void InspectorNote::setElement() { Note* note = static_cast<Note*>(inspector->element()); dot1->setEnabled(note->dot(0)); dot2->setEnabled(note->dot(1)); dot3->setEnabled(note->dot(2)); stem->setEnabled(note->chord()->stem()); hook->setEnabled(note->chord()->hook()); beam->setEnabled(note->chord()->beam()); InspectorBase::setElement(); }
void InspectorNote::setElement() { Note* note = static_cast<Note*>(inspector->element()); int n = note->dots().size(); dot1->setEnabled(n > 0); dot2->setEnabled(n > 1); dot3->setEnabled(n > 2); stem->setEnabled(note->chord()->stem()); hook->setEnabled(note->chord()->hook()); beam->setEnabled(note->chord()->beam()); tuplet->setEnabled(note->chord()->tuplet()); InspectorBase::setElement(); bool nograce = !note->chord()->isGrace(); s.leadingSpace->setEnabled(nograce); s.resetLeadingSpace->setEnabled(nograce && s.leadingSpace->value()); }
void InspectorNote::setElement() { Note* note = toNote(inspector->element()); int i = note->dots().size(); n.dot1->setEnabled(i > 0); n.dot2->setEnabled(i > 1); n.dot3->setEnabled(i > 2); n.dot4->setEnabled(i > 3); n.stem->setEnabled(note->chord()->stem()); n.hook->setEnabled(note->chord()->hook()); n.beam->setEnabled(note->chord()->beam()); n.tuplet->setEnabled(note->chord()->tuplet()); InspectorElementBase::setElement(); bool nograce = !note->chord()->isGrace(); s.leadingSpace->setEnabled(nograce); s.resetLeadingSpace->setEnabled(nograce && s.leadingSpace->value()); }
void InspectorNote::setElement(Element* e) { Note* note = static_cast<Note*>(e); Segment* segment = note->chord()->segment(); iElement->setElement(e); iNote->setElement(note); iSegment->setElement(segment); }
void InspectorNote::tupletClicked() { Note* note = toNote(inspector->element()); if (note == 0) return; Tuplet* tuplet = note->chord()->tuplet(); if (tuplet) { note->score()->select(tuplet); inspector->setElement(tuplet); note->score()->update(); } }
void InspectorNote::beamClicked() { Note* note = toNote(inspector->element()); if (note == 0) return; Beam* beam = note->chord()->beam(); if (beam) { note->score()->select(beam); inspector->setElement(beam); note->score()->update(); } }
void InspectorNote::stemClicked() { Note* note = toNote(inspector->element()); if (note == 0) return; Stem* stem = note->chord()->stem(); if (stem) { note->score()->select(stem); inspector->setElement(stem); note->score()->update(); } }
void InspectorNote::hookClicked() { Note* note = toNote(inspector->element()); if (note == 0) return; Hook* hook = note->chord()->hook(); if (hook) { note->score()->select(hook); inspector->setElement(hook); note->score()->update(); } }
void InspectorNote::tupletClicked() { Note* note = static_cast<Note*>(inspector->element()); if (note == 0) return; Tuplet* tuplet = note->chord()->tuplet(); if (tuplet) { note->score()->select(tuplet); inspector->setElement(tuplet); note->score()->end(); } }
void InspectorNote::beamClicked() { Note* note = static_cast<Note*>(inspector->element()); if (note == 0) return; Beam* beam = note->chord()->beam(); if (beam) { note->score()->select(beam); inspector->setElement(beam); note->score()->end(); } }
void InspectorNote::stemClicked() { Note* note = static_cast<Note*>(inspector->element()); if (note == 0) return; Stem* stem = note->chord()->stem(); if (stem) { note->score()->select(stem); inspector->setElement(stem); note->score()->end(); } }
void InspectorNote::hookClicked() { Note* note = static_cast<Note*>(inspector->element()); if (note == 0) return; Hook* hook = note->chord()->hook(); if (hook) { note->score()->select(hook); inspector->setElement(hook); note->score()->end(); } }
Placement Fingering::calculatePlacement() const { Note* n = note(); if (!n) return Placement::ABOVE; Chord* chord = n->chord(); Staff* staff = chord->staff(); Part* part = staff->part(); int nstaves = part->nstaves(); bool voices = chord->measure()->hasVoices(staff->idx()); bool below = voices ? !chord->up() : (nstaves > 1) && (staff->rstaff() == nstaves - 1); return below ? Placement::BELOW : Placement::ABOVE; }
