void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name)
{
	LLViewerInventoryCategory* cat;

	if (!model ||
		!get_is_category_renameable(model, cat_id) ||
		(cat = model->getCategory(cat_id)) == NULL ||
		cat->getName() == new_name)
	{
		return;
	}

	LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
	new_cat->rename(new_name);
	new_cat->updateServer(FALSE);
	model->updateCategory(new_cat);

	model->notifyObservers();
}
void LLOutfitsList::updateOutfitTab(const LLUUID& category_id)
{
	outfits_map_t::iterator outfits_iter = mOutfitsMap.find(category_id);
	if (outfits_iter != mOutfitsMap.end())
	{
		LLViewerInventoryCategory *cat = gInventory.getCategory(category_id);
		if (!cat) return;

		std::string name = cat->getName();

		// Update tab name with the new category name.
		LLAccordionCtrlTab* tab = outfits_iter->second;
		if (tab)
		{
			tab->setName(name);
			tab->setTitle(name);
		}
	}
}
void LLInventoryCategoriesObserver::changed(U32 mask)
{
	if (!mCategoryMap.size())
		return;

	std::vector<LLUUID> deleted_categories_ids;

	for (category_map_t::iterator iter = mCategoryMap.begin();
		 iter != mCategoryMap.end();
		 ++iter)
	{
		const LLUUID& cat_id = (*iter).first;
		LLCategoryData& cat_data = (*iter).second;
        
		LLViewerInventoryCategory* category = gInventory.getCategory(cat_id);
		if (!category)
        {
            LL_WARNS() << "Category : Category id = " << cat_id << " disappeared" << LL_ENDL;
			cat_data.mCallback();
            // Keep track of those deleted categories so we can remove them
            deleted_categories_ids.push_back(cat_id);
			continue;
        }

		const S32 version = category->getVersion();
		const S32 expected_num_descendents = category->getDescendentCount();
		if ((version == LLViewerInventoryCategory::VERSION_UNKNOWN) ||
			(expected_num_descendents == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN))
		{
			continue;
		}

		// Check number of known descendents to find out whether it has changed.
		LLInventoryModel::cat_array_t* cats;
		LLInventoryModel::item_array_t* items;
		gInventory.getDirectDescendentsOf(cat_id, cats, items);
		if (!cats || !items)
		{
			LL_WARNS() << "Category '" << category->getName() << "' descendents corrupted, fetch failed." << LL_ENDL;
			// NULL means the call failed -- cats/items map doesn't exist (note: this does NOT mean
			// that the cat just doesn't have any items or subfolders).
			// Unrecoverable, so just skip this category.

			llassert(cats != NULL && items != NULL);

			continue;
		}
		
		const S32 current_num_known_descendents = cats->size() + items->size();

		bool cat_changed = false;

		// If category version or descendents count has changed
		// update category data in mCategoryMap
		if (version != cat_data.mVersion || current_num_known_descendents != cat_data.mDescendentsCount)
		{
			cat_data.mVersion = version;
			cat_data.mDescendentsCount = current_num_known_descendents;
			cat_changed = true;
		}

		// If any item names have changed, update the name hash 
		// Only need to check if (a) name hash has not previously been
		// computed, or (b) a name has changed.
		if (!cat_data.mIsNameHashInitialized || (mask & LLInventoryObserver::LABEL))
		{
			LLMD5 item_name_hash = gInventory.hashDirectDescendentNames(cat_id);
			if (cat_data.mItemNameHash != item_name_hash)
			{
				cat_data.mIsNameHashInitialized = true;
				cat_data.mItemNameHash = item_name_hash;
				cat_changed = true;
			}
		}

		// If anything has changed above, fire the callback.
		if (cat_changed)
			cat_data.mCallback();
	}
    
    // Remove deleted categories from the list
 	for (std::vector<LLUUID>::iterator deleted_id = deleted_categories_ids.begin(); deleted_id != deleted_categories_ids.end(); ++deleted_id)
	{
		removeCategory(*deleted_id);
    }
}
Beispiel #4
0
	bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
	{
		LLInventoryPanel *panel = mPtr;
		LLInventoryModel* model = panel->getModel();
		if(!model) return true;
		std::set<LLUUID> selected_items;
		panel->getRootFolder()->getSelectionList(selected_items);

		std::string name;
		static int session_num = 1;

