Beispiel #1
0
void
GaugeVario::RenderBugs(Canvas &canvas)
{
  static int last_bugs = -1;
  static PixelRect label_rect = {-1,-1,-1,-1};
  static PixelRect value_rect = {-1,-1,-1,-1};
  static RasterPoint label_pos = {-1,-1};
  static RasterPoint value_pos = {-1,-1};

  if (!bugs_initialised) {
    const PixelRect rc = GetClientRect();
    PixelSize tSize;

    label_pos.x = 1;
    label_pos.y = rc.bottom - 2
      - look.text_font->GetCapitalHeight()
      - look.text_font->GetAscentHeight();

    value_pos.x = 1;
    value_pos.y = rc.bottom - 1
      - look.text_font->GetAscentHeight();

    label_rect.left = label_pos.x;
    label_rect.top = label_pos.y
      + look.text_font->GetAscentHeight()
      - look.text_font->GetCapitalHeight();
    value_rect.left = value_pos.x;
    value_rect.top = value_pos.y
      + look.text_font->GetAscentHeight()
      - look.text_font->GetCapitalHeight();

    canvas.Select(*look.text_font);
    tSize = canvas.CalcTextSize(TEXT_BUG);

    label_rect.right = label_rect.left + tSize.cx;
    label_rect.bottom = label_rect.top
      + look.text_font->GetCapitalHeight()
      + look.text_font->GetHeight()
      - look.text_font->GetAscentHeight();

    tSize = canvas.CalcTextSize(_T("100%"));

    value_rect.right = value_rect.left + tSize.cx;
    value_rect.bottom = value_rect.top +
      look.text_font->GetCapitalHeight();

    bugs_initialised = true;
  }

  int bugs = iround((fixed(1) - GetComputerSettings().polar.bugs) * 100);
  if (!IsPersistent() || bugs != last_bugs) {

    canvas.Select(*look.text_font);

    if (IsPersistent())
      canvas.SetBackgroundColor(look.background_color);
    else
      canvas.SetBackgroundTransparent();

    if (IsPersistent() || last_bugs < 1 || bugs < 1) {
      if (bugs > 0) {
        canvas.SetTextColor(look.dimmed_text_color);
        if (IsPersistent())
          canvas.DrawOpaqueText(label_pos.x, label_pos.y, label_rect, TEXT_BUG);
        else
          canvas.DrawText(label_pos.x, label_pos.y, TEXT_BUG);
      } else if (IsPersistent())
        canvas.DrawFilledRectangle(label_rect, look.background_color);
    }

    if (bugs > 0) {
      TCHAR buffer[18];
      _stprintf(buffer, _T("%d%%"), bugs);
      canvas.SetTextColor(look.text_color);
      if (IsPersistent())
        canvas.DrawOpaqueText(value_pos.x, value_pos.y, value_rect, buffer);
      else 
        canvas.DrawText(value_pos.x, value_pos.y, buffer);
    } else if (IsPersistent())
      canvas.DrawFilledRectangle(value_rect, look.background_color);

    if (IsPersistent())
      last_bugs = bugs;
  }
}
Beispiel #2
0
void
GaugeVario::RenderBallast(Canvas &canvas)
{
  static int last_ballast = -1;
  static PixelRect label_rect = {-1,-1,-1,-1};
  static PixelRect value_rect = {-1,-1,-1,-1};
  static RasterPoint label_pos = {-1,-1};
  static RasterPoint value_pos = {-1,-1};

  if (!ballast_initialised) { // ontime init, origin and background rect
    const PixelRect rc = GetClientRect();

    PixelSize tSize;

    // position of ballast label
    label_pos.x = 1;
    label_pos.y = rc.top + 2
      + look.text_font->GetCapitalHeight() * 2
      - look.text_font->GetAscentHeight();

    // position of ballast value
    value_pos.x = 1;
    value_pos.y = rc.top + 1
      + look.text_font->GetCapitalHeight()
      - look.text_font->GetAscentHeight();

    // set upper left corner
    label_rect.left = label_pos.x;
    label_rect.top = label_pos.y
      + look.text_font->GetAscentHeight()
      - look.text_font->GetCapitalHeight();

    // set upper left corner
    value_rect.left = value_pos.x;
    value_rect.top = value_pos.y
      + look.text_font->GetAscentHeight()
      - look.text_font->GetCapitalHeight();

