Beispiel #1
0
void View::DrawMensuralNote(DeviceContext *dc, LayerElement *element, Layer *layer, Staff *staff, Measure *measure)
{
    assert(dc);
    assert(element);
    assert(layer);
    assert(staff);
    assert(measure);

    Note *note = dynamic_cast<Note *>(element);
    assert(note);

    int noteY = element->GetDrawingY();
    int xNote, xStem;
    int drawingDur;
    int staffY = staff->GetDrawingY();
    wchar_t charCode;
    int verticalCenter = 0;
    bool mensural_black = (staff->m_drawingNotationType == NOTATIONTYPE_mensural_black);

    xStem = element->GetDrawingX();

    drawingDur = note->GetDrawingDur();

    int radius = m_doc->GetGlyphWidth(SMUFL_E93C_mensuralNoteheadMinimaWhite, staff->m_drawingStaffSize, false) / 2;

    if (drawingDur > DUR_1) {
        if (mensural_black) radius *= TEMP_MINIMA_WIDTH_FACTOR;
    }
    else {
        radius += radius / 3;
    }

    /************** Stem/notehead direction: **************/

    data_STEMDIRECTION stemDir = STEMDIRECTION_NONE;

    verticalCenter = staffY - m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize) * 2;
    if (note->HasStemDir()) {
        stemDir = note->GetStemDir();
    }
    else if (layer->GetDrawingStemDir() != STEMDIRECTION_NONE) {
        stemDir = layer->GetDrawingStemDir();
    }
    else {
        if (drawingDur < DUR_1)
            stemDir = STEMDIRECTION_down;
        else
            stemDir = (noteY > verticalCenter) ? STEMDIRECTION_down : STEMDIRECTION_up;
    }

    xNote = xStem - radius;

    /************** Noteheads: **************/

    // Ligature, maxima,longa, and brevis
    if ((note->GetLig() != noteLogMensural_LIG_NONE) && (drawingDur <= DUR_1)) {
        DrawLigatureNote(dc, element, layer, staff);
    }
    else if (drawingDur < DUR_1) {
        DrawMaximaToBrevis(dc, noteY, element, layer, staff);
    }
    // Semibrevis
    else if (drawingDur == DUR_1) {
        if (mensural_black) {
            int sbStaffSize = 0.8 * staff->m_drawingStaffSize;
            DrawDiamond(dc, xNote, noteY, 2 * sbStaffSize, (int)(1.2 * sbStaffSize), !note->GetColored(), 20);
        }
        else {
            // Maybe we can add this to Note::GetMensuralSmuflNoteHead?
            if (note->GetColored())
                charCode = SMUFL_E938_mensuralNoteheadSemibrevisBlack;
            else
                charCode = SMUFL_E939_mensuralNoteheadSemibrevisVoid;

            DrawSmuflCode(dc, xNote, noteY, charCode, staff->m_drawingStaffSize, false);
        }
    }
    // Shorter values
    else {
        if (mensural_black) {
            // SMuFL 1.20 doesn't have a codepoint for the "colored" semibrevis and minima head in black
            // mensural notation. But an unfilled (void) narrow diamond is fine, so we draw one.
            int sbStaffSize = 0.8 * staff->m_drawingStaffSize;
            DrawDiamond(dc, xNote, noteY, 2 * sbStaffSize, (int)(TEMP_MINIMA_WIDTH_FACTOR * 2 * sbStaffSize),
                !note->GetColored(), 20);
        }
        else {
            DrawSmuflCode(dc, xNote, noteY, note->GetMensuralSmuflNoteHead(), staff->m_drawingStaffSize, false);
        }

        DrawMensuralStem(dc, note, staff, stemDir, radius, xStem, noteY);
    }
    
    /************ Draw children (verse / syl) ************/
    
    DrawLayerChildren(dc, note, layer, staff, measure);
    
}
Beispiel #2
0
void PatternView::mousePressEvent( QMouseEvent * _me )
{
	if( _me->button() == Qt::LeftButton &&
				m_pat->m_patternType == Pattern::BeatPattern &&
				( fixedTCOs() || pixelsPerTact() >= 96 ||
				m_pat->m_steps != MidiTime::stepsPerTact() ) &&
				_me->y() > height() - s_stepBtnOff->height() )

	// when mouse button is pressed in beat/bassline -mode

	{
//	get the step number that was clicked on and
//	do calculations in floats to prevent rounding errors...
		float tmp = ( ( float(_me->x()) - TCO_BORDER_WIDTH ) *
				float( m_pat -> m_steps ) ) / float(width() - TCO_BORDER_WIDTH*2);

		int step = int( tmp );

//	debugging to ensure we get the correct step...
//		qDebug( "Step (%f) %d", tmp, step );

		if( step >= m_pat->m_steps )
		{
			qDebug( "Something went wrong in pattern.cpp: step %d doesn't exist in pattern!", step );
			return;
		}

		Note * n = m_pat->noteAtStep( step );

		// if note at step not found, ensureBeatNotes and try again
		if( n == NULL )
		{
			m_pat -> ensureBeatNotes();
			n = m_pat->noteAtStep( step );
			if( n == NULL ) // still can't find a note? bail!
			{
				qDebug( "Something went wrong in pattern.cpp: couldn't add note at step %d!", step );
				return;
			}
		}
		else // note at step found
		{
			if( n->length() < 0 )
			{
				n->setLength( 0 );	// set note as enabled beat note
			}
			else
			{
				n->setLength( -DefaultTicksPerTact );	// set note as disabled beat note
			}
		}

		Engine::getSong()->setModified();
		update();

		if( gui->pianoRoll()->currentPattern() == m_pat )
		{
			gui->pianoRoll()->update();
		}
	}
	else

	// if not in beat/bassline -mode, let parent class handle the event

	{
		TrackContentObjectView::mousePressEvent( _me );
	}
}
Beispiel #3
0
void View::DrawSlurInitial(FloatingCurvePositioner *curve, Slur *slur, int x1, int x2, Staff *staff, char spanningType)
{
    Beam *parentBeam = NULL;
    Chord *startParentChord = NULL;
    Chord *endParentChord = NULL;
    Note *startNote = NULL;
    Note *endNote = NULL;
    Chord *startChord = NULL;
    Chord *endChord = NULL;

    curvature_CURVEDIR drawingCurveDir = curvature_CURVEDIR_above;
    data_STEMDIRECTION startStemDir = STEMDIRECTION_NONE;
    data_STEMDIRECTION endStemDir = STEMDIRECTION_NONE;
    data_STEMDIRECTION stemDir = STEMDIRECTION_NONE;
    bool isGraceToNoteSlur = false;
    int y1 = staff->GetDrawingY();
    int y2 = staff->GetDrawingY();

    /************** parent layers **************/

    LayerElement *start = dynamic_cast<LayerElement *>(slur->GetStart());
    LayerElement *end = dynamic_cast<LayerElement *>(slur->GetEnd());

    if (!start || !end) {
        // no start and end, obviously nothing to do...
        return;
    }

    if (start->Is(TIMESTAMP_ATTR) && end->Is(TIMESTAMP_ATTR)) {
        // for now ignore slur using 2 tstamps
        return;
    }

    if (start->Is(NOTE)) {
        startNote = dynamic_cast<Note *>(start);
        assert(startNote);
        startParentChord = startNote->IsChordTone();
        startStemDir = startNote->GetDrawingStemDir();
    }
    else if (start->Is(CHORD)) {
        startChord = dynamic_cast<Chord *>(start);
        assert(startChord);
        startStemDir = startChord->GetDrawingStemDir();
    }
    if (end->Is(NOTE)) {
        endNote = dynamic_cast<Note *>(end);
        assert(endNote);
        endParentChord = endNote->IsChordTone();
        endStemDir = endNote->GetDrawingStemDir();
    }
    else if (end->Is(CHORD)) {
        endChord = dynamic_cast<Chord *>(end);
        assert(endChord);
        endStemDir = endChord->GetDrawingStemDir();
    }

    if (startNote && endNote && startNote->IsGraceNote() && !endNote->IsGraceNote()) {
        isGraceToNoteSlur = true;
    }

    Layer *layer = NULL;
    LayerElement *layerElement = NULL;
    // For now, with timestamps, get the first layer. We should eventually look at the @layerident (not implemented)
    if (!start->Is(TIMESTAMP_ATTR)) {
        layer = dynamic_cast<Layer *>(start->GetFirstParent(LAYER));
        layerElement = start;
    }
    else {
        layer = dynamic_cast<Layer *>(end->GetFirstParent(LAYER));
        layerElement = end;
    }
    assert(layer);

    if (!start->Is(TIMESTAMP_ATTR) && !end->Is(TIMESTAMP_ATTR) && (spanningType == SPANNING_START_END)) {
        System *system = dynamic_cast<System *>(staff->GetFirstParent(SYSTEM));
        assert(system);
        // If we have a start to end situation, then store the curvedir in the slur for mixed drawing stem dir
        // situations
        if (system->HasMixedDrawingStemDir(start, end)) {
            slur->SetDrawingCurvedir(curvature_CURVEDIR_above);
        }
    }

    /************** calculate the radius for adjusting the x position **************/

    int startRadius = 0;
    if (!start->Is(TIMESTAMP_ATTR)) {
        startRadius = start->GetDrawingRadius(m_doc);
    }

    int endRadius = 0;
    if (!end->Is(TIMESTAMP_ATTR)) {
        endRadius = end->GetDrawingRadius(m_doc);
    }

    /************** note stem dir **************/

    if (spanningType == SPANNING_START_END) {
        stemDir = startStemDir;
    }
    // This is the case when the tie is split over two system of two pages.
    // In this case, we are now drawing its beginning to the end of the measure (i.e., the last aligner)
    else if (spanningType == SPANNING_START) {
        stemDir = startStemDir;
    }
    // Now this is the case when the tie is split but we are drawing the end of it
    else if (spanningType == SPANNING_END) {
        stemDir = endStemDir;
    }
    // Finally, slur accross an entire system; use the staff position and up (see below)
    else {
        stemDir = STEMDIRECTION_down;
    }

    /************** direction **************/

    data_STEMDIRECTION layerStemDir;

    // first should be the tie @curvedir
    if (slur->HasCurvedir()) {
        drawingCurveDir
            = (slur->GetCurvedir() == curvature_CURVEDIR_above) ? curvature_CURVEDIR_above : curvature_CURVEDIR_below;
    }
    // grace notes - always below unless we have a drawing stem direction on the layer
    else if (isGraceToNoteSlur && (layer->GetDrawingStemDir(layerElement) == STEMDIRECTION_NONE)) {
        drawingCurveDir = curvature_CURVEDIR_below;
    }
    // the normal case
    else if (slur->HasDrawingCurvedir()) {
        drawingCurveDir = slur->GetDrawingCurvedir();
    }
    // then layer direction trumps note direction
    else if (layer && ((layerStemDir = layer->GetDrawingStemDir(layerElement)) != STEMDIRECTION_NONE)) {
        drawingCurveDir = (layerStemDir == STEMDIRECTION_up) ? curvature_CURVEDIR_above : curvature_CURVEDIR_below;
    }
    // look if in a chord
    else if (startParentChord) {
        if (startParentChord->PositionInChord(startNote) < 0) {
            drawingCurveDir = curvature_CURVEDIR_below;
        }
        else if (startParentChord->PositionInChord(startNote) > 0) {
            drawingCurveDir = curvature_CURVEDIR_above;
        }
        // away from the stem if odd number (center note)
        else {
            drawingCurveDir = (stemDir != STEMDIRECTION_up) ? curvature_CURVEDIR_above : curvature_CURVEDIR_below;
        }
    }
    else if (stemDir == STEMDIRECTION_up) {
        drawingCurveDir = curvature_CURVEDIR_below;
    }
    else if (stemDir == STEMDIRECTION_NONE) {
        // no information from the note stem directions, look at the position in the notes
        int center = staff->GetDrawingY() - m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize) * 2;
        drawingCurveDir = (start->GetDrawingY() > center) ? curvature_CURVEDIR_above : curvature_CURVEDIR_below;
    }

    /************** adjusting y position **************/

    bool isShortSlur = false;
    if (x2 - x1 < 1 * m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize)) isShortSlur = true;

    int yChordMax, yChordMin;
    if ((spanningType == SPANNING_START_END) || (spanningType == SPANNING_START)) {
        // first get the min max of the chord (if any)
        if (startParentChord) {
            startParentChord->GetYExtremes(yChordMax, yChordMin);
        }
        else if (startChord) {
            startChord->GetYExtremes(yChordMax, yChordMin);
        }
        // slur is up
        if (drawingCurveDir == curvature_CURVEDIR_above) {
            // P(^)
            if (startStemDir == STEMDIRECTION_down) y1 = start->GetDrawingTop(m_doc, staff->m_drawingStaffSize);
            //  d(^)d
            else if (isShortSlur) {
                y1 = start->GetDrawingTop(m_doc, staff->m_drawingStaffSize);
            }
            // same but in beam - adjust the x too
            else if ((parentBeam = start->IsInBeam()) && !parentBeam->IsLastInBeam(start)) {
                y1 = start->GetDrawingTop(m_doc, staff->m_drawingStaffSize);
                x1 += startRadius - m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize);
            }
            // d(^)
            else {
                // put it on the side, move it left, but not if we have a @stamp
                if (!start->Is(TIMESTAMP_ATTR)) x1 += m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 4 / 2;
                if (startChord || startParentChord)
                    y1 = yChordMin + m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 3;
                else
                    y1 = start->GetDrawingY() + m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 3;
            }
        }
        // slur is down
        else {
            // d(_)
            if (startStemDir == STEMDIRECTION_up) y1 = start->GetDrawingBottom(m_doc, staff->m_drawingStaffSize);
            // P(_)P
            else if (isShortSlur) {
                y1 = start->GetDrawingBottom(m_doc, staff->m_drawingStaffSize);
            }
            // same but in beam
            else if ((parentBeam = start->IsInBeam()) && !parentBeam->IsLastInBeam(start)) {
                y1 = start->GetDrawingBottom(m_doc, staff->m_drawingStaffSize);
                x1 -= startRadius - m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize);
            }
            // P(_)
            else {
                // put it on the side, but no need to move it left
                if (startChord || startParentChord)
                    y1 = yChordMin - m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 3;
                else
                    y1 = start->GetDrawingY() - m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 3;
            }
        }
    }
    if ((spanningType == SPANNING_START_END) || (spanningType == SPANNING_END)) {
        // get the min max of the chord if any
        if (endParentChord) {
            endParentChord->GetYExtremes(yChordMax, yChordMin);
        }
        else if (endChord) {
            endChord->GetYExtremes(yChordMax, yChordMin);
        }
        // get the stem direction of the end
        // slur is up
        if (drawingCurveDir == curvature_CURVEDIR_above) {
            // (^)P
            if (endStemDir == STEMDIRECTION_down) y2 = end->GetDrawingTop(m_doc, staff->m_drawingStaffSize);
            // d(^)d
            else if (isShortSlur) {
                y2 = end->GetDrawingTop(m_doc, staff->m_drawingStaffSize);
            }
            // same but in beam - adjust the x too
            else if ((parentBeam = end->IsInBeam()) && !parentBeam->IsFirstInBeam(end)) {
                y2 = end->GetDrawingTop(m_doc, staff->m_drawingStaffSize);
                x2 += endRadius - m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize);
            }
            // (^)d
            else {
                // put it on the side, no need to move it right
                if (endChord || endParentChord)
                    y2 = yChordMin + m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 3;
                else
                    y2 = end->GetDrawingY() + m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 3;
            }
        }
        else {
            if (isGraceToNoteSlur) {
                if (endNote) {
                    y2 = endNote->GetDrawingY();
                    x2 -= m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 2;
                    isShortSlur = true;
                }
                else {
                    y2 = y1;
                }
            }
            // (_)d
            else if (endStemDir == STEMDIRECTION_up)
                y2 = end->GetDrawingBottom(m_doc, staff->m_drawingStaffSize);
            // P(_)P
            else if (isShortSlur) {
                y2 = end->GetDrawingBottom(m_doc, staff->m_drawingStaffSize);
            }
            // same but in beam
            else if ((parentBeam = end->IsInBeam()) && !parentBeam->IsFirstInBeam(end)) {
                y2 = end->GetDrawingBottom(m_doc, staff->m_drawingStaffSize);
                //
                x2 -= endRadius - m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize);
            }
            // (_)P
            else {
                // put it on the side, move it right, but not if we have a @stamp2
                if (!end->Is(TIMESTAMP_ATTR)) x2 -= m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 2;
                if (endChord || endParentChord)
                    y2 = yChordMin - m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 3;
                else
                    y2 = end->GetDrawingY() - m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 3;
            }
        }
    }

