);

  glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);

  glStencilFunc(GL_ALWAYS, 1, 1);
  glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);

  COLOR_WHITE.Set();
  visitor.fans.DrawFill(canvas);

  glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
  glStencilFunc(GL_NOTEQUAL, 1, 1);
  glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);

  look.reach_pen_thick.Bind();
  visitor.fans.DrawOutline(canvas);
  look.reach_pen_thick.Unbind();

  glDisable(GL_STENCIL_TEST);

#elif defined(USE_GDI) || defined(USE_MEMORY_CANVAS)

  // Get a buffer for drawing a mask
  Canvas &buffer = buffer_canvas;

  // Paint the whole buffer canvas white ( = transparent)
  buffer.ClearWhite();

  // Select the TerrainLine pen
  buffer.SelectHollowBrush();
  buffer.Select(look.reach_pen_thick);
  buffer.SetBackgroundOpaque();
  buffer.SetBackgroundColor(Color(0xf0, 0xf0, 0xf0));

  // Draw the TerrainLine polygons
  visitor.fans.DrawOutline(buffer);

  // Select a white brush (will later be transparent)
  buffer.SelectNullPen();
  buffer.SelectWhiteBrush();

  // Draw the TerrainLine polygons again to remove
  // the lines connecting all the polygons
  //
  // This removes half of the TerrainLine line width !!
  visitor.fans.DrawFill(buffer);

  // Copy everything non-white to the buffer
  canvas.CopyTransparentWhite(0, 0,
                              render_projection.GetScreenWidth(),
                              render_projection.GetScreenHeight(),
                              buffer, 0, 0);

#endif
  }
}
Beispiel #17
0
void
DigitEntry::OnPaint(Canvas &canvas)
{
    assert(cursor < length);

    const bool focused = HasCursorKeys() && HasFocus();

    if (HaveClipping())
        canvas.Clear(look.background_color);

    canvas.Select(look.text_font);
    canvas.SetBackgroundOpaque();

    const unsigned text_height = look.text_font.GetHeight();
    const int y = (top + bottom - text_height) / 2;

    PixelRect rc;
    rc.top = top;
    rc.bottom = bottom;

    TCHAR buffer[4];

    for (unsigned i = 0; i < length; ++i) {
        const Column &c = columns[i];

        rc.left = c.left;
        rc.right = c.right;

        if (focused && i == cursor) {
            canvas.SetTextColor(look.list.focused.text_color);
            canvas.SetBackgroundColor(look.list.focused.background_color);
        } else if (c.IsEditable()) {
            canvas.SetTextColor(look.list.text_color);
            canvas.SetBackgroundColor(look.list.background_color);
        } else {
            canvas.SetTextColor(look.list.text_color);
            canvas.SetBackgroundColor(look.background_color);
        }

        const TCHAR *text = buffer;
        buffer[1] = _T('\0');

        switch (c.type) {
        case Column::Type::DIGIT:
        case Column::Type::DIGIT6:
            assert(c.value < 10);
            buffer[0] = _T('0') + c.value;
            break;

        case Column::Type::HOUR:
            assert(c.value < 24);
            _stprintf(buffer, _T("%02u"), c.value);
            break;

        case Column::Type::DIGIT36:
            assert(c.value < 36);
            _stprintf(buffer, _T("%02u"), c.value);
            break;

        case Column::Type::DIGIT19:
            assert(c.value < 19);
            _stprintf(buffer, _T("%02u"), c.value);
            break;

        case Column::Type::SIGN:
            buffer[0] = c.IsNegative() ? _T('-') : _T('+');
            break;

        case Column::Type::DECIMAL_POINT:
            buffer[0] = _T('.');
            break;

        case Column::Type::COLON:
            buffer[0] = _T(':');
            break;

        case Column::Type::NORTH_SOUTH:
            buffer[0] = c.IsNegative() ? _T('S') : _T('N');
            break;

        case Column::Type::EAST_WEST:
            buffer[0] = c.IsNegative() ? _T('W') : _T('E');
            break;

        case Column::Type::DEGREES:
            text = _T("°");
            break;

        case Column::Type::APOSTROPHE:
            text = _T("'");
            break;

