Beispiel #1
0
void __InterruptsDoState(PointerWrap &p)
{
	int numInterrupts = PSP_NUMBER_INTERRUPTS;
	p.Do(numInterrupts);
	if (numInterrupts != PSP_NUMBER_INTERRUPTS)
	{
		ERROR_LOG(HLE, "Savestate failure: wrong number of interrupts, can't load.");
		return;
	}

	intState.DoState(p);
	PendingInterrupt pi(0, 0);
	p.Do(pendingInterrupts, pi);
	p.Do(interruptsEnabled);
	p.Do(inInterrupt);
	p.DoMarker("sceKernelInterrupt");
}
void __InterruptsDoState(PointerWrap &p)
{
	auto s = p.Section("sceKernelInterrupt", 1);
	if (!s)
		return;

	int numInterrupts = PSP_NUMBER_INTERRUPTS;
	p.Do(numInterrupts);
	if (numInterrupts != PSP_NUMBER_INTERRUPTS)
	{
		p.SetError(p.ERROR_FAILURE);
		ERROR_LOG(SCEINTC, "Savestate failure: wrong number of interrupts, can't load.");
		return;
	}

	intState.DoState(p);
	PendingInterrupt pi(0, 0);
	p.Do(pendingInterrupts, pi);
	p.Do(interruptsEnabled);
	p.Do(inInterrupt);
	p.Do(threadBeforeInterrupt);
}