Beispiel #1
0
void Chaser_Test::tap()
{
    Scene* s1 = new Scene(m_doc);
    m_doc->addFunction(s1);

    Scene* s2 = new Scene(m_doc);
    m_doc->addFunction(s2);

    Scene* s3 = new Scene(m_doc);
    m_doc->addFunction(s3);

    Scene* s4 = new Scene(m_doc);
    m_doc->addFunction(s4);

    Chaser* c = new Chaser(m_doc);
    c->addStep(s1->id());
    c->addStep(s2->id());
    c->addStep(s3->id());
    c->addStep(s4->id());
    m_doc->addFunction(c);

    c->preRun(m_doc->masterTimer());
    QVERIFY(c->m_runner != NULL);
    QCOMPARE(c->duration(), uint(0));
    c->write(m_doc->masterTimer(), QList<Universe*>());
    QCOMPARE(c->m_runner->m_next, false);
    c->tap();
    QTest::qWait(MasterTimer::tick());
    c->tap();
    QCOMPARE(c->m_runner->m_next, true);
}
Beispiel #2
0
void Chaser_Test::createCopy()
{
    Doc doc(this);

    Chaser* c1 = new Chaser(m_doc);
    c1->setName("First");
    c1->setFadeInSpeed(42);
    c1->setFadeOutSpeed(69);
    c1->setDuration(1337);
    c1->setDirection(Chaser::Backward);
    c1->setRunOrder(Chaser::SingleShot);
    c1->addStep(ChaserStep(20));
    c1->addStep(ChaserStep(30));
    c1->addStep(ChaserStep(40));

    doc.addFunction(c1);
    QVERIFY(c1->id() != Function::invalidId());

    Function* f = c1->createCopy(&doc);
    QVERIFY(f != NULL);
    QVERIFY(f != c1);
    QVERIFY(f->id() != c1->id());

    Chaser* copy = qobject_cast<Chaser*> (f);
    QVERIFY(copy != NULL);
    QVERIFY(copy->fadeInSpeed() == 42);
    QVERIFY(copy->fadeOutSpeed() == 69);
    QVERIFY(copy->duration() == 1337);
    QVERIFY(copy->direction() == Chaser::Backward);
    QVERIFY(copy->runOrder() == Chaser::SingleShot);
    QVERIFY(copy->steps().size() == 3);
    QVERIFY(copy->steps().at(0) == ChaserStep(20));
    QVERIFY(copy->steps().at(1) == ChaserStep(30));
    QVERIFY(copy->steps().at(2) == ChaserStep(40));
}
Beispiel #3
0
void Chaser_Test::write()
{
    Fixture* fxi = new Fixture(m_doc);
    fxi->setAddress(0);
    fxi->setUniverse(0);
    fxi->setChannels(1);
    m_doc->addFixture(fxi);

    Chaser* c = new Chaser(m_doc);
    c->setDuration(MasterTimer::tick() * 10);
    m_doc->addFunction(c);

    Scene* s1 = new Scene(m_doc);
    s1->setValue(fxi->id(), 0, 255);
    m_doc->addFunction(s1);
    c->addStep(s1->id());

    Scene* s2 = new Scene(m_doc);
    s2->setValue(fxi->id(), 0, 127);
    m_doc->addFunction(s2);
    c->addStep(s2->id());

    MasterTimer timer(m_doc);

    QVERIFY(c->isRunning() == false);
    QVERIFY(c->stopped() == true);
    c->start(&timer);

    timer.timerTick();
    for (uint i = MasterTimer::tick(); i < c->duration(); i += MasterTimer::tick())
    {
        timer.timerTick();
        QVERIFY(c->isRunning() == true);
        QVERIFY(c->stopped() == false);
        QVERIFY(s1->isRunning() == true);
        QVERIFY(s2->isRunning() == false);
    }

    for (uint i = 0; i < c->duration(); i += MasterTimer::tick())
    {
        timer.timerTick();
        QVERIFY(c->isRunning() == true);
        QVERIFY(c->stopped() == false);
        QVERIFY(s1->isRunning() == false);
        QVERIFY(s2->isRunning() == true);
    }
}