        case Column::Type::QUOTE:
            text = _T("\"");
            break;

        case Column::Type::UNIT:
            // TODO: render unit symbol?
            text = Units::unit_descriptors[c.value].name;
            break;
        }

        if (c.IsEditable() && !valid)
            buffer[0] = _T('\0');

        const int x = (c.left + c.right - canvas.CalcTextWidth(text)) / 2;

        canvas.DrawOpaqueText(x, y, rc, text);
    }

    canvas.SetBackgroundTransparent();
    canvas.SetTextColor(look.text_color);

    unsigned control_height = Layout::GetMaximumControlHeight();

    PixelRect plus_rc(0, top - control_height, 0, top);
    PixelRect minus_rc(0, bottom, 0, bottom + control_height);

    for (unsigned i = 0; i < length; ++i) {
        const Column &c = columns[i];
        if (!c.IsEditable())
            continue;

        plus_rc.left = minus_rc.left = c.left;
        plus_rc.right = minus_rc.right = c.right;

        button_renderer.DrawButton(canvas, plus_rc, false, false);
        button_renderer.DrawButton(canvas, minus_rc, false, false);

        canvas.SelectNullPen();
        canvas.Select(look.button.standard.foreground_brush);

        SymbolRenderer::DrawArrow(canvas, plus_rc, SymbolRenderer::UP);
        SymbolRenderer::DrawArrow(canvas, minus_rc, SymbolRenderer::DOWN);
    }
}
Beispiel #18
0
void MainLoop()
{
	unsigned int prev_time=0;
	unsigned int cur_time = clock();
	unsigned int sleep_time = 1000/20;
	
	
	while(1)
	{
		canvas.Clear('-');
		
		Draw();
		Output_To_Buffer();
		
		if(kbhit())
		{
			char c = getch();
			switch(c)
			{
			case 'W':
			case 'w':
				cam.walk(0.2, 0, 0);
				break;
			case 'S':
			case 's':
				cam.walk(-0.2, 0, 0);
				break;
			case 'A':
			case 'a':
				cam.walk(0, 0.2, 0);
				break;
			case 'D':
			case 'd':
				cam.walk(0, -0.1, 0);
				break;
			
			case '5':
				cam.turn_U(5);
				break;
			case '2':
				cam.turn_D(5);
				break;
			case '1':
				cam.turn_L(5);
				break;
			case '3':
				cam.turn_R(5);
				break;
				
			case 'p':
				system("pause");
				break;
			}
		}
		
		
		prev_time = cur_time;
		cur_time = clock();
		
		if(cur_time-prev_time < sleep_time)
			Sleep(sleep_time - (cur_time-prev_time));
		