void InputState::update(Element* e) { if (e == 0) return; if (e && e->type() == Element::Type::CHORD) e = static_cast<Chord*>(e)->upNote(); setDrumNote(-1); if (e->type() == Element::Type::NOTE) { Note* note = static_cast<Note*>(e); Chord* chord = note->chord(); setDuration(chord->durationType()); setRest(false); setTrack(note->track()); setNoteType(note->noteType()); setBeamMode(chord->beamMode()); } else if (e->type() == Element::Type::REST) { Rest* rest = static_cast<Rest*>(e); if (rest->durationType().type() == TDuration::DurationType::V_MEASURE) setDuration(TDuration::DurationType::V_QUARTER); else setDuration(rest->durationType()); setRest(true); setTrack(rest->track()); setBeamMode(rest->beamMode()); setNoteType(NoteType::NORMAL); } if (e->type() == Element::Type::NOTE || e->type() == Element::Type::REST) { const Instrument* instr = e->part()->instrument(); if (instr->useDrumset()) { if (e->type() == Element::Type::NOTE) setDrumNote(static_cast<Note*>(e)->pitch()); else setDrumNote(-1); } } }
void Fingering::layout() { if (parent()) { Fraction tick = parent()->tick(); const Staff* st = staff(); if (st && st->isTabStaff(tick) && !st->staffType(tick)->showTabFingering()) { setbbox(QRectF()); return; } } TextBase::layout(); rypos() = 0.0; // handle placement below if (autoplace() && note()) { Note* n = note(); Chord* chord = n->chord(); bool voices = chord->measure()->hasVoices(chord->staffIdx()); bool tight = voices && chord->notes().size() == 1 && !chord->beam() && tid() != Tid::STRING_NUMBER; qreal headWidth = n->bboxRightPos(); // update offset after drag qreal rebase = 0.0; if (offsetChanged() != OffsetChange::NONE) rebase = rebaseOffset(); // temporarily exclude self from chord shape setAutoplace(false); if (layoutType() == ElementType::CHORD) { Stem* stem = chord->stem(); Segment* s = chord->segment(); Measure* m = s->measure(); qreal sp = spatium(); qreal md = minDistance().val() * sp; SysStaff* ss = m->system()->staff(chord->vStaffIdx()); Staff* vStaff = chord->staff(); // TODO: use current height at tick if (n->mirror()) rxpos() -= n->ipos().x(); rxpos() += headWidth * .5; if (placeAbove()) { if (tight) { if (chord->stem()) rxpos() -= 0.8 * sp; rypos() -= 1.5 * sp; } else { QRectF r = bbox().translated(m->pos() + s->pos() + chord->pos() + n->pos() + pos()); SkylineLine sk(false); sk.add(r.x(), r.bottom(), r.width()); qreal d = sk.minDistance(ss->skyline().north()); qreal yd = 0.0; if (d > 0.0 && isStyled(Pid::MIN_DISTANCE)) yd -= d + height() * .25; // force extra space above staff & chord (but not other fingerings) qreal top; if (chord->up() && chord->beam() && stem) { top = stem->y() + stem->bbox().top(); } else { Note* un = chord->upNote(); top = qMin(0.0, un->y() + un->bbox().top()); } top -= md; qreal diff = (bbox().bottom() + ipos().y() + yd + n->y()) - top; if (diff > 0.0) yd -= diff; if (offsetChanged() != OffsetChange::NONE) { // user moved element within the skyline // we may need to adjust minDistance, yd, and/or offset bool inStaff = placeAbove() ? r.bottom() + rebase > 0.0 : r.top() + rebase < staff()->height(); rebaseMinDistance(md, yd, sp, rebase, inStaff); } rypos() += yd; } } else { if (tight) { if (chord->stem()) rxpos() += 0.8 * sp; rypos() += 1.5 * sp; } else { QRectF r = bbox().translated(m->pos() + s->pos() + chord->pos() + n->pos() + pos()); SkylineLine sk(true); sk.add(r.x(), r.top(), r.width()); qreal d = ss->skyline().south().minDistance(sk); qreal yd = 0.0; if (d > 0.0 && isStyled(Pid::MIN_DISTANCE)) yd += d + height() * .25; // force extra space below staff & chord (but not other fingerings) qreal bottom; if (!chord->up() && chord->beam() && stem) { bottom = stem->y() + stem->bbox().bottom(); } else { Note* dn = chord->downNote(); bottom = qMax(vStaff->height(), dn->y() + dn->bbox().bottom()); } bottom += md; qreal diff = bottom - (bbox().top() + ipos().y() + yd + n->y()); if (diff > 0.0) yd += diff; if (offsetChanged() != OffsetChange::NONE) { // user moved element within the skyline // we may need to adjust minDistance, yd, and/or offset bool inStaff = placeAbove() ? r.bottom() + rebase > 0.0 : r.top() + rebase < staff()->height(); rebaseMinDistance(md, yd, sp, rebase, inStaff); } rypos() += yd; } } } else if (tid() == Tid::LH_GUITAR_FINGERING) { // place to left of note qreal left = n->shape().left(); if (left - n->x() > 0.0) rxpos() -= left; else rxpos() -= n->x(); } // for other fingering styles, do not autoplace // restore autoplace setAutoplace(true); } else if (offsetChanged() != OffsetChange::NONE) { // rebase horizontally too, as autoplace may have adjusted it rebaseOffset(false); } setOffsetChanged(false); }
