StampCollectorApp::StampCollectorApp()
{
    // The entire UI is a drill down list, which means that when an item is selected
    // a navigation takes place to a Content View with a large stamp image and a descriptive text.
    // The main.qml contain the navigation pane and the first page (the list).
    QmlDocument *qml = QmlDocument::create().load("main.qml");
    qml->setParent(this);
    mNav = qml->createRootNode<NavigationPane>();

    // We get the ListView from QML, so that we can connect to the selctionChange signal and set
    // up a DataModel for JSON data.
    ListView *stampList = mNav->findChild<ListView*>("stampList");
    setUpStampListModel(stampList);
    QObject::connect(stampList, SIGNAL(selectionChanged(const QVariantList, bool)), this,
            SLOT(onSelectionChanged(const QVariantList, bool)));

    // The second page, with a detailed description and large stamp image is set up in QML
    // Navigation to this page is handled in the onSelectionChanged Slot function.
    QmlDocument *contentQml = QmlDocument::create().load("ContentPage.qml");
    contentQml->setParent(this);
    mQmlContext = contentQml->documentContext();

    // Set up a context property to the navigation pane so that it is possible to navigate back to the list
    // and create the content page.
    mQmlContext->setContextProperty("_nav", mNav);
    mContentPage = contentQml->createRootNode<Page>();

    // Create the application scene and we are done.
    Application::setScene(mNav);
}
Beispiel #2
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ApplicationUI::ApplicationUI(bb::cascades::Application *app) :
        QObject(app), m_appInvoker(new AppInvoker(this))
{
    // prepare the localization
    m_pTranslator = new QTranslator(this);
    m_pLocaleHandler = new LocaleHandler(this);
    if(!QObject::connect(m_pLocaleHandler, SIGNAL(systemLanguageChanged()), this, SLOT(onSystemLanguageChanged()))) {
        // This is an abnormal situation! Something went wrong!
        // Add own code to recover here
        qWarning() << "Recovering from a failed connect()";
    }
    // initial load
    onSystemLanguageChanged();

    // Create scene document from main.qml asset, the parent is set
    // to ensure the document gets destroyed properly at shut down.
    QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this);
    qml->documentContext()->setContextProperty("invoker",m_appInvoker);



    // Create root object for the UI
    AbstractPane *root = qml->createRootObject<AbstractPane>();

    // Set created root object as the application scene
    app->setScene(root);
}
void WeatherGuesserApp::createWeatherPage()
{
    QmlDocument *qml = QmlDocument::create().load("WeatherPage.qml");

    if (!qml->hasErrors()) {

        mWeatherPage = qml->createRootNode<Page>();

        if (mWeatherPage) {

            // Set up a weather model the list, the model will load weather data
            ListView *weatherList = mWeatherPage->findChild<ListView*>("weatherList");
            WeatherModel *weatherModel = new WeatherModel(this);
            weatherList->setDataModel(weatherModel);

            // Connect the weather model to page signals that updates city for which model should be shown.
            connect(mContinentCitiesPage, SIGNAL(showWeather(QString)), weatherModel,
                    SLOT(onUpdateWeatherCity(QString)));

            Page *favorites = mNavigation->findChild<Page*>("favorites");
            connect(favorites, SIGNAL(showWeather(QString)), weatherModel,
                    SLOT(onUpdateWeatherCity(QString)));

            qml->documentContext()->setContextProperty("_navigation", mNavigation);
        }
    }
}
void WeatherGuesserApp::createCitiesPage()
{
    QmlDocument *qml = QmlDocument::create().load("ContinentCitiesPage.qml");

    if (!qml->hasErrors()) {

        mContinentCitiesPage = qml->createRootNode<Page>();

        if (mContinentCitiesPage) {

            // Set up a cities model for the page, this model will load different cities depending
            // on which continent is selected.
            ListView *citiesList = mContinentCitiesPage->findChild<ListView*>("citiesList");
            CityModel *cityModel = new CityModel(QStringList() << "name", "continents_connection",
                    this);
            citiesList->setDataModel(cityModel);

            // Connect to the continents page custom signal.
            Page *continents = mNavigation->findChild<Page*>("continents");
            connect(continents, SIGNAL(showContinentCities(QString)), cityModel,
                    SLOT(onChangeContinent(QString)));

            qml->documentContext()->setContextProperty("_navigation", mNavigation);
        }
    }
}
/**
 * This sample applications shows how to access remote data via the FTP protocol.
 * It implements a simple browser to view the content of an FTP server and allows
 * the user to download files to the local disk.
 */
Q_DECL_EXPORT int main(int argc, char **argv)
{
    Application app(argc, argv);

    // Creates the FtpDownloader object that contains the business logic
    FtpDownloader downloader;

    // Creates the FtpItemProvider for the ListView
    FtpItemProvider itemProvider;

    // Load the UI description from main.qml
    QmlDocument *qml = QmlDocument::create("asset:///main.qml");

