Beispiel #1
0
void __KernelReturnFromInterrupt()
{
    DEBUG_LOG(CPU, "Left interrupt handler at %08x", currentMIPS->pc);

    // This is what we just ran.
    PendingInterrupt pend = pendingInterrupts.front();
    pendingInterrupts.pop_front();

    intrHandlers[pend.intr]->handleResult(pend);
    inInterrupt = false;

    // Restore context after running the interrupt.
    intState.restore();
    // All should now be back to normal, including PC.

    // Alright, let's see if there's any more interrupts queued...
    if (!__RunOnePendingInterrupt())
    {
        // Otherwise, we reschedule when dispatch was enabled, or switch back otherwise.
        if (__KernelIsDispatchEnabled())
            __KernelReSchedule("return from interrupt");
        else
            __KernelSwitchToThread(threadBeforeInterrupt, "return from interrupt");
    }
}
Beispiel #2
0
void __KernelReturnFromInterrupt()
{
	DEBUG_LOG(CPU, "Left interrupt handler at %08x", currentMIPS->pc);
	inInterrupt = false;
	// Restore context after running the interrupt.
	intState.restore();
	// All should now be back to normal, including PC.

	// Alright, let's see if there's any more interrupts queued...

	if (!__RunOnePendingInterrupt())
	{
		// Hmmm...
		//__KernelReSchedule("return from interrupt");
	}
}
Beispiel #3
0
void __KernelReturnFromInterrupt()
{
	DEBUG_LOG(CPU, "Left interrupt handler at %08x", currentMIPS->pc);

	// This is what we just ran.
	PendingInterrupt pend = pendingInterrupts.front();
	pendingInterrupts.pop_front();

	intrHandlers[pend.intr]->handleResult(pend);
	inInterrupt = false;

	// Restore context after running the interrupt.
	intState.restore();
	// All should now be back to normal, including PC.

	// Alright, let's see if there's any more interrupts queued...
	if (!__RunOnePendingInterrupt())
		__KernelReSchedule("return from interrupt");
}
void __KernelReturnFromInterrupt()
{
	DEBUG_LOG(CPU, "Left interrupt handler at %08x", currentMIPS->pc);
	inInterrupt = false;

	// This is what we just ran.
	PendingInterrupt pend = pendingInterrupts.front();
	pendingInterrupts.pop_front();

	SubIntrHandler *handler = intrHandlers[pend.intr].get(pend.subintr);
	if (handler != NULL)
		handler->handleResult(currentMIPS->r[MIPS_REG_V0]);
	else
		ERROR_LOG(HLE, "Interrupt released itself?  Should not happen.");

	// Restore context after running the interrupt.
	intState.restore();
	// All should now be back to normal, including PC.

	// Alright, let's see if there's any more interrupts queued...
	if (!__RunOnePendingInterrupt())
		__KernelReSchedule("return from interrupt");
}