    // Positions not attached to a note
    if (spanningType == SPANNING_START) {
        if (drawingCurveDir == curvature_CURVEDIR_above)
            y2 = std::max(staff->GetDrawingY(), y1);
        else
            y2 = std::min(staff->GetDrawingY() - m_doc->GetDrawingStaffSize(staff->m_drawingStaffSize), y1);
    }
    if (end->Is(TIMESTAMP_ATTR)) {
        if (drawingCurveDir == curvature_CURVEDIR_above)
            y2 = std::max(staff->GetDrawingY(), y1);
        else
            y2 = std::min(staff->GetDrawingY() - m_doc->GetDrawingStaffSize(staff->m_drawingStaffSize), y1);
    }
    if (spanningType == SPANNING_END) {
        if (drawingCurveDir == curvature_CURVEDIR_above)
            y1 = std::max(staff->GetDrawingY(), y2);
        else
            y1 = std::min(staff->GetDrawingY() - m_doc->GetDrawingStaffSize(staff->m_drawingStaffSize), y2);
    }
    if (start->Is(TIMESTAMP_ATTR)) {
        if (drawingCurveDir == curvature_CURVEDIR_above)
            y1 = std::max(staff->GetDrawingY(), y2);
        else
            y1 = std::min(staff->GetDrawingY() - m_doc->GetDrawingStaffSize(staff->m_drawingStaffSize), y2);
    }
    // slur accross an entire system; use the staff position
    else if (spanningType == SPANNING_MIDDLE) {
        // To be adjusted
        if (drawingCurveDir == curvature_CURVEDIR_above)
            y1 = staff->GetDrawingY();
        else
            y1 = staff->GetDrawingY() - m_doc->GetDrawingStaffSize(staff->m_drawingStaffSize);
        y2 = y1;
    }

    /************** y position **************/

    if (drawingCurveDir == curvature_CURVEDIR_above) {
        y1 += 1 * m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
        y2 += 1 * m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    }
    else {
        y1 -= 1 * m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
        y2 -= 1 * m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    }

    Point points[4];
    points[0] = Point(x1, y1);
    points[3] = Point(x2, y2);

    float angle = CalcInitialSlur(curve, slur, staff, layer->GetN(), drawingCurveDir, points);
    int thickness = m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * m_options->m_slurThickness.GetValue();

    curve->UpdateCurveParams(points, angle, thickness, drawingCurveDir);

    /************** articulation **************/

    // First get all artic children
    ClassIdComparison matchType(ARTIC);
    ArrayOfObjects artics;
    ArrayOfObjects::iterator articIter;

    // the normal case or start
    if ((spanningType == SPANNING_START_END) || (spanningType == SPANNING_START)) {
        start->FindAllChildByComparison(&artics, &matchType);
        // Then the @n of each first staffDef
        for (articIter = artics.begin(); articIter != artics.end(); ++articIter) {
            Artic *artic = dynamic_cast<Artic *>(*articIter);
            assert(artic);
            ArticPart *outsidePart = artic->GetOutsidePart();
            if (outsidePart) {
                if ((outsidePart->GetPlace().GetBasic() == STAFFREL_basic_above)
                    && (drawingCurveDir == curvature_CURVEDIR_above)) {
                    outsidePart->AddSlurPositioner(curve, true);
                }
                else if ((outsidePart->GetPlace().GetBasic() == STAFFREL_basic_below)
                    && (drawingCurveDir == curvature_CURVEDIR_below)) {
                    outsidePart->AddSlurPositioner(curve, true);
                }
            }
        }
    }
    // normal case or end
    if ((spanningType == SPANNING_START_END) || (spanningType == SPANNING_END)) {
        end->FindAllChildByComparison(&artics, &matchType);
        // Then the @n of each first staffDef
        for (articIter = artics.begin(); articIter != artics.end(); ++articIter) {
            Artic *artic = dynamic_cast<Artic *>(*articIter);
            assert(artic);
            ArticPart *outsidePart = artic->GetOutsidePart();
            if (outsidePart) {
                if ((outsidePart->GetPlace().GetBasic() == STAFFREL_basic_above)
                    && (drawingCurveDir == curvature_CURVEDIR_above)) {
                    outsidePart->AddSlurPositioner(curve, false);
                }
                else if ((outsidePart->GetPlace().GetBasic() == STAFFREL_basic_below)
                    && (drawingCurveDir == curvature_CURVEDIR_below)) {
                    outsidePart->AddSlurPositioner(curve, false);
                }
            }
        }
    }

    return;
}
Beispiel #4
0
int GuitarPro5::readBeat(int tick, int voice, Measure* measure, int staffIdx, Tuplet** tuplets, bool /*mixChange*/)
      {
      uchar beatBits = readUChar();
      bool dotted    = beatBits & BEAT_DOTTED;

      slide = -1;
      int track = staffIdx * VOICES + voice;
      if (slides.contains(track))
            slide = slides.take(track);

      int pause = -1;
      if (beatBits & BEAT_PAUSE)
            pause = readUChar();

      // readDuration
      int len   = readChar();
      int tuple = 0;
      if (beatBits & BEAT_TUPLET)
            tuple = readInt();

      Segment* segment = measure->getSegment(Segment::Type::ChordRest, tick);
      if (beatBits & BEAT_CHORD) {
            int numStrings = score->staff(staffIdx)->part()->instr()->stringData()->strings();
            skip(17);
            QString name = readPascalString(21);
            skip(4);
            // no header to be read in the GP5 format - default to true.
            readChord(segment, staffIdx * VOICES, numStrings, name, true);
            skip(32);
            }
      Lyrics* lyrics = 0;
      if (beatBits & BEAT_LYRICS) {
            QString txt = readDelphiString();
            lyrics = new Lyrics(score);
            lyrics->setText(txt);
            }
      gpLyrics.beatCounter++;
      if (gpLyrics.beatCounter >= gpLyrics.fromBeat && gpLyrics.lyricTrack == staffIdx+1) {
            int index = gpLyrics.beatCounter - gpLyrics.fromBeat;
            if (index < gpLyrics.lyrics.size()) {
                  lyrics = new Lyrics(score);
                  lyrics->setText(gpLyrics.lyrics[index]);
                  }
            }
      int beatEffects = 0;
      if (beatBits & BEAT_EFFECTS)
            beatEffects = readBeatEffects(track, segment);

      if (beatBits & BEAT_MIX_CHANGE)
            readMixChange(measure);

      int strings = readUChar();   // used strings mask

      Fraction l    = len2fraction(len);

      // Some beat effects could add a Chord before this
      ChordRest* cr = segment->cr(track);
      if (voice != 0 && pause == 0 && strings == 0)
            cr = 0;
      else {
            if (strings == 0) {
                  if (cr) {
                        segment->remove(cr);
                        delete cr;
                        cr = 0;
                        }
                  cr = new Rest(score);
                  }
            else  {
                  if (!cr)
                        cr = new Chord(score);
                  }
            cr->setTrack(track);

            TDuration d(l);
            d.setDots(dotted ? 1 : 0);

            if (dotted)
                  l = l + (l/2);

            if (tuple) {
                  Tuplet* tuplet = tuplets[staffIdx * 2 + voice];
                  if ((tuplet == 0) || (tuplet->elementsDuration() == tuplet->baseLen().fraction() * tuplet->ratio().numerator())) {
                        tuplet = new Tuplet(score);
                        // int track = staffIdx * 2 + voice;
                        tuplets[staffIdx * 2 + voice] = tuplet;
                        tuplet->setTrack(cr->track());
                        setTuplet(tuplet, tuple);
                        tuplet->setParent(measure);
                        }
                  tuplet->setTrack(cr->track());
                  tuplet->setBaseLen(l);
                  tuplet->setDuration(l * tuplet->ratio().denominator());
                  cr->setTuplet(tuplet);
                  tuplet->add(cr);
                  }

            cr->setDuration(l);
            if (cr->type() == Element::Type::REST && (pause == 0 || l == measure->len()))
                  cr->setDurationType(TDuration::DurationType::V_MEASURE);
            else
                  cr->setDurationType(d);

            if(!segment->cr(track))
                  segment->add(cr);

            Staff* staff = cr->staff();
            int numStrings = staff->part()->instr()->stringData()->strings();
            bool hasSlur = false;
            for (int i = 6; i >= 0; --i) {
                  if (strings & (1 << i) && ((6-i) < numStrings)) {
                        Note* note = new Note(score);
                        if (dotted) {
                              // there is at most one dotted note in this guitar pro version
                              NoteDot* dot = new NoteDot(score);
                              dot->setIdx(0);
                              dot->setParent(note);
                              dot->setTrack(track);  // needed to know the staff it belongs to (and detect tablature)
                              dot->setVisible(true);
                              note->add(dot);
                              }
                        static_cast<Chord*>(cr)->add(note);

                        hasSlur = readNote(6-i, note);
                        note->setTpcFromPitch();
                        }
                  }
            createSlur(hasSlur, staffIdx, cr);
            if (lyrics)
                  cr->add(lyrics);
            }
      int rr = readChar();
      if (cr && (cr->type() == Element::Type::CHORD)) {
            Chord* chord = static_cast<Chord*>(cr);
            applyBeatEffects(chord, beatEffects);
            if (rr == ARPEGGIO_DOWN)
                  chord->setStemDirection(MScore::Direction::DOWN);
            else if (rr == ARPEGGIO_UP)
                  chord->setStemDirection(MScore::Direction::UP);
            }
      int r = readChar();
      if (r & 0x8) {
            int rrr = readChar();
qDebug("  3beat read 0x%02x", rrr);
           }
      if (cr && (cr->type() == Element::Type::CHORD) && slide > 0)
            createSlide(slide, cr, staffIdx);
      restsForEmptyBeats(segment, measure, cr, l, track, tick);
      return cr ? cr->actualTicks() : measure->ticks();
      }
Beispiel #5
0
bool NoteHistoryItem::isNoteValid() {
    Note note = getNote();
    return note.exists();
}
Beispiel #6
0
void Bend::layout()
      {
      // during mtest, there may be no score. If so, exit.
      if (!score())
            return;

      qreal _spatium = spatium();

      if (staff() && !staff()->isTabStaff(tick())) {
            if (!parent()) {
                  noteWidth = -_spatium*2;
                  notePos   = QPointF(0.0, _spatium*3);
                  }
            }

      qreal _lw = _lineWidth;
      Note* note = toNote(parent());
      if (note == 0) {
            noteWidth = 0.0;
            notePos = QPointF();
            }
      else {
            notePos   = note->pos();
            noteWidth = note->width();
            }
      QRectF bb;

      QFontMetricsF fm(font(_spatium), MScore::paintDevice());

      int n   = _points.size();
      qreal x = noteWidth;
      qreal y = -_spatium * .8;
      qreal x2, y2;

      qreal aw = _spatium * .5;
      QPolygonF arrowUp;
      arrowUp << QPointF(0, 0) << QPointF(aw*.5, aw) << QPointF(-aw*.5, aw);
      QPolygonF arrowDown;
      arrowDown << QPointF(0, 0) << QPointF(aw*.5, -aw) << QPointF(-aw*.5, -aw);

      for (int pt = 0; pt < n; ++pt) {
            if (pt == (n-1))
                  break;
            int pitch = _points[pt].pitch;
            if (pt == 0 && pitch) {
                  y2 = -notePos.y() -_spatium * 2;
                  x2 = x;
                  bb |= QRectF(x, y, x2-x, y2-y);

                  bb |= arrowUp.translated(x2, y2 + _spatium * .2).boundingRect();

                  int idx = (pitch + 12)/25;
                  const char* l = label[idx];
                  bb |= fm.boundingRect(QRectF(x2, y2, 0, 0),
                     Qt::AlignHCenter | Qt::AlignBottom | Qt::TextDontClip, QString(l));
                  y = y2;
                  }
            if (pitch == _points[pt+1].pitch) {
                  if (pt == (n-2))
                        break;
                  x2 = x + _spatium;
                  y2 = y;
                  bb |= QRectF(x, y, x2-x, y2-y);
                  }
            else if (pitch < _points[pt+1].pitch) {
                  // up
                  x2 = x + _spatium*.5;
                  y2 = -notePos.y() -_spatium * 2;
                  qreal dx = x2 - x;
                  qreal dy = y2 - y;

                  QPainterPath path;
                  path.moveTo(x, y);
                  path.cubicTo(x+dx/2, y, x2, y+dy/4, x2, y2);
                  bb |= path.boundingRect();
                  bb |= arrowUp.translated(x2, y2 + _spatium * .2).boundingRect();

                  int idx = (_points[pt+1].pitch + 12)/25;
                  const char* l = label[idx];
                  QRectF r;
                  bb |= fm.boundingRect(QRectF(x2, y2, 0, 0),
                     Qt::AlignHCenter | Qt::AlignBottom | Qt::TextDontClip, QString(l));
                  }
            else {
                  // down
                  x2 = x + _spatium*.5;
                  y2 = y + _spatium * 3;
                  qreal dx = x2 - x;
                  qreal dy = y2 - y;

