void DlgInspector::setNode(SoNode* node) { SceneModel* model = static_cast<SceneModel*>(ui->treeView->model()); model->setNode(node); QHeaderView* header = ui->treeView->header(); header->setResizeMode(0, QHeaderView::Stretch); header->setMovable(false); }
void DlgInspector::setNode(SoNode* node) { SceneModel* model = static_cast<SceneModel*>(ui->treeView->model()); model->setNode(node); QHeaderView* header = ui->treeView->header(); #if QT_VERSION >= 0x050000 header->setSectionResizeMode(0, QHeaderView::Stretch); header->setSectionsMovable(false); #else header->setResizeMode(0, QHeaderView::Stretch); header->setMovable(false); #endif }