		LLDynamicArray<LLUUID> members;
		EInstantMessage type = IM_SESSION_CONFERENCE_START;

		std::set<LLUUID>::const_iterator iter;
		for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
		{

			LLUUID item = *iter;
			LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item);
			
			if(folder_item) 
			{
				LLFolderViewEventListener* fve_listener = folder_item->getListener();
				if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
				{

					LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
					if(!bridge) return true;
					LLViewerInventoryCategory* cat = bridge->getCategory();
					if(!cat) return true;
					name = cat->getName();
					LLUniqueBuddyCollector is_buddy;
					LLInventoryModel::cat_array_t cat_array;
					LLInventoryModel::item_array_t item_array;
					model->collectDescendentsIf(bridge->getUUID(),
												cat_array,
												item_array,
												LLInventoryModel::EXCLUDE_TRASH,
												is_buddy);
					S32 count = item_array.count();
					if(count > 0)
					{
						// create the session
						gIMMgr->setFloaterOpen(TRUE);
						S32 i;
						
						LLAvatarTracker& at = LLAvatarTracker::instance();
						LLUUID id;
						for(i = 0; i < count; ++i)
						{
							id = item_array.get(i)->getCreatorUUID();
							if(at.isBuddyOnline(id))
							{
								members.put(id);
							}
						}
					}
				}
				else
				{
					LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item);
					if(!folder_item) return true;
					LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();

					if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
					{
						LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());

						if (inv_item)
						{
							LLAvatarTracker& at = LLAvatarTracker::instance();
							LLUUID id = inv_item->getCreatorUUID();

							if(at.isBuddyOnline(id))
							{
								members.put(id);
							}
						}
					} //if IT_CALLINGCARD
				} //if !IT_CATEGORY
			}
		} //for selected_items	

		// the session_id is randomly generated UUID which will be replaced later
		// with a server side generated number

		if (name.empty())
		{
			name = llformat("Session %d", session_num++);
		}


		gIMMgr->addSession(
			name,
			type,
			members[0],
			members);
		
		return true;
	}
	bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
	{
		LLInventoryPanel *panel = mPtr;
		LLInventoryModel* model = panel->getModel();
		if(!model) return true;
		std::set<LLUUID> selected_items = panel->getRootFolder()->getSelectionList();

		std::string name;
		static int session_num = 1;

		std::vector<LLUUID> members;
		EInstantMessage type = IM_SESSION_CONFERENCE_START;

// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
		bool fRlvCanStartIM = true;
// [/RLVa:KB]

		for (std::set<LLUUID>::const_iterator iter = selected_items.begin(); iter != selected_items.end(); iter++)
		{

			LLUUID item = *iter;
			LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item);
			
			if(folder_item) 
			{
				LLFolderViewEventListener* fve_listener = folder_item->getListener();
				if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
				{

					LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
					if(!bridge) return true;
					LLViewerInventoryCategory* cat = bridge->getCategory();
					if(!cat) return true;
					name = cat->getName();
					LLUniqueBuddyCollector is_buddy;
					LLInventoryModel::cat_array_t cat_array;
					LLInventoryModel::item_array_t item_array;
					model->collectDescendentsIf(bridge->getUUID(),
												cat_array,
												item_array,
												LLInventoryModel::EXCLUDE_TRASH,
												is_buddy);
					S32 count = item_array.size();
					if(count > 0)
					{
						// create the session
						gIMMgr->setFloaterOpen(TRUE);

						LLAvatarTracker& at = LLAvatarTracker::instance();
						LLUUID id;
						for(S32 i = 0; i < count; ++i)
						{
							id = item_array.at(i)->getCreatorUUID();
							if(at.isBuddyOnline(id))
							{
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
								fRlvCanStartIM &= RlvActions::canStartIM(id);
// [RLVa:KB]
								members.push_back(id);
							}
						}
					}
				}
				else
				{
					LLFolderViewItem* folder_item = panel->getRootFolder()->getItemByID(item);
					if(!folder_item) return true;
					LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();

					if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
					{
						LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());

						if (inv_item)
						{
							LLAvatarTracker& at = LLAvatarTracker::instance();
							LLUUID id = inv_item->getCreatorUUID();

							if(at.isBuddyOnline(id))
							{
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
								fRlvCanStartIM &= RlvActions::canStartIM(id);
// [RLVa:KB]
								members.push_back(id);
							}
						}
					} //if IT_CALLINGCARD
				} //if !IT_CATEGORY
			}
		} //for selected_items	