void ScoreView::createElementPropertyMenu(Element* e, QMenu* popup) { if (e->type() == BAR_LINE) { genPropertyMenu1(e, popup); } else if (e->type() == ARTICULATION) { genPropertyMenu1(e, popup); popup->addAction(tr("Articulation Properties..."))->setData("a-props"); } else if (e->type() == BEAM) { popup->addAction(getAction("flip")); } else if (e->type() == STEM) { popup->addAction(getAction("flip")); } else if (e->type() == HOOK) { popup->addAction(getAction("flip")); } else if (e->type() == BEND) { genPropertyMenu1(e, popup); popup->addAction(tr("Bend Properties..."))->setData("b-props"); } else if (e->type() == TREMOLOBAR) { genPropertyMenu1(e, popup); popup->addAction(tr("TremoloBar Properties..."))->setData("tr-props"); } else if (e->type() == HBOX) { QMenu* textMenu = popup->addMenu(tr("Add")); textMenu->addAction(getAction("frame-text")); textMenu->addAction(getAction("picture")); popup->addAction(tr("Frame Properties..."))->setData("f-props"); } else if (e->type() == VBOX) { QMenu* textMenu = popup->addMenu(tr("Add")); textMenu->addAction(getAction("frame-text")); textMenu->addAction(getAction("title-text")); textMenu->addAction(getAction("subtitle-text")); textMenu->addAction(getAction("composer-text")); textMenu->addAction(getAction("poet-text")); textMenu->addAction(getAction("insert-hbox")); textMenu->addAction(getAction("picture")); popup->addAction(tr("Frame Properties..."))->setData("f-props"); } else if (e->type() == TBOX) { popup->addAction(tr("Frame Properties..."))->setData("f-props"); } else if (e->type() == TUPLET) { genPropertyMenu1(e, popup); popup->addAction(tr("Tuplet Properties..."))->setData("tuplet-props"); } else if (e->type() == VOLTA_SEGMENT) { genPropertyMenu1(e, popup); popup->addAction(tr("Volta Properties..."))->setData("v-props"); } else if (e->type() == TIMESIG) { genPropertyMenu1(e, popup); TimeSig* ts = static_cast<TimeSig*>(e); int _track = ts->track(); // if the time sig. is not generated (= not courtesy) and is in track 0 // add the specific menu item QAction* a; if (!ts->generated() && !_track) { a = popup->addAction(ts->showCourtesySig() ? QT_TRANSLATE_NOOP("TimeSig", "Hide Courtesy Time Signature") : QT_TRANSLATE_NOOP("TimeSig", "Show Courtesy Time Signature") ); a->setData("ts-courtesy"); } popup->addSeparator(); popup->addAction(tr("Time Signature Properties..."))->setData("ts-props"); } else if (e->type() == ACCIDENTAL) { Accidental* acc = static_cast<Accidental*>(e); genPropertyMenu1(e, popup); QAction* a = popup->addAction(QT_TRANSLATE_NOOP("Properties", "small")); a->setCheckable(true); a->setChecked(acc->small()); a->setData("smallAcc"); } else if (e->type() == CLEF) { genPropertyMenu1(e, popup); // if the clef is not generated (= not courtesy) add the specific menu item if (!e->generated()) { QAction* a = popup->addAction(static_cast<Clef*>(e)->showCourtesy() ? QT_TRANSLATE_NOOP("Clef", "Hide courtesy clef") : QT_TRANSLATE_NOOP("Clef", "Show courtesy clef") ); a->setData("clef-courtesy"); } } else if (e->type() == DYNAMIC) { popup->addSeparator(); if (e->visible()) popup->addAction(tr("Set Invisible"))->setData("invisible"); else popup->addAction(tr("Set Visible"))->setData("invisible"); popup->addAction(tr("MIDI Properties..."))->setData("d-dynamics"); popup->addAction(tr("Text Properties..."))->setData("d-props"); } else if (e->type() == TEXTLINE_SEGMENT || e->type() == OTTAVA_SEGMENT) { if (e->visible()) popup->addAction(tr("Set Invisible"))->setData("invisible"); else popup->addAction(tr("Set Visible"))->setData("invisible"); popup->addAction(tr("Line Properties..."))->setData("l-props"); } else if (e->type() == STAFF_TEXT) { genPropertyMenuText(e, popup); popup->addAction(tr("Staff Text Properties..."))