    // get max label size
    canvas.Select(*look.text_font);
    tSize = canvas.CalcTextSize(TEXT_BALLAST);

    // update back rect with max label size
    label_rect.right = label_rect.left + tSize.cx;
    label_rect.bottom = label_rect.top +
      look.text_font->GetCapitalHeight();

    // get max value size
    tSize = canvas.CalcTextSize(_T("100%"));

    value_rect.right = value_rect.left + tSize.cx;
    // update back rect with max label size
    value_rect.bottom = value_rect.top +
      look.text_font->GetCapitalHeight();

    ballast_initialised = true;
  }

  int ballast = iround(GetGlidePolar().GetBallast() * 100);

  if (!IsPersistent() || ballast != last_ballast) {
    // ballast hase been changed

    canvas.Select(*look.text_font);

    if (IsPersistent())
      canvas.SetBackgroundColor(look.background_color);
    else
      canvas.SetBackgroundTransparent();

    if (IsPersistent() || last_ballast < 1 || ballast < 1) {
      // new ballast is 0, hide label
      if (ballast > 0) {
        canvas.SetTextColor(look.dimmed_text_color);
        // ols ballast was 0, show label
        if (IsPersistent())
          canvas.DrawOpaqueText(label_pos.x, label_pos.y, label_rect, TEXT_BALLAST);
        else
          canvas.DrawText(label_pos.x, label_pos.y, TEXT_BALLAST);
      } else if (IsPersistent())
        canvas.DrawFilledRectangle(label_rect, look.background_color);
    }

    // new ballast 0, hide value
    if (ballast > 0) {
      TCHAR buffer[18];
      _stprintf(buffer, _T("%u%%"), ballast);
      canvas.SetTextColor(look.text_color);

      if (IsPersistent())
        canvas.DrawOpaqueText(value_pos.x, value_pos.y, value_rect, buffer);
      else
        canvas.DrawText(value_pos.x, value_pos.y, buffer);
    } else if (IsPersistent())
      canvas.DrawFilledRectangle(value_rect, look.background_color);

    if (IsPersistent())
      last_ballast = ballast;
  }
}
Beispiel #3
0
// TODO code: Optimise vario rendering, this is slow
void
GaugeVario::RenderValue(Canvas &canvas, int x, int y,
                        DrawInfo *value_info, DrawInfo *label_info,
                        fixed value, const TCHAR *label)
{
  PixelSize tsize;

#ifndef FIXED_MATH
  value = (double)iround(value * 10) / 10; // prevent the -0.0 case
#endif

  if (!value_info->initialised) {

    value_info->rc.right = x - Layout::Scale(5);
    value_info->rc.top = y + Layout::Scale(3)
      + look.text_font->GetCapitalHeight();

    value_info->rc.left = value_info->rc.right;
    // update back rect with max label size
    value_info->rc.bottom = value_info->rc.top + look.value_font->GetCapitalHeight();

    value_info->text_position.x = value_info->rc.left;
    value_info->text_position.y = value_info->rc.top
                         + look.value_font->GetCapitalHeight()
                         - look.value_font->GetAscentHeight();

    value_info->last_value = fixed(-9999);
    value_info->last_text[0] = '\0';
    value_info->last_unit = Unit::UNDEFINED;
    value_info->initialised = true;
  }

  if (!label_info->initialised) {

    label_info->rc.right = x;
    label_info->rc.top = y + Layout::Scale(1);

    label_info->rc.left = label_info->rc.right;
    // update back rect with max label size
    label_info->rc.bottom = label_info->rc.top
      + look.text_font->GetCapitalHeight();

    label_info->text_position.x = label_info->rc.left;
    label_info->text_position.y = label_info->rc.top
      + look.text_font->GetCapitalHeight()
      - look.text_font->GetAscentHeight();

    label_info->last_value = fixed(-9999);
    label_info->last_text[0] = '\0';
    label_info->initialised = true;
  }

  canvas.SetBackgroundTransparent();

  if (!IsPersistent() || (dirty && !StringIsEqual(label_info->last_text, label))) {
    canvas.SetTextColor(look.dimmed_text_color);
    canvas.Select(*look.text_font);
    tsize = canvas.CalcTextSize(label);
    label_info->text_position.x = label_info->rc.right - tsize.cx;