		// the session_id is randomly generated UUID which will be replaced later
		// with a server side generated number

// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
		if (!fRlvCanStartIM)
		{
			make_ui_sound("UISndIvalidOp");
			RlvUtil::notifyBlocked(RLV_STRING_BLOCKED_STARTCONF);
			return true;
		}
// [/RLVa:KB]

		if (name.empty())
		{
			name = llformat("Session %d", session_num++);
		}


		gIMMgr->addSession(
			name,
			type,
			members[0],
			members);
		
		return true;
	}
void LLOutfitsList::refreshList(const LLUUID& category_id)
{
	LLInventoryModel::cat_array_t cat_array;
	LLInventoryModel::item_array_t item_array;

	// Collect all sub-categories of a given category.
	LLIsType is_category(LLAssetType::AT_CATEGORY);
	gInventory.collectDescendentsIf(
		category_id,
		cat_array,
		item_array,
		LLInventoryModel::EXCLUDE_TRASH,
		is_category);

	uuid_vec_t vadded;
	uuid_vec_t vremoved;

	// Create added and removed items vectors.
	computeDifference(cat_array, vadded, vremoved);

	// Handle added tabs.
	for (uuid_vec_t::const_iterator iter = vadded.begin();
		 iter != vadded.end();
		 ++iter)
	{
		const LLUUID cat_id = (*iter);
		LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
		if (!cat) continue;

		std::string name = cat->getName();

		outfit_accordion_tab_params tab_params(get_accordion_tab_params());
		LLAccordionCtrlTab* tab = LLUICtrlFactory::create<LLAccordionCtrlTab>(tab_params);
		if (!tab) continue;
		LLWearableItemsList* wearable_list = LLUICtrlFactory::create<LLWearableItemsList>(tab_params.wearable_list);
		wearable_list->setShape(tab->getLocalRect());
		tab->addChild(wearable_list);

		tab->setName(name);
		tab->setTitle(name);

		// *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated.
		tab->setDisplayChildren(false);
		mAccordion->addCollapsibleCtrl(tab);

		// Start observing the new outfit category.
		LLWearableItemsList* list  = tab->getChild<LLWearableItemsList>("wearable_items_list");
		if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id)))
		{
			// Remove accordion tab if category could not be added to observer.
			mAccordion->removeCollapsibleCtrl(tab);

			// kill removed tab
				tab->die();
			continue;
		}

		// Map the new tab with outfit category UUID.
		mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab));

		tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this,
			_1, _2, _3, cat_id));

		// Setting tab focus callback to monitor currently selected outfit.
		tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id));

		// Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875)
		tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id));

		// force showing list items that don't match current filter(EXT-7158)
		list->setForceShowingUnmatchedItems(true);

		// Setting list commit callback to monitor currently selected wearable item.
		list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1));

		// Setting list refresh callback to apply filter on list change.
		list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1));

		list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3));

		// Fetch the new outfit contents.
		cat->fetch();

		// Refresh the list of outfit items after fetch().
		// Further list updates will be triggered by the category observer.
		list->updateList(cat_id);

		// If filter is currently applied we store the initial tab state and
		// open it to show matched items if any.
		if (!sFilterSubString.empty())
		{
			tab->notifyChildren(LLSD().with("action","store_state"));
			tab->setDisplayChildren(true);

			// Setting mForceRefresh flag will make the list refresh its contents
			// even if it is not currently visible. This is required to apply the
			// filter to the newly added list.
			list->setForceRefresh(true);

			list->setFilterSubString(sFilterSubString);
		}
	}

	// Handle removed tabs.
	for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); ++iter)
	{
		outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter));
		if (outfits_iter != mOutfitsMap.end())
		{
			const LLUUID& outfit_id = outfits_iter->first;
			LLAccordionCtrlTab* tab = outfits_iter->second;