->setData("st-props"); } else if (e->type() == TEXT || e->type() == FINGERING || e->type() == LYRICS) { genPropertyMenuText(e, popup); } else if (e->type() == TEMPO_TEXT) { genPropertyMenu1(e, popup); popup->addAction(tr("Tempo Properties..."))->setData("tempo-props"); popup->addAction(tr("Text Properties..."))->setData("text-props"); } else if (e->type() == KEYSIG) { genPropertyMenu1(e, popup); KeySig* ks = static_cast<KeySig*>(e); if (!e->generated()) { QAction* a = popup->addAction(ks->showCourtesy() ? QT_TRANSLATE_NOOP("KeySig", "Hide Courtesy Key Signature") : QT_TRANSLATE_NOOP("KeySig", "Show Courtesy Key Signature") ); a->setData("key-courtesy"); a = popup->addAction(ks->showNaturals() ? QT_TRANSLATE_NOOP("KeySig", "Hide Naturals") : QT_TRANSLATE_NOOP("KeySig", "Show Naturals") ); a->setData("key-naturals"); } } else if (e->type() == STAFF_STATE && static_cast<StaffState*>(e)->subtype() == STAFF_STATE_INSTRUMENT) { popup->addAction(tr("Change Instrument Properties..."))->setData("ss-props"); } else if (e->type() == SLUR_SEGMENT) { genPropertyMenu1(e, popup); popup->addAction(tr("Edit Mode"))->setData("edit"); popup->addAction(tr("Slur Properties..."))->setData("slur-props"); } else if (e->type() == REST) { Rest* rest = static_cast<Rest*>(e); genPropertyMenu1(e, popup); if (rest->tuplet()) { popup->addSeparator(); QMenu* menuTuplet = popup->addMenu(tr("Tuplet...")); menuTuplet->addAction(tr("Tuplet Properties..."))->setData("tuplet-props"); menuTuplet->addAction(tr("Delete Tuplet"))->setData("tupletDelete"); } } else if (e->type() == NOTE) { Note* note = static_cast<Note*>(e); QAction* b = popup->actions()[0]; QAction* a = popup->insertSeparator(b); a->setText(tr("Staff")); a = new QAction(tr("Staff Properties..."), 0); a->setData("staff-props"); popup->insertAction(b, a); a = popup->insertSeparator(b); a->setText(tr("Measure")); a = new QAction(tr("Measure Properties..."), 0); a->setData("measure-props"); popup->insertAction(b, a); genPropertyMenu1(e, popup); popup->addSeparator(); popup->addAction(tr("Style..."))->setData("style"); if (note->chord()->tuplet()) { QMenu* menuTuplet = popup->addMenu(tr("Tuplet...")); menuTuplet->addAction(tr("Tuplet Properties..."))->setData("tuplet-props"); menuTuplet->addAction(tr("Delete Tuplet"))->setData("tupletDelete"); } popup->addAction(tr("Chord Articulation..."))->setData("articulation"); } else if (e->type() == MARKER) { genPropertyMenu1(e, popup); popup->addAction(tr("Marker Properties..."))->setData("marker-props"); } else if (e->type() == JUMP) { genPropertyMenu1(e, popup); popup->addAction(tr("Jump Properties..."))->setData("jump-props"); } else if (e->type() == LAYOUT_BREAK && static_cast<LayoutBreak*>(e)->subtype() == LAYOUT_BREAK_SECTION) { popup->addAction(tr("Section Break Properties..."))->setData("break-props"); } else if (e->type() == INSTRUMENT_CHANGE) { genPropertyMenu1(e, popup); popup->addAction(tr("Change Instrument..."))->setData("ch-instr"); } else if (e->type() == FRET_DIAGRAM) { if (e->visible()) popup->addAction(tr("Set Invisible"))->setData("invisible"); else popup->addAction(tr("Set Visible"))->setData("invisible"); popup->addAction(tr("Color..."))->setData("color"); popup->addAction(tr("Fret Diagram Properties..."))->setData("fret-props"); } else if (e->type() == GLISSANDO) { genPropertyMenu1(e, popup); popup->addAction(tr("Glissando Properties..."))->setData("gliss-props"); } else if (e->type() == HAIRPIN_SEGMENT) { QAction* a = popup->addSeparator(); a->setText(tr("Dynamics")); if (e->visible()) a = popup->addAction(tr("Set Invisible")); else a = popup->addAction(tr("Set Visible")); a->setData("invisible"); popup->addAction(tr("Hairpin Properties..."))->setData("hp-props"); } else if (e->type() == HARMONY) { genPropertyMenu1(e, popup); popup->addSeparator(); popup->addAction(tr("Harmony Properties..."))->setData("ha-props"); popup->addAction(tr("Text Properties..."))->setData("text-props"); } else if (e->type() == INSTRUMENT_NAME) { popup->addAction(tr("Staff Properties..."))->setData("staff-props"); } else genPropertyMenu1(e, popup); }