PassOwnPtr<GridSpan> GridResolvedPosition::resolveGridPositionsFromStyle(const RenderStyle& gridContainerStyle, const RenderBox& gridItem, GridTrackSizingDirection direction)
{
    GridPosition initialPosition = (direction == ForColumns) ? gridItem.style()->gridColumnStart() : gridItem.style()->gridRowStart();
    const GridPositionSide initialPositionSide = (direction == ForColumns) ? ColumnStartSide : RowStartSide;
    GridPosition finalPosition = (direction == ForColumns) ? gridItem.style()->gridColumnEnd() : gridItem.style()->gridRowEnd();
    const GridPositionSide finalPositionSide = (direction == ForColumns) ? ColumnEndSide : RowEndSide;

    // We must handle the placement error handling code here instead of in the StyleAdjuster because we don't want to
    // overwrite the specified values.
    if (initialPosition.isSpan() && finalPosition.isSpan())
        finalPosition.setAutoPosition();

    if (initialPosition.isNamedGridArea() && !gridContainerStyle.namedGridArea().contains(initialPosition.namedGridLine()))
        initialPosition.setAutoPosition();

    if (finalPosition.isNamedGridArea() && !gridContainerStyle.namedGridArea().contains(finalPosition.namedGridLine()))
        finalPosition.setAutoPosition();

    if (initialPosition.shouldBeResolvedAgainstOppositePosition() && finalPosition.shouldBeResolvedAgainstOppositePosition()) {
        if (gridContainerStyle.gridAutoFlow() == AutoFlowNone)
            return adoptPtr(new GridSpan(0, 0));

        // We can't get our grid positions without running the auto placement algorithm.
        return nullptr;
    }

    if (initialPosition.shouldBeResolvedAgainstOppositePosition()) {
        // Infer the position from the final position ('auto / 1' or 'span 2 / 3' case).
        GridResolvedPosition finalResolvedPosition = resolveGridPositionFromStyle(gridContainerStyle, finalPosition, finalPositionSide);
        return resolveGridPositionAgainstOppositePosition(gridContainerStyle, finalResolvedPosition, initialPosition, initialPositionSide);
    }

    if (finalPosition.shouldBeResolvedAgainstOppositePosition()) {
        // Infer our position from the initial position ('1 / auto' or '3 / span 2' case).
        GridResolvedPosition initialResolvedPosition = resolveGridPositionFromStyle(gridContainerStyle, initialPosition, initialPositionSide);
        return resolveGridPositionAgainstOppositePosition(gridContainerStyle, initialResolvedPosition, finalPosition, finalPositionSide);
    }

    GridResolvedPosition resolvedInitialPosition = resolveGridPositionFromStyle(gridContainerStyle, initialPosition, initialPositionSide);
    GridResolvedPosition resolvedFinalPosition = resolveGridPositionFromStyle(gridContainerStyle, finalPosition, finalPositionSide);

    // If 'grid-after' specifies a line at or before that specified by 'grid-before', it computes to 'span 1'.
    if (resolvedFinalPosition < resolvedInitialPosition)
        resolvedFinalPosition = resolvedInitialPosition;

    return adoptPtr(new GridSpan(resolvedInitialPosition, resolvedFinalPosition));
}
Beispiel #2
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std::unique_ptr<GridSpan> GridResolvedPosition::resolveGridPositionsFromStyle(const RenderStyle& gridContainerStyle, const RenderBox& gridItem, GridTrackSizingDirection direction)
{
    GridPosition initialPosition = (direction == ForColumns) ? gridItem.style().gridItemColumnStart() : gridItem.style().gridItemRowStart();
    const GridPositionSide initialPositionSide = (direction == ForColumns) ? ColumnStartSide : RowStartSide;
    GridPosition finalPosition = (direction == ForColumns) ? gridItem.style().gridItemColumnEnd() : gridItem.style().gridItemRowEnd();
    const GridPositionSide finalPositionSide = (direction == ForColumns) ? ColumnEndSide : RowEndSide;

    adjustGridPositionsFromStyle(gridContainerStyle, initialPosition, finalPosition, initialPositionSide, finalPositionSide);

    if (initialPosition.shouldBeResolvedAgainstOppositePosition() && finalPosition.shouldBeResolvedAgainstOppositePosition()) {
        if (gridContainerStyle.gridAutoFlow() == AutoFlowNone)
            return std::make_unique<GridSpan>(0, 0);

        // We can't get our grid positions without running the auto placement algorithm.
        return nullptr;
    }

    if (initialPosition.shouldBeResolvedAgainstOppositePosition()) {
        // Infer the position from the final position ('auto / 1' or 'span 2 / 3' case).
        const GridResolvedPosition finalResolvedPosition = resolveGridPositionFromStyle(gridContainerStyle, finalPosition, finalPositionSide);
        return resolveGridPositionAgainstOppositePosition(gridContainerStyle, finalResolvedPosition, initialPosition, initialPositionSide);
    }

    if (finalPosition.shouldBeResolvedAgainstOppositePosition()) {
        // Infer our position from the initial position ('1 / auto' or '3 / span 2' case).
        const GridResolvedPosition initialResolvedPosition = resolveGridPositionFromStyle(gridContainerStyle, initialPosition, initialPositionSide);
        return resolveGridPositionAgainstOppositePosition(gridContainerStyle, initialResolvedPosition, finalPosition, finalPositionSide);
    }

    GridResolvedPosition resolvedInitialPosition = resolveGridPositionFromStyle(gridContainerStyle, initialPosition, initialPositionSide);
    GridResolvedPosition resolvedFinalPosition = resolveGridPositionFromStyle(gridContainerStyle, finalPosition, finalPositionSide);

    // If 'grid-row-end' specifies a line at or before that specified by 'grid-row-start', it computes to 'span 1'.
    if (resolvedFinalPosition < resolvedInitialPosition)
        resolvedFinalPosition = resolvedInitialPosition;

    return std::make_unique<GridSpan>(resolvedInitialPosition, resolvedFinalPosition);
}