			// An outfit is removed from the list. Do the following:
			// 1. Remove outfit category from observer to stop monitoring its changes.
			mCategoriesObserver->removeCategory(outfit_id);

			// 2. Remove the outfit from selection.
			deselectOutfit(outfit_id);

			// 3. Remove category UUID to accordion tab mapping.
			mOutfitsMap.erase(outfits_iter);

			// 4. Remove outfit tab from accordion.
			mAccordion->removeCollapsibleCtrl(tab);

			// kill removed tab
			if (tab != NULL)
			{
				tab->die();
			}
		}
	}

	// Get changed items from inventory model and update outfit tabs
	// which might have been renamed.
	const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
	for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
		 items_iter != changed_items.end();
		 ++items_iter)
	{
		updateOutfitTab(*items_iter);
	}

	mAccordion->sort();
}
// Checked: 2010-03-14 (RLVa-1.1.3a) | Added: RLVa-1.2.0a
void RlvRenameOnWearObserver::doneIdle()
{
	const LLViewerInventoryCategory* pRlvRoot = NULL; LLVOAvatar* pAvatar = gAgentAvatarp;
	if ( (RlvSettings::getEnableSharedWear()) || (!RlvSettings::getSharedInvAutoRename()) || (LLStartUp::getStartupState() < STATE_STARTED) || 
		 (!pAvatar) || ((pRlvRoot = RlvInventory::instance().getSharedRoot()) == NULL) )
	{
		delete this;
		return;
	}

	const LLViewerJointAttachment* pAttachPt = NULL; S32 idxAttachPt = 0;
//	RLV_ASSERT(mComplete.size() > 0);	// Catch instances where we forgot to call startFetch()
	for (uuid_vec_t::const_iterator itItem = mComplete.begin(); itItem != mComplete.end(); ++itItem)
	{
		const LLUUID& idAttachItem = *itItem;

		// If the item resides under #RLV we'll rename it directly; otherwise settle for "renaming" all of its links residing under #RLV
		LLInventoryModel::item_array_t items;
		if (gInventory.isObjectDescendentOf(idAttachItem, pRlvRoot->getUUID()))
			items.push_back(gInventory.getItem(idAttachItem));
		else
			items = gInventory.collectLinkedItems(idAttachItem, pRlvRoot->getUUID());
		if (items.empty())
			continue;

		if ( ((pAttachPt = pAvatar->getWornAttachmentPoint(idAttachItem)) == NULL) ||
			 ((idxAttachPt = RlvAttachPtLookup::getAttachPointIndex(pAttachPt)) == 0) )
		{
//			RLV_ASSERT(false);
			continue;
		}

		static const std::string &new_category_name = LLViewerFolderType::lookupNewCategoryName(LLFolderType::FT_NONE);
		for (S32 idxItem = 0, cntItem = items.count(); idxItem < cntItem; idxItem++)
		{
			LLViewerInventoryItem* pItem = items.get(idxItem);
			if (!pItem)
				continue;

			S32 idxAttachPtItem = RlvAttachPtLookup::getAttachPointIndex(pItem);
			if ( (idxAttachPt == idxAttachPtItem) || (idxAttachPtItem) )
				continue;

			std::string strAttachPt = pAttachPt->getName();
			LLStringUtil::toLower(strAttachPt);

			// If we can modify the item then we rename it directly, otherwise we create a new folder and move it
			if (pItem->getPermissions().allowModifyBy(gAgent.getID()))
			{
				std::string strName = pItem->getName();
				LLStringUtil::truncate(strName, DB_INV_ITEM_NAME_STR_LEN - strAttachPt.length() - 3);

				strName += " (" + strAttachPt + ")";

				pItem->rename(strName);
				pItem->updateServer(FALSE);
				gInventory.addChangedMask(LLInventoryObserver::LABEL, pItem->getUUID());
			}
			else
			{
				// Don't do anything if the item is a direct descendant of the shared root, or a folded folder
				LLViewerInventoryCategory* pFolder = gInventory.getCategory(pItem->getParentUUID());
				if ( (pFolder) && (pFolder->getUUID() != pRlvRoot->getUUID()) && (!RlvInventory::isFoldedFolder(pFolder, false)) )
				{
					std::string strFolderName = ".(" + strAttachPt + ")";

