Beispiel #1
0
void LVL_ModePlace::set()
{
    if(!scene) return;
    LvlScene *s = dynamic_cast<LvlScene *>(scene);

    s->EraserEnabled=false;
    s->PasteFromBuffer=false;
    s->DrawMode=true;
    s->disableMoveItems=false;

    s->clearSelection();
    s->resetResizers();

    s->_viewPort->setInteractive(true);
    s->_viewPort->setCursor(Themes::Cursor(Themes::cursor_placing));
    s->_viewPort->setDragMode(QGraphicsView::NoDrag);
    s->_viewPort->setRenderHint(QPainter::Antialiasing, true);
    s->_viewPort->viewport()->setMouseTracking(true);
}
void LVL_ModeResize::keyRelease(QKeyEvent *keyEvent)
{
    if(!scene) return;
    LvlScene *s = dynamic_cast<LvlScene *>(scene);

    switch(keyEvent->key())
    {
        case (Qt::Key_Escape):
            s->resetResizers();
            break;
        case (Qt::Key_Enter):
        case (Qt::Key_Return):
            s->applyResizers();
                //setSectionResizer(false, true);
            break;
        default:
            break;
    }
}
Beispiel #3
0
void LVL_ModeCircle::set()
{
    if(!scene) return;
    LvlScene *s = dynamic_cast<LvlScene *>(scene);

    s->clearSelection();
    s->resetResizers();

    s->m_eraserIsEnabled=false;
    s->m_pastingMode=false;
    s->m_busyMode=true;
    s->m_disableMoveItems=false;

    s->m_viewPort->setInteractive(true);
    s->m_viewPort->setCursor(Themes::Cursor(Themes::cursor_square_fill));
    s->m_viewPort->setDragMode(QGraphicsView::NoDrag);
    s->m_viewPort->setRenderHint(QPainter::Antialiasing, true);
    s->m_viewPort->viewport()->setMouseTracking(true);
}