		system("cls");
		Display();
	}
}
Beispiel #19
0
//------------------------------------------------------------------------------
int
main(int argc, char *argv[])
  {
  QApplication app(argc, argv);
  Canvas c;
  Pen(Pen::SOLID, 1, Color(0, 0, 0));
    {
    c.Select(Brush(Color(128, 128, 0, Color::TRANSPARENT)));
    c.DrawKeyhole(200, 100, 50, 100, Angle::Degrees(-20), Angle::Degrees(20));
    c.DrawKeyhole(400, 100, 50, 100, Angle::Degrees(70), Angle::Degrees(110));
    c.DrawKeyhole(200, 300, 50, 100, Angle::Degrees(160), Angle::Degrees(200));
    c.DrawKeyhole(400, 300, 50, 100, Angle::Degrees(-110), Angle::Degrees(-70));
    c.show();
    app.exec();
    }
    {
    c.Clear();
    c.DrawKeyhole(200, 100, 50, 100, Angle::Degrees(35), Angle::Degrees(55));
    c.DrawKeyhole(400, 100, 50, 100, Angle::Degrees(125), Angle::Degrees(145));
    c.DrawKeyhole(200, 300, 50, 100, Angle::Degrees(215), Angle::Degrees(235));
    c.DrawKeyhole(400, 300, 50, 100, Angle::Degrees(305), Angle::Degrees(325));
    c.show();
    app.exec();
    }
    {
    c.Clear();
    c.DrawFilledRectangle(0, 0, 100, 100, Color(128, 128, 128,
                                                Color::TRANSPARENT));
    c.DrawFilledRectangle(100, 100, 200, 200, Color(128, 0, 0,
                                                    Color::TRANSPARENT));
    c.DrawFilledRectangle(150, 150, 250, 250, Color(0, 128, 0,
                                                    Color::TRANSPARENT));
    c.DrawFilledRectangle(200, 200, 300, 300, Color(0, 0, 128,
                                                    Color::TRANSPARENT));
    c.DrawTransparentText(0, 0, "0");
    c.DrawTransparentText(0, 100, "100");
    c.DrawTransparentText(0, 200, "200");
    c.DrawTransparentText(0, 300, "300");
    c.DrawTransparentText(0, 400, "400");
    c.DrawTransparentText(0, 500, "500");
    c.DrawTransparentText(100, c.GetFontHeight(), "100");
    c.DrawTransparentText(200, c.GetFontHeight(), "200");
    c.DrawTransparentText(300, c.GetFontHeight(), "300");
    c.DrawTransparentText(400, c.GetFontHeight(), "400");
    c.DrawTransparentText(500, c.GetFontHeight(), "500");
    c.show();
    app.exec();
    }
    {
    c.Clear();
    c.DrawOutlineRectangle(100, 100, 200, 200, Color(255, 0, 0));
    c.show();
    app.exec();
    }
    {
    c.Clear();
    c.DrawRoundRectangle(100, 100, 200, 200, 10, 10);
    c.DrawRoundRectangle(200, 200, 300, 300, 100, 100);
    c.DrawRoundRectangle(300, 300, 400, 400, 50, 50);
    c.show();
    app.exec();
    }
    {
    c.Clear();
    PixelRect rc;
    rc.left   = 100;
    rc.top    = 100;
    rc.right  = 200;
    rc.bottom = 200;
    c.DrawRaisedEdge(rc);
    c.show();
    app.exec();
    }
    {
    c.Clear();
    RasterPoint rp[4];
    rp[0] = {100, 100};
    rp[1] = {200, 200};
    rp[2] = {200, 300};
    rp[3] = {300, 400};
    c.DrawPolyline(rp, 4);
    c.show();
    app.exec();
    }
    {
    c.Clear();
    RasterPoint rp[6];
    rp[0] = {100, 100};
    rp[1] = {150,  50};
    rp[2] = {200, 100};
    rp[3] = {200, 200};
    rp[4] = {150, 200};
    rp[5] = {100, 100};
    c.DrawPolygon(rp, 6);
    c.show();
    app.exec();
    }
    {
    c.Clear();
    RasterPoint rp[4];
    rp[0] = {100, 100};
    rp[1] = {200,  50};
    rp[2] = {200, 150};
    rp[3] = {150, 200};
    c.DrawTriangleFan(rp, 4);
    c.show();
    app.exec();
    }
    {
    c.Clear();
    c.DrawHLine(100, 200, 100, Color(255, 0, 0));
    c.DrawHLine(100, 200, 200, Color(0, 255, 0));
    c.DrawHLine(100, 200, 300, Color(0, 0, 255));
    c.show();
    app.exec();
    }
    {
    c.Clear();
    c.DrawLine(100, 100, 200, 200);
    c.DrawCircle(250, 250, 50);
    c.DrawSegment(100, 250, 50, Angle::Degrees(10), Angle::Degrees(30), false);
    c.show();
    app.exec();
    }
    {
    c.Clear();
    c.DrawAnnulus(100, 100, 50, 100, Angle::Degrees(10), Angle::Degrees(60));
    c.DrawAnnulus(300, 100, 50, 100, Angle::Degrees(0),  Angle::Degrees(360));
    c.DrawAnnulus(100, 300, 50, 100, Angle::Degrees(0),  Angle::Degrees(0));
    c.show();
    app.exec();
    }
    {
    PixelSize rc = c.CalcTextSize("Hello");
    std::cout << "Size of \"Hello\": " << rc.cx << ", " << rc.cy << std::endl;
    c.DrawClippedText(100, 100, rc.cx / 2, "Hello");
    c.show();
    app.exec();
    }
    {
    std::cout << "Height of font: " << c.GetFontHeight() << std::endl;
    }
    {
    c.Clear();
    c.DrawText(0, 50, "50");
    c.Clear();
    c.show();
    return app.exec();
    }
  }
Beispiel #20
0
int main() {
	int sizeX = 1980;
	int sizeY = 1080;