					// Rename the item's parent folder if it's called "New Folder", isn't directly under #RLV and contains exactly 1 object
					if ( (new_category_name == pFolder->getName()) && 
						 (pFolder->getParentUUID() != pRlvRoot->getUUID()) && 
						 (1 == RlvInventory::getDirectDescendentsCount(pFolder, LLAssetType::AT_OBJECT)) )
					{
						pFolder->rename(strFolderName);
						pFolder->updateServer(FALSE);
						gInventory.addChangedMask(LLInventoryObserver::LABEL, pFolder->getUUID());
					}
					else
					{
						// "No modify" item with a non-renameable parent: create a new folder named and move the item into it
						LLUUID idAttachFolder = gInventory.createNewCategory(pFolder->getUUID(), LLFolderType::FT_NONE, strFolderName);
						move_inventory_item(gAgent.getID(), gAgent.getSessionID(), pItem->getUUID(), idAttachFolder, std::string(), NULL);
					}
				}
			}
		}
	}
	gInventory.notifyObservers();

	delete this;
}
// Checked: 2010-02-28 (RLVa-1.1.3a) | Modified: RLVa-1.0.0h
LLViewerInventoryCategory* RlvInventory::getSharedRoot() const
{
	if (gInventory.isInventoryUsable())
	{
		LLInventoryModel::cat_array_t* pFolders; LLInventoryModel::item_array_t* pItems;
		gInventory.getDirectDescendentsOf(gInventory.getRootFolderID(), pFolders, pItems);
		if (pFolders)
		{
			// NOTE: we might have multiple #RLV folders so we'll just go with the first one we come across
			LLViewerInventoryCategory* pFolder;
			for (S32 idxFolder = 0, cntFolder = pFolders->count(); idxFolder < cntFolder; idxFolder++)
			{
				if ( ((pFolder = pFolders->get(idxFolder)) != NULL) && (RlvInventory::cstrSharedRoot == pFolder->getName()) )
					return pFolder;
			}
		}
	}
	return NULL;
}
void AISUpdate::doUpdate()
{
	// Do version/descendent accounting.
	for (std::map<LLUUID,S32>::const_iterator catit = mCatDescendentDeltas.begin();
		 catit != mCatDescendentDeltas.end(); ++catit)
	{
		LL_DEBUGS("Inventory") << "descendent accounting for " << catit->first << LL_ENDL;

		const LLUUID cat_id(catit->first);
		// Don't account for update if we just created this category.
		if (mCategoriesCreated.find(cat_id) != mCategoriesCreated.end())
		{
			LL_DEBUGS("Inventory") << "Skipping version increment for new category " << cat_id << LL_ENDL;
			continue;
		}

		// Don't account for update unless AIS told us it updated that category.
		if (mCatVersionsUpdated.find(cat_id) == mCatVersionsUpdated.end())
		{
			LL_DEBUGS("Inventory") << "Skipping version increment for non-updated category " << cat_id << LL_ENDL;
			continue;
		}

		// If we have a known descendent count, set that now.
		LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
		if (cat)
		{
			S32 descendent_delta = catit->second;
			S32 old_count = cat->getDescendentCount();
			LL_DEBUGS("Inventory") << "Updating descendent count for "
								   << cat->getName() << " " << cat_id
								   << " with delta " << descendent_delta << " from "
								   << old_count << " to " << (old_count+descendent_delta) << LL_ENDL;
			LLInventoryModel::LLCategoryUpdate up(cat_id, descendent_delta);
			gInventory.accountForUpdate(up);
		}
		else
		{
			LL_DEBUGS("Inventory") << "Skipping version accounting for unknown category " << cat_id << LL_ENDL;
		}
	}

	// CREATE CATEGORIES
	for (deferred_category_map_t::const_iterator create_it = mCategoriesCreated.begin();
		 create_it != mCategoriesCreated.end(); ++create_it)
	{
		LLUUID category_id(create_it->first);
		LLPointer<LLViewerInventoryCategory> new_category = create_it->second;

		gInventory.updateCategory(new_category, LLInventoryObserver::CREATE);
		LL_DEBUGS("Inventory") << "created category " << category_id << LL_ENDL;
	}