                  QPainterPath path;
                  path.moveTo(x, y);
                  path.cubicTo(x+dx/2, y, x2, y+dy/4, x2, y2);
                  bb |= path.boundingRect();

                  bb |= arrowDown.translated(x2, y2 - _spatium * .2).boundingRect();
                  }
            x = x2;
            y = y2;
            }
      bb.adjust(-_lw, -_lw, _lw, _lw);
      setbbox(bb);
      setPos(0.0, 0.0);
      }
Beispiel #7
0
static void writeChord(KoXmlWriter& w, Chord* chord, Voice* voice, Part* part, int bar)
{
    if (!chord->noteCount()) {
        w.startElement("music:note");

        w.startElement("music:rest");
        w.endElement();  // music:rest

        w.startElement("music:duration");
        w.addTextNode(QString::number(chord->length()));
        w.endElement(); // music:duration
        
        w.startElement("music:voice");
        w.addTextNode(QString::number(part->indexOfVoice(voice) + 1));
        w.endElement(); // music:voice
        
        w.startElement("music:type");
        w.addTextNode(durationToString(chord->duration()));
        w.endElement(); // music:type
        
        for (int i = 0; i < chord->dots(); i++) {
            w.startElement("music:dot");
            w.endElement(); // music:dot
        }
        
        if (part->staffCount() > 1) {
            // only write staff info when more than one staff exists
            Staff* s = chord->staff();
            w.startElement("music:staff");
            w.addTextNode(QString::number(part->indexOfStaff(s) + 1));
            w.endElement();  //music:staff
        }
        w.endElement(); // music:note
    } else for (int n = 0; n < chord->noteCount(); n++) {
        Staff* staff = chord->note(n)->staff();
        w.startElement("music:note");
        
        if (n > 0) {
            w.startElement("music:chord");
            w.endElement(); // music:chord
        }

        w.startElement("music:pitch");
        w.startElement("music:step");
        int pitch = chord->note(n)->pitch();
        char note = 'A' + ((((pitch + 2) % 7) + 7) % 7);
        w.addTextNode(QString(note));
        w.endElement(); // music:step

        if (chord->note(n)->accidentals()) {
            w.startElement("music:alter");
            w.addTextNode(QString::number(chord->note(n)->accidentals()));
            w.endElement(); // music:alter
        }
        
        w.startElement("music:octave");
        w.addTextNode(QString::number((pitch + 4*7) / 7)); // first add, than divide to get proper rounding
        w.endElement(); // music:octave
        w.endElement(); // music:pitch
        w.startElement("music:duration");
        w.addTextNode(QString::number(chord->length()));
        w.endElement(); // music:duration
        
        w.startElement("music:voice");
        w.addTextNode(QString::number(part->indexOfVoice(voice) + 1));
        w.endElement(); // music:voice
        
        w.startElement("music:type");
        w.addTextNode(durationToString(chord->duration()));
        w.endElement(); // music:type
        
        for (int i = 0; i < chord->dots(); i++) {
            w.startElement("music:dot");
            w.endElement(); // music:dot
        }
        
        int activeAccidentals = 0;
        KeySignature* ks = staff->lastKeySignatureChange(bar);
        if (ks) activeAccidentals = ks->accidentals(chord->note(n)->pitch());
        VoiceBar* vb = chord->voiceBar();
        // next check the bar for the last previous note in the same voice with the same pitch
        for (int e = 0; e < vb->elementCount(); e++) {
            Chord* c = dynamic_cast<Chord*>(vb->element(e));
            if (!c) continue;
            if (c == chord) break;
            for (int nid = 0; nid < c->noteCount(); nid++) {
                Note* note = c->note(nid);
                if (note->staff() != staff) continue;
                if (note->pitch() == chord->note(n)->pitch()) {
                    activeAccidentals = note->accidentals();
                }
            }
        }
        
        if (chord->note(n)->accidentals() != activeAccidentals) {
            w.startElement("music:accidental");
            switch (chord->note(n)->accidentals()) {
                case -2: w.addTextNode("flat-flat"); break;
                case -1: w.addTextNode("flat"); break;
                case  0: w.addTextNode("natural"); break;
                case  1: w.addTextNode("sharp"); break;
                case  2: w.addTextNode("double-sharp"); break;
            }
            w.endElement(); // music:accidental
        }
        
        if (part->staffCount() > 1) {
            // only write staff info when more than one staff exists
            Staff* s = chord->note(n)->staff();
            w.startElement("music:staff");
            w.addTextNode(QString::number(part->indexOfStaff(s) + 1));
            w.endElement();  //music:staff
        }
        w.endElement(); // music:note
    }
}
Beispiel #8
0
void View::DrawLigature ( DeviceContext *dc, int y, LayerElement *element, Layer *layer, Staff *staff )
{
    assert( dc );
    assert( element );
    assert( layer );
    assert( staff );

    Note *note = dynamic_cast<Note*>(element);
    assert( note );
    
    int xn, x1, x2, y1, y2, y3, y4;
    // int yy2, y5; // unused
    int verticalCenter, up, epaisseur;
    
    epaisseur = std::max (2, m_doc->GetDrawingBeamWidth(staff->m_drawingStaffSize, false) / 2);
    xn = element->GetDrawingX();
    
    /*
     if ((note->m_lig==LIG_MEDIAL) || (note->m_lig==LIG_TERMINAL))
     {
     CalculateLigaturePosX ( element, layer, staff );
     }
     else
     */{
         xn = element->GetDrawingX();
     }
    
    // calcul des dimensions du rectangle
    x1 = xn - m_doc->GetDrawingBrevisWidth(staff->m_drawingStaffSize); x2 = xn +  m_doc->GetDrawingBrevisWidth(staff->m_drawingStaffSize);
    y1 = y + m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    y2 = y - m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    y3 = (int)(y1 + m_doc->GetDrawingUnit(staff->m_drawingStaffSize)/2);	// partie d'encadrement qui depasse
    y4 = (int)(y2 - m_doc->GetDrawingUnit(staff->m_drawingStaffSize)/2);
    
    
    //if (!note->m_ligObliqua && (!View::s_drawingLigObliqua))	// notes rectangulaires, y c. en ligature
    {
        if (note->GetColored()!=BOOLEAN_true)
        {				//	double base des carrees
            DrawObliquePolygon ( dc, x1,  y1,  x2,  y1, -epaisseur );
            DrawObliquePolygon ( dc, x1,  y2,  x2,  y2, epaisseur );
        }
        else
            DrawFullRectangle( dc,x1,y1,x2,y2);	// dessine val carree pleine // ENZ correction de x2
        
        DrawVerticalLine ( dc, y3, y4, x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );	// corset lateral
        DrawVerticalLine ( dc, y3, y4, x2, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );
    }
    /*
     else			// traitement des obliques
     {
     if (!View::s_drawingLigObliqua)	// 1e passage: ligne flagStemHeighte initiale
     {
     DrawVerticalLine (dc,y3,y4,x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );
     View::s_drawingLigObliqua = true;
     //oblique = OFF;
     //			if (val == DUR_1)	// queue gauche haut si DUR_1
     //				queue_lig = ON;
     }
     else	// 2e passage: lignes obl. et flagStemHeighte finale
     {
     x1 -=  m_doc->m_drawingBrevisWidth[staff->m_drawingStaffSize]*2;	// avance auto
     
     y1 = *View::s_drawingLigY - m_doc->GetDrawingUnit(staff->m_drawingStaffSize);	// ligat_y contient y original
     yy2 = y2;
     y5 = y1+ m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize); y2 += m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize);	// on monte d'un INTERL
     
     if (note->GetColored()==BOOLEAN_true)
     DrawObliquePolygon ( dc,  x1,  y1,  x2,  yy2, m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize));
     else
     {	DrawObliquePolygon ( dc,  x1,  y1,  x2,  yy2, 5);
     DrawObliquePolygon ( dc,  x1,  y5,  x2,  y2, -5);
     }
     DrawVerticalLine ( dc,y3,y4,x2,m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));	//cloture flagStemHeighte
     
     View::s_drawingLigObliqua = false;
     //			queue_lig = OFF;	//desamorce alg.queue DUR_BR
     
     }
     }
     
     if (note->m_lig)	// memoriser positions d'une note a l'autre; relier notes par barres
     {
     *(View::s_drawingLigX+1) = x2; *(View::s_drawingLigY+1) = y;	// relie notes ligaturees par barres flagStemHeightes
     //if (in(x1,(*View::s_drawingLigX)-2,(*View::s_drawingLigX)+2) || (this->fligat && this->lat && !Note1::marq_obl))
     // les dernieres conditions pour permettre ligature flagStemHeighte ancienne
     //	DrawVerticalLine (dc, *ligat_y, y1, (this->fligat && this->lat) ? x2: x1, m_doc->m_parameters.m_stemWidth); // ax2 - drawing flagStemHeight lines missing
     *View::s_drawingLigX = *(View::s_drawingLigX + 1);
     *View::s_drawingLigY = *(View::s_drawingLigY + 1);
     }
     
     
     y3 = y2 - m_doc->GetDrawingUnit(staff->m_drawingStaffSize)*6;
     
     if (note->m_lig)
     {
     if (note->m_dur == DUR_BR) //  && this->queue_lig)	// queue gauche bas: DUR_BR initiale descendante // ax2 - no support of queue_lig (see WG corrigeLigature)
     {
     DrawVerticalLine ( dc, y2, y3, x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );
     }
     else if (note->m_dur == DUR_LG) // && !this->queue_lig) // DUR_LG en ligature, queue droite bas // ax2 - no support of queue_lig
     {
     DrawVerticalLine (dc, y2, y3, x2, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );
     }
     else if (note->m_dur == DUR_1) // && this->queue_lig )	// queue gauche haut // ax2 - no support of queue_lig
     {
     y2 = y1 + m_doc->GetDrawingUnit(staff->m_drawingStaffSize)*6;
     DrawVerticalLine ( dc, y1, y2, x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );
     }
     }
     else if (note->m_dur == DUR_LG)		// DUR_LG isolee: queue comme notes normales
     */
    if (note->GetActualDur() == DUR_LG)
    {
        verticalCenter = staff->GetDrawingY() - m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize)*2;
        // ENZ
        up = (y < verticalCenter) ? ON : OFF;
        // ENZ
        if ( note->GetDrawingStemDir() != STEMDIRECTION_NONE ) {
            if ( note->GetDrawingStemDir() == STEMDIRECTION_up) {
                up = ON;
            }
            else {
                up = OFF;
            }
        }
        
        if (!up)
        {
            y3 = y1 - m_doc->GetDrawingUnit(staff->m_drawingStaffSize)*8;
            y2 = y1;
        }
        else {
            y3 = y1 + m_doc->GetDrawingUnit(staff->m_drawingStaffSize)*6;
            y2 = y1;
        }
        DrawVerticalLine ( dc, y2,y3,x2, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );
    }
    
    return;
}
Beispiel #9
0
NotePlayHandle::NotePlayHandle( InstrumentTrack* instrumentTrack,
								const f_cnt_t _offset,
								const f_cnt_t _frames,
								const Note& n,
								NotePlayHandle *parent,
								int midiEventChannel,
								Origin origin ) :
	PlayHandle( TypeNotePlayHandle, _offset ),
	Note( n.length(), n.pos(), n.key(), n.getVolume(), n.getPanning(), n.detuning() ),
	m_pluginData( NULL ),
	m_filter( NULL ),
	m_instrumentTrack( instrumentTrack ),
	m_frames( 0 ),
	m_totalFramesPlayed( 0 ),
	m_framesBeforeRelease( 0 ),
	m_releaseFramesToDo( 0 ),
	m_releaseFramesDone( 0 ),
	m_subNotes(),
	m_released( false ),
	m_hasParent( parent != NULL  ),
	m_parent( parent ),
	m_hadChildren( false ),
	m_muted( false ),
	m_bbTrack( NULL ),
	m_origTempo( Engine::getSong()->getTempo() ),
	m_origBaseNote( instrumentTrack->baseNote() ),
	m_frequency( 0 ),
	m_unpitchedFrequency( 0 ),
	m_baseDetuning( NULL ),
	m_songGlobalParentOffset( 0 ),
	m_midiChannel( midiEventChannel >= 0 ? midiEventChannel : instrumentTrack->midiPort()->realOutputChannel() ),
	m_origin( origin ),
	m_frequencyNeedsUpdate( false )
{
	lock();
	if( hasParent() == false )
	{
		m_baseDetuning = new BaseDetuning( detuning() );
		m_instrumentTrack->m_processHandles.push_back( this );
	}
	else
	{
		m_baseDetuning = parent->m_baseDetuning;

		parent->m_subNotes.push_back( this );
		parent->m_hadChildren = true;

		m_bbTrack = parent->m_bbTrack;

		parent->setUsesBuffer( false );
	}

	updateFrequency();

	setFrames( _frames );

	// inform attached components about new MIDI note (used for recording in Piano Roll)
	if( m_origin == OriginMidiInput )
	{
		m_instrumentTrack->midiNoteOn( *this );
	}

	if( hasParent() || ! m_instrumentTrack->isArpeggioEnabled() )
	{
		const int baseVelocity = m_instrumentTrack->midiPort()->baseVelocity();

		// send MidiNoteOn event
		m_instrumentTrack->processOutEvent(
			MidiEvent( MidiNoteOn, midiChannel(), midiKey(), midiVelocity( baseVelocity ) ),
			MidiTime::fromFrames( offset(), Engine::framesPerTick() ),
			offset() );
	}

	if( m_instrumentTrack->instrument()->flags() & Instrument::IsSingleStreamed )
	{
		setUsesBuffer( false );
	}

	setAudioPort( instrumentTrack->audioPort() );

	unlock();
}
Beispiel #10
0
void View::DrawMensuralNote ( DeviceContext *dc, LayerElement *element, Layer *layer, Staff *staff, Measure *measure )
{
    assert( dc );
    assert( element );
    assert( layer );
    assert( staff );
    assert( measure );
    
    Note *note = dynamic_cast<Note*>(element);
    assert( note );
    
    int staffSize = staff->m_drawingStaffSize;
    int noteY = element->GetDrawingY();
    int xLedger, xNote, xStem;
    int drawingDur;
    bool drawingCueSize;
    int staffY = staff->GetDrawingY();
    wchar_t fontNo;
    int ledge;
    int verticalCenter = 0;

    xStem = element->GetDrawingX();
    xLedger = xStem;
    
    drawingDur = note->GetDrawingDur();
    drawingCueSize = note->HasGrace();
    
    int radius = m_doc->GetGlyphWidth(SMUFL_E0A3_noteheadHalf, staffSize, drawingCueSize);
    
    if (drawingDur > DUR_1 || (drawingDur == DUR_1 && staff->notAnc)) {	// annuler provisoirement la modif. des lignes addit.
        ledge = m_doc->GetDrawingLedgerLineLength(staffSize, drawingCueSize);
    }
    else {
        ledge = m_doc->GetDrawingLedgerLineLength(staffSize, drawingCueSize);
        radius += radius/3;
    }
    
    /************** Stem/notehead direction: **************/
    
    verticalCenter = staffY - m_doc->GetDrawingDoubleUnit(staffSize)*2;
    data_STEMDIRECTION noteStemDir = note->CalcDrawingStemDir();
    if ( noteStemDir != STEMDIRECTION_NONE ) {
        note->SetDrawingStemDir( noteStemDir );
    }
    else if ( layer->GetDrawingStemDir() != STEMDIRECTION_NONE) {
        note->SetDrawingStemDir( layer->GetDrawingStemDir() );
    }
    else {
        note->SetDrawingStemDir((noteY >= verticalCenter) ? STEMDIRECTION_down : STEMDIRECTION_up);
    }
    
    xNote = xStem - radius;
    
    /************** Noteheads: **************/
    
    // Long, breve and ligatures
    if ((note->GetLig()!=LIGATURE_NONE) && (drawingDur <= DUR_1)) {
        DrawLigature ( dc, noteY, element, layer, staff);
    }
    else if (drawingDur < DUR_1) {
        DrawMaximaToBrevis( dc, noteY, element, layer, staff);
    }
    else if (drawingDur == DUR_1) {
        if (note->GetColored())
            fontNo = SMUFL_E938_mensuralNoteheadSemibrevisBlack;
        else
            fontNo = SMUFL_E939_mensuralNoteheadSemibrevisVoid;
        