	ng::SDLBackend::SetupSDLWindow("SDL test", 100, 100, sizeX, sizeY);
	std::cout << "size of control: " << sizeof(Control) << "\n";
	
	gui = Gui(sizeX, sizeY);
	ng::SDLBackend::SetSDLBackend(&gui);
	gui.SetDefaultFont("/usr/share/fonts/TTF/Ubuntu-B.ttf", 10);
	// ng::Fonts::PutFont("hehe1", new ng::TiledFont( ng::Images::GetImage("data/ow.png"), Size(19,27), 0x0000ffff, 13), 7 );
	
	// gui.LoadXml("data/rect_test.xml");
	gui.LoadXml("data/gui-test.xml");
	// gui.LoadXml("data/basic.xml");
	gui.SetTooltipDelay(0.5);
	
	
	gui.AddFunction("clear_canvas", [](Args& args) {
		Canvas *c = gui.Get<Canvas>("canvas2");
		c->Clear(0);
	});
	
	
	
	
	// gui.GetCursor().SetCursorImage("Hand.png", Point(-50,-37));
	// ng::Image* curs_input = ng::Images::GetImage("Hand.png");
	// gui.GetCursor().SetCursorImage( CursorType::textinput, curs_input, Point(-50,-38) );
	
	// ng::Image* curs = new ng::TiledImage( ng::Images::GetImage( "data/AppStarting.png" ), Size(128,128) );
	// curs->SetAnimated(true);
	// curs->SetAnimationSpeed(10);
	// gui.GetCursor().SetCursorImage( CursorType::pointer, curs, Point(-50,-38) );
	
	// gui.HideOSCursor();
	// gui.GetCursor().SetCursorImage( CursorType::textinput, "data/Hand.png", Point(-50,-38) );
	
	// gui.GetCursor().SetCursorImage( CursorType::pointer, "data/Hand.png", Point(-50,-38) );

	gui.SetTooltipDelay(1.0);
	
	// gui.GetCursor().SetCursorImage( curs, Point(0,0) );
	
	gui.AddFunction("changetheme", [&](Args& a) {
		auto *c = (ComboBox*)a.control;
		gui.DisableAllStyles();
		gui.EnableStyleGroup(c->GetText());
		gui.ForEachControl([](Control* c) {
		c->ApplyStyle();
	});
	});
	
	gui.EnableStyleGroup("awesome_looks");
	gui.ForEachControl([](Control* c) {
		c->ApplyStyle();
	});
	
	// gui.GetCursor().SetSize(400,400);
	
	// curs->SetTile(13);
	
	
	
	gui.OnEvent("curs", "change", [&](Args& args) {
		int val = static_cast<ng::TrackBar*>(args.control)->GetValue();
		gui.GetCursor().SetSize(val,val);
	});
	
	gui.OnEvent("put_here", "drag", [](Args args) {
		cout << "drag evt\n";
	});
	
	gui.OnEvent("combo", "drag", [&](Args& args) {
		cout << "drag combo\n";
		ng::Control* wgt = gui.GetSelectedControl();
		cout << "drop on: " << wgt->GetId() << "\n";
		if(wgt->GetId() == "put_here" || wgt->GetId() == "or_here") {
			args.control->Unattach();
			wgt->AddControl(args.control);
			args.control->SetDraggable(false);
		}
	});
	
	
	gui.OnEvent("term", "enter", [](Args& args) {
		Terminal* t = static_cast<Terminal*>(args.control);
		
		t->AppendLog(t->GetLastCommand());
	});
	