	// UPDATE CATEGORIES
	for (deferred_category_map_t::const_iterator update_it = mCategoriesUpdated.begin();
		 update_it != mCategoriesUpdated.end(); ++update_it)
	{
		LLUUID category_id(update_it->first);
		LLPointer<LLViewerInventoryCategory> new_category = update_it->second;
		// Since this is a copy of the category *before* the accounting update, above,
		// we need to transfer back the updated version/descendent count.
		LLViewerInventoryCategory* curr_cat = gInventory.getCategory(new_category->getUUID());
		if (!curr_cat)
		{
			LL_WARNS("Inventory") << "Failed to update unknown category " << new_category->getUUID() << LL_ENDL;
		}
		else
		{
			new_category->setVersion(curr_cat->getVersion());
			new_category->setDescendentCount(curr_cat->getDescendentCount());
			gInventory.updateCategory(new_category);
			LL_DEBUGS("Inventory") << "updated category " << new_category->getName() << " " << category_id << LL_ENDL;
		}
	}

	// CREATE ITEMS
	for (deferred_item_map_t::const_iterator create_it = mItemsCreated.begin();
		 create_it != mItemsCreated.end(); ++create_it)
	{
		LLUUID item_id(create_it->first);
		LLPointer<LLViewerInventoryItem> new_item = create_it->second;

		// FIXME risky function since it calls updateServer() in some
		// cases.  Maybe break out the update/create cases, in which
		// case this is create.
		LL_DEBUGS("Inventory") << "created item " << item_id << LL_ENDL;
		gInventory.updateItem(new_item, LLInventoryObserver::CREATE);
	}
	
	// UPDATE ITEMS
	for (deferred_item_map_t::const_iterator update_it = mItemsUpdated.begin();
		 update_it != mItemsUpdated.end(); ++update_it)
	{
		LLUUID item_id(update_it->first);
		LLPointer<LLViewerInventoryItem> new_item = update_it->second;
		// FIXME risky function since it calls updateServer() in some
		// cases.  Maybe break out the update/create cases, in which
		// case this is update.
		LL_DEBUGS("Inventory") << "updated item " << item_id << LL_ENDL;
		//LL_DEBUGS("Inventory") << ll_pretty_print_sd(new_item->asLLSD()) << LL_ENDL;
		gInventory.updateItem(new_item);
	}

	// DELETE OBJECTS
	for (uuid_list_t::const_iterator del_it = mObjectsDeletedIds.begin();
		 del_it != mObjectsDeletedIds.end(); ++del_it)
	{
		LL_DEBUGS("Inventory") << "deleted item " << *del_it << LL_ENDL;
		gInventory.onObjectDeletedFromServer(*del_it, false, false, false);
	}

	// TODO - how can we use this version info? Need to be sure all
	// changes are going through AIS first, or at least through
	// something with a reliable responder.
	for (uuid_int_map_t::iterator ucv_it = mCatVersionsUpdated.begin();
		 ucv_it != mCatVersionsUpdated.end(); ++ucv_it)
	{
		const LLUUID id = ucv_it->first;
		S32 version = ucv_it->second;
		LLViewerInventoryCategory *cat = gInventory.getCategory(id);
		LL_DEBUGS("Inventory") << "cat version update " << cat->getName() << " to version " << cat->getVersion() << LL_ENDL;
		if (cat->getVersion() != version)
		{
			LL_WARNS() << "Possible version mismatch for category " << cat->getName()
					<< ", viewer version " << cat->getVersion()
					<< " server version " << version << LL_ENDL;
		}
	}

	gInventory.notifyObservers();
}
bool LLInventoryPanel::beginIMSession()
{
	std::set<LLUUID> selected_items = mFolderRoot->getSelectionList();

	std::string name;
	static int session_num = 1;

//	LLDynamicArray<LLUUID> members;
// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
	uuid_vec_t members;
// [/RLVa:KB]
//	EInstantMessage type = IM_SESSION_CONFERENCE_START;

	std::set<LLUUID>::const_iterator iter;
	for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
	{

		LLUUID item = *iter;
		LLFolderViewItem* folder_item = mFolderRoot->getItemByID(item);
			
		if(folder_item) 
		{
			LLFolderViewEventListener* fve_listener = folder_item->getListener();
			if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
			{

				LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
				if(!bridge) return true;
				LLViewerInventoryCategory* cat = bridge->getCategory();
				if(!cat) return true;
				name = cat->getName();
				LLUniqueBuddyCollector is_buddy;
				LLInventoryModel::cat_array_t cat_array;
				LLInventoryModel::item_array_t item_array;
				gInventory.collectDescendentsIf(bridge->getUUID(),
												cat_array,
												item_array,
												LLInventoryModel::EXCLUDE_TRASH,
												is_buddy);
				S32 count = item_array.count();
				if(count > 0)
				{
					//*TODO by what to replace that?
					//LLFloaterReg::showInstance("communicate");

					// create the session
					LLAvatarTracker& at = LLAvatarTracker::instance();
					LLUUID id;
					for(S32 i = 0; i < count; ++i)
					{
						id = item_array.get(i)->getCreatorUUID();
						if(at.isBuddyOnline(id))
						{
//							members.put(id);
// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
							members.push_back(id);
// [/RLVa:KB]
						}
					}
				}
			}
			else
			{
				LLFolderViewItem* folder_item = mFolderRoot->getItemByID(item);
				if(!folder_item) return true;
				LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();

				if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
				{
					LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());

					if (inv_item)
					{
						LLAvatarTracker& at = LLAvatarTracker::instance();
						LLUUID id = inv_item->getCreatorUUID();

						if(at.isBuddyOnline(id))
						{
//							members.put(id);
// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
							members.push_back(id);
// [/RLVa:KB]
						}
					}
				} //if IT_CALLINGCARD
			} //if !IT_CATEGORY
		}
	} //for selected_items	

	// the session_id is randomly generated UUID which will be replaced later
	// with a server side generated number

	if (name.empty())
	{
		name = llformat("Session %d", session_num++);
	}

//	LLUUID session_id = gIMMgr->addSession(name, type, members[0], members);
//	if (session_id != LLUUID::null)
//	{
//		LLIMFloater::show(session_id);
//	}
// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
	LLAvatarActions::startConference(members);
// [/RLVa:KB]
		
	return true;
}
Beispiel #11
0
void LLOutfitsList::refreshList(const LLUUID& category_id)
{
	LLInventoryModel::cat_array_t cat_array;
	LLInventoryModel::item_array_t item_array;

	// Collect all sub-categories of a given category.

	// <FS:ND> FIRE-6958/VWR-2862; Make sure to only collect folders of type FT_OUTFIT

	class ndOutfitsCollector: public LLIsType
	{
	public:
		ndOutfitsCollector()
			: LLIsType( LLAssetType::AT_CATEGORY )
		{ }

		virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
		{
			if( !LLIsType::operator()( cat, item ) )
				return false;

			if( cat && LLFolderType::FT_OUTFIT == cat->getPreferredType() )
				return true;

			return false;
		}
	};

	//	LLIsType is_category(LLAssetType::AT_CATEGORY);
	ndOutfitsCollector is_category;

	// </FS:ND>
	
	gInventory.collectDescendentsIf(
		category_id,
		cat_array,
		item_array,
		LLInventoryModel::EXCLUDE_TRASH,
		is_category);

	uuid_vec_t vadded;
	uuid_vec_t vremoved;

	// Create added and removed items vectors.
	computeDifference(cat_array, vadded, vremoved);

	// <FS:ND> FIRE-6958/VWR-2862; Handle large amounts of outfits, write a least a warning into the logs.
	if( vadded.size() > 128 )
		LL_WARNS() << "Large amount of outfits found: " << vadded.size() << " this may cause hangs and disconnects" << LL_ENDL;

	U32 nCap = gSavedSettings.getU32( "FSDisplaySavedOutfitsCap" );
	if( nCap && nCap < vadded.size() )
	{
		vadded.resize( nCap );
		LL_WARNS() << "Capped outfits to " << nCap << " due to debug setting FSDisplaySavedOutfitsCap" << LL_ENDL;
	}
	// </FS:ND>

	// <FS:Ansariel> FIRE-12939: Add outfit count to outfits list
	getChild<LLTextBox>("OutfitcountText")->setTextArg("COUNT", llformat("%d", cat_array.size()));

