Beispiel #1
0
void UITextBox::Setup( const std::string& id, FloatRect position, SDL_Color bgColor, SDL_Color selectedColor, SDL_Color textColor, TTF_Font* font, int maxChars )
{
    Logger::Out( "Setup " + id, "UITextBox::Setup" );
    m_id = id;
    m_position = position;
    m_textColor = textColor;
    m_bgColor = bgColor;
    m_defaultBgColor = bgColor;
    m_selectedBgColor = selectedColor;
    m_font = font;
    GenerateTexture();
    SDL_Rect inputRect = position.ToSDLRect();
    SDL_SetTextInputRect( &inputRect );
    m_maxChars = maxChars;
}