        DrawSmuflCode( dc, xNote, noteY, fontNo, staff->m_drawingStaffSize, drawingCueSize );
    }
    // Other values ??WE WANT MENSURAL NOTEHEADS, NOT CMN!!!!!!!!
   else {
        if (note->GetColored()) {
            if (drawingDur == DUR_2) fontNo = SMUFL_E0A4_noteheadBlack;
            else fontNo = SMUFL_E0A3_noteheadHalf;
        }
        else {
            if (drawingDur > DUR_2) fontNo = SMUFL_E0A4_noteheadBlack;
            else fontNo = SMUFL_E0A3_noteheadHalf;
        }

        DrawSmuflCode( dc, xNote, noteY, fontNo,  staff->m_drawingStaffSize, drawingCueSize );
        
        DrawStem(dc, note, staff, note->GetDrawingStemDir(), radius, xStem, noteY);
    }
    
    /************** Ledger lines: **************/
    
    int staffTop = staffY + m_doc->GetDrawingUnit(staffSize);
    int staffBot = staffY - m_doc->GetDrawingStaffSize(staffSize) - m_doc->GetDrawingUnit(staffSize);
    
    //if the note is not in the staff
    if (!is_in(noteY,staffTop,staffBot))
    {
        int distance, highestNewLine, numLines;
        bool aboveStaff = (noteY > staffTop);
        
        distance = (aboveStaff ? (noteY - staffY) : staffY - m_doc->GetDrawingStaffSize(staffSize) - noteY);
        highestNewLine = ((distance % m_doc->GetDrawingDoubleUnit(staffSize) > 0) ? (distance - m_doc->GetDrawingUnit(staffSize)) : distance);
        numLines = highestNewLine / m_doc->GetDrawingDoubleUnit(staffSize);
        
        DrawLedgerLines(dc, note, staff, aboveStaff, false, 0, numLines);

    }
    
    /************** dots **************/
    
    if (note->GetDots()) {
        int xDot;
        if (note->GetDur() < DUR_2 || (note->GetDur() > DUR_8 && (note->GetDrawingStemDir() == STEMDIRECTION_up)))
            xDot = xStem + m_doc->GetDrawingUnit(staffSize)*7/2;
        else
            xDot = xStem + m_doc->GetDrawingUnit(staffSize)*5/2;
        
        DrawDots( dc, xDot, noteY, note->GetDots(), staff );
    }
}
Beispiel #11
0
void View::DrawMaximaToBrevis( DeviceContext *dc, int y, LayerElement *element, Layer *layer, Staff *staff )
{
    assert( dc );
    assert( element );
    assert( layer );
    assert( staff );
    
    Note *note = dynamic_cast<Note*>(element);
    assert( note );
    
    int xn, x1, x2, y1, y2, y3, y4;
    // int yy2, y5; // unused
    int verticalCenter, up, height;
    
    height = m_doc->GetDrawingBeamWidth(staff->m_drawingStaffSize, false) / 2 ;
    xn = element->GetDrawingX();
    
    // calcul des dimensions du rectangle
    x1 = xn - m_doc->GetDrawingBrevisWidth( staff->m_drawingStaffSize );
    x2 = xn +  m_doc->GetDrawingBrevisWidth( staff->m_drawingStaffSize );
    if (note->GetActualDur() == DUR_MX) {
        x1 -= m_doc->GetDrawingBrevisWidth( staff->m_drawingStaffSize );
        x2 += m_doc->GetDrawingBrevisWidth( staff->m_drawingStaffSize );
    }
    y1 = y + m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    y2 = y - m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    y3 = (int)(y1 + m_doc->GetDrawingUnit(staff->m_drawingStaffSize)/2);	// partie d'encadrement qui depasse
    y4 = (int)(y2 - m_doc->GetDrawingUnit(staff->m_drawingStaffSize)/2);
    
    if (note->GetColored()!=BOOLEAN_true) {
        //	double base des carrees
        DrawObliquePolygon ( dc, x1,  y1,  x2,  y1, -height );
        DrawObliquePolygon ( dc, x1,  y2,  x2,  y2, height );
    }
    else {
        DrawFullRectangle( dc,x1,y1,x2,y2);
    }
    
    DrawVerticalLine ( dc, y3, y4, x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );	// corset lateral
    DrawVerticalLine ( dc, y3, y4, x2, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );

    // stem
    if (note->GetActualDur() < DUR_BR)
    {
        verticalCenter = staff->GetDrawingY() - m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize)*2;
        up = (y < verticalCenter) ? true : false;
        if ( note->GetDrawingStemDir() != STEMDIRECTION_NONE ) {
            if ( note->GetDrawingStemDir() == STEMDIRECTION_up) {
                up = true;
            }
            else {
                up = false;
            }
        }
        
        if (!up) {
            y3 = y1 - m_doc->GetDrawingUnit(staff->m_drawingStaffSize)*8;
            y2 = y1;
        }
        else {
            y3 = y1 + m_doc->GetDrawingUnit(staff->m_drawingStaffSize)*6;
            y2 = y1;
        }
        DrawVerticalLine ( dc, y2,y3,x2, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize) );
    }
    
    return;
}
Beispiel #12
0
void Sampler::setPlayingNotelength( Instrument* instrument, unsigned long ticks, unsigned long noteOnTick )
{
	if ( instrument ) { // stop all notes using this instrument
		Hydrogen *pEngine = Hydrogen::get_instance();
		Song* mSong = pEngine->getSong();
		int selectedpattern = pEngine->__get_selected_PatterNumber();
		Pattern* currentPattern = NULL;


		if ( mSong->get_mode() == Song::PATTERN_MODE ||
		( pEngine->getState() != STATE_PLAYING )){
			PatternList *pPatternList = mSong->get_pattern_list();
			if ( ( selectedpattern != -1 )
			&& ( selectedpattern < ( int )pPatternList->size() ) ) {
				currentPattern = pPatternList->get( selectedpattern );
			}
		}else
		{
			std::vector<PatternList*> *pColumns = mSong->get_pattern_group_vector();
//			Pattern *pPattern = NULL;
			int pos = pEngine->getPatternPos() +1;
			for ( int i = 0; i < pos; ++i ) {
				PatternList *pColumn = ( *pColumns )[i];
				currentPattern = pColumn->get( 0 );
			}
		}


		if ( currentPattern ) {
				int patternsize = currentPattern->get_length();

				for ( unsigned nNote = 0; nNote < currentPattern->get_length(); nNote++ ) {
					const Pattern::notes_t* notes = currentPattern->get_notes();
					FOREACH_NOTE_CST_IT_BOUND(notes,it,nNote) {
						Note *pNote = it->second;
						if ( pNote!=NULL ) {
							if( !Preferences::get_instance()->__playselectedinstrument ){
								if ( pNote->get_instrument() == instrument
								&& pNote->get_position() == noteOnTick ) {
									AudioEngine::get_instance()->lock( RIGHT_HERE );

									if ( ticks >  patternsize )
										ticks = patternsize - noteOnTick;
									pNote->set_length( ticks );
									Hydrogen::get_instance()->getSong()->__is_modified = true;
									AudioEngine::get_instance()->unlock(); // unlock the audio engine
								}
							}else
							{
								if ( pNote->get_instrument() == pEngine->getSong()->get_instrument_list()->get( pEngine->getSelectedInstrumentNumber())
								&& pNote->get_position() == noteOnTick ) {
									AudioEngine::get_instance()->lock( RIGHT_HERE );
									if ( ticks >  patternsize )
										ticks = patternsize - noteOnTick;
									pNote->set_length( ticks );
									Hydrogen::get_instance()->getSong()->__is_modified = true;
									AudioEngine::get_instance()->unlock(); // unlock the audio engine
								}
							}
						}
					}
				}
			}
		}
Beispiel #13
0
void Tremolo::layout()
      {
      qreal _spatium  = spatium();

      qreal w2  = _spatium * score()->styleS(ST_tremoloWidth).val() * .5;
      qreal h2  = _spatium * score()->styleS(ST_tremoloBoxHeight).val()  * .5;
      qreal lw  = _spatium * score()->styleS(ST_tremoloStrokeWidth).val();
      qreal td  = _spatium * score()->styleS(ST_tremoloDistance).val();
      path      = QPainterPath();

      qreal ty   = 0.0;
      for (int i = 0; i < _lines; ++i) {
            path.moveTo(-w2,  ty + h2 - lw);
            path.lineTo( w2,  ty - h2);
            path.lineTo( w2,  ty - h2 + lw);
            path.lineTo(-w2,  ty + h2);

            path.closeSubpath();
            ty += td;
            }
      setbbox(path.boundingRect());

      _chord1 = static_cast<Chord*>(parent());
      if (_chord1 == 0)
            return;
      Note* anchor1 = _chord1->upNote();
      Stem* stem    = _chord1->stem();
      qreal x, y, h;
      if (stem) {
            x  = stem->pos().x();
            y  = stem->pos().y();
            h  = stem->stemLen();
            }
      else {
            // center tremolo above note
            x = anchor1->x() + anchor1->headWidth() * .5;
            y = anchor1->y();
            h = 2.0 * _spatium + bbox().height();
            if (anchor1->line() > 4)
                  h *= -1;
            }
      if (!twoNotes()) {
            //
            // single note tremolos
            //
            bool up = _chord1->up();
            int line = up ? _chord1->upLine() : _chord1->downLine();
            static const qreal t[3][2][4][2] = {
                  // normal stem
                  {
                     // DOWN
                     {
                        // even line   odd line
                        { 6,           5          },  // line 1
                        { 6 - 2 * .8,  5 - 2 * .8 },  // line 2
                        { 6 - 4 * .8,  3          },  // line 3
                        { 2         ,  3          }   // line 4
                        },
                     // UP
                     {
                        // even line   odd line
                        { -6,          -5          },  // line 1
                        { -6,          -5          },  // line 2
                        { -6,          -3 - 4 * .8 },  // line 3
                        { -2 - 6 * .8, -3 - 6 * .8 }   // line 4
                        }
                     },
                  // stem with hook
                  {
                     // DOWN
                     {
                        // even line   odd line
                        { 3,           3          },  // line 1
                        { 2,           2          },  // line 2
                        { 2,           2          },  // line 3
                        { 2,           2          }   // line 4
                        },
                     // UP
                     {
                        // even line   odd line
                        { -3,          -3          },  // line 1
                        { -2 - 2 * .8, -2 - 2 * .8 },  // line 2
                        { -2 - 4 * .8, -2 - 4 * .8 },  // line 3
                        { -2 - 6 * .8, -2 - 6 * .8 }   // line 4
                        }
                     },
                  // stem with beam
                  {
                     // DOWN
                     {
                        // even line   odd line
                        { 3,           3          },  // line 1
                        { 2,           2          },  // line 2
                        { 2,           2          },  // line 3
                        { 2,           2          }   // line 4
                        },
                     // UP
                     {
                        // even line   odd line
                        { -3,          -3          },  // line 1
                        { -2 - 2 * .8, -2 - 2 * .8 },  // line 2
                        { -2 - 4 * .8, -2 - 4 * .8 },  // line 3
                        { -2 - 6 * .8, -2 - 6 * .8 }   // line 4
                        }
                     },
                  };
            int idx = _chord1->hook() ? 1 : (_chord1->beam() ? 2 : 0);
            y = (line + t[idx][up][_lines-1][line & 1]) * _spatium * .5;
            setPos(x, y);
            _chord1->setTremoloChordType(TremoloSingle);
            return;
            }
      y += (h - bbox().height()) * .5;
      //
      // two chord tremolo
      //
      Segment* s = _chord1->segment()->next();
      while (s) {
            if (s->element(track()) && (s->element(track())->type() == CHORD))
                  break;
            s = s->next();
            }
      if (s == 0) {
            qDebug("no second note of tremolo found\n");
            return;
            }

      _chord1->setTremoloChordType(TremoloFirstNote);
      _chord2 = static_cast<Chord*>(s->element(track()));
      _chord2->setTremolo(this);
      _chord2->setTremoloChordType(TremoloSecondNote);

      Note* note = _chord2->up() ? _chord2->upNote() : _chord2->downNote();
      int x2     = note->stemPos(_chord2->up()).x();

      note    = _chord1->up() ? _chord1->upNote() : _chord1->downNote();
      int x1  = note->stemPos(_chord1->up()).x();

      // qreal x2     = _chord2->_chord2->up()stemPos(_chord2->up(), true).x();
      // qreal x1     = _chord1->stemPos(_chord1->up(), true).x();
      x             = x1 - _chord1->pagePos().x() + (x2 - x1 + note->headWidth()) * .5;
      setPos(x, y);
      }
Beispiel #14
0
void PatternView::paintEvent( QPaintEvent * )
{
	if( m_needsUpdate == false )
	{
		QPainter p( this );
		p.drawPixmap( 0, 0, m_paintPixmap );
		return;
	}

	QPainter _p( this );
	const QColor styleColor = _p.pen().brush().color();

	m_pat->changeLength( m_pat->length() );

	m_needsUpdate = false;

	if( m_paintPixmap.isNull() == true || m_paintPixmap.size() != size() )
	{
		m_paintPixmap = QPixmap( size() );
	}

	QPainter p( &m_paintPixmap );

	QLinearGradient lingrad( 0, 0, 0, height() );

	QColor c;
	if(( m_pat->m_patternType != Pattern::BeatPattern ) &&
		!( m_pat->getTrack()->isMuted() || m_pat->isMuted() ))
	{
		c = styleColor;
	}
	else
	{
		c = QColor( 80, 80, 80 );
	}

	if( isSelected() == true )
	{
		c.setRgb( qMax( c.red() - 128, 0 ), qMax( c.green() - 128, 0 ), 255 );
	}

	if( m_pat->m_patternType != Pattern::BeatPattern )
	{
		lingrad.setColorAt( 1, c.darker( 300 ) );
		lingrad.setColorAt( 0, c );
	}
	else
	{
		lingrad.setColorAt( 0, c.darker( 300 ) );
		lingrad.setColorAt( 1, c );
	}

	p.setBrush( lingrad );
	if( gui->pianoRoll()->currentPattern() == m_pat && m_pat->m_patternType != Pattern::BeatPattern )
		p.setPen( c.lighter( 130 ) );
	else
		p.setPen( c.darker( 300 ) );
	p.drawRect( QRect( 0, 0, width() - 1, height() - 1 ) );

	p.setBrush( QBrush() );
	if( m_pat->m_patternType != Pattern::BeatPattern )
	{
		if( gui->pianoRoll()->currentPattern() == m_pat )
			p.setPen( c.lighter( 160 ) );
		else
			p.setPen( c.lighter( 130 ) );
		p.drawRect( QRect( 1, 1, width() - 3, height() - 3 ) );
	}

	const float ppt = fixedTCOs() ?
			( parentWidget()->width() - 2 * TCO_BORDER_WIDTH )
					/ (float) m_pat->length().getTact() :
				( width() - 2 * TCO_BORDER_WIDTH )
					/ (float) m_pat->length().getTact();


	const int x_base = TCO_BORDER_WIDTH;
	p.setPen( c.darker( 300 ) );

	for( tact_t t = 1; t < m_pat->length().getTact(); ++t )
	{
		p.drawLine( x_base + static_cast<int>( ppt * t ) - 1,
				TCO_BORDER_WIDTH, x_base + static_cast<int>(
						ppt * t ) - 1, 5 );
		p.drawLine( x_base + static_cast<int>( ppt * t ) - 1,
				height() - ( 4 + 2 * TCO_BORDER_WIDTH ),
				x_base + static_cast<int>( ppt * t ) - 1,
				height() - 2 * TCO_BORDER_WIDTH );
	}