	// Handle added tabs.
	for (uuid_vec_t::const_iterator iter = vadded.begin();
		 iter != vadded.end();
		 ++iter)
	{
		const LLUUID cat_id = (*iter);
		LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
		if (!cat) continue;

		std::string name = cat->getName();

		outfit_accordion_tab_params tab_params(get_accordion_tab_params());
		LLAccordionCtrlTab* tab = LLUICtrlFactory::create<LLAccordionCtrlTab>(tab_params);
		if (!tab) continue;
		LLWearableItemsList* wearable_list = LLUICtrlFactory::create<LLWearableItemsList>(tab_params.wearable_list);
		wearable_list->setShape(tab->getLocalRect());
		tab->addChild(wearable_list);

		tab->setName(name);
		tab->setTitle(name);

		// *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated.
		tab->setDisplayChildren(false);

		// <FS:ND> Calling this when there's a lot of outfits causes horrible perfomance and disconnects, due to arrange eating so many cpu cycles.
		// mAccordion->addCollapsibleCtrl(tab);
		mAccordion->addCollapsibleCtrl(tab, false );
		// </FS:ND>	

		// Start observing the new outfit category.
		LLWearableItemsList* list  = tab->getChild<LLWearableItemsList>("wearable_items_list");
		if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id)))
		{
			// Remove accordion tab if category could not be added to observer.
			mAccordion->removeCollapsibleCtrl(tab);

			// kill removed tab
				tab->die();
			continue;
		}

		// Map the new tab with outfit category UUID.
		mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab));

		tab->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onAccordionTabRightClick, this,
			_1, _2, _3, cat_id));

		// Setting tab focus callback to monitor currently selected outfit.
		tab->setFocusReceivedCallback(boost::bind(&LLOutfitsList::changeOutfitSelection, this, list, cat_id));

		// Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875)
		tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id));

		// force showing list items that don't match current filter(EXT-7158)
		list->setForceShowingUnmatchedItems(true);

		// Setting list commit callback to monitor currently selected wearable item.
		list->setCommitCallback(boost::bind(&LLOutfitsList::onSelectionChange, this, _1));

		// Setting list refresh callback to apply filter on list change.
		list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1));

		list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3));

		// Fetch the new outfit contents.
		cat->fetch();

		// Refresh the list of outfit items after fetch().
		// Further list updates will be triggered by the category observer.
		list->updateList(cat_id);

		// If filter is currently applied we store the initial tab state and
		// open it to show matched items if any.
		if (!sFilterSubString.empty())
		{
			tab->notifyChildren(LLSD().with("action","store_state"));
			tab->setDisplayChildren(true);

			// Setting mForceRefresh flag will make the list refresh its contents
			// even if it is not currently visible. This is required to apply the
			// filter to the newly added list.
			list->setForceRefresh(true);

			list->setFilterSubString(sFilterSubString);
		}
	}

	// <FS:ND> We called mAccordion->addCollapsibleCtrl with false as second paramter and did not let it arrange itself each time. Do this here after all is said and done.
	mAccordion->arrange();
	// </FS:ND>

	// Handle removed tabs.
	for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); ++iter)
	{
		outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter));
		if (outfits_iter != mOutfitsMap.end())
		{
			const LLUUID& outfit_id = outfits_iter->first;
			LLAccordionCtrlTab* tab = outfits_iter->second;

			// An outfit is removed from the list. Do the following:
			// 1. Remove outfit category from observer to stop monitoring its changes.
			mCategoriesObserver->removeCategory(outfit_id);

			// 2. Remove the outfit from selection.
			deselectOutfit(outfit_id);

			// 3. Remove category UUID to accordion tab mapping.
			mOutfitsMap.erase(outfits_iter);

			// 4. Remove outfit tab from accordion.
			mAccordion->removeCollapsibleCtrl(tab);

			// kill removed tab
			if (tab != NULL)
			{
				tab->die();
			}
		}
	}

	// Get changed items from inventory model and update outfit tabs
	// which might have been renamed.
	const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
	for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
		 items_iter != changed_items.end();
		 ++items_iter)
	{
		updateOutfitTab(*items_iter);
	}

	mAccordion->sort();
}