    // Make all the business logic objects available to the UI as context properties
    qml->setContextProperty("_model", downloader.model());
    qml->setContextProperty("_itemProvider", &itemProvider);
    qml->setContextProperty("_downloader", &downloader);
    qml->setContextProperty("_messageBox", downloader.messageBoxController());
    qml->setContextProperty("_progressDialog", downloader.progressDialogController());

    // Create the application scene
    AbstractPane *appPage = qml->createRootObject<AbstractPane>();
    Application::instance()->setScene(appPage);

    // Quit the application if 'Qt.quit()' is called in the UI
    QObject::connect(qml->documentContext()->engine(), SIGNAL(quit()), &app, SLOT(quit()));

    return Application::exec();
}
void AlternatingListItem::setup(const QString& qmlFile) {
	QmlDocument* document = QmlDocument::create(qmlFile);
	QDeclarativeContext *derivedContext = new QDeclarativeContext(
			document->documentContext(), this);
	derivedContext->setContextProperty("_item", this);

	setRoot(document->createRootObject<Control>(derivedContext));
}
bool QuotesApp::loadQMLScene()
{

    // Here we create a QML object and load it, we are using build patterns.
    QmlDocument *qmlDocument = QmlDocument::create().load("main.qml");

    if (!qmlDocument->hasErrors()) {

        // In order to call invokable function in this object it is set as a context property.
        qmlDocument->setContextProperty("_quoteApp", this);

        // The root Container is created from QML.
        mNav = qmlDocument->createRootNode<NavigationPane>();

        if (mNav) {
            // The list containing a bunch of people that have expressed clever things
            // when it comes to programming is set up.
            mListView = setUpQuotesList();

            // Load the document for the Quotes page where content will be presented.
            QmlDocument *contentQML = QmlDocument::create().load("QuotePage/QuotePage.qml");

            if (!contentQML->hasErrors()) {

                // Get the document context, it is used to bind a property for the ContentPane.
                // and make the navigation pane and application available for QML.
                mQmlContext = contentQML->documentContext();
                mQmlContext->setContextProperty("_navPane", mNav);
                mQmlContext->setContextProperty("_quoteApp", this);

                // Initialization of the bound context properties of the content to empty strings.
                clearContentPaneData();

                mContentPage = contentQML->createRootNode<Page>();

                // Finally the main scene for the application is set to this Control.
                Application::setScene(mNav);

                return true;
            }
        }
    }

    return false;
}
ApplicationUI::ApplicationUI(bb::cascades::Application *app) :
		QObject(app) {
	DataBaseController *dataBaseController = DataBaseController::getInstance(
			this);
	QmlDocument::defaultDeclarativeEngine()->rootContext()->setContextProperty(
			"_db", dataBaseController);
	ApplicationInfo::registerQmlTypes();
	SqlDataModel::registerQmlTypes();
	// prepare the localization
	m_pTranslator = new QTranslator(this);
	m_pLocaleHandler = new LocaleHandler(this);

	DataBaseController::createDB();
	DataBaseController::createTables();

	bool res = QObject::connect(m_pLocaleHandler,
			SIGNAL(systemLanguageChanged()), this,
			SLOT(onSystemLanguageChanged()));
	// This is only available in Debug builds
	Q_ASSERT(res);
	// Since the variable is not used in the app, this is added to avoid a
	// compiler warning
	Q_UNUSED(res);

	// initial load
	onSystemLanguageChanged();

	// Create scene document from main.qml asset, the parent is set
	// to ensure the document gets destroyed properly at shut down.
	QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this);

//    const QString uuid(QLatin1String("76a353d0-bd9c-11e3-b1b6-0800200c9a66")); // full version
	const QString uuid(QLatin1String("f0af2ec0-bd9b-11e3-b1b6-0800200c9a66")); // free version
	RegistrationHandler *registrationHandler = new RegistrationHandler(uuid,
			app);
	m_inviteToDownload = new InviteToDownload(registrationHandler->context(),
			app);
	res = connect(registrationHandler, SIGNAL(registered()), m_inviteToDownload,
			SLOT(show()));
	Q_ASSERT(res);
	Q_UNUSED(res);

	ActiveFrameQML *activeFrame = new ActiveFrameQML(this);
	Application::instance()->setCover(activeFrame);

	// Create root object for the UI
	AbstractPane *root = qml->createRootObject<AbstractPane>();
	qml->setContextProperty("_app", this);
	qml->documentContext()->setContextProperty("_settings",
			Settings::getInstance(this));
	qml->documentContext()->setContextProperty("_notification",
			new Notification(this));
	qml->documentContext()->setContextProperty("_packageCtrl",
			PackagesController::getInstance(this));
	Settings::getInstance(this)->setParent(this);
	Settings::getInstance(this)->emitObjectName("last_update_date");

	registrationHandler->registerApplication();

	// Set created root object as the application scene
	app->setScene(root);
}