// melody pattern paint event

	if( m_pat->m_patternType == Pattern::MelodyPattern )
	{
		if( m_pat->m_notes.size() > 0 )
		{
			// first determine the central tone so that we can
			// display the area where most of the m_notes are
			// also calculate min/max tones so the tonal range can be
			// properly stretched accross the pattern vertically

			int central_key = 0;
			int max_key = 0;
			int min_key = 9999999;
			int total_notes = 0;

			for( NoteVector::Iterator it = m_pat->m_notes.begin();
					it != m_pat->m_notes.end(); ++it )
			{
				if( ( *it )->length() > 0 )
				{
					max_key = qMax( max_key, ( *it )->key() );
					min_key = qMin( min_key, ( *it )->key() );
					central_key += ( *it )->key();
					++total_notes;
				}
			}

			if( total_notes > 0 )
			{
				central_key = central_key / total_notes;
				const int keyrange = qMax( qMax( max_key - central_key, central_key - min_key ), 1 );

				// debug code
				// qDebug( "keyrange: %d", keyrange );

				// determine height of the pattern view, sans borders
				const int ht = (height() - 1 - TCO_BORDER_WIDTH * 2) -1;

				// determine maximum height value for drawing bounds checking
				const int max_ht = height() - 1 - TCO_BORDER_WIDTH;

				// set colour based on mute status
				if( m_pat->getTrack()->isMuted() ||
							m_pat->isMuted() )
				{
					p.setPen( QColor( 160, 160, 160 ) );
				}
				else
				{
					p.setPen( fgColor() );	
				}

				// scan through all the notes and draw them on the pattern
				for( NoteVector::Iterator it =
							m_pat->m_notes.begin();
					it != m_pat->m_notes.end(); ++it )
				{
					// calculate relative y-position
					const float y_key =
						( float( central_key - ( *it )->key() ) / keyrange + 1.0f ) / 2;
					// multiply that by pattern height
					const int y_pos = static_cast<int>( TCO_BORDER_WIDTH + y_key * ht ) + 1;

					// debug code
					// if( ( *it )->length() > 0 ) qDebug( "key %d, central_key %d, y_key %f, y_pos %d", ( *it )->key(), central_key, y_key, y_pos );

					// check that note isn't out of bounds, and has a length
					if( ( *it )->length() > 0 &&
							y_pos >= TCO_BORDER_WIDTH &&
							y_pos <= max_ht )
					{
						// calculate start and end x-coords of the line to be drawn
						const int x1 = x_base +
							static_cast<int>
							( ( *it )->pos() * ( ppt  / MidiTime::ticksPerTact() ) );
						const int x2 = x_base +
							static_cast<int>
							( ( ( *it )->pos() + ( *it )->length() ) * ( ppt  / MidiTime::ticksPerTact() ) );

						// check bounds, draw line
						if( x1 < width() - TCO_BORDER_WIDTH )
							p.drawLine( x1, y_pos,
										qMin( x2, width() - TCO_BORDER_WIDTH ), y_pos );
					}
				}
			}
		}
	}

// beat pattern paint event

	else if( m_pat->m_patternType == Pattern::BeatPattern &&
		( fixedTCOs() || ppt >= 96
			|| m_pat->m_steps != MidiTime::stepsPerTact() ) )
	{
		QPixmap stepon;
		QPixmap stepoverlay;
		QPixmap stepoff;
		QPixmap stepoffl;
		const int steps = qMax( 1,
					m_pat->m_steps );
		const int w = width() - 2 * TCO_BORDER_WIDTH;

		// scale step graphics to fit the beat pattern length
		stepon = s_stepBtnOn->scaled( w / steps,
					      s_stepBtnOn->height(),
					      Qt::IgnoreAspectRatio,
					      Qt::SmoothTransformation );
		stepoverlay = s_stepBtnOverlay->scaled( w / steps,
					      s_stepBtnOn->height(),
					      Qt::IgnoreAspectRatio,
					      Qt::SmoothTransformation );
		stepoff = s_stepBtnOff->scaled( w / steps,
						s_stepBtnOff->height(),
						Qt::IgnoreAspectRatio,
						Qt::SmoothTransformation );
		stepoffl = s_stepBtnOffLight->scaled( w / steps,
						s_stepBtnOffLight->height(),
						Qt::IgnoreAspectRatio,
						Qt::SmoothTransformation );

		for( int it = 0; it < steps; it++ )	// go through all the steps in the beat pattern
		{
			Note * n = m_pat->noteAtStep( it );

			// figure out x and y coordinates for step graphic
			const int x = TCO_BORDER_WIDTH + static_cast<int>( it * w / steps );
			const int y = height() - s_stepBtnOff->height() - 1;

			// get volume and length of note, if noteAtStep returned null
			// (meaning, note at step doesn't exist for some reason)
			// then set both at zero, ie. treat as an off step
			const int vol = ( n != NULL ? n->getVolume() : 0 );
			const int len = ( n != NULL ? int( n->length() ) : 0 );

			if( len < 0 )
			{
				p.drawPixmap( x, y, stepoff );
				for( int i = 0; i < vol / 5 + 1; ++i )
				{
					p.drawPixmap( x, y, stepon );
				}
				for( int i = 0; i < ( 25 + ( vol - 75 ) ) / 5;
									++i )
				{
					p.drawPixmap( x, y, stepoverlay );
				}
			}
			else if( ( it / 4 ) % 2 )
			{
				p.drawPixmap( x, y, stepoffl );
			}
			else
			{
				p.drawPixmap( x, y, stepoff );
			}
		} // end for loop
	}

	p.setFont( pointSize<8>( p.font() ) );

	QColor text_color = ( m_pat->isMuted() || m_pat->getTrack()->isMuted() )
		? QColor( 30, 30, 30 )
		: textColor();

	if( m_pat->name() != m_pat->instrumentTrack()->name() )
	{
		p.setPen( QColor( 0, 0, 0 ) );
		p.drawText( 4, p.fontMetrics().height()+1, m_pat->name() );
		p.setPen( text_color );
		p.drawText( 3, p.fontMetrics().height(), m_pat->name() );
	}

	if( m_pat->isMuted() )
	{
		p.drawPixmap( 3, p.fontMetrics().height() + 1,
				embed::getIconPixmap( "muted", 16, 16 ) );
	}

	p.end();

	_p.drawPixmap( 0, 0, m_paintPixmap );

}
Beispiel #15
0
void View::DrawMaximaToBrevis(DeviceContext *dc, int y, LayerElement *element, Layer *layer, Staff *staff)
{
    assert(dc);
    assert(element);
    assert(layer);
    assert(staff);

    Note *note = dynamic_cast<Note *>(element);
    assert(note);

    int xn, xLeft, xRight, yTop, yBottom, y3, y4;
    // int yy2, y5; // unused
    int verticalCenter, up, height;
    bool mensural_black = (staff->m_drawingNotationType == NOTATIONTYPE_mensural_black);
    bool fillNotehead = (mensural_black || note->GetColored()) && !(mensural_black && note->GetColored());
    height = m_doc->GetDrawingBeamWidth(staff->m_drawingStaffSize, false) / 2;
    xn = element->GetDrawingX();

    // Calculate size of the rectangle
    xLeft = xn - m_doc->GetDrawingBrevisWidth(staff->m_drawingStaffSize);
    xRight = xn + m_doc->GetDrawingBrevisWidth(staff->m_drawingStaffSize);
    if (note->GetActualDur() == DUR_MX) {
        // Maxima is twice the width of brevis
        xLeft -= m_doc->GetDrawingBrevisWidth(staff->m_drawingStaffSize);
        xRight += m_doc->GetDrawingBrevisWidth(staff->m_drawingStaffSize);
    }
    yTop = y + m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    yBottom = y - m_doc->GetDrawingUnit(staff->m_drawingStaffSize);

    y3 = yTop;
    y4 = yBottom;
    if (!mensural_black) {
        y3 += (int)m_doc->GetDrawingUnit(staff->m_drawingStaffSize) / 2; // partie d'encadrement qui depasse
        y4 -= (int)m_doc->GetDrawingUnit(staff->m_drawingStaffSize) / 2;
    }

    if (!fillNotehead) {
        //	double the bases of rectangles
        DrawObliquePolygon(dc, xLeft, yTop, xRight, yTop, -height);
        DrawObliquePolygon(dc, xLeft, yBottom, xRight, yBottom, height);
    }
    else {
        DrawFilledRectangle(dc, xLeft, yTop, xRight, yBottom);
    }

    DrawVerticalLine(dc, y3, y4, xLeft, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize)); // corset lateral
    DrawVerticalLine(dc, y3, y4, xRight, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));

    // stem
    if (note->GetActualDur() < DUR_BR) {
        verticalCenter = staff->GetDrawingY() - m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize) * 2;
        up = (y < verticalCenter) ? true : false;
        if (note->GetDrawingStemDir() != STEMDIRECTION_NONE) {
            if (note->GetDrawingStemDir() == STEMDIRECTION_up) {
                up = true;
            }
            else {
                up = false;
            }
        }

        if (!up) {
            y3 = yTop - m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 8;
            yBottom = yTop;
        }
        else {
            y3 = yTop + m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 6;
            yBottom = yTop;
        }
        DrawVerticalLine(dc, yBottom, y3, xRight, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));
    }

    return;
}
/// Command Events
///< This code demonstrates how to parse a loaded Power Tab document
///< You could also load a document directly using Load
void PowerTabView::OnTestParseFile(wxCommandEvent& event)
{
    // Menu Test -> Parse File
    //------Last Checked------//
    // - Jan 25, 2005
    WXUNUSED(event);
    
    // Get the active document
    PowerTabDocument* document = (PowerTabDocument*)GetDocument();
    wxCHECK2(document != NULL, return);
    
    wxLongLong startTime = ::wxGetLocalTimeMillis();
    
    // Get the header
    PowerTabFileHeader& header = document->GetHeaderRef();
    
    // File version that the file was saved as; the document automatically
    // converts to the latest version during deserialization
    wxWord version = header.GetVersion();

    // In Power Tab Editor v1.7, most of the header data is accessable via the Song Property Sheet:
    // Menu View -> File Information
    // Menu View -> Performance Notes
    // Menu View -> Lyrics
    
    // File is a song
    if (header.IsSong())
    {              
        wxByte contentType = header.GetSongContentType();
        wxString title = header.GetSongTitle();
        wxString artist = header.GetSongArtist();
        
        wxByte releaseType = header.GetSongReleaseType();

        // Audio release     
        if (releaseType == PowerTabFileHeader::RELEASETYPE_PUBLIC_AUDIO)
        {
            wxByte releaseType = header.GetSongAudioReleaseType();
            wxString releaseTitle = header.GetSongAudioReleaseTitle();
            wxWord year = header.GetSongAudioReleaseYear();
            bool live = header.IsSongAudioReleaseLive();
        }
        // Video release
        else if (releaseType == PowerTabFileHeader::RELEASETYPE_PUBLIC_VIDEO)
        {
            wxString releaseTitle = header.GetSongVideoReleaseTitle();
            bool live = header.IsSongVideoReleaseLive();
        }
        // Bootleg
        else if (releaseType == PowerTabFileHeader::RELEASETYPE_BOOTLEG)
        {
            wxString releaseTitle = header.GetSongBootlegTitle();
            wxDateTime bootlegDate = header.GetSongBootlegDate();
        }
        // Not released
        else if (releaseType == PowerTabFileHeader::RELEASETYPE_NOTRELEASED)
        {
            // no extra data for this data
        }
                        
        // If author is known, get the composer and lyricist; otherwise, song is traditional
        if (header.GetSongAuthorType() == PowerTabFileHeader::AUTHORTYPE_AUTHORKNOWN)
        {
            wxString composer = header.GetSongComposer();
            wxString lyricist = header.GetSongLyricist();
        }
        
        wxString arranger = header.GetSongArranger();
        
        wxString guitarScoreTranscriber = header.GetSongGuitarScoreTranscriber();
        wxString bassScoreTranscriber = header.GetSongBassScoreTranscriber();
        
        wxString copyright = header.GetSongCopyright();
                   
        wxString lyrics = header.GetSongLyrics();
        
        wxString guitarScoreNotes = header.GetSongGuitarScoreNotes();
        wxString bassScoreNotes = header.GetSongBassScoreNotes();
    }
    // File is a lesson
    else if (header.IsLesson())
    {
        wxString title = header.GetLessonTitle();
        wxString subtitle = header.GetLessonSubtitle();
        wxWord musicStyle = header.GetLessonMusicStyle();
        wxByte level = header.GetLessonLevel();
        wxString author = header.GetLessonAuthor();
        wxString notes = header.GetLessonNotes();
        wxString copyright = header.GetLessonCopyright();
    }
    
    wxUint8 scoreIndex = 0;
    // There are two scores in each document:
    // 1) Guitar score
    // 2) Bass score
    for (; scoreIndex < 2; scoreIndex++)
    {
        // Get the score
        Score* score = NULL;
        
        if (scoreIndex == 0)
            score = document->GetGuitarScore();
        else
            score = document->GetBassScore();
        
        wxCHECK2(score != NULL, continue);
        
        // Parse the guitars in the score
        // In Power Tab Editor v1.7, the guitar data can be accessed via the Guitar Property Sheet:
        // Menu Guitar -> Setup
        wxUint32 guitarIndex = 0;
        wxUint32 guitarCount = score->GetGuitarCount();
        for (; guitarIndex < guitarCount; guitarIndex++)
        {
            Guitar* guitar = score->GetGuitar(guitarIndex);
            wxCHECK2(guitar != NULL, continue);
    
            wxByte number = guitar->GetNumber();        
            wxString description = guitar->GetDescription();
            wxByte preset = guitar->GetPreset();
            wxByte initialVolume = guitar->GetInitialVolume();
            wxByte pan = guitar->GetPan();
            wxByte reverb = guitar->GetReverb();
            wxByte chorus = guitar->GetChorus();
            wxByte tremolo = guitar->GetTremolo();
            wxByte phaser = guitar->GetPhaser();
            wxByte capo = guitar->GetCapo();
            
            const Tuning& tuning = guitar->GetTuning();
            wxString name = tuning.GetName();
            wxInt8 musicNotationOffset = tuning.GetMusicNotationOffset();
            bool usesSharps = tuning.UsesSharps();
            
            // Get the MIDI note pitch for each string, starting with the highest string
            // Highest string = High E on standard guitar tuning
            size_t string = 0;
            size_t stringCount = tuning.GetStringCount();
            for (; string < stringCount; string++)
            {
                // MIDI note pitch (see MIDI_NOTE_xx constants in generalmidi.h)
                wxByte note = tuning.GetNote(string);
            }
        }
        
        // Parse the chord diagrams in the score
        // In Power Tab Editor v1.7, chord diagrams can be accessed via the Guitar Property Sheet:
        // Menu Guitar -> Chord Diagram List
        
        // The chord diagrams appear in the Chord Diagram List in the order they are stored in the chord diagram
        // array in the score
        wxUint32 chordDiagramIndex = 0;
        wxUint32 chordDiagramCount = score->GetChordDiagramCount();
        for (; chordDiagramIndex < chordDiagramCount; chordDiagramIndex++)
        {
            ChordDiagram* chordDiagram = score->GetChordDiagram(chordDiagramIndex);
            wxCHECK2(chordDiagram != NULL, continue);
            