	// cv::VideoCapture vcap;
	// cv::VideoCapture vcap2;
	// cv::Mat image(cv::Size(640,480), CV_8UC3);
	// cv::Mat image2(cv::Size(640,480), CV_8UC3);
	// vcap.set(CV_CAP_PROP_MODE, CV_CAP_MODE_RGB);
	// vcap2.set(CV_CAP_PROP_MODE, CV_CAP_MODE_RGB);
	
	const std::string videoStreamAddress = "/dev/video0";
	// const std::string videoStreamAddress2 = "udp://224.0.1.2:5004";
	const std::string videoStreamAddress2 = "udp://192.168.1.100:5004";
	// const std::string videoStreamAddress = "/home/nikola/Downloads/Ip Man (2008) - 1080p/Ip.Man.2008.1080p.BluRay.x264.VPPV.mp4";
	// const std::string videoStreamAddress = "rtsp://wowzaec2demo.streamlock.net/vod/mp4:BigBuckBunny_115k.mov";
	

    //open the video stream and make sure it's opened
   
   
		
    bool quit =false;
   // Canvas *canv2 = gui.Get<Canvas>("canvas2");
    // Canvas *canv3 = gui.Get<Canvas>("canvas3");
    // Canvas *canv4 = gui.Get<Canvas>("canvas4");
    // auto &cnv2 = canv3->GetLayer(0);
    // auto &cnv3 = canv4->GetLayer(0);
    // cnv2.Resize(640,480);
    /*
    std::thread t([&]() {
		if(!vcap2.open(videoStreamAddress2)) {
				std::cout << "Error opening video stream or file" << std::endl;
				return -1;
			}
		while(!quit) {
			
			if(vcap2.read(image2)) {
					for(int y = 0; y < image2.rows; y++) {
						// const uint32_t* p = (uint32_t*)image2.ptr<uint32_t>(y);
						const uint8_t* p = (uint8_t*)image2.ptr<uint32_t>(y);
						for(int x = 0; x < image2.cols; x++) {
							// cnv.Pixel(ng::Point(x,y), Color(image.at<uint8_t>(y,x,0), image.at<uint8_t>(y,x,1), image.at<uint8_t>(y,x,2)).GetUint32());
							cnv2.Pixel(ng::Point(x,y),  Color(p[2+x*3], p[1+x*3], p[0+x*3]).GetUint32());
						}
					}
					cnv2.Refresh();
				}
		}
	});
	t.detach();
	*/
	
	/*
    std::thread t2([&]() {
		 
    // cnv.Resize(641,481);
		 if(!vcap.open(videoStreamAddress)) {
			std::cout << "Error opening video stream or file" << std::endl;
			return -1;
		}
		
		
	
		while(!quit) {
			auto &cnv = canv2->GetLayer(0);
			if(vcap.read(image)) {
			
				// std::cout << "cols: " << image.cols << ", " << image.rows << "\n";
				for(int y = 0; y < image.rows; y++) {
					const uint8_t* p = (uint8_t*)image.ptr<uint32_t>(y);
					for(int x = 0; x < image.cols; x++) {
						// cnv.Pixel(ng::Point(x,y), Color(image.at<uint8_t>(y,x,0), image.at<uint8_t>(y,x,1), image.at<uint8_t>(y,x,2)).GetUint32());
						cnv.Pixel(ng::Point(x,y),  Color(p[2+x*3], 0, 0).GetUint32());
						cnv2.Pixel(ng::Point(x,y),  Color(0, p[1+x*3], 0).GetUint32());
						cnv3.Pixel(ng::Point(x,y),  Color(0, 0, p[0+x*3]).GetUint32());
					}
				}
				cnv.Refresh();
				cnv2.Refresh();
				cnv3.Refresh();
			}
			
			
			
			
		}
	});
	t2.detach();
	*/
	
    
	gui.OnRender([&]() {
		
			
			
	});
	
	auto lbfps = gui.Get<ng::Label>("fps");
	gui.OnFpsChange([&](uint32_t fps) {
		static int val = 0;
		lbfps->SetText("fps: " + std::to_string(fps));
		// std::cout << "fps: " << fps << "\n";
		gui.Get<ProgressBar>("progress")->SetValue(val++);
	});
	
	
	ng::SDLBackend::SDLMainLoop(&gui);
	ng::SDLBackend::CloseBackend();
	quit = true;
	// std::this_thread::sleep_for(std::chrono::milliseconds(
	usleep(1000);
}