Beispiel #1
0
void Application::slotAccountStateChanged(int state)
{
    FolderMan* folderMan = FolderMan::instance();
    switch (state) {
    case AccountState::Connected:
        qDebug() << "Enabling sync scheduler, scheduling all folders";
        folderMan->setSyncEnabled(true);
        folderMan->slotScheduleAllFolders();
        break;
    case AccountState::ServiceUnavailable:
    case AccountState::SignedOut:
    case AccountState::ConfigurationError:
    case AccountState::NetworkError:
    case AccountState::Disconnected:
        qDebug() << "Disabling sync scheduler, terminating sync";
        folderMan->setSyncEnabled(false);
        folderMan->terminateSyncProcess();
        break;
    }

    // Stop checking the connection if we're manually signed out or
    // when the error is permanent.
    if (state == AccountState::SignedOut
            || state == AccountState::ConfigurationError) {
        _checkConnectionTimer.stop();
    } else if (! _checkConnectionTimer.isActive()) {
        _checkConnectionTimer.start();
    }

    slotUpdateConnectionErrors(state);
}
Beispiel #2
0
void Application::slotConnectionValidatorResult(ConnectionValidator::Status status)
{
    qDebug() << "Connection Validator Result: " << _conValidator->statusString(status);
    QStringList startupFails;

    if( status == ConnectionValidator::Connected ) {
        FolderMan *folderMan = FolderMan::instance();
        qDebug() << "######## Connection and Credentials are ok!";
        folderMan->setSyncEnabled(true);
        // queue up the sync for all folders.
        folderMan->slotScheduleAllFolders();
    } else {
        // if we have problems here, it's unlikely that syncing will work.
        FolderMan::instance()->setSyncEnabled(false);

        startupFails = _conValidator->errors();
        _startupNetworkError = _conValidator->networkError();
        if (_userTriggeredConnect) {
            _userTriggeredConnect = false;
        }
        QTimer::singleShot(30*1000, this, SLOT(slotCheckConnection()));
    }
    _gui->startupConnected( (status == ConnectionValidator::Connected), startupFails);

    _conValidator->deleteLater();
}
void AccountSettings::slotFolderWizardRejected()
{
    qDebug() << "* Folder wizard cancelled";
    FolderMan *folderMan = FolderMan::instance();
    folderMan->setSyncEnabled(true);
    folderMan->slotScheduleAllFolders();
}
Beispiel #4
0
void Application::slotToggleFolderman(int state)
{
    FolderMan* folderMan = FolderMan::instance();
    switch (state) {
    case Account::Connected:
        folderMan->setSyncEnabled(true);
        folderMan->slotScheduleAllFolders();
        break;
    case Account::Disconnected:
    case Account::SignedOut:
    case Account::InvalidCredidential:
        folderMan->setSyncEnabled(false);
        folderMan->terminateSyncProcess();
        break;
    }

}
Beispiel #5
0
void AccountSettings::slotAddFolder()
{
    FolderMan *folderMan = FolderMan::instance();
    folderMan->setSyncEnabled(false); // do not start more syncs.

    FolderWizard *folderWizard = new FolderWizard(this);

    connect(folderWizard, SIGNAL(accepted()), SLOT(slotFolderWizardAccepted()));
    connect(folderWizard, SIGNAL(rejected()), SLOT(slotFolderWizardRejected()));
    folderWizard->open();
}
Beispiel #6
0
void Application::slotownCloudWizardDone( int res )
{
    FolderMan *folderMan = FolderMan::instance();
    if( res == QDialog::Accepted ) {
        int cnt = folderMan->setupFolders();
        qDebug() << "Set up " << cnt << " folders.";
        // We have some sort of configuration. Enable autostart
        Utility::setLaunchOnStartup(_theme->appName(), _theme->appNameGUI(), true);
    }
    folderMan->setSyncEnabled( true );
    if( res == QDialog::Accepted ) {
        slotCheckConnection();
    }

}
Beispiel #7
0
void Application::slotLogout()
{
    Account *a = AccountManager::instance()->account();
    if (a) {
        // invalidate & forget token/password
        a->credentials()->invalidateToken(a);
        // terminate all syncs and unload folders
        FolderMan *folderMan = FolderMan::instance();
        folderMan->setSyncEnabled(false);
        folderMan->terminateSyncProcess();
        folderMan->unloadAllFolders();
        a->setState(Account::SignedOut);
        // show result
        _gui->slotComputeOverallSyncStatus();
    }
}
Beispiel #8
0
void AccountSettings::slotFolderWizardAccepted()
{
    FolderWizard *folderWizard = qobject_cast<FolderWizard*>(sender());
    FolderMan *folderMan = FolderMan::instance();

    qDebug() << "* Folder wizard completed";

    QString alias        = folderWizard->field(QLatin1String("alias")).toString();
    QString sourceFolder = folderWizard->field(QLatin1String("sourceFolder")).toString();
    QString targetPath   = folderWizard->property("targetPath").toString();

    if (!FolderMan::ensureJournalGone( sourceFolder ))
        return;
    folderMan->addFolderDefinition(alias, sourceFolder, targetPath );
    Folder *f = folderMan->setupFolderFromConfigFile( alias );
    slotAddFolder( f );
    folderMan->setSyncEnabled(true);
    if( f ) {
        folderMan->slotScheduleAllFolders();
        emit folderChanged();
    }
}
Beispiel #9
0
void Application::slotConnectionValidatorResult(ConnectionValidator::Status status)
{
    qDebug() << "Connection Validator Result: " << _conValidator->statusString(status);
    QStringList startupFails;

    if( status == ConnectionValidator::Connected ) {
        FolderMan *folderMan = FolderMan::instance();
        qDebug() << "######## Connection and Credentials are ok!";
        folderMan->setSyncEnabled(true);
        // queue up the sync for all folders.
        folderMan->slotScheduleAllFolders();
        if(!_connectionMsgBox.isNull()) {
            _connectionMsgBox->close();
        }

    } else {
        // if we have problems here, it's unlikely that syncing will work.
        FolderMan::instance()->setSyncEnabled(false);

        startupFails = _conValidator->errors();
        _startupNetworkError = _conValidator->networkError();
        if (_userTriggeredConnect) {
            if(_connectionMsgBox.isNull()) {
                _connectionMsgBox = new QMessageBox(QMessageBox::Warning, tr("Connection failed"),
                                      _conValidator->errors().join(". ").append('.'), QMessageBox::Ok, 0);
                _connectionMsgBox->setAttribute(Qt::WA_DeleteOnClose);
                _connectionMsgBox->open();
                _userTriggeredConnect = false;
            }
        }
        QTimer::singleShot(30*1000, this, SLOT(slotCheckConnection()));
    }
    _gui->startupConnected( (status == ConnectionValidator::Connected), startupFails);

    _conValidator->deleteLater();
}