            // In Power Tab Editor v1.7, chord name data can be accessed via the Chord Name dialog:
            // Menu Text -> Chord Name
            const ChordName& chordName = chordDiagram->GetChordNameConstRef();
            wxByte tonicKey = 0;
            wxByte tonicKeyVariation = 0;
            chordName.GetTonic(tonicKey, tonicKeyVariation);
            wxByte bassNoteKey = 0;
            wxByte bassNoteKeyVariation = 0;
            chordName.GetBassNote(bassNoteKey, bassNoteKeyVariation);
            
            wxByte formula = chordName.GetFormula();
            bool brackets = chordName.HasBrackets();
            bool noChord = chordName.IsNoChord();
            
            wxWord formulaModificationFlag = ChordName::extended9th;
            for (; formulaModificationFlag <= ChordName::suspended4th; formulaModificationFlag *= 2)
            {
                if (chordName.IsFormulaModificationFlagSet(formulaModificationFlag))
                {
                    
                }
                
                // Block overflow
                if (formulaModificationFlag == ChordName::suspended4th)
                    break;
            }
            
            if (chordName.IsFretPositionUsed())
            {
                wxByte fretPosition = chordName.GetFretPosition();
            }
            
            if (chordName.IsTypeUsed())
            {
                wxByte type = chordName.GetType();   
            }

            wxByte topFret = chordDiagram->GetTopFret();
            
            size_t string = 0;
            size_t stringCount = chordDiagram->GetStringCount();
            for (; string < stringCount; string++)
            {
                wxByte fretNumber = chordDiagram->GetFretNumber(string);
            }
        }
        
        // Parse the floating text items in the score
        // In Power Tab Editor v1.7, floating text items are created using:
        // Menu Text -> Insert
        
        // Floating text items are stored in the array by order of their rect.top and
        // rect.left values
        // i.e. An item at left = 40, top = 100 is stored prior to left = 10, top = 120
        wxUint32 floatingTextIndex = 0;
        wxUint32 floatingTextCount = score->GetFloatingTextCount();
        for (; floatingTextIndex < floatingTextCount; floatingTextIndex++)
        {
            FloatingText* floatingText = score->GetFloatingText(floatingTextIndex);
            wxCHECK2(floatingText != NULL, continue);
            
            wxString text = floatingText->GetText();
            wxRect rect = floatingText->GetRect();
            wxByte alignment = floatingText->GetAlignment();
            bool border = floatingText->HasBorder();
            
            // Font setting for the text
            const FontSetting& fontSetting = floatingText->GetFontSettingConstRef();
            wxString faceName = fontSetting.GetFaceName();
            wxInt32 pointSize = fontSetting.GetPointSize();
            wxInt32 weight = fontSetting.GetWeight();
            bool italic = fontSetting.IsItalic();
            bool underline = fontSetting.IsUnderline();
            bool strikeOut = fontSetting.IsStrikeOut();
            wxColor color = fontSetting.GetColor();
        }
        
        // Parse the guitar ins in the score
        // In Power Tab Editor v1.7, guitar ins can be accessed via the Guitar In dialog:
        // Menu Guitar -> Guitar In
        
        // Guitar Ins are stored in the array by order of their system, position and 
        // staff values
        wxUint32 guitarInIndex = 0;
        wxUint32 guitarInCount = score->GetGuitarInCount();
        for (; guitarInIndex < guitarInCount; guitarInIndex++)
        {
            GuitarIn* guitarIn = score->GetGuitarIn(guitarInIndex);
            wxCHECK2(guitarIn != NULL, continue);
            
            wxWord system = guitarIn->GetSystem();
            wxByte staff = guitarIn->GetStaff();
            wxByte position = guitarIn->GetPosition();
            
            if (guitarIn->HasStaffGuitarsSet())
            {
                wxByte staffGuitars = guitarIn->GetStaffGuitars();
            }
            
            if (guitarIn->HasRhythmSlashGuitarsSet())
            {
                wxByte rhythmSlashGuitars = guitarIn->GetRhythmSlashGuitars();
            }
        }
        
        // Parse the tempo markers in the score
        // In Power Tab Editor v1.7, tempo markers can be accessed via the Tempo Marker dialog:
        // Menu Music Symbols -> Tempo Marker
        // and the Alteration of Pace dialog:
        // Menu Music Symbols -> Alteration of Pace
        
        // Tempo Markers are stored in the array by order of their system, position and 
        // staff values
        wxUint32 tempoMarkerIndex = 0;
        wxUint32 tempoMarkerCount = score->GetTempoMarkerCount();
        for (; tempoMarkerIndex < tempoMarkerCount; tempoMarkerIndex++)
        {
            TempoMarker* tempoMarker = score->GetTempoMarker(tempoMarkerIndex);
            wxCHECK2(tempoMarker != NULL, continue);
            
            if (tempoMarker->IsStandardMarker())
            {
                wxByte beatType = tempoMarker->GetBeatType();
                wxUint32 beatsPerMinute = tempoMarker->GetBeatsPerMinute();
            }
            else if (tempoMarker->IsListesso())
            {
                wxByte beatType = tempoMarker->GetBeatType();
                wxByte listessoBeatType = tempoMarker->GetBeatType();
            }
            else if (tempoMarker->IsAlterationOfPace())
            {
                if (tempoMarker->IsAccelerando())
                {
                }
                else if (tempoMarker->IsRitardando())
                {
                }
            }
            
            if (tempoMarker->HasTripletFeel())
            {
                wxByte tripletFeelType = tempoMarker->GetTripletFeelType();
            }
            
            wxString description = tempoMarker->GetDescription();            
        }
        
        // Parse the dynamics in the score
        // In Power Tab Editor v1.7, dynamics can be accessed via the Dynamic dialog:
        // Menu Music Symbols -> Dynamic
        
        // Dynamics are stored in the array by order of their system, position and
        // staff values
        wxUint32 dynamicIndex = 0;
        wxUint32 dynamicCount = score->GetDynamicCount();
        for (; dynamicIndex < dynamicCount; dynamicIndex++)
        {
            Dynamic* dynamic = score->GetDynamic(dynamicIndex);
            wxCHECK2(dynamic != NULL, continue);
            
            wxWord system = dynamic->GetSystem();
            wxByte staff = dynamic->GetStaff();
            wxByte position = dynamic->GetPosition();
            
            // Staff volume is set
            if (dynamic->IsStaffVolumeSet())
            {
                wxByte staffVolume = dynamic->GetStaffVolume();
            }
            
            // Rhythm slash volume is set
            if (dynamic->IsRhythmSlashVolumeSet())
            {
                wxByte rhythmSlashVolume = dynamic->GetRhythmSlashVolume();
            }
        }
        
        // Parse the alternate endings in the score
        // In Power Tab Editor v1.7, alternate endings can be accessed via the Repeat Ending dialog:
        // Menu Music Symbols -> Repeat Ending
        
        // Alternate endings are stored in the array by order of their system and
        // position values
        wxUint32 alternateEndingIndex = 0;
        wxUint32 alternateEndingCount = score->GetAlternateEndingCount();
        for (; alternateEndingIndex < alternateEndingCount; alternateEndingIndex++)
        {
            AlternateEnding* alternateEnding = score->GetAlternateEnding(alternateEndingIndex);
            wxCHECK2(alternateEnding != NULL, continue);
            
            wxWord system = alternateEnding->GetSystem();
            wxByte position = alternateEnding->GetPosition();
            
            // Determine which numbers are set
            wxWord number = 1;            
            for (; number <= AlternateEnding::dalSegnoSegno; number++)
            {
                if (alternateEnding->IsNumberSet(number))
                {
                    // Number is set
                }
            }
        }
        
        // Parse the systems in the score
        // In Power Tab Editor v1.7, systems can be accessed via the Section menu:
        // Menu Section -> New Section
        
        // Systems are stored in the array by order they are drawn in the score
        wxUint32 systemIndex = 0;
        wxUint32 systemCount = score->GetSystemCount();
        for (; systemIndex < systemCount; systemIndex++)
        {
            System* system = score->GetSystem(systemIndex);
            wxCHECK2(system != NULL, continue);
    
            wxRect rect = system->GetRect();
            wxByte positionSpacing = system->GetPositionSpacing();

            // Parse the directions in the system
            // In Power Tab Editor v1.7, directions can be accessed via the Musical Direction dialog:
            // Menu Music Symbols -> Musical Direction
            wxUint32 directionIndex = 0;
            wxUint32 directionCount = system->GetDirectionCount();
            for (; directionIndex < directionCount; directionIndex++)
            {
                Direction* direction = system->GetDirection(directionIndex);
                wxCHECK2(direction != NULL, continue);
                
                wxUint32 position = direction->GetPosition();
                
                // There may be up to 3 symbols per object
                size_t symbolIndex = 0;
                size_t symbolCount = direction->GetSymbolCount();
                for (; symbolIndex < symbolCount; symbolIndex++)
                {
                    wxByte symbolType = 0;
                    wxByte activeSymbol = 0;
                    wxByte repeatNumber = 0;
                    direction->GetSymbol(symbolIndex, symbolType, activeSymbol, repeatNumber);
                }
            }
            
            // Parse the chord text items in the system
            // In Power Tab Editor v1.7, chord text/chord name data can be accessed via the Chord Name dialog:
            // Menu Text -> Chord Name
            wxUint32 chordTextIndex = 0;
            wxUint32 chordTextCount = system->GetChordTextCount();
            for (; chordTextIndex < chordTextCount; chordTextIndex++)
            {
                ChordText* chordText = system->GetChordText(chordTextIndex);
                wxCHECK2(chordText != NULL, continue);
                
                wxUint32 positon = chordText->GetPosition();
                
                const ChordName& chordName = chordText->GetChordNameConstRef();
                wxByte tonicKey = 0;
                wxByte tonicKeyVariation = 0;
                chordName.GetTonic(tonicKey, tonicKeyVariation);
                wxByte bassNoteKey = 0;
                wxByte bassNoteKeyVariation = 0;
                chordName.GetBassNote(bassNoteKey, bassNoteKeyVariation);
                
                wxByte formula = chordName.GetFormula();
                bool brackets = chordName.HasBrackets();
                bool noChord = chordName.IsNoChord();
                
                wxWord formulaModificationFlag = ChordName::extended9th;
                for (; formulaModificationFlag <= ChordName::suspended4th; formulaModificationFlag *= 2)
                {
                    if (chordName.IsFormulaModificationFlagSet(formulaModificationFlag))
                    {
                        
                    }
                    
                    // Block overflow
                    if (formulaModificationFlag == ChordName::suspended4th)
                        break;
                }
                
                if (chordName.IsFretPositionUsed())
                {
                    wxByte fretPosition = chordName.GetFretPosition();
                }
                
                if (chordName.IsTypeUsed())
                {
                    wxByte type = chordName.GetType();   
                }
            }

            // Parse the rhythm slashes in the system
            // In Power Tab Editor v1.7, rhythm slash data can be accessed via the Rhy. Slashes menu
            wxUint32 rhythmSlashIndex = 0;
            wxUint32 rhythmSlashCount = system->GetRhythmSlashCount();
            for (; rhythmSlashIndex < rhythmSlashCount; rhythmSlashIndex++)
            {
                RhythmSlash* rhythmSlash = system->GetRhythmSlash(rhythmSlashIndex);
                wxCHECK2(rhythmSlash != NULL, continue);
                
                wxUint32 position = rhythmSlash->GetPosition();
                wxByte durationType = rhythmSlash->GetDurationType();
                wxByte previousDurationType = rhythmSlash->GetPreviousBeamDurationType();
                
                bool beamStart = rhythmSlash->IsBeamStart();
                bool fractionalBeam = rhythmSlash->HasFractionalBeam();
                bool beamEnd = rhythmSlash->IsBeamEnd();
                
                bool tripletStart = rhythmSlash->IsTripletStart();
                bool tripletMiddle = rhythmSlash->IsTripletMiddle();
                bool tripletEnd = rhythmSlash->IsTripletEnd();
                
                bool dotted = rhythmSlash->IsDotted();
                bool doubleDotted = rhythmSlash->IsDoubleDotted();
                bool rest = rhythmSlash->IsRest();
                bool tied = rhythmSlash->IsTied();
                bool muted = rhythmSlash->IsMuted();
                bool staccato = rhythmSlash->IsStaccato();
                bool pickstrokeUp = rhythmSlash->HasPickStrokeUp();
                bool pickstrokeDown = rhythmSlash->HasPickStrokeDown();
                bool arpeggioUp = rhythmSlash->HasArpeggioUp();
                bool arpeggioDown = rhythmSlash->HasArpeggioDown();
                bool tripletFeel1st = rhythmSlash->IsTripletFeel1st();
                bool tripletFeel2nd = rhythmSlash->IsTripletFeel2nd();
                bool marcato = rhythmSlash->HasMarcato();
                bool sforzando = rhythmSlash->HasSforzando();
                bool slideIntoFromAbove = rhythmSlash->HasSlideIntoFromAbove();
                bool slideIntoFromBelow = rhythmSlash->HasSlideIntoFromBelow();
                bool slideOutOfDownwards = rhythmSlash->HasSlideOutOfDownwards();
                bool slideOutOfUpwards = rhythmSlash->HasSlideOutOfUpwards();
                
                // TODO: If has single note
                {
                    wxByte stringNumber = 0;
                    wxByte fretNumber = 0;
                    rhythmSlash->GetSingleNoteData(stringNumber, fretNumber);
                }
            }
            
            // Parse the barline at the start of the system
            {
                const Barline& startBar = system->GetStartBarConstRef();
                wxByte type = startBar.GetType();
                if (startBar.IsRepeatEnd())
                {
                    wxUint32 repeatCount = startBar.GetRepeatCount();
                }
                const KeySignature& keySignature = startBar.GetKeySignatureConstRef();
                wxByte keyType = 0;
                wxByte keyAccidentals = 0;
                keySignature.GetKey(keyType, keyAccidentals);
                if (keySignature.IsShown())
                {
                }
                if (keySignature.IsCancellation())
                {
                }
                
                const TimeSignature& timeSignature = startBar.GetTimeSignatureConstRef();
                wxByte beatsPerMeasure = 0;
                wxByte beatAmount = 0;
                timeSignature.GetMeter(beatsPerMeasure, beatAmount);
                if (timeSignature.IsCutTime())
                {
                }
                if (timeSignature.IsCommonTime())
                {
                }
                
                wxByte beat1 = 0;
                wxByte beat2 = 0;
                wxByte beat3 = 0;
                wxByte beat4 = 0;
                timeSignature.GetBeamingPattern(beat1, beat2, beat3, beat4);
                if (timeSignature.IsShown())
                {
                }
                wxByte pulses = timeSignature.GetPulses();
                
                const RehearsalSign& rehearsalSign = startBar.GetRehearsalSignConstRef();
                if (rehearsalSign.IsSet())
                {
                    wxInt8 letter = rehearsalSign.GetLetter();
                    wxString description = rehearsalSign.GetDescription();
                }
            }
            