    if (IsPersistent()) {
      canvas.SetBackgroundColor(look.background_color);
      canvas.DrawOpaqueText(label_info->text_position.x, label_info->text_position.y,
                            label_info->rc, label);
      label_info->rc.left = label_info->text_position.x;
      _tcscpy(label_info->last_text, label);
    } else {
      canvas.DrawText(label_info->text_position.x, label_info->text_position.y,
                      label);
    }
  }

  if (!IsPersistent() || (dirty && value_info->last_value != value)) {
    TCHAR buffer[18];
    canvas.SetBackgroundColor(look.background_color);
    canvas.SetTextColor(look.text_color);
    _stprintf(buffer, _T("%.1f"), (double)value);
    canvas.Select(*look.value_font);
    tsize = canvas.CalcTextSize(buffer);
    value_info->text_position.x = value_info->rc.right - tsize.cx;

    if (IsPersistent()) {
      canvas.DrawOpaqueText(value_info->text_position.x,
                            value_info->text_position.y,
                            value_info->rc, buffer);

      value_info->rc.left = value_info->text_position.x;
      value_info->last_value = value;
    } else {
      canvas.DrawText(value_info->text_position.x, value_info->text_position.y,
                      buffer);
    }
  }

  if (!IsPersistent() ||
      value_info->last_unit != Units::current.vertical_speed_unit) {
    value_info->last_unit = Units::current.vertical_speed_unit;
    const UnitSymbol *unit_symbol = units_look.GetSymbol(value_info->last_unit);
    unit_symbol->Draw(canvas, x - Layout::Scale(5), value_info->rc.top,
                      look.background_color, COLOR_GRAY);
  }
}
Beispiel #4
0
void
DigitEntry::OnPaint(Canvas &canvas)
{
    assert(cursor < length);

    const bool focused = HasCursorKeys() && HasFocus();

    if (HaveClipping())
        canvas.Clear(look.background_color);

    canvas.Select(look.text_font);
    canvas.SetBackgroundOpaque();

    const unsigned text_height = look.text_font.GetHeight();
    const int y = (top + bottom - text_height) / 2;

    PixelRect rc;
    rc.top = top;
    rc.bottom = bottom;

    TCHAR buffer[4];

    for (unsigned i = 0; i < length; ++i) {
        const Column &c = columns[i];

        rc.left = c.left;
        rc.right = c.right;

        if (focused && i == cursor) {
            canvas.SetTextColor(look.list.focused.text_color);
            canvas.SetBackgroundColor(look.list.focused.background_color);
        } else if (c.IsEditable()) {
            canvas.SetTextColor(look.list.text_color);
            canvas.SetBackgroundColor(look.list.background_color);
        } else {
            canvas.SetTextColor(look.list.text_color);
            canvas.SetBackgroundColor(look.background_color);
        }

        const TCHAR *text = buffer;
        buffer[1] = _T('\0');

        switch (c.type) {
        case Column::Type::DIGIT:
        case Column::Type::DIGIT6:
            assert(c.value < 10);
            buffer[0] = _T('0') + c.value;
            break;

        case Column::Type::HOUR:
            assert(c.value < 24);
            _stprintf(buffer, _T("%02u"), c.value);
            break;

        case Column::Type::DIGIT36:
            assert(c.value < 36);
            _stprintf(buffer, _T("%02u"), c.value);
            break;

        case Column::Type::DIGIT19:
            assert(c.value < 19);
            _stprintf(buffer, _T("%02u"), c.value);
            break;

        case Column::Type::SIGN:
            buffer[0] = c.IsNegative() ? _T('-') : _T('+');
            break;

        case Column::Type::DECIMAL_POINT:
            buffer[0] = _T('.');
            break;

        case Column::Type::COLON:
            buffer[0] = _T(':');
            break;

        case Column::Type::NORTH_SOUTH:
            buffer[0] = c.IsNegative() ? _T('S') : _T('N');
            break;

        case Column::Type::EAST_WEST:
            buffer[0] = c.IsNegative() ? _T('W') : _T('E');
            break;

        case Column::Type::DEGREES:
            text = _T("°");
            break;

        case Column::Type::APOSTROPHE:
            text = _T("'");
            break;

        case Column::Type::QUOTE:
            text = _T("\"");
            break;

        case Column::Type::UNIT:
            // TODO: render unit symbol?
            text = Units::unit_descriptors[c.value].name;
            break;
        }

        if (c.IsEditable() && !valid)
            buffer[0] = _T('\0');

        const int x = (c.left + c.right - canvas.CalcTextWidth(text)) / 2;

        canvas.DrawOpaqueText(x, y, rc, text);
    }

    canvas.SetBackgroundTransparent();
    canvas.SetTextColor(look.text_color);

    unsigned control_height = Layout::GetMaximumControlHeight();

