Beispiel #1
0
void CParticlesPlayer::StartParticles(const shared_str& particles_name, u16 bone_num, const Fmatrix& xform, u16 sender_id, int life_time, bool auto_stop)
{

    VERIFY(fis_zero(xform.c.magnitude()));
    R_ASSERT(*particles_name);

    CObject* object					= m_self_object;
    VERIFY(object);

    SBoneInfo* pBoneInfo			=  get_nearest_bone_info(smart_cast<CKinematics*>(object->Visual()),bone_num);
    if(!pBoneInfo) return;

    SParticlesInfo &particles_info	=*pBoneInfo->AppendParticles(object,particles_name);

    particles_info.sender_id		= sender_id;

    particles_info.life_time=auto_stop ? life_time : u32(-1);
    xform.getHPB(particles_info.angles);

    Fmatrix m;
    m.setHPB(particles_info.angles.x,particles_info.angles.y,particles_info.angles.z);
    GetBonePos(object,pBoneInfo->index,pBoneInfo->offset,m.c);
    particles_info.ps->UpdateParent(m,zero_vel);
    if(!particles_info.ps->IsPlaying())
        particles_info.ps->Play		();

    m_bActiveBones = true;
}
void calc_cam_diff_rot(Fmatrix item_transform, Fvector diff, Fvector& res)
{
	Fmatrix							cam_m;
	cam_m.i.set						(Device.vCameraRight);
	cam_m.j.set						(Device.vCameraTop);
	cam_m.k.set						(Device.vCameraDirection);
	cam_m.c.set						(Device.vCameraPosition);

	Fmatrix							R;
	R.identity						();
	if(!fis_zero(diff.x))
	{
		R.rotation(cam_m.i,diff.x);
	}else
	if(!fis_zero(diff.y))
	{
		R.rotation(cam_m.j,diff.y);
	}else
	if(!fis_zero(diff.z))
	{
		R.rotation(cam_m.k,diff.z);
	};

	Fmatrix					item_transform_i;
	item_transform_i.invert	(item_transform);
	R.mulB_43(item_transform);
	R.mulA_43(item_transform_i);
	
	R.getHPB	(res);

	res.mul					(180.0f/PI);
}
Beispiel #3
0
void CParticlesPlayer::StartParticles(const shared_str& ps_name, const Fmatrix& xform, u16 sender_id, int life_time, bool auto_stop)
{

    CObject* object					= m_self_object;
    VERIFY(object);
    for(BoneInfoVecIt it = m_Bones.begin(); it!=m_Bones.end(); it++) {

        SParticlesInfo &particles_info	=*it->AppendParticles(object,ps_name);
        particles_info.sender_id	= sender_id;

        particles_info.life_time=auto_stop ? life_time : u32(-1);
        xform.getHPB(particles_info.angles);
        //начать играть партиклы

        Fmatrix m;
        m.set(xform);
        GetBonePos(object,it->index,it->offset,m.c);
        particles_info.ps->UpdateParent(m,zero_vel);
        if(!particles_info.ps->IsPlaying())
            particles_info.ps->Play	();
    }

    m_bActiveBones = true;
}