            // Parse the barlines within the system
            wxUint32 barlineIndex = 0;
            wxUint32 barlineCount = system->GetBarlineCount();
            for (; barlineIndex < barlineCount; barlineIndex++)
            {
                Barline* barline = system->GetBarline(barlineIndex);
                wxCHECK2(barline != NULL, continue);
                
                wxUint32 position = barline->GetPosition();
                
                const KeySignature& keySignature = barline->GetKeySignatureConstRef();
                wxByte keyType = 0;
                wxByte keyAccidentals = 0;
                keySignature.GetKey(keyType, keyAccidentals);
                if (keySignature.IsShown())
                {
                }
                if (keySignature.IsCancellation())
                {
                }
                
                const TimeSignature& timeSignature = barline->GetTimeSignatureConstRef();
                wxByte beatsPerMeasure = 0;
                wxByte beatAmount = 0;
                timeSignature.GetMeter(beatsPerMeasure, beatAmount);
                if (timeSignature.IsCutTime())
                {
                }
                if (timeSignature.IsCommonTime())
                {
                }
                
                wxByte beat1 = 0;
                wxByte beat2 = 0;
                wxByte beat3 = 0;
                wxByte beat4 = 0;
                timeSignature.GetBeamingPattern(beat1, beat2, beat3, beat4);
                if (timeSignature.IsShown())
                {
                }
                wxByte pulses = timeSignature.GetPulses();
                
                const RehearsalSign& rehearsalSign = barline->GetRehearsalSignConstRef();
                if (rehearsalSign.IsSet())
                {
                    wxInt8 letter = rehearsalSign.GetLetter();
                    wxString description = rehearsalSign.GetDescription();
                }
            }
            
            // Parse the barline at the end of the system
            {
                const Barline& endBar = system->GetEndBarConstRef();
                wxByte type = endBar.GetType();
                if (endBar.IsRepeatEnd())
                {
                    wxUint32 repeatCount = endBar.GetRepeatCount();
                }
                const KeySignature& keySignature = endBar.GetKeySignatureConstRef();
                wxByte keyType = 0;
                wxByte keyAccidentals = 0;
                keySignature.GetKey(keyType, keyAccidentals);
                if (keySignature.IsShown())
                {
                }
                if (keySignature.IsCancellation())
                {
                }
                
                const TimeSignature& timeSignature = endBar.GetTimeSignatureConstRef();
                wxByte beatsPerMeasure = 0;
                wxByte beatAmount = 0;
                timeSignature.GetMeter(beatsPerMeasure, beatAmount);
                if (timeSignature.IsCutTime())
                {
                }
                if (timeSignature.IsCommonTime())
                {
                }
                
                wxByte beat1 = 0;
                wxByte beat2 = 0;
                wxByte beat3 = 0;
                wxByte beat4 = 0;
                timeSignature.GetBeamingPattern(beat1, beat2, beat3, beat4);
                if (timeSignature.IsShown())
                {
                }
                wxByte pulses = timeSignature.GetPulses();
                
                const RehearsalSign& rehearsalSign = endBar.GetRehearsalSignConstRef();
                if (rehearsalSign.IsSet())
                {
                    wxInt8 letter = rehearsalSign.GetLetter();
                    wxString description = rehearsalSign.GetDescription();
                }
            }
            
            // Parse the staves in the system
            // In Power Tab Editor v1.7, staves can be accessed via the Section menu:
            // Menu Section -> Attach Staff
            // and by clicking the clef on the standard notation standard staff and
            // by clicking the "TAB" clef on the tablature staff
            wxUint32 staffIndex = 0;
            wxUint32 staffCount = system->GetStaffCount();
            for (; staffIndex < staffCount; staffIndex++)
            {
                Staff* staff = system->GetStaff(staffIndex);
                wxCHECK2(staff != NULL, continue);
                
                wxByte clef = staff->GetClef();
                wxByte tablatureStaffType = staff->GetTablatureStaffType();
                
                // Parse the positions in each voice
                wxUint32 voice = 0;
                for (; voice < NUM_STAFF_VOICES; voice++)
                {
                    wxUint32 positionIndex = 0;
                    wxUint32 positionCount = staff->GetPositionCount(voice);
                    for (; positionIndex < positionCount; positionIndex++)
                    {
                        Position* position = staff->GetPosition(voice, positionIndex);
                        wxCHECK2(position != NULL, continue);
                    
                        wxUint32 positionIndex = 0;
                        wxUint32 positionCount = staff->GetPositionCount(voice);
                        for (; positionIndex < positionCount; positionIndex++)
                        {
                            Position* position = staff->GetPosition(voice, positionIndex);
                            wxCHECK2(position != NULL, continue);
                            
                            wxUint32 position2 = position->GetPosition();
                            wxByte durationType = position->GetDurationType();
                            if (position->HasIrregularGroupingTiming())
                            {
                                wxByte notesPlayed = 0;
                                wxByte notesPlayedOver = 0;
                                position->GetIrregularGroupingTiming(notesPlayed, notesPlayedOver);
                            }
                            wxByte previousBeamDurationType = position->GetPreviousBeamDurationType();
                            bool beamStart = position->IsBeamStart();
                            bool fractionalLeftBeam = position->HasFractionalLeftBeam();
                            bool fractionalRightBeam = position->HasFractionalRightBeam();
                            bool beamEnd = position->IsBeamEnd();
                            
                            bool dotted = position->IsDotted();
                            bool doubleDotted = position->IsDoubleDotted();
                            bool rest = position->IsRest();
                            bool vibrato = position->HasVibrato();
                            bool wideVibrato = position->HasWideVibrato();
                            bool arpeggioUp = position->HasArpeggioUp();
                            bool arpeggioDown = position->HasArpeggioDown();
                            bool pickstrokeUp = position->HasPickStrokeUp();
                            bool pickstrokeDown = position->HasPickStrokeDown();
                            bool staccato = position->IsStaccato();
                            bool marcato = position->HasMarcato();
                            bool sforzando = position->HasSforzando();
                            bool tremoloPicking = position->HasTremoloPicking();
                            bool palmMuting = position->HasPalmMuting();
                            bool tap = position->HasTap();
                            bool acciaccatura = position->IsAcciaccatura();
                            bool tripletFeel1st = position->IsTripletFeel1st();
                            bool tripletFeel2nd = position->IsTripletFeel2nd();
                            bool letRing = position->HasLetRing();
                            bool fermata = position->HasFermata();
                            bool irregularGroupingStart = position->IsIrregularGroupingStart();
                            bool irregularGroupingMiddle = position->IsIrregularGroupingMiddle();
                            bool irregularGroupingEnd = position->IsIrregularGroupingEnd();
                            
                            if (position->HasVolumeSwell())
                            {
                                wxByte startVolume = 0;
                                wxByte endVolume = 0;
                                wxByte duration = 0;
                                position->GetVolumeSwell(startVolume, endVolume, duration);
                            }
                            
                            if (position->HasTremoloBar())
                            {
                                wxByte type = 0;
                                wxByte duration = 0;
                                wxByte pitch = 0;
                                position->GetTremoloBar(type, duration, pitch);
                            }
                            
                            // Parse the notes
                            // In Power Tab Editor v1.7, note data can be accessed via the Notes menu, as well as
                            // the Tab Symbols menu
                            wxUint32 noteIndex = 0;
                            wxUint32 noteCount = position->GetNoteCount();
                            for (; noteIndex < noteCount; noteIndex++)
                            {
                                Note* note = position->GetNote(noteIndex);
                                wxCHECK2(note != NULL, continue);
                                
                                wxUint32 string = note->GetString();
                                wxUint32 fretNumber = note->GetFretNumber();
                                bool tied = note->IsTied();
                                bool muted = note->IsMuted();
                                bool tieWrap = note->HasTieWrap();
                                bool hammerOn = note->HasHammerOn();
                                bool hammerOnFromNowhere = note->HasHammerOnFromNowhere();
                                bool pullOff = note->HasPullOff();
                                bool pullOffToNowhere = note->HasPullOffToNowhere();
                                bool naturalHarmonic = note->IsNaturalHarmonic();
                                bool ghostNote = note->IsGhostNote();
                                bool octave8va = note->IsOctave8va();
                                bool octave15ma = note->IsOctave15ma();
                                bool octave8vb = note->IsOctave8vb();
                                bool octave15mb = note->IsOctave15mb();
                                
                                if (note->HasSlideInto())
                                {
                                    wxByte type = 0;
                                    note->GetSlideInto(type);
                                }
                                
                                if (note->HasSlideOutOf())
                                {
                                    wxByte type = 0;
                                    wxInt8 steps = 0;
                                    note->GetSlideOutOf(type, steps);
                                }
                                
                                if (note->HasBend())
                                {
                                    wxByte type = 0;
                                    wxByte bentPitch = 0;
                                    wxByte releasePitch = 0;
                                    wxByte duration = 0;
                                    wxByte drawStartPoint = 0;
                                    wxByte drawEndPoint = 0;
                                    note->GetBend(type, bentPitch, releasePitch, duration, drawStartPoint, drawEndPoint);
                                }
                                
                                if (note->HasTappedHarmonic())
                                {
                                    wxByte tappedFretNumber = 0;
                                    note->GetTappedHarmonic(tappedFretNumber);
                                }
                                
                                if (note->HasTrill())
                                {
                                    wxByte trilledFretNumber = 0;
                                    note->GetTrill(trilledFretNumber);
                                }
                                
                                if (note->HasArtificialHarmonic())
                                {
                                    wxByte key = 0;
                                    wxByte keyVariation = 0;
                                    wxByte octave = 0;
                                    note->GetArtificialHarmonic(key, keyVariation, octave);
                                }
                            }
                        }
                    }
                }
            }
        }
    }   
    
    // In Power Tab Editor v1.7, font settings can be accessed via the Song Property Sheet:
    // Menu View -> Fonts
    {
        const FontSetting& chordNameFontSetting = document->GetChordNameFontSettingConstRef();
        wxString faceName = chordNameFontSetting.GetFaceName();
        wxInt32 pointSize = chordNameFontSetting.GetPointSize();
        wxInt32 weight = chordNameFontSetting.GetWeight();
        bool italic = chordNameFontSetting.IsItalic();
        bool underline = chordNameFontSetting.IsUnderline();
        bool strikeOut = chordNameFontSetting.IsStrikeOut();
        wxColor color = chordNameFontSetting.GetColor();
    }
    
    {            
        const FontSetting& tablatureNumbersFontSetting = document->GetTablatureNumbersFontSettingConstRef();
        wxString faceName = tablatureNumbersFontSetting.GetFaceName();
        wxInt32 pointSize = tablatureNumbersFontSetting.GetPointSize();
        wxInt32 weight = tablatureNumbersFontSetting.GetWeight();
        bool italic = tablatureNumbersFontSetting.IsItalic();
        bool underline = tablatureNumbersFontSetting.IsUnderline();
        bool strikeOut = tablatureNumbersFontSetting.IsStrikeOut();
        wxColor color = tablatureNumbersFontSetting.GetColor();
    }
    
    // In Power Tab Editor v1.7, tablature line spacing values can be accessed via the Line Height submenu
    // on the Section menu
    wxUint32 tablatureStaffLineSpacing = document->GetTablatureStaffLineSpacing();
    
    // In Power Tab Editor v1.7, fade values can be accessed via the Fade dialog:
    // Menu Music Symbols -> Fade
    wxUint32 fadeIn = document->GetFadeIn();
    wxUint32 fadeOut = document->GetFadeOut();
    
    wxLongLong totalTime = ::wxGetLocalTimeMillis() - startTime;
    double milliseconds = ((double)totalTime.ToLong()) / 1000.0;
        
    wxMessageBox(wxString::Format(wxT("File parsed in %.3f seconds."), milliseconds), wxTheApp->GetAppName(), wxICON_INFORMATION);
}
Beispiel #17
0
void View::DrawLigatureNote(DeviceContext *dc, LayerElement *element, Layer *layer, Staff *staff)
{
    assert(dc);
    assert(element);
    assert(layer);
    assert(staff);

    LogDebug("DrawLigatureNote");
    Note *note = dynamic_cast<Note *>(element);
    assert(note);

    int xn, x1, x2, y, y1, y2, y3, y4;
    // int yy2, y5; // unused
    int verticalCenter, up, epaisseur;

    epaisseur = std::max(2, m_doc->GetDrawingBeamWidth(staff->m_drawingStaffSize, false) / 2);
    xn = element->GetDrawingX();
    y = 99;
    //    LogDebug("DrawLigatureNote: _ligObliqua=%d drawingX=%d y=%d", note->m_ligObliqua, xn, y);
    LogDebug("DrawLigatureNote: drawingX=%d y=%d", xn, y);

    /*
     if ((note->m_lig==LIG_MEDIAL) || (note->m_lig==LIG_TERMINAL))
     {
     CalculateLigaturePosX(element, layer, staff);
     }
     else
     */ {
        xn = element->GetDrawingX();
    }

    // Compute the dimensions of the rectangle
    x1 = xn - m_doc->GetDrawingBrevisWidth(staff->m_drawingStaffSize);
    x2 = xn + m_doc->GetDrawingBrevisWidth(staff->m_drawingStaffSize);
    y1 = y + m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    y2 = y - m_doc->GetDrawingUnit(staff->m_drawingStaffSize);
    y3 = (int)(y1 + m_doc->GetDrawingUnit(staff->m_drawingStaffSize) / 2); // part of the frame that overflows
    y4 = (int)(y2 - m_doc->GetDrawingUnit(staff->m_drawingStaffSize) / 2);

    // if (!note->m_ligObliqua && (!View::s_drawingLigObliqua))	// rectangular notes, incl. ligature
    {
        if (note->GetColored() != BOOLEAN_true) { //	double the bases of rectangles
            DrawObliquePolygon(dc, x1, y1, x2, y1, -epaisseur);
            DrawObliquePolygon(dc, x1, y2, x2, y2, epaisseur);
        }
        else
            DrawFilledRectangle(dc, x1, y1, x2, y2); //
        // ENZ correction of x2

        DrawVerticalLine(dc, y3, y4, x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize)); // lateral brace
        DrawVerticalLine(dc, y3, y4, x2, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));
    }
    /*
     else			// handle obliques
     {
     if (!View::s_drawingLigObliqua)	// 1st pass: Initial flagStemHeight
     {
     DrawVerticalLine (dc,y3,y4,x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));
     View::s_drawingLigObliqua = true;
     //oblique = false;
     //			if (val == DUR_1)	// left tail up if DUR_1
     //				queue_lig = true;
     }
     else	// 2nd pass: oblique lines and final flagStemHeighte
     {
     x1 -=  m_doc->m_drawingBrevisWidth[staff->m_drawingStaffSize] * 2;	// auto advance

     y1 = *View::s_drawingLigY - m_doc->GetDrawingUnit(staff->m_drawingStaffSize);	// ligat_y contains original y
     yy2 = y2;
     y5 = y1+ m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize); y2 +=
     m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize);            // go up a
     INTERL

     if (note->GetColored()==BOOLEAN_true)
     DrawObliquePolygon (dc,  x1,  y1,  x2,  yy2, m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize));
     else
     {	DrawObliquePolygon (dc,  x1,  y1,  x2,  yy2, 5);
     DrawObliquePolygon (dc,  x1,  y5,  x2,  y2, -5);
     }
     DrawVerticalLine (dc,y3,y4,x2,m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));	// enclosure
     flagStemHeighte

     View::s_drawingLigObliqua = false;
     //			queue_lig = false;	// ??defuses alg.queue DUR_BR??