    PixelRect plus_rc(0, top - control_height, 0, top);
    PixelRect minus_rc(0, bottom, 0, bottom + control_height);

    for (unsigned i = 0; i < length; ++i) {
        const Column &c = columns[i];
        if (!c.IsEditable())
            continue;

        plus_rc.left = minus_rc.left = c.left;
        plus_rc.right = minus_rc.right = c.right;

        button_renderer.DrawButton(canvas, plus_rc, false, false);
        button_renderer.DrawButton(canvas, minus_rc, false, false);

        canvas.SelectNullPen();
        canvas.Select(look.button.standard.foreground_brush);

        SymbolRenderer::DrawArrow(canvas, plus_rc, SymbolRenderer::UP);
        SymbolRenderer::DrawArrow(canvas, minus_rc, SymbolRenderer::DOWN);
    }
}
Beispiel #5
0
void
WndForm::OnPaint(Canvas &canvas)
{
  const SingleWindow &main_window = GetMainWindow();
  gcc_unused const bool is_active = main_window.IsTopDialog(*this);

#ifdef ENABLE_OPENGL
  if (!IsDithered() && !IsMaximised() && is_active) {
    /* draw a shade around the current dialog to emphasise it */
    const ScopeAlphaBlend alpha_blend;

    const PixelRect rc = GetClientRect();
    const PixelScalar size = Layout::VptScale(4);

    const RasterPoint vertices[8] = {
      { rc.left, rc.top },
      { rc.right, rc.top },
      { rc.right, rc.bottom },
      { rc.left, rc.bottom },
      { rc.left - size, rc.top - size },
      { rc.right + size, rc.top - size },
      { rc.right + size, rc.bottom + size },
      { rc.left - size, rc.bottom + size },
    };

    const ScopeVertexPointer vp(vertices);

    static constexpr Color inner_color = COLOR_BLACK.WithAlpha(192);
    static constexpr Color outer_color = COLOR_BLACK.WithAlpha(16);
    static constexpr Color colors[8] = {
      inner_color,
      inner_color,
      inner_color,
      inner_color,
      outer_color,
      outer_color,
      outer_color,
      outer_color,
    };

    const ScopeColorPointer cp(colors);

    static constexpr GLubyte indices[] = {
      0, 4, 1, 4, 5, 1,
      1, 5, 2, 5, 6, 2,
      2, 6, 3, 6, 7, 3,
      3, 7, 0, 7, 4, 0,
    };

    glDrawElements(GL_TRIANGLES, ARRAY_SIZE(indices),
                   GL_UNSIGNED_BYTE, indices);
  }
#endif

  ContainerWindow::OnPaint(canvas);

  // Get window coordinates
  PixelRect rcClient = GetClientRect();

  // Draw the borders
  if (!IsMaximised()) {
#ifndef USE_GDI
    if (IsDithered())
      canvas.DrawOutlineRectangle(rcClient.left, rcClient.top,
                                  rcClient.right - 1, rcClient.bottom - 1,
                                  COLOR_BLACK);
    else
#endif
      canvas.DrawRaisedEdge(rcClient);
  }

  if (!caption.empty()) {
    // Set the colors
    canvas.SetTextColor(COLOR_WHITE);

    // Set the titlebar font and font-size
    canvas.Select(*look.caption.font);

    // JMW todo add here icons?

