void DlgInspector::setNode(SoNode* node)
{
    SceneModel* model = static_cast<SceneModel*>(ui->treeView->model());
    model->setNode(node);
    
    QHeaderView* header = ui->treeView->header();
    header->setResizeMode(0, QHeaderView::Stretch);
    header->setMovable(false);
}
Beispiel #2
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void DlgInspector::setNode(SoNode* node)
{
    SceneModel* model = static_cast<SceneModel*>(ui->treeView->model());
    model->setNode(node);
    
    QHeaderView* header = ui->treeView->header();
#if QT_VERSION >= 0x050000
    header->setSectionResizeMode(0, QHeaderView::Stretch);
    header->setSectionsMovable(false);
#else
    header->setResizeMode(0, QHeaderView::Stretch);
    header->setMovable(false);
#endif
}