     }
     }

     if (note->m_lig)	// remember positions from one note to another; connect notes by bars
     {
     *(View::s_drawingLigX+1) = x2; *(View::s_drawingLigY+1) = y;	// connect ligature beamed notes by bar
     flagStemHeightes
     //if (in(x1,(*View::s_drawingLigX)-2,(*View::s_drawingLigX)+2) || (this->fligat && this->lat && !Note1::marq_obl))
     // the latest conditions to allow previous ligature flagStemHeighte
     //	DrawVerticalLine (dc, *ligat_y, y1, (this->fligat && this->lat) ? x2: x1, m_doc->m_parameters.m_stemWidth); //
     ax2 - drawing flagStemHeight
     lines missing
     *View::s_drawingLigX = *(View::s_drawingLigX + 1);
     *View::s_drawingLigY = *(View::s_drawingLigY + 1);
     }


     y3 = y2 - m_doc->GetDrawingUnit(staff->m_drawingStaffSize)*6;

     if (note->m_lig)
     {
     if (note->m_dur == DUR_BR) //  && this->queue_lig)	// tail left bottom: initial downward DUR_BR // ax2 - no
     support for queue_lig (see WG
     corrigeLigature)
     {
     DrawVerticalLine (dc, y2, y3, x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));
     }
     else if (note->m_dur == DUR_LG) // && !this->queue_lig) // DUR_LG ligature, tail right down // ax2 - no support
     for queue_lig
     {
     DrawVerticalLine (dc, y2, y3, x2, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));
     }
     else if (note->m_dur == DUR_1) // && this->queue_lig)	// queue gauche haut // ax2 - no support for queue_lig
     {
     y2 = y1 + m_doc->GetDrawingUnit(staff->m_drawingStaffSize)*6;
     DrawVerticalLine (dc, y1, y2, x1, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));
     }
     }
     else if (note->m_dur == DUR_LG)		// isolated DUR_LG: tail like normal notes
     */
    if (note->GetActualDur() == DUR_LG) {
        verticalCenter = staff->GetDrawingY() - m_doc->GetDrawingDoubleUnit(staff->m_drawingStaffSize) * 2;
        // ENZ
        up = (y < verticalCenter) ? true : false;
        // ENZ
        if (note->GetDrawingStemDir() != STEMDIRECTION_NONE) {
            if (note->GetDrawingStemDir() == STEMDIRECTION_up) {
                up = true;
            }
            else {
                up = false;
            }
        }

        if (!up) {
            y3 = y1 - m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 8;
            y2 = y1;
        }
        else {
            y3 = y1 + m_doc->GetDrawingUnit(staff->m_drawingStaffSize) * 6;
            y2 = y1;
        }
        DrawVerticalLine(dc, y2, y3, x2, m_doc->GetDrawingStemWidth(staff->m_drawingStaffSize));
    }

    return;
}
Beispiel #18
0
bool operator>(const Note n1, const Note n2)
{
    return n1.getRang()>n2.getRang();
}
void PlayBack::process()
{
    for(unsigned int i=0; i<staff.getNumOfNotes(); i++){

        Note note = staff.getNoteByNum(i+1);

        switch (staff.getNoteByNum(i+1).getPitch()) {
        case -24:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        case -20:
            if(accents.at(i)->getAccent() == Accent::sharp){
                note++;
            }
            break;
        case -19:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        case -13:
            if(accents.at(i)->getAccent() == Accent::sharp){
                note++;
            }
            break;
        case -12:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        case -8:
            if(accents.at(i)->getAccent() == Accent::sharp){
                note++;
            }
            break;
        case -7:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        case -1:
            if(accents.at(i)->getAccent() == Accent::sharp){
                note++;
            }
            break;
        case 0:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        case 4:
            if(accents.at(i)->getAccent() == Accent::sharp){
                note++;
            }
            break;
        case 5:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        case 11:
            if(accents.at(i)->getAccent() == Accent::sharp){
                note++;
            }
            break;
        case 12:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        case 16:
            if(accents.at(i)->getAccent() == Accent::sharp){
                note++;
            }
            break;
        case 17:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        case 23:
            if(accents.at(i)->getAccent() == Accent::sharp){
                note++;
            }
            break;
        case 24:
            if(accents.at(i)->getAccent() == Accent::flat){
                note--;
            }
            break;
        default:

            break;
        }

        if(!midi->isConnected()){
            emit finished();
            return;
        }else{
            midi->noteOn(/* note */ note.getPitch()+60, /* voice */ voice , velocity /*velocity */);
        }

        //        midi.noteOn(/* note */ svm->getNoteByNum(2,i+1).getPitch()+60, /* voice */ 1 /* , velocity */);
        //qDebug() << "noteon\n";
        switch (note.getDuration()) {
        case 1:
            QThread::msleep(tempo*8);
            break;
        case 2:
            QThread::msleep(tempo*4);
            break;
        case 4:
            QThread::msleep(tempo*2);
            break;
        case 8:
            QThread::msleep(tempo);
            break;
        default:
            break;
        }
        if(!midi->isConnected()){
            emit finished();
            return;
        }else{
            midi->noteOff(/* note */ note.getPitch()+60, /* voice */ voice);
        }
        //qDebug() << "noteoff";
        //        midi.noteOff(/* note */ svm->getNoteByNum(2,i+1).getPitch()+60, /* voice */ 1 /* , velocity */);
    }
    emit finished();
    //this->exit();

}
Beispiel #20
0
bool operator==(const Note n1, const Note n2)
{
    return (n1.getRang()==n2.getRang());
}
bool ribi::Music::operator<(const Note& lhs, const Note& rhs) noexcept
{
    return lhs.ToInt() < rhs.ToInt();
}
Beispiel #22
0
Note Note::noteFromQuery(QSqlQuery query) {
    Note note;
    note.fillFromQuery(query);
    return note;
}
Beispiel #23
0
void ScoreView::createElementPropertyMenu(Element* e, QMenu* popup)
      {
      if (e->type() == BAR_LINE) {
            genPropertyMenu1(e, popup);
            }
      else if (e->type() == ARTICULATION) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Articulation Properties..."))->setData("a-props");
            }
      else if (e->type() == BEAM) {
            popup->addAction(getAction("flip"));
            }
      else if (e->type() == STEM) {
            popup->addAction(getAction("flip"));
            }
      else if (e->type() == HOOK) {
            popup->addAction(getAction("flip"));
            }
      else if (e->type() == BEND) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Bend Properties..."))->setData("b-props");
            }
      else if (e->type() == TREMOLOBAR) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("TremoloBar Properties..."))->setData("tr-props");
            }
      else if (e->type() == HBOX) {
            QMenu* textMenu = popup->addMenu(tr("Add"));
            textMenu->addAction(getAction("frame-text"));
            textMenu->addAction(getAction("picture"));
            popup->addAction(tr("Frame Properties..."))->setData("f-props");
            }
      else if (e->type() == VBOX) {
            QMenu* textMenu = popup->addMenu(tr("Add"));
            textMenu->addAction(getAction("frame-text"));
            textMenu->addAction(getAction("title-text"));
            textMenu->addAction(getAction("subtitle-text"));
            textMenu->addAction(getAction("composer-text"));
            textMenu->addAction(getAction("poet-text"));
            textMenu->addAction(getAction("insert-hbox"));
            textMenu->addAction(getAction("picture"));
            popup->addAction(tr("Frame Properties..."))->setData("f-props");
            }
      else if (e->type() == TBOX) {
            popup->addAction(tr("Frame Properties..."))->setData("f-props");
            }
      else if (e->type() == TUPLET) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Tuplet Properties..."))->setData("tuplet-props");
            }
      else if (e->type() == VOLTA_SEGMENT) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Volta Properties..."))->setData("v-props");
            }
      else if (e->type() == TIMESIG) {
            genPropertyMenu1(e, popup);
            TimeSig* ts = static_cast<TimeSig*>(e);
            int _track = ts->track();
            // if the time sig. is not generated (= not courtesy) and is in track 0
            // add the specific menu item
            QAction* a;
            if (!ts->generated() && !_track) {
                  a = popup->addAction(ts->showCourtesySig()
                     ? QT_TRANSLATE_NOOP("TimeSig", "Hide Courtesy Time Signature")
                     : QT_TRANSLATE_NOOP("TimeSig", "Show Courtesy Time Signature") );
                  a->setData("ts-courtesy");
                  }
            popup->addSeparator();
            popup->addAction(tr("Time Signature Properties..."))->setData("ts-props");
            }
      else if (e->type() == ACCIDENTAL) {
            Accidental* acc = static_cast<Accidental*>(e);
            genPropertyMenu1(e, popup);
            QAction* a = popup->addAction(QT_TRANSLATE_NOOP("Properties", "small"));
            a->setCheckable(true);
            a->setChecked(acc->small());
            a->setData("smallAcc");
            }
      else if (e->type() == CLEF) {
            genPropertyMenu1(e, popup);
            // if the clef is not generated (= not courtesy) add the specific menu item
            if (!e->generated()) {
                  QAction* a = popup->addAction(static_cast<Clef*>(e)->showCourtesy()
                     ? QT_TRANSLATE_NOOP("Clef", "Hide courtesy clef")
                     : QT_TRANSLATE_NOOP("Clef", "Show courtesy clef") );
                        a->setData("clef-courtesy");
                  }
            }
      else if (e->type() == DYNAMIC) {
            popup->addSeparator();
            if (e->visible())
                  popup->addAction(tr("Set Invisible"))->setData("invisible");
            else
                  popup->addAction(tr("Set Visible"))->setData("invisible");
            popup->addAction(tr("MIDI Properties..."))->setData("d-dynamics");
            popup->addAction(tr("Text Properties..."))->setData("d-props");
            }
      else if (e->type() == TEXTLINE_SEGMENT || e->type() == OTTAVA_SEGMENT) {
            if (e->visible())
                  popup->addAction(tr("Set Invisible"))->setData("invisible");
            else
                  popup->addAction(tr("Set Visible"))->setData("invisible");
            popup->addAction(tr("Line Properties..."))->setData("l-props");
            }
      else if (e->type() == STAFF_TEXT) {
            genPropertyMenuText(e, popup);
            popup->addAction(tr("Staff Text Properties..."))->setData("st-props");
            }
      else if (e->type() == TEXT || e->type() == FINGERING || e->type() == LYRICS) {
            genPropertyMenuText(e, popup);
            }
      else if (e->type() == TEMPO_TEXT) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Tempo Properties..."))->setData("tempo-props");
            popup->addAction(tr("Text Properties..."))->setData("text-props");
            }
      else if (e->type() == KEYSIG) {
            genPropertyMenu1(e, popup);
            KeySig* ks = static_cast<KeySig*>(e);
            if (!e->generated()) {
                  QAction* a = popup->addAction(ks->showCourtesy()
                     ? QT_TRANSLATE_NOOP("KeySig", "Hide Courtesy Key Signature")
                     : QT_TRANSLATE_NOOP("KeySig", "Show Courtesy Key Signature") );
                  a->setData("key-courtesy");
                  a = popup->addAction(ks->showNaturals()
                     ? QT_TRANSLATE_NOOP("KeySig", "Hide Naturals")
                     : QT_TRANSLATE_NOOP("KeySig", "Show Naturals") );
                  a->setData("key-naturals");
                  }
            }
      else if (e->type() == STAFF_STATE && static_cast<StaffState*>(e)->subtype() == STAFF_STATE_INSTRUMENT) {
            popup->addAction(tr("Change Instrument Properties..."))->setData("ss-props");
            }
      else if (e->type() == SLUR_SEGMENT) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Edit Mode"))->setData("edit");
            popup->addAction(tr("Slur Properties..."))->setData("slur-props");
            }
      else if (e->type() == REST) {
            Rest* rest = static_cast<Rest*>(e);
            genPropertyMenu1(e, popup);
            if (rest->tuplet()) {
                  popup->addSeparator();
                  QMenu* menuTuplet = popup->addMenu(tr("Tuplet..."));
                  menuTuplet->addAction(tr("Tuplet Properties..."))->setData("tuplet-props");
                  menuTuplet->addAction(tr("Delete Tuplet"))->setData("tupletDelete");
                  }
            }
      else if (e->type() == NOTE) {
            Note* note = static_cast<Note*>(e);

            QAction* b = popup->actions()[0];
            QAction* a = popup->insertSeparator(b);
            a->setText(tr("Staff"));
            a = new QAction(tr("Staff Properties..."), 0);
            a->setData("staff-props");
            popup->insertAction(b, a);

            a = popup->insertSeparator(b);
            a->setText(tr("Measure"));
            a = new QAction(tr("Measure Properties..."), 0);
            a->setData("measure-props");
            popup->insertAction(b, a);

            genPropertyMenu1(e, popup);
            popup->addSeparator();

            popup->addAction(tr("Style..."))->setData("style");

            if (note->chord()->tuplet()) {
                  QMenu* menuTuplet = popup->addMenu(tr("Tuplet..."));
                  menuTuplet->addAction(tr("Tuplet Properties..."))->setData("tuplet-props");
                  menuTuplet->addAction(tr("Delete Tuplet"))->setData("tupletDelete");
                  }
            popup->addAction(tr("Chord Articulation..."))->setData("articulation");
            }
      else if (e->type() == MARKER) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Marker Properties..."))->setData("marker-props");
            }
      else if (e->type() == JUMP) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Jump Properties..."))->setData("jump-props");
            }
      else if (e->type() == LAYOUT_BREAK && static_cast<LayoutBreak*>(e)->subtype() == LAYOUT_BREAK_SECTION) {
            popup->addAction(tr("Section Break Properties..."))->setData("break-props");
            }
      else if (e->type() == INSTRUMENT_CHANGE) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Change Instrument..."))->setData("ch-instr");
            }
      else if (e->type() == FRET_DIAGRAM) {
            if (e->visible())
                  popup->addAction(tr("Set Invisible"))->setData("invisible");
            else
                  popup->addAction(tr("Set Visible"))->setData("invisible");
            popup->addAction(tr("Color..."))->setData("color");
            popup->addAction(tr("Fret Diagram Properties..."))->setData("fret-props");
            }
      else if (e->type() == GLISSANDO) {
            genPropertyMenu1(e, popup);
            popup->addAction(tr("Glissando Properties..."))->setData("gliss-props");
            }
      else if (e->type() == HAIRPIN_SEGMENT) {
            QAction* a = popup->addSeparator();
            a->setText(tr("Dynamics"));
            if (e->visible())
                  a = popup->addAction(tr("Set Invisible"));
            else
                  a = popup->addAction(tr("Set Visible"));
            a->setData("invisible");
            popup->addAction(tr("Hairpin Properties..."))->setData("hp-props");
            }
      else if (e->type() == HARMONY) {
            genPropertyMenu1(e, popup);
            popup->addSeparator();
            popup->addAction(tr("Harmony Properties..."))->setData("ha-props");
            popup->addAction(tr("Text Properties..."))->setData("text-props");
            }
      else if (e->type() == INSTRUMENT_NAME) {
            popup->addAction(tr("Staff Properties..."))->setData("staff-props");
            }
      else
            genPropertyMenu1(e, popup);
      }
Beispiel #24
0
Note Note::fetchByFileName(QString fileName) {
    Note note;
    note.fillByFileName(fileName);
    return note;
}
Beispiel #25
0
bool Note::operator>(Note rechts){
  return frequency > rechts.getFrequency();
}
Beispiel #26
0
/**
 * Checks if the notes are the same (by file)
 *
 * @param note
 * @return
 */
bool Note::isSameFile(Note note) {
    return (id == note.getId()) &&
            (noteSubFolderId == note.getNoteSubFolderId());
}