#ifdef EYE_CANDY
    if (!IsDithered() && is_active) {
      canvas.SetBackgroundTransparent();
      canvas.Stretch(title_rect.left, title_rect.top,
                     title_rect.right - title_rect.left,
                     title_rect.bottom - title_rect.top,
                     look.caption.background_bitmap);

      // Draw titlebar text
      canvas.DrawText(title_rect.left + Layout::GetTextPadding(),
                      title_rect.top, caption.c_str());
    } else {
#endif
      canvas.SetBackgroundColor(is_active
                                ? look.caption.background_color
                                : look.caption.inactive_background_color);
      canvas.DrawOpaqueText(title_rect.left + Layout::GetTextPadding(),
                            title_rect.top, title_rect, caption.c_str());
#ifdef EYE_CANDY
    }
#endif
  }

  if (dragging) {
#ifdef ENABLE_OPENGL
    const ScopeAlphaBlend alpha_blend;
    canvas.DrawFilledRectangle(0, 0, canvas.GetWidth(), canvas.GetHeight(),
                               COLOR_YELLOW.WithAlpha(80));
#elif defined(USE_GDI)
    canvas.InvertRectangle(title_rect);
#else
    canvas.InvertRectangle(GetClientRect());
#endif
  }
}
Beispiel #6
0
void
WndForm::OnPaint(Canvas &canvas)
{
  const SingleWindow &main_window = GetMainWindow();
  gcc_unused const bool is_active = main_window.IsTopDialog(*this);

#ifdef ENABLE_OPENGL
  if (!IsMaximised() && is_active) {
    /* draw a shade around the current dialog to emphasise it */
    GLEnable blend(GL_BLEND);
    glEnableClientState(GL_COLOR_ARRAY);

    const PixelRect rc = GetClientRect();
    const PixelScalar size = Layout::SmallScale(4);

    const RasterPoint vertices[8] = {
      { rc.left, rc.top },
      { rc.right, rc.top },
      { rc.right, rc.bottom },
      { rc.left, rc.bottom },
      { rc.left - size, rc.top - size },
      { rc.right + size, rc.top - size },
      { rc.right + size, rc.bottom + size },
      { rc.left - size, rc.bottom + size },
    };

    glVertexPointer(2, GL_VALUE, 0, vertices);

    static constexpr Color inner_color = COLOR_BLACK.WithAlpha(192);
    static constexpr Color outer_color = COLOR_BLACK.WithAlpha(16);
    static constexpr Color colors[8] = {
      inner_color,
      inner_color,
      inner_color,
      inner_color,
      outer_color,
      outer_color,
      outer_color,
      outer_color,
    };

#ifdef HAVE_GLES
    glColorPointer(4, GL_FIXED, 0, colors);
#else
    glColorPointer(4, GL_UNSIGNED_BYTE, 0, colors);
#endif

    static constexpr GLubyte indices[] = {
      0, 4, 1, 4, 5, 1,
      1, 5, 2, 5, 6, 2,
      2, 6, 3, 6, 7, 3,
      3, 7, 0, 7, 4, 0,
    };

    glDrawElements(GL_TRIANGLES, ARRAY_SIZE(indices),
                   GL_UNSIGNED_BYTE, indices);

    glDisableClientState(GL_COLOR_ARRAY);
  }
#endif

  ContainerWindow::OnPaint(canvas);

  // Get window coordinates
  PixelRect rcClient = GetClientRect();

  // Draw the borders
  canvas.DrawRaisedEdge(rcClient);

  if (!caption.empty()) {
    // Set the colors
    canvas.SetTextColor(COLOR_WHITE);

    // Set the titlebar font and font-size
    canvas.Select(*look.caption.font);

    // JMW todo add here icons?

#ifdef EYE_CANDY
    canvas.SetBackgroundTransparent();
    canvas.Stretch(title_rect.left, title_rect.top,
                   title_rect.right - title_rect.left,
                   title_rect.bottom - title_rect.top,
                   look.caption.background_bitmap);

    // Draw titlebar text
    canvas.DrawText(title_rect.left + Layout::FastScale(2), title_rect.top,
                    caption.c_str());
#else
    canvas.SetBackgroundColor(is_active
                              ? look.caption.background_color
                              : look.caption.inactive_background_color);
    canvas.DrawOpaqueText(title_rect.left + Layout::FastScale(2),
                          title_rect.top, title_rect, caption.c_str());
#endif
  }

  if (dragging) {
#ifdef ENABLE_OPENGL
    GLEnable blend(GL_BLEND);
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
    canvas.DrawFilledRectangle(0, 0, canvas.GetWidth(), canvas.GetHeight(),
                               COLOR_YELLOW.WithAlpha(80));
#elif defined(USE_GDI)
    ::InvertRect(canvas, &title_rect);
#endif
  }
}