Beispiel #1
0
void Application::slotConnectionValidatorResult(ConnectionValidator::Status status)
{
    qDebug() << "Connection Validator Result: " << _conValidator->statusString(status);
    QStringList startupFails;

    if( status == ConnectionValidator::Connected ) {
        FolderMan *folderMan = FolderMan::instance();
        qDebug() << "######## Connection and Credentials are ok!";
        folderMan->setSyncEnabled(true);
        // queue up the sync for all folders.
        folderMan->slotScheduleAllFolders();
    } else {
        // if we have problems here, it's unlikely that syncing will work.
        FolderMan::instance()->setSyncEnabled(false);

        startupFails = _conValidator->errors();
        _startupNetworkError = _conValidator->networkError();
        if (_userTriggeredConnect) {
            _userTriggeredConnect = false;
        }
        QTimer::singleShot(30*1000, this, SLOT(slotCheckConnection()));
    }
    _gui->startupConnected( (status == ConnectionValidator::Connected), startupFails);

    _conValidator->deleteLater();
}
Beispiel #2
0
void Application::slotAccountStateChanged(int state)
{
    FolderMan* folderMan = FolderMan::instance();
    switch (state) {
    case AccountState::Connected:
        qDebug() << "Enabling sync scheduler, scheduling all folders";
        folderMan->setSyncEnabled(true);
        folderMan->slotScheduleAllFolders();
        break;
    case AccountState::ServiceUnavailable:
    case AccountState::SignedOut:
    case AccountState::ConfigurationError:
    case AccountState::NetworkError:
    case AccountState::Disconnected:
        qDebug() << "Disabling sync scheduler, terminating sync";
        folderMan->setSyncEnabled(false);
        folderMan->terminateSyncProcess();
        break;
    }

    // Stop checking the connection if we're manually signed out or
    // when the error is permanent.
    if (state == AccountState::SignedOut
            || state == AccountState::ConfigurationError) {
        _checkConnectionTimer.stop();
    } else if (! _checkConnectionTimer.isActive()) {
        _checkConnectionTimer.start();
    }

    slotUpdateConnectionErrors(state);
}
void AccountSettings::slotFolderWizardRejected()
{
    qDebug() << "* Folder wizard cancelled";
    FolderMan *folderMan = FolderMan::instance();
    folderMan->setSyncEnabled(true);
    folderMan->slotScheduleAllFolders();
}
Beispiel #4
0
void Application::slotToggleFolderman(int state)
{
    FolderMan* folderMan = FolderMan::instance();
    switch (state) {
    case Account::Connected:
        folderMan->setSyncEnabled(true);
        folderMan->slotScheduleAllFolders();
        break;
    case Account::Disconnected:
    case Account::SignedOut:
    case Account::InvalidCredidential:
        folderMan->setSyncEnabled(false);
        folderMan->terminateSyncProcess();
        break;
    }

}
Beispiel #5
0
void AccountSettings::slotResetCurrentFolder()
{
    QModelIndex selected = ui->_folderList->selectionModel()->currentIndex();
    if( selected.isValid() ) {
        QString alias = _model->data( selected, FolderStatusDelegate::FolderAliasRole ).toString();
        int ret = QMessageBox::question( 0, tr("Confirm Folder Reset"),
                                         tr("<p>Do you really want to reset folder <i>%1</i> and rebuild your client database?</p>"
                                            "<p><b>Note:</b> While no files will be removed, this can cause significant data "
                                            "traffic and take several minutes to hours, depending on the size of the folder.</p>").arg(alias),
                                         QMessageBox::Yes|QMessageBox::No );
        if( ret == QMessageBox::Yes ) {
            FolderMan *folderMan = FolderMan::instance();
            Folder *f = folderMan->folder(alias);
            f->slotTerminateSync();
            f->wipe();
            folderMan->slotScheduleAllFolders();
        }
    }
}
void AccountSettings::slotResetCurrentFolder()
{
    QModelIndex selected = ui->_folderList->selectionModel()->currentIndex();
    if( selected.isValid() ) {
        QString alias = _model->data( selected, FolderStatusDelegate::FolderAliasRole ).toString();
        int ret = QMessageBox::question( 0, tr("Confirm Folder Reset"),
                                         tr("<p>Do you really want to reset folder <i>%1</i> and rebuild your client database?</p>"
                                            "<p><b>Note:</b> This function is designed for maintenance purposes only. "
                                            "No files will be removed, but this can cause significant data traffic and "
                                            "take several minutes or hours to complete, depending on the size of the folder. "
                                            "Only use this option if advised by your administrator.</p>").arg(alias),
                                         QMessageBox::Yes|QMessageBox::No );
        if( ret == QMessageBox::Yes ) {
            FolderMan *folderMan = FolderMan::instance();
            Folder *f = folderMan->folder(alias);
            f->slotTerminateSync(true);
            f->wipe();
            folderMan->slotScheduleAllFolders();
        }
    }
}
Beispiel #7
0
void AccountSettings::slotFolderWizardAccepted()
{
    FolderWizard *folderWizard = qobject_cast<FolderWizard*>(sender());
    FolderMan *folderMan = FolderMan::instance();

    qDebug() << "* Folder wizard completed";

    QString alias        = folderWizard->field(QLatin1String("alias")).toString();
    QString sourceFolder = folderWizard->field(QLatin1String("sourceFolder")).toString();
    QString targetPath   = folderWizard->property("targetPath").toString();

    if (!FolderMan::ensureJournalGone( sourceFolder ))
        return;
    folderMan->addFolderDefinition(alias, sourceFolder, targetPath );
    Folder *f = folderMan->setupFolderFromConfigFile( alias );
    slotAddFolder( f );
    folderMan->setSyncEnabled(true);
    if( f ) {
        folderMan->slotScheduleAllFolders();
        emit folderChanged();
    }
}
Beispiel #8
0
void Application::slotConnectionValidatorResult(ConnectionValidator::Status status)
{
    qDebug() << "Connection Validator Result: " << _conValidator->statusString(status);
    QStringList startupFails;

    if( status == ConnectionValidator::Connected ) {
        FolderMan *folderMan = FolderMan::instance();
        qDebug() << "######## Connection and Credentials are ok!";
        folderMan->setSyncEnabled(true);
        // queue up the sync for all folders.
        folderMan->slotScheduleAllFolders();
        if(!_connectionMsgBox.isNull()) {
            _connectionMsgBox->close();
        }

    } else {
        // if we have problems here, it's unlikely that syncing will work.
        FolderMan::instance()->setSyncEnabled(false);

        startupFails = _conValidator->errors();
        _startupNetworkError = _conValidator->networkError();
        if (_userTriggeredConnect) {
            if(_connectionMsgBox.isNull()) {
                _connectionMsgBox = new QMessageBox(QMessageBox::Warning, tr("Connection failed"),
                                      _conValidator->errors().join(". ").append('.'), QMessageBox::Ok, 0);
                _connectionMsgBox->setAttribute(Qt::WA_DeleteOnClose);
                _connectionMsgBox->open();
                _userTriggeredConnect = false;
            }
        }
        QTimer::singleShot(30*1000, this, SLOT(slotCheckConnection()));
    }
    _gui->startupConnected( (status == ConnectionValidator::Connected), startupFails);

    _